virtualx-engine/core/variant_op.cpp
Hein-Pieter van Braam 6565cf3360 Allow equality checks between null and arbitrary types
Uninitialzed values in GDScript are of type NIL so not allowing null
comparisons did end up breaking some code.

This commit reenables NULL equality checks for all types. We're going to
have to figure out how to make this fast for the compiler later.
2017-09-20 22:14:38 +02:00

3299 lines
98 KiB
C++

/*************************************************************************/
/* variant_op.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "variant.h"
#include "core_string_names.h"
#include "object.h"
#include "script_language.h"
#define CASE_TYPE_ALL(PREFIX, OP) \
CASE_TYPE(PREFIX, OP, INT) \
CASE_TYPE_ALL_BUT_INT(PREFIX, OP)
#define CASE_TYPE_ALL_BUT_INT(PREFIX, OP) \
CASE_TYPE(PREFIX, OP, NIL) \
CASE_TYPE(PREFIX, OP, BOOL) \
CASE_TYPE(PREFIX, OP, REAL) \
CASE_TYPE(PREFIX, OP, STRING) \
CASE_TYPE(PREFIX, OP, VECTOR2) \
CASE_TYPE(PREFIX, OP, RECT2) \
CASE_TYPE(PREFIX, OP, VECTOR3) \
CASE_TYPE(PREFIX, OP, TRANSFORM2D) \
CASE_TYPE(PREFIX, OP, PLANE) \
CASE_TYPE(PREFIX, OP, QUAT) \
CASE_TYPE(PREFIX, OP, RECT3) \
CASE_TYPE(PREFIX, OP, BASIS) \
CASE_TYPE(PREFIX, OP, TRANSFORM) \
CASE_TYPE(PREFIX, OP, COLOR) \
CASE_TYPE(PREFIX, OP, NODE_PATH) \
CASE_TYPE(PREFIX, OP, _RID) \
CASE_TYPE(PREFIX, OP, OBJECT) \
CASE_TYPE(PREFIX, OP, DICTIONARY) \
CASE_TYPE(PREFIX, OP, ARRAY) \
CASE_TYPE(PREFIX, OP, POOL_BYTE_ARRAY) \
CASE_TYPE(PREFIX, OP, POOL_INT_ARRAY) \
CASE_TYPE(PREFIX, OP, POOL_REAL_ARRAY) \
CASE_TYPE(PREFIX, OP, POOL_STRING_ARRAY) \
CASE_TYPE(PREFIX, OP, POOL_VECTOR2_ARRAY) \
CASE_TYPE(PREFIX, OP, POOL_VECTOR3_ARRAY) \
CASE_TYPE(PREFIX, OP, POOL_COLOR_ARRAY)
#ifdef __GNUC__
#define TYPE(PREFIX, OP, TYPE) &&PREFIX##_##OP##_##TYPE
/* clang-format off */
#define TYPES(PREFIX, OP) { \
TYPE(PREFIX, OP, NIL), \
TYPE(PREFIX, OP, BOOL), \
TYPE(PREFIX, OP, INT), \
TYPE(PREFIX, OP, REAL), \
TYPE(PREFIX, OP, STRING), \
TYPE(PREFIX, OP, VECTOR2), \
TYPE(PREFIX, OP, RECT2), \
TYPE(PREFIX, OP, VECTOR3), \
TYPE(PREFIX, OP, TRANSFORM2D), \
TYPE(PREFIX, OP, PLANE), \
TYPE(PREFIX, OP, QUAT), \
TYPE(PREFIX, OP, RECT3), \
TYPE(PREFIX, OP, BASIS), \
TYPE(PREFIX, OP, TRANSFORM), \
TYPE(PREFIX, OP, COLOR), \
TYPE(PREFIX, OP, NODE_PATH), \
TYPE(PREFIX, OP, _RID), \
TYPE(PREFIX, OP, OBJECT), \
TYPE(PREFIX, OP, DICTIONARY), \
TYPE(PREFIX, OP, ARRAY), \
TYPE(PREFIX, OP, POOL_BYTE_ARRAY), \
TYPE(PREFIX, OP, POOL_INT_ARRAY), \
TYPE(PREFIX, OP, POOL_REAL_ARRAY), \
TYPE(PREFIX, OP, POOL_STRING_ARRAY), \
TYPE(PREFIX, OP, POOL_VECTOR2_ARRAY), \
TYPE(PREFIX, OP, POOL_VECTOR3_ARRAY), \
TYPE(PREFIX, OP, POOL_COLOR_ARRAY), \
}
/* clang-format on */
#define CASES(PREFIX) static void *switch_table_##PREFIX[25][27] = { \
TYPES(PREFIX, OP_EQUAL), \
TYPES(PREFIX, OP_NOT_EQUAL), \
TYPES(PREFIX, OP_LESS), \
TYPES(PREFIX, OP_LESS_EQUAL), \
TYPES(PREFIX, OP_GREATER), \
TYPES(PREFIX, OP_GREATER_EQUAL), \
TYPES(PREFIX, OP_ADD), \
TYPES(PREFIX, OP_SUBTRACT), \
TYPES(PREFIX, OP_MULTIPLY), \
TYPES(PREFIX, OP_DIVIDE), \
TYPES(PREFIX, OP_NEGATE), \
TYPES(PREFIX, OP_POSITIVE), \
TYPES(PREFIX, OP_MODULE), \
TYPES(PREFIX, OP_STRING_CONCAT), \
TYPES(PREFIX, OP_SHIFT_LEFT), \
TYPES(PREFIX, OP_SHIFT_RIGHT), \
TYPES(PREFIX, OP_BIT_AND), \
TYPES(PREFIX, OP_BIT_OR), \
TYPES(PREFIX, OP_BIT_XOR), \
TYPES(PREFIX, OP_BIT_NEGATE), \
TYPES(PREFIX, OP_AND), \
TYPES(PREFIX, OP_OR), \
TYPES(PREFIX, OP_XOR), \
TYPES(PREFIX, OP_NOT), \
TYPES(PREFIX, OP_IN), \
}
#define SWITCH(PREFIX, op, val) goto *switch_table_##PREFIX[op][val];
#define SWITCH_OP(PREFIX, OP, val)
#define CASE_TYPE(PREFIX, OP, TYPE) PREFIX##_##OP##_##TYPE:
#else
#define CASES(PREFIX)
#define SWITCH(PREFIX, op, val) switch (op)
#define SWITCH_OP(PREFIX, OP, val) \
case OP: \
switch (val)
#define CASE_TYPE(PREFIX, OP, TYPE) case TYPE:
#endif
Variant::operator bool() const {
return booleanize();
}
// We consider all unitialized or empty types to be false based on the type's
// zeroiness.
