b68dd2e189
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
20 lines
1.1 KiB
XML
20 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="InputEventJoypadMotion" inherits="InputEvent" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Input event type for gamepad joysticks and other motions. For buttons, see [code]InputEventJoypadButton[/code].
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</brief_description>
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<description>
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Stores information about joystick motions. One [InputEventJoypadMotion] represents one axis at a time.
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</description>
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<tutorials>
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<link title="InputEvent">$DOCS_URL/tutorials/inputs/inputevent.html</link>
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</tutorials>
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<members>
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<member name="axis" type="int" setter="set_axis" getter="get_axis" enum="JoyAxis" default="0">
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Axis identifier. Use one of the [enum JoyAxis] axis constants.
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</member>
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<member name="axis_value" type="float" setter="set_axis_value" getter="get_axis_value" default="0.0">
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Current position of the joystick on the given axis. The value ranges from [code]-1.0[/code] to [code]1.0[/code]. A value of [code]0[/code] means the axis is in its resting position.
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</member>
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</members>
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</class>
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