..
doc_classes
Merge pull request #87042 from Mickeon/documentation-EditorExportPlatform-misc
2024-04-08 11:19:33 +02:00
export
Replace find
with contains/has
where applicable
2024-05-08 12:37:42 +02:00
console_wrapper_windows.cpp
[Windows] Improve console IO redirection.
2024-04-27 00:40:17 +03:00
crash_handler_windows.h
[Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols.
2024-04-22 16:19:37 +03:00
crash_handler_windows_seh.cpp
[Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols.
2024-04-22 16:19:37 +03:00
crash_handler_windows_signal.cpp
[Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols.
2024-04-22 16:19:37 +03:00
detect.py
Implement "get_mingw_tool" to fix mingw prefixes
2024-05-06 17:32:53 -05:00
display_server_windows.cpp
Merge pull request #91361 from RandomShaper/fix_no_focusin
2024-05-07 13:48:48 +02:00
display_server_windows.h
Merge pull request #91361 from RandomShaper/fix_no_focusin
2024-05-07 13:48:48 +02:00
gl_manager_windows_angle.cpp
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
gl_manager_windows_angle.h
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
gl_manager_windows_native.cpp
Merge pull request #85188 from aitorciki/nvdrs-fixes
2024-05-07 13:48:40 +02:00
gl_manager_windows_native.h
Polish interaction between windowing, input and rendering
2024-04-10 18:47:42 +02:00
godot.ico
[Windows] Optimize editor icon, use different icon for console executable.
2022-11-29 09:39:03 +02:00
godot.natvis
Style: Trim trailing whitespace and ensure newline at EOF
2024-05-08 10:12:46 +02:00
godot_console.ico
[Windows] Optimize editor icon, use different icon for console executable.
2022-11-29 09:39:03 +02:00
godot_res.rc
Windows: Implement DisplayServer::dialog_show
and DisplayServer::dialog_input_text
2024-03-04 12:53:22 -08:00
godot_res_wrap.rc
Remove now unused year
member from version.py
2024-01-25 15:08:34 +01:00
godot_windows.cpp
[Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols.
2024-04-22 16:19:37 +03:00
joypad_windows.cpp
Reduce and prevent unnecessary random-access to List
2024-05-04 16:08:55 +02:00
joypad_windows.h
Reduce and prevent unnecessary random-access to List
2024-05-04 16:08:55 +02:00
key_mapping_windows.cpp
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
key_mapping_windows.h
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
lang_table.h
Style: Harmonize header includes in platform ports
2023-06-08 15:19:19 +02:00
msvs.py
Add new VS proj generation logic that supports any platform that wants to opt in
2024-01-31 16:42:42 +01:00
native_menu_windows.cpp
[NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows.
2024-03-15 22:46:47 +02:00
native_menu_windows.h
[NativeMenu] Move files to the display
subfolder.
2024-03-26 10:18:08 +02:00
os_windows.cpp
[Windows] Improve console IO redirection.
2024-04-27 00:40:17 +03:00
os_windows.h
Collapse the gdextension arguments into the GDExtensionData
struct
2024-04-19 07:56:02 -07:00
platform_config.h
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
platform_gl.h
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
platform_windows_builders.py
[MinGW] Restore executable size check.
2024-05-08 12:43:02 +03:00
README.md
Minor typo and docs URL fixes
2023-02-28 13:38:01 +01:00
rendering_context_driver_vulkan_windows.cpp
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
rendering_context_driver_vulkan_windows.h
Avoid compiler error with RenderingContextDriverVulkanWindows.
2024-04-06 15:53:10 -07:00
SCsub
[Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols.
2024-04-22 16:19:37 +03:00
tts_windows.cpp
clang-tidy: Enforce modernize-use-nullptr
2024-03-12 10:59:53 -05:00
tts_windows.h
Windows TTS: Use HashMap instead of RBMap for ids
2023-04-11 15:54:21 +02:00
wgl_detect_version.cpp
clang-tidy: Enforce modernize-use-nullptr
2024-03-12 10:59:53 -05:00
wgl_detect_version.h
[ANGLE] Add fallback control options and defaults.
2023-10-03 16:23:43 +03:00
windows_terminal_logger.cpp
[Windows] Improve console IO redirection.
2024-04-27 00:40:17 +03:00
windows_terminal_logger.h
Style: Harmonize header includes in platform ports
2023-06-08 15:19:19 +02:00
windows_utils.cpp
Add renaming of PDB files to avoid blocking them
2024-04-05 00:14:23 +03:00
windows_utils.h
Add renaming of PDB files to avoid blocking them
2024-04-05 00:14:23 +03:00