bool Variant::booleanize() const {
return !is_zero();
}
#define _RETURN(m_what) \
{ \
r_ret = m_what; \
return; \
}
#define _RETURN_FAIL \
{ \
r_valid = false; \
return; \
}
#define DEFAULT_OP_NUM(m_prefix, m_op_name, m_name, m_op, m_type) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \
if (p_b.type == REAL) _RETURN(p_a._data.m_type m_op p_b._data._real); \
\
_RETURN_FAIL \
};
#define DEFAULT_OP_NUM_NULL(m_prefix, m_op_name, m_name, m_op, m_type) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \
if (p_b.type == REAL) _RETURN(p_a._data.m_type m_op p_b._data._real); \
if (p_b.type == NIL) _RETURN(!p_b.type m_op NIL); \
\
_RETURN_FAIL \
};
#ifdef DEBUG_ENABLED
#define DEFAULT_OP_NUM_DIV(m_prefix, m_op_name, m_name, m_type) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
if (p_b.type == INT) { \
if (p_b._data._int == 0) { \
r_valid = false; \
_RETURN("Division By Zero"); \
} \
_RETURN(p_a._data.m_type / p_b._data._int); \
} \
if (p_b.type == REAL) { \
if (p_b._data._real == 0) { \
r_valid = false; \
_RETURN("Division By Zero"); \
} \
_RETURN(p_a._data.m_type / p_b._data._real); \
} \
\
_RETURN_FAIL \
};
#else
#define DEFAULT_OP_NUM_DIV(m_prefix, m_op_name, m_name, m_type) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
if (p_b.type == INT) _RETURN(p_a._data.m_type / p_b._data._int); \
if (p_b.type == REAL) _RETURN(p_a._data.m_type / p_b._data._real); \
\
_RETURN_FAIL \
};
#endif
#define DEFAULT_OP_NUM_NEG(m_prefix, m_op_name, m_name, m_type) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
_RETURN(-p_a._data.m_type); \
};
#define DEFAULT_OP_NUM_POS(m_prefix, m_op_name, m_name, m_type) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
_RETURN(p_a._data.m_type); \
};
#define DEFAULT_OP_NUM_VEC(m_prefix, m_op_name, m_name, m_op, m_type) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \
if (p_b.type == REAL) _RETURN(p_a._data.m_type m_op p_b._data._real); \
if (p_b.type == VECTOR2) _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector2 *>(p_b._data._mem)); \
if (p_b.type == VECTOR3) _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector3 *>(p_b._data._mem)); \
\
_RETURN_FAIL \
};
#define DEFAULT_OP_STR_REV(m_prefix, m_op_name, m_name, m_op, m_type) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
if (p_b.type == STRING) _RETURN(*reinterpret_cast<const m_type *>(p_b._data._mem) m_op *reinterpret_cast<const String *>(p_a._data._mem)); \
if (p_b.type == NODE_PATH) _RETURN(*reinterpret_cast<const m_type *>(p_b._data._mem) m_op *reinterpret_cast<const NodePath *>(p_a._data._mem)); \
\
_RETURN_FAIL \
};
#define DEFAULT_OP_STR(m_prefix, m_op_name, m_name, m_op, m_type) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
if (p_b.type == STRING) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const String *>(p_b._data._mem)); \
if (p_b.type == NODE_PATH) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const NodePath *>(p_b._data._mem)); \
\
_RETURN_FAIL \
};
#define DEFAULT_OP_STR_NULL(m_prefix, m_op_name, m_name, m_op, m_type) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
if (p_b.type == STRING) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const String *>(p_b._data._mem)); \
if (p_b.type == NODE_PATH) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const NodePath *>(p_b._data._mem)); \
if (p_b.type == NIL) _RETURN(!p_b.type m_op NIL); \
\
_RETURN_FAIL \
};
#define DEFAULT_OP_LOCALMEM_REV(m_prefix, m_op_name, m_name, m_op, m_type) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
if (p_b.type == m_name) \
_RETURN(*reinterpret_cast<const m_type *>(p_b._data._mem) m_op *reinterpret_cast<const m_type *>(p_a._data._mem)); \
\
_RETURN_FAIL \
};
#define DEFAULT_OP_LOCALMEM(m_prefix, m_op_name, m_name, m_op, m_type) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
if (p_b.type == m_name) \
_RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const m_type *>(p_b._data._mem)); \
\
_RETURN_FAIL \
};
#define DEFAULT_OP_LOCALMEM_NULL(m_prefix, m_op_name, m_name, m_op, m_type) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
if (p_b.type == m_name) \
_RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const m_type *>(p_b._data._mem)); \
if (p_b.type == NIL) \
_RETURN(!p_b.type m_op NIL); \
\
_RETURN_FAIL \
};
#define DEFAULT_OP_LOCALMEM_NEG(m_prefix, m_op_name, m_name, m_type) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
_RETURN(-*reinterpret_cast<const m_type *>(p_a._data._mem)); \
}
