virtualx-engine/scene
Juan Linietsky a0511ed59a Color Ramp and Curve Map added to visual shader editing.
Added Color Ramp and Curve Map to shader nodes.
Fixed an issue that crashed Godot Editor right when opened.
2015-01-19 02:39:58 -03:00
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2d -Add support for one-way collision in 2D (only works for kinematic body so far) 2015-01-13 21:19:11 -03:00
3d -begin work on unidirectional collision detection 2015-01-13 10:49:26 -03:00
animation Add call deferred support for Tween 2015-01-07 19:46:01 +08:00
audio -refresh play options in property when setting samplelibrary (#1016) 2015-01-02 14:32:05 -03:00
gui When overwriting a file with an auto added extension the file name is now set correctly. 2015-01-16 07:48:28 -05:00
io Bug Fixes 2014-11-02 11:31:01 -03:00
main Add Stop pause mode implementation 2014-12-28 00:29:12 +08:00
resources Color Ramp and Curve Map added to visual shader editing. 2015-01-19 02:39:58 -03:00
register_scene_types.cpp Fix canvas shader not registered when disabled_3d=yes 2015-01-14 14:49:54 +08:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp Fixes to GraphEdit: 2015-01-08 00:41:34 -03:00
scene_string_names.h Fixes to GraphEdit: 2015-01-08 00:41:34 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00