#define DEFAULT_OP_LOCALMEM_POS(m_prefix, m_op_name, m_name, m_type) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
_RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem)); \
}
#define DEFAULT_OP_LOCALMEM_NUM(m_prefix, m_op_name, m_name, m_op, m_type) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
if (p_b.type == m_name) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const m_type *>(p_b._data._mem)); \
if (p_b.type == INT) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op p_b._data._int); \
if (p_b.type == REAL) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op p_b._data._real); \
\
_RETURN_FAIL \
}
#define DEFAULT_OP_PTR(m_op, m_name, m_sub) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
if (p_b.type == m_name) \
_RETURN(p_a._data.m_sub m_op p_b._data.m_sub); \
\
_RETURN_FAIL \
}
#define DEFAULT_OP_PTRREF(m_prefix, m_op_name, m_name, m_op, m_sub) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
if (p_b.type == m_name) \
_RETURN(*p_a._data.m_sub m_op *p_b._data.m_sub); \
\
_RETURN_FAIL \
}
#define DEFAULT_OP_PTRREF_NULL(m_prefix, m_op_name, m_name, m_op, m_sub) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
if (p_b.type == m_name) \
_RETURN(*p_a._data.m_sub m_op *p_b._data.m_sub); \
if (p_b.type == NIL) \
_RETURN(!p_b.type m_op NIL); \
\
_RETURN_FAIL \
}
#define DEFAULT_OP_ARRAY_EQ(m_prefix, m_op_name, m_name, m_type) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
if (p_b.type == NIL) \
_RETURN(false) \
DEFAULT_OP_ARRAY_OP_BODY(m_prefix, m_op_name, m_name, m_type, !=, !=, true, false, false) \
}
#define DEFAULT_OP_ARRAY_LT(m_prefix, m_op_name, m_name, m_type) \
DEFAULT_OP_ARRAY_OP(m_prefix, m_op_name, m_name, m_type, <, !=, false, a_len < array_b.size(), true)
#define DEFAULT_OP_ARRAY_GT(m_prefix, m_op_name, m_name, m_type) \
DEFAULT_OP_ARRAY_OP(m_prefix, m_op_name, m_name, m_type, >, !=, false, a_len < array_b.size(), true)
#define DEFAULT_OP_ARRAY_OP(m_prefix, m_op_name, m_name, m_type, m_opa, m_opb, m_ret_def, m_ret_s, m_ret_f) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
DEFAULT_OP_ARRAY_OP_BODY(m_prefix, m_op_name, m_name, m_type, m_opa, m_opb, m_ret_def, m_ret_s, m_ret_f) \
}
#define DEFAULT_OP_ARRAY_OP_BODY(m_prefix, m_op_name, m_name, m_type, m_opa, m_opb, m_ret_def, m_ret_s, m_ret_f) \
if (p_a.type != p_b.type) \
_RETURN_FAIL \
\
const PoolVector<m_type> &array_a = *reinterpret_cast<const PoolVector<m_type> *>(p_a._data._mem); \
const PoolVector<m_type> &array_b = *reinterpret_cast<const PoolVector<m_type> *>(p_b._data._mem); \
\
int a_len = array_a.size(); \
if (a_len m_opa array_b.size()) { \
_RETURN(m_ret_s); \
} else { \
\
PoolVector<m_type>::Read ra = array_a.read(); \
PoolVector<m_type>::Read rb = array_b.read(); \
\
for (int i = 0; i < a_len; i++) { \
if (ra[i] m_opb rb[i]) \
_RETURN(m_ret_f); \
} \
\
_RETURN(m_ret_def); \
}
#define DEFAULT_OP_ARRAY_ADD(m_prefix, m_op_name, m_name, m_type) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
if (p_a.type != p_b.type) \
_RETURN_FAIL; \
\
const PoolVector<m_type> &array_a = *reinterpret_cast<const PoolVector<m_type> *>(p_a._data._mem); \
const PoolVector<m_type> &array_b = *reinterpret_cast<const PoolVector<m_type> *>(p_b._data._mem); \
PoolVector<m_type> sum = array_a; \
sum.append_array(array_b); \
_RETURN(sum); \
}
void Variant::evaluate(const Operator &p_op, const Variant &p_a,
const Variant &p_b, Variant &r_ret, bool &r_valid) {
CASES(math);
r_valid = true;
SWITCH(math, p_op, p_a.type) {
SWITCH_OP(math, OP_EQUAL, p_a.type) {
CASE_TYPE(math, OP_EQUAL, NIL) {
if (p_b.type == NIL) _RETURN(true);
if (p_b.type == OBJECT)
_RETURN(p_b._get_obj().obj == NULL);
_RETURN(false);
}
CASE_TYPE(math, OP_EQUAL, BOOL) {
if (p_b.type != BOOL) {
if (p_b.type == NIL)
_RETURN(false);
_RETURN_FAIL;
}
_RETURN(p_a._data._bool == p_b._data._bool);
}
CASE_TYPE(math, OP_EQUAL, OBJECT) {
if (p_b.type == OBJECT)
_RETURN((p_a._get_obj().obj == p_b._get_obj().obj));
if (p_b.type == NIL)
_RETURN(p_a._get_obj().obj == NULL);
_RETURN_FAIL;
}
CASE_TYPE(math, OP_EQUAL, DICTIONARY) {
if (p_b.type != DICTIONARY) {
if (p_b.type == NIL)
_RETURN(false);
_RETURN_FAIL;
}
const Dictionary *arr_a = reinterpret_cast<const Dictionary *>(p_a._data._mem);
const Dictionary *arr_b = reinterpret_cast<const Dictionary *>(p_b._data._mem);
_RETURN(*arr_a == *arr_b);
}
CASE_TYPE(math, OP_EQUAL, ARRAY) {
if (p_b.type != ARRAY) {
if (p_b.type == NIL)
_RETURN(false);
_RETURN_FAIL;
}
const Array *arr_a = reinterpret_cast<const Array *>(p_a._data._mem);
const Array *arr_b = reinterpret_cast<const Array *>(p_b._data._mem);
int l = arr_a->size();
if (arr_b->size() != l)
_RETURN(false);
for (int i = 0; i < l; i++) {
if (!((*arr_a)[i] == (*arr_b)[i])) {
_RETURN(false);
}
}
_RETURN(true);
}
DEFAULT_OP_NUM_NULL(math, OP_EQUAL, INT, ==, _int);
DEFAULT_OP_NUM_NULL(math, OP_EQUAL, REAL, ==, _real);
DEFAULT_OP_STR_NULL(math, OP_EQUAL, STRING, ==, String);
DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, VECTOR2, ==, Vector2);
DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, RECT2, ==, Rect2);
DEFAULT_OP_PTRREF_NULL(math, OP_EQUAL, TRANSFORM2D, ==, _transform2d);
DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, VECTOR3, ==, Vector3);
DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, PLANE, ==, Plane);
DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, QUAT, ==, Quat);
DEFAULT_OP_PTRREF_NULL(math, OP_EQUAL, RECT3, ==, _rect3);
DEFAULT_OP_PTRREF_NULL(math, OP_EQUAL, BASIS, ==, _basis);
DEFAULT_OP_PTRREF_NULL(math, OP_EQUAL, TRANSFORM, ==, _transform);
DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, COLOR, ==, Color);
DEFAULT_OP_STR_NULL(math, OP_EQUAL, NODE_PATH, ==, NodePath);
DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, _RID, ==, RID);
DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, POOL_BYTE_ARRAY, uint8_t);
DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, POOL_INT_ARRAY, int);
DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, POOL_REAL_ARRAY, real_t);
DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, POOL_STRING_ARRAY, String);
DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, POOL_VECTOR2_ARRAY, Vector2);
DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, POOL_VECTOR3_ARRAY, Vector3);
DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, POOL_COLOR_ARRAY, Color);
}
SWITCH_OP(math, OP_NOT_EQUAL, p_a.type) {
CASE_TYPE(math, OP_NOT_EQUAL, NIL) {
if (p_b.type == NIL) _RETURN(false);
if (p_b.type == OBJECT)
_RETURN(p_b._get_obj().obj != NULL);
_RETURN(true);
}
CASE_TYPE(math, OP_NOT_EQUAL, BOOL) {
if (p_b.type != BOOL) {
if (p_b.type == NIL)
_RETURN(true);
_RETURN_FAIL;
}
_RETURN(p_a._data._bool != p_b._data._bool);
}
CASE_TYPE(math, OP_NOT_EQUAL, OBJECT) {
if (p_b.type == OBJECT)
_RETURN((p_a._get_obj().obj != p_b._get_obj().obj));
if (p_b.type == NIL)
_RETURN(p_a._get_obj().obj != NULL);
_RETURN_FAIL;
}
CASE_TYPE(math, OP_NOT_EQUAL, DICTIONARY) {
if (p_b.type != DICTIONARY) {
if (p_b.type == NIL)
_RETURN(true);
_RETURN_FAIL;
}
const Dictionary *arr_a = reinterpret_cast<const Dictionary *>(p_a._data._mem);
const Dictionary *arr_b = reinterpret_cast<const Dictionary *>(p_b._data._mem);
_RETURN((*arr_a == *arr_b) == false);
}
CASE_TYPE(math, OP_NOT_EQUAL, ARRAY) {
if (p_b.type != ARRAY) {
if (p_b.type == NIL)
_RETURN(true);
_RETURN_FAIL;
}
const Array *arr_a = reinterpret_cast<const Array *>(p_a._data._mem);
const Array *arr_b = reinterpret_cast<const Array *>(p_b._data._mem);
int l = arr_a->size();
if (arr_b->size() != l)
_RETURN(true);
for (int i = 0; i < l; i++) {
if (((*arr_a)[i] == (*arr_b)[i])) {
_RETURN(false);
}
}
_RETURN(true);
}
DEFAULT_OP_NUM_NULL(math, OP_NOT_EQUAL, INT, !=, _int);
DEFAULT_OP_NUM_NULL(math, OP_NOT_EQUAL, REAL, !=, _real);
DEFAULT_OP_STR_NULL(math, OP_NOT_EQUAL, STRING, !=, String);
DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, VECTOR2, !=, Vector2);
DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, RECT2, !=, Rect2);
DEFAULT_OP_PTRREF_NULL(math, OP_NOT_EQUAL, TRANSFORM2D, !=, _transform2d);
DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, VECTOR3, !=, Vector3);
DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, PLANE, !=, Plane);
DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, QUAT, !=, Quat);
DEFAULT_OP_PTRREF_NULL(math, OP_NOT_EQUAL, RECT3, !=, _rect3);
DEFAULT_OP_PTRREF_NULL(math, OP_NOT_EQUAL, BASIS, !=, _basis);
DEFAULT_OP_PTRREF_NULL(math, OP_NOT_EQUAL, TRANSFORM, !=, _transform);
DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, COLOR, !=, Color);
DEFAULT_OP_STR_NULL(math, OP_NOT_EQUAL, NODE_PATH, !=, NodePath);
DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, _RID, !=, RID);
CASE_TYPE(math, OP_NOT_EQUAL, POOL_BYTE_ARRAY);
CASE_TYPE(math, OP_NOT_EQUAL, POOL_INT_ARRAY);
CASE_TYPE(math, OP_NOT_EQUAL, POOL_REAL_ARRAY);
CASE_TYPE(math, OP_NOT_EQUAL, POOL_STRING_ARRAY);
CASE_TYPE(math, OP_NOT_EQUAL, POOL_VECTOR2_ARRAY);
CASE_TYPE(math, OP_NOT_EQUAL, POOL_VECTOR3_ARRAY);
CASE_TYPE(math, OP_NOT_EQUAL, POOL_COLOR_ARRAY);
_RETURN_FAIL;
}
SWITCH_OP(math, OP_LESS, p_a.type) {
CASE_TYPE(math, OP_LESS, BOOL) {
if (p_b.type != BOOL)
_RETURN_FAIL;
if (p_a._data._bool == p_b._data._bool)
_RETURN(false);
if (p_a._data._bool && !p_b._data._bool)
_RETURN(false);
_RETURN(true);
}
CASE_TYPE(math, OP_LESS, OBJECT) {
if (p_b.type != OBJECT)
_RETURN_FAIL;
_RETURN((p_a._get_obj().obj < p_b._get_obj().obj));
}
CASE_TYPE(math, OP_LESS, ARRAY) {
if (p_b.type != ARRAY)
_RETURN_FAIL;
const Array *arr_a = reinterpret_cast<const Array *>(p_a._data._mem);
const Array *arr_b = reinterpret_cast<const Array *>(p_b._data._mem);
int l = arr_a->size();
if (arr_b->size() < l)
_RETURN(false);
for (int i = 0; i < l; i++) {
if (!((*arr_a)[i] < (*arr_b)[i])) {
_RETURN(true);
}
}
_RETURN(false);
}
DEFAULT_OP_NUM(math, OP_LESS, INT, <, _int);
DEFAULT_OP_NUM(math, OP_LESS, REAL, <, _real);
DEFAULT_OP_STR(math, OP_LESS, STRING, <, String);
DEFAULT_OP_LOCALMEM(math, OP_LESS, VECTOR2, <, Vector2);
DEFAULT_OP_LOCALMEM(math, OP_LESS, VECTOR3, <, Vector3);
DEFAULT_OP_LOCALMEM(math, OP_LESS, _RID, <, RID);
DEFAULT_OP_ARRAY_LT(math, OP_LESS, POOL_BYTE_ARRAY, uint8_t);
DEFAULT_OP_ARRAY_LT(math, OP_LESS, POOL_INT_ARRAY, int);
DEFAULT_OP_ARRAY_LT(math, OP_LESS, POOL_REAL_ARRAY, real_t);
DEFAULT_OP_ARRAY_LT(math, OP_LESS, POOL_STRING_ARRAY, String);
DEFAULT_OP_ARRAY_LT(math, OP_LESS, POOL_VECTOR2_ARRAY, Vector3);
DEFAULT_OP_ARRAY_LT(math, OP_LESS, POOL_VECTOR3_ARRAY, Vector3);
DEFAULT_OP_ARRAY_LT(math, OP_LESS, POOL_COLOR_ARRAY, Color);
CASE_TYPE(math, OP_LESS, NIL)
CASE_TYPE(math, OP_LESS, RECT2)
CASE_TYPE(math, OP_LESS, TRANSFORM2D)
CASE_TYPE(math, OP_LESS, PLANE)
CASE_TYPE(math, OP_LESS, QUAT)
CASE_TYPE(math, OP_LESS, RECT3)
CASE_TYPE(math, OP_LESS, BASIS)
CASE_TYPE(math, OP_LESS, TRANSFORM)
CASE_TYPE(math, OP_LESS, COLOR)
CASE_TYPE(math, OP_LESS, NODE_PATH)
CASE_TYPE(math, OP_LESS, DICTIONARY)
_RETURN_FAIL;
}
SWITCH_OP(math, OP_LESS_EQUAL, p_a.type) {
CASE_TYPE(math, OP_LESS_EQUAL, OBJECT) {
if (p_b.type != OBJECT)
_RETURN_FAIL;
_RETURN((p_a._get_obj().obj <= p_b._get_obj().obj));
}
DEFAULT_OP_NUM(math, OP_LESS_EQUAL, INT, <=, _int);
DEFAULT_OP_NUM(math, OP_LESS_EQUAL, REAL, <=, _real);
DEFAULT_OP_STR(math, OP_LESS_EQUAL, STRING, <=, String);
DEFAULT_OP_LOCALMEM(math, OP_LESS_EQUAL, VECTOR2, <=, Vector2);
DEFAULT_OP_LOCALMEM(math, OP_LESS_EQUAL, VECTOR3, <=, Vector3);
DEFAULT_OP_LOCALMEM(math, OP_LESS_EQUAL, _RID, <=, RID);
CASE_TYPE(math, OP_LESS_EQUAL, NIL)
CASE_TYPE(math, OP_LESS_EQUAL, BOOL)
CASE_TYPE(math, OP_LESS_EQUAL, RECT2)
CASE_TYPE(math, OP_LESS_EQUAL, TRANSFORM2D)
CASE_TYPE(math, OP_LESS_EQUAL, PLANE)
CASE_TYPE(math, OP_LESS_EQUAL, QUAT)
CASE_TYPE(math, OP_LESS_EQUAL, RECT3)
CASE_TYPE(math, OP_LESS_EQUAL, BASIS)
CASE_TYPE(math, OP_LESS_EQUAL, TRANSFORM)
CASE_TYPE(math, OP_LESS_EQUAL, COLOR)
CASE_TYPE(math, OP_LESS_EQUAL, NODE_PATH)
CASE_TYPE(math, OP_LESS_EQUAL, DICTIONARY)
CASE_TYPE(math, OP_LESS_EQUAL, ARRAY)
CASE_TYPE(math, OP_LESS_EQUAL, POOL_BYTE_ARRAY);
CASE_TYPE(math, OP_LESS_EQUAL, POOL_INT_ARRAY);
CASE_TYPE(math, OP_LESS_EQUAL, POOL_REAL_ARRAY);
CASE_TYPE(math, OP_LESS_EQUAL, POOL_STRING_ARRAY);
CASE_TYPE(math, OP_LESS_EQUAL, POOL_VECTOR2_ARRAY);
CASE_TYPE(math, OP_LESS_EQUAL, POOL_VECTOR3_ARRAY);
CASE_TYPE(math, OP_LESS_EQUAL, POOL_COLOR_ARRAY);
_RETURN_FAIL;
}
SWITCH_OP(math, OP_GREATER, p_a.type) {
CASE_TYPE(math, OP_GREATER, BOOL) {
if (p_b.type != BOOL)
_RETURN_FAIL;
if (p_a._data._bool == p_b._data._bool)
_RETURN(false);
if (!p_a._data._bool && p_b._data._bool)
_RETURN(false);
_RETURN(true);
}
CASE_TYPE(math, OP_GREATER, OBJECT) {
if (p_b.type != OBJECT)
_RETURN_FAIL;
_RETURN((p_a._get_obj().obj > p_b._get_obj().obj));
}
CASE_TYPE(math, OP_GREATER, ARRAY) {
if (p_b.type != ARRAY)
_RETURN_FAIL;
const Array *arr_a = reinterpret_cast<const Array *>(p_a._data._mem);
const Array *arr_b = reinterpret_cast<const Array *>(p_b._data._mem);
int l = arr_a->size();
if (arr_b->size() > l)
_RETURN(false);
for (int i = 0; i < l; i++) {
if (((*arr_a)[i] < (*arr_b)[i])) {
_RETURN(false);
}
}
_RETURN(true);
}
DEFAULT_OP_NUM(math, OP_GREATER, INT, >, _int);
DEFAULT_OP_NUM(math, OP_GREATER, REAL, >, _real);
DEFAULT_OP_STR_REV(math, OP_GREATER, STRING, <, String);
DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER, VECTOR2, <, Vector2);
DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER, VECTOR3, <, Vector3);
DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER, _RID, <, RID);
DEFAULT_OP_ARRAY_GT(math, OP_GREATER, POOL_BYTE_ARRAY, uint8_t);
DEFAULT_OP_ARRAY_GT(math, OP_GREATER, POOL_INT_ARRAY, int);
DEFAULT_OP_ARRAY_GT(math, OP_GREATER, POOL_REAL_ARRAY, real_t);
DEFAULT_OP_ARRAY_GT(math, OP_GREATER, POOL_STRING_ARRAY, String);
DEFAULT_OP_ARRAY_GT(math, OP_GREATER, POOL_VECTOR2_ARRAY, Vector3);
DEFAULT_OP_ARRAY_GT(math, OP_GREATER, POOL_VECTOR3_ARRAY, Vector3);
DEFAULT_OP_ARRAY_GT(math, OP_GREATER, POOL_COLOR_ARRAY, Color);
CASE_TYPE(math, OP_GREATER, NIL)
CASE_TYPE(math, OP_GREATER, RECT2)
CASE_TYPE(math, OP_GREATER, TRANSFORM2D)
CASE_TYPE(math, OP_GREATER, PLANE)
CASE_TYPE(math, OP_GREATER, QUAT)
CASE_TYPE(math, OP_GREATER, RECT3)
CASE_TYPE(math, OP_GREATER, BASIS)
CASE_TYPE(math, OP_GREATER, TRANSFORM)
CASE_TYPE(math, OP_GREATER, COLOR)
CASE_TYPE(math, OP_GREATER, NODE_PATH)
CASE_TYPE(math, OP_GREATER, DICTIONARY)
_RETURN_FAIL;
}
SWITCH_OP(math, OP_GREATER_EQUAL, p_a.type) {
CASE_TYPE(math, OP_GREATER_EQUAL, OBJECT) {
if (p_b.type != OBJECT)
_RETURN_FAIL;
_RETURN((p_a._get_obj().obj >= p_b._get_obj().obj));
}
DEFAULT_OP_NUM(math, OP_GREATER_EQUAL, INT, >=, _int);
DEFAULT_OP_NUM(math, OP_GREATER_EQUAL, REAL, >=, _real);
DEFAULT_OP_STR_REV(math, OP_GREATER_EQUAL, STRING, <=, String);
DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER_EQUAL, VECTOR2, <=, Vector2);
DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER_EQUAL, VECTOR3, <=, Vector3);
DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER_EQUAL, _RID, <=, RID);
CASE_TYPE(math, OP_GREATER_EQUAL, NIL)
CASE_TYPE(math, OP_GREATER_EQUAL, BOOL)
CASE_TYPE(math, OP_GREATER_EQUAL, RECT2)
CASE_TYPE(math, OP_GREATER_EQUAL, TRANSFORM2D)
CASE_TYPE(math, OP_GREATER_EQUAL, PLANE)
CASE_TYPE(math, OP_GREATER_EQUAL, QUAT)
CASE_TYPE(math, OP_GREATER_EQUAL, RECT3)
CASE_TYPE(math, OP_GREATER_EQUAL, BASIS)
CASE_TYPE(math, OP_GREATER_EQUAL, TRANSFORM)
CASE_TYPE(math, OP_GREATER_EQUAL, COLOR)
CASE_TYPE(math, OP_GREATER_EQUAL, NODE_PATH)
CASE_TYPE(math, OP_GREATER_EQUAL, DICTIONARY)
CASE_TYPE(math, OP_GREATER_EQUAL, ARRAY)
CASE_TYPE(math, OP_GREATER_EQUAL, POOL_BYTE_ARRAY);
CASE_TYPE(math, OP_GREATER_EQUAL, POOL_INT_ARRAY);
CASE_TYPE(math, OP_GREATER_EQUAL, POOL_REAL_ARRAY);
CASE_TYPE(math, OP_GREATER_EQUAL, POOL_STRING_ARRAY);
CASE_TYPE(math, OP_GREATER_EQUAL, POOL_VECTOR2_ARRAY);
CASE_TYPE(math, OP_GREATER_EQUAL, POOL_VECTOR3_ARRAY);
CASE_TYPE(math, OP_GREATER_EQUAL, POOL_COLOR_ARRAY);
_RETURN_FAIL;
}
SWITCH_OP(math, OP_ADD, p_a.type) {
CASE_TYPE(math, OP_ADD, ARRAY) {
if (p_a.type != p_b.type)
_RETURN_FAIL;
const Array &array_a = *reinterpret_cast<const Array *>(p_a._data._mem);
const Array &array_b = *reinterpret_cast<const Array *>(p_b._data._mem);
Array sum;
int asize = array_a.size();
int bsize = array_b.size();
sum.resize(asize + bsize);
for (int i = 0; i < asize; i++)
sum[i] = array_a[i];
for (int i = 0; i < bsize; i++)
sum[i + asize] = array_b[i];
_RETURN(sum);
}
DEFAULT_OP_NUM(math, OP_ADD, INT, +, _int);
DEFAULT_OP_NUM(math, OP_ADD, REAL, +, _real);
DEFAULT_OP_STR(math, OP_ADD, STRING, +, String);
DEFAULT_OP_LOCALMEM(math, OP_ADD, VECTOR2, +, Vector2);
DEFAULT_OP_LOCALMEM(math, OP_ADD, VECTOR3, +, Vector3);
DEFAULT_OP_LOCALMEM(math, OP_ADD, QUAT, +, Quat);
DEFAULT_OP_LOCALMEM(math, OP_ADD, COLOR, +, Color);
DEFAULT_OP_ARRAY_ADD(math, OP_ADD, POOL_BYTE_ARRAY, uint8_t);
DEFAULT_OP_ARRAY_ADD(math, OP_ADD, POOL_INT_ARRAY, int);
DEFAULT_OP_ARRAY_ADD(math, OP_ADD, POOL_REAL_ARRAY, real_t);
DEFAULT_OP_ARRAY_ADD(math, OP_ADD, POOL_STRING_ARRAY, String);
DEFAULT_OP_ARRAY_ADD(math, OP_ADD, POOL_VECTOR2_ARRAY, Vector2);
DEFAULT_OP_ARRAY_ADD(math, OP_ADD, POOL_VECTOR3_ARRAY, Vector3);
DEFAULT_OP_ARRAY_ADD(math, OP_ADD, POOL_COLOR_ARRAY, Color);
CASE_TYPE(math, OP_ADD, NIL)
CASE_TYPE(math, OP_ADD, BOOL)
CASE_TYPE(math, OP_ADD, RECT2)
CASE_TYPE(math, OP_ADD, TRANSFORM2D)
CASE_TYPE(math, OP_ADD, PLANE)
CASE_TYPE(math, OP_ADD, RECT3)
CASE_TYPE(math, OP_ADD, BASIS)
CASE_TYPE(math, OP_ADD, TRANSFORM)
CASE_TYPE(math, OP_ADD, NODE_PATH)
CASE_TYPE(math, OP_ADD, _RID)
CASE_TYPE(math, OP_ADD, OBJECT)
CASE_TYPE(math, OP_ADD, DICTIONARY)
_RETURN_FAIL;
}
SWITCH_OP(math, OP_SUBTRACT, p_a.type) {
DEFAULT_OP_NUM(math, OP_SUBTRACT, INT, -, _int);
DEFAULT_OP_NUM(math, OP_SUBTRACT, REAL, -, _real);
DEFAULT_OP_LOCALMEM(math, OP_SUBTRACT, VECTOR2, -, Vector2);
DEFAULT_OP_LOCALMEM(math, OP_SUBTRACT, VECTOR3, -, Vector3);
DEFAULT_OP_LOCALMEM(math, OP_SUBTRACT, QUAT, -, Quat);
DEFAULT_OP_LOCALMEM(math, OP_SUBTRACT, COLOR, -, Color);
CASE_TYPE(math, OP_SUBTRACT, NIL)
CASE_TYPE(math, OP_SUBTRACT, BOOL)
CASE_TYPE(math, OP_SUBTRACT, STRING)
CASE_TYPE(math, OP_SUBTRACT, RECT2)
CASE_TYPE(math, OP_SUBTRACT, TRANSFORM2D)
CASE_TYPE(math, OP_SUBTRACT, PLANE)
CASE_TYPE(math, OP_SUBTRACT, RECT3)
CASE_TYPE(math, OP_SUBTRACT, BASIS)
CASE_TYPE(math, OP_SUBTRACT, TRANSFORM)
CASE_TYPE(math, OP_SUBTRACT, NODE_PATH)
CASE_TYPE(math, OP_SUBTRACT, _RID)
CASE_TYPE(math, OP_SUBTRACT, OBJECT)
CASE_TYPE(math, OP_SUBTRACT, DICTIONARY)
CASE_TYPE(math, OP_SUBTRACT, ARRAY)
CASE_TYPE(math, OP_SUBTRACT, POOL_BYTE_ARRAY);
CASE_TYPE(math, OP_SUBTRACT, POOL_INT_ARRAY);
CASE_TYPE(math, OP_SUBTRACT, POOL_REAL_ARRAY);
CASE_TYPE(math, OP_SUBTRACT, POOL_STRING_ARRAY);
CASE_TYPE(math, OP_SUBTRACT, POOL_VECTOR2_ARRAY);
CASE_TYPE(math, OP_SUBTRACT, POOL_VECTOR3_ARRAY);
CASE_TYPE(math, OP_SUBTRACT, POOL_COLOR_ARRAY);
_RETURN_FAIL;
}
SWITCH_OP(math, OP_MULTIPLY, p_a.type) {
CASE_TYPE(math, OP_MULTIPLY, TRANSFORM2D) {
switch (p_b.type) {
case TRANSFORM2D: {
_RETURN(*p_a._data._transform2d * *p_b._data._transform2d);
}
case VECTOR2: {
_RETURN(p_a._data._transform2d->xform(*(const Vector2 *)p_b._data._mem));
}
default: _RETURN_FAIL;
}
}
CASE_TYPE(math, OP_MULTIPLY, QUAT) {
switch (p_b.type) {
case VECTOR3: {
_RETURN(reinterpret_cast<const Quat *>(p_a._data._mem)->xform(*(const Vector3 *)p_b._data._mem));
}
case QUAT: {
_RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) * *reinterpret_cast<const Quat *>(p_b._data._mem));
}
case REAL: {
_RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) * p_b._data._real);
}
default: _RETURN_FAIL;
}
}
CASE_TYPE(math, OP_MULTIPLY, BASIS) {
switch (p_b.type) {
case VECTOR3: {
_RETURN(p_a._data._basis->xform(*(const Vector3 *)p_b._data._mem));
}
case BASIS: {
_RETURN(*p_a._data._basis * *p_b._data._basis);
}
default: _RETURN_FAIL;
}
}
CASE_TYPE(math, OP_MULTIPLY, TRANSFORM) {
switch (p_b.type) {
case VECTOR3: {
_RETURN(p_a._data._transform->xform(*(const Vector3 *)p_b._data._mem));
}
case TRANSFORM: {
_RETURN(*p_a._data._transform * *p_b._data._transform);
}
default: _RETURN_FAIL;
}
}
DEFAULT_OP_NUM_VEC(math, OP_MULTIPLY, INT, *, _int);
DEFAULT_OP_NUM_VEC(math, OP_MULTIPLY, REAL, *, _real);
DEFAULT_OP_LOCALMEM_NUM(math, OP_MULTIPLY, VECTOR2, *, Vector2);
DEFAULT_OP_LOCALMEM_NUM(math, OP_MULTIPLY, VECTOR3, *, Vector3);
DEFAULT_OP_LOCALMEM_NUM(math, OP_MULTIPLY, COLOR, *, Color);
CASE_TYPE(math, OP_MULTIPLY, NIL)
CASE_TYPE(math, OP_MULTIPLY, BOOL)
CASE_TYPE(math, OP_MULTIPLY, STRING)
CASE_TYPE(math, OP_MULTIPLY, RECT2)
CASE_TYPE(math, OP_MULTIPLY, PLANE)
CASE_TYPE(math, OP_MULTIPLY, RECT3)
CASE_TYPE(math, OP_MULTIPLY, NODE_PATH)
CASE_TYPE(math, OP_MULTIPLY, _RID)
CASE_TYPE(math, OP_MULTIPLY, OBJECT)
CASE_TYPE(math, OP_MULTIPLY, DICTIONARY)
CASE_TYPE(math, OP_MULTIPLY, ARRAY)
CASE_TYPE(math, OP_MULTIPLY, POOL_BYTE_ARRAY);
CASE_TYPE(math, OP_MULTIPLY, POOL_INT_ARRAY);
CASE_TYPE(math, OP_MULTIPLY, POOL_REAL_ARRAY);
CASE_TYPE(math, OP_MULTIPLY, POOL_STRING_ARRAY);
CASE_TYPE(math, OP_MULTIPLY, POOL_VECTOR2_ARRAY);
CASE_TYPE(math, OP_MULTIPLY, POOL_VECTOR3_ARRAY);
CASE_TYPE(math, OP_MULTIPLY, POOL_COLOR_ARRAY);
_RETURN_FAIL;
}
SWITCH_OP(math, OP_DIVIDE, p_a.type) {
CASE_TYPE(math, OP_DIVIDE, QUAT) {
if (p_b.type != REAL)
_RETURN_FAIL;
#ifdef DEBUG_ENABLED
if (p_b._data._real == 0) {
r_valid = false;
_RETURN("Division By Zero");
}
#endif
_RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) / p_b._data._real);
}
DEFAULT_OP_NUM_DIV(math, OP_DIVIDE, INT, _int);
DEFAULT_OP_NUM_DIV(math, OP_DIVIDE, REAL, _real);
DEFAULT_OP_LOCALMEM_NUM(math, OP_DIVIDE, VECTOR2, /, Vector2);
DEFAULT_OP_LOCALMEM_NUM(math, OP_DIVIDE, VECTOR3, /, Vector3);
DEFAULT_OP_LOCALMEM_NUM(math, OP_DIVIDE, COLOR, /, Color);
CASE_TYPE(math, OP_DIVIDE, NIL)
CASE_TYPE(math, OP_DIVIDE, BOOL)
CASE_TYPE(math, OP_DIVIDE, STRING)
CASE_TYPE(math, OP_DIVIDE, RECT2)
CASE_TYPE(math, OP_DIVIDE, TRANSFORM2D)
CASE_TYPE(math, OP_DIVIDE, PLANE)
CASE_TYPE(math, OP_DIVIDE, RECT3)
CASE_TYPE(math, OP_DIVIDE, BASIS)
CASE_TYPE(math, OP_DIVIDE, TRANSFORM)
CASE_TYPE(math, OP_DIVIDE, NODE_PATH)
CASE_TYPE(math, OP_DIVIDE, _RID)
CASE_TYPE(math, OP_DIVIDE, OBJECT)
CASE_TYPE(math, OP_DIVIDE, DICTIONARY)
CASE_TYPE(math, OP_DIVIDE, ARRAY)
CASE_TYPE(math, OP_DIVIDE, POOL_BYTE_ARRAY);
CASE_TYPE(math, OP_DIVIDE, POOL_INT_ARRAY);
CASE_TYPE(math, OP_DIVIDE, POOL_REAL_ARRAY);
CASE_TYPE(math, OP_DIVIDE, POOL_STRING_ARRAY);
CASE_TYPE(math, OP_DIVIDE, POOL_VECTOR2_ARRAY);
CASE_TYPE(math, OP_DIVIDE, POOL_VECTOR3_ARRAY);
CASE_TYPE(math, OP_DIVIDE, POOL_COLOR_ARRAY);
_RETURN_FAIL;
}
SWITCH_OP(math, OP_POSITIVE, p_a.type) {
DEFAULT_OP_NUM_POS(math, OP_POSITIVE, INT, _int);
DEFAULT_OP_NUM_POS(math, OP_POSITIVE, REAL, _real);
DEFAULT_OP_LOCALMEM_POS(math, OP_POSITIVE, VECTOR3, Vector3);
DEFAULT_OP_LOCALMEM_POS(math, OP_POSITIVE, PLANE, Plane);
DEFAULT_OP_LOCALMEM_POS(math, OP_POSITIVE, QUAT, Quat);
DEFAULT_OP_LOCALMEM_POS(math, OP_POSITIVE, VECTOR2, Vector2);
CASE_TYPE(math, OP_POSITIVE, NIL)
CASE_TYPE(math, OP_POSITIVE, BOOL)
CASE_TYPE(math, OP_POSITIVE, STRING)
CASE_TYPE(math, OP_POSITIVE, RECT2)
CASE_TYPE(math, OP_POSITIVE, TRANSFORM2D)
CASE_TYPE(math, OP_POSITIVE, RECT3)
CASE_TYPE(math, OP_POSITIVE, BASIS)
CASE_TYPE(math, OP_POSITIVE, TRANSFORM)
CASE_TYPE(math, OP_POSITIVE, COLOR)
CASE_TYPE(math, OP_POSITIVE, NODE_PATH)
CASE_TYPE(math, OP_POSITIVE, _RID)
CASE_TYPE(math, OP_POSITIVE, OBJECT)
CASE_TYPE(math, OP_POSITIVE, DICTIONARY)
CASE_TYPE(math, OP_POSITIVE, ARRAY)
CASE_TYPE(math, OP_POSITIVE, POOL_BYTE_ARRAY)
CASE_TYPE(math, OP_POSITIVE, POOL_INT_ARRAY)
CASE_TYPE(math, OP_POSITIVE, POOL_REAL_ARRAY)
CASE_TYPE(math, OP_POSITIVE, POOL_STRING_ARRAY)
CASE_TYPE(math, OP_POSITIVE, POOL_VECTOR2_ARRAY)
CASE_TYPE(math, OP_POSITIVE, POOL_VECTOR3_ARRAY)
CASE_TYPE(math, OP_POSITIVE, POOL_COLOR_ARRAY)
_RETURN_FAIL;
}
SWITCH_OP(math, OP_NEGATE, p_a.type) {
DEFAULT_OP_NUM_NEG(math, OP_NEGATE, INT, _int);
DEFAULT_OP_NUM_NEG(math, OP_NEGATE, REAL, _real);
DEFAULT_OP_LOCALMEM_NEG(math, OP_NEGATE, VECTOR2, Vector2);
DEFAULT_OP_LOCALMEM_NEG(math, OP_NEGATE, VECTOR3, Vector3);
DEFAULT_OP_LOCALMEM_NEG(math, OP_NEGATE, PLANE, Plane);
DEFAULT_OP_LOCALMEM_NEG(math, OP_NEGATE, QUAT, Quat);
DEFAULT_OP_LOCALMEM_NEG(math, OP_NEGATE, COLOR, Color);
CASE_TYPE(math, OP_NEGATE, NIL)
CASE_TYPE(math, OP_NEGATE, BOOL)
CASE_TYPE(math, OP_NEGATE, STRING)
CASE_TYPE(math, OP_NEGATE, RECT2)
CASE_TYPE(math, OP_NEGATE, TRANSFORM2D)
CASE_TYPE(math, OP_NEGATE, RECT3)
CASE_TYPE(math, OP_NEGATE, BASIS)
CASE_TYPE(math, OP_NEGATE, TRANSFORM)
CASE_TYPE(math, OP_NEGATE, NODE_PATH)
CASE_TYPE(math, OP_NEGATE, _RID)
CASE_TYPE(math, OP_NEGATE, OBJECT)
CASE_TYPE(math, OP_NEGATE, DICTIONARY)
CASE_TYPE(math, OP_NEGATE, ARRAY)
CASE_TYPE(math, OP_NEGATE, POOL_BYTE_ARRAY)
CASE_TYPE(math, OP_NEGATE, POOL_INT_ARRAY)
CASE_TYPE(math, OP_NEGATE, POOL_REAL_ARRAY)
CASE_TYPE(math, OP_NEGATE, POOL_STRING_ARRAY)
CASE_TYPE(math, OP_NEGATE, POOL_VECTOR2_ARRAY)
CASE_TYPE(math, OP_NEGATE, POOL_VECTOR3_ARRAY)
CASE_TYPE(math, OP_NEGATE, POOL_COLOR_ARRAY)
_RETURN_FAIL;
}
SWITCH_OP(math, OP_MODULE, p_a.type) {
CASE_TYPE(math, OP_MODULE, INT) {
if (p_b.type != INT)
_RETURN_FAIL;
#ifdef DEBUG_ENABLED
if (p_b._data._int == 0) {
r_valid = false;
_RETURN("Division By Zero");
}
#endif
_RETURN(p_a._data._int % p_b._data._int);
}
CASE_TYPE(math, OP_MODULE, STRING) {
const String *format = reinterpret_cast<const String *>(p_a._data._mem);
String result;
bool error;
if (p_b.type == ARRAY) {
// e.g. "frog %s %d" % ["fish", 12]
const Array *args = reinterpret_cast<const Array *>(p_b._data._mem);
result = format->sprintf(*args, &error);
} else {
// e.g. "frog %d" % 12
Array args;
args.push_back(p_b);
result = format->sprintf(args, &error);
}
r_valid = !error;
_RETURN(result);
}
CASE_TYPE(math, OP_MODULE, NIL)
CASE_TYPE(math, OP_MODULE, BOOL)
CASE_TYPE(math, OP_MODULE, REAL)
CASE_TYPE(math, OP_MODULE, VECTOR2)
CASE_TYPE(math, OP_MODULE, RECT2)
CASE_TYPE(math, OP_MODULE, VECTOR3)
CASE_TYPE(math, OP_MODULE, TRANSFORM2D)
CASE_TYPE(math, OP_MODULE, PLANE)
CASE_TYPE(math, OP_MODULE, QUAT)
CASE_TYPE(math, OP_MODULE, RECT3)
CASE_TYPE(math, OP_MODULE, BASIS)
CASE_TYPE(math, OP_MODULE, TRANSFORM)
CASE_TYPE(math, OP_MODULE, COLOR)
CASE_TYPE(math, OP_MODULE, NODE_PATH)
CASE_TYPE(math, OP_MODULE, _RID)
CASE_TYPE(math, OP_MODULE, OBJECT)
CASE_TYPE(math, OP_MODULE, DICTIONARY)
CASE_TYPE(math, OP_MODULE, ARRAY)
CASE_TYPE(math, OP_MODULE, POOL_BYTE_ARRAY)
CASE_TYPE(math, OP_MODULE, POOL_INT_ARRAY)
CASE_TYPE(math, OP_MODULE, POOL_REAL_ARRAY)
CASE_TYPE(math, OP_MODULE, POOL_STRING_ARRAY)
CASE_TYPE(math, OP_MODULE, POOL_VECTOR2_ARRAY)
CASE_TYPE(math, OP_MODULE, POOL_VECTOR3_ARRAY)
CASE_TYPE(math, OP_MODULE, POOL_COLOR_ARRAY)
_RETURN_FAIL;
}
SWITCH_OP(math, OP_STRING_CONCAT, p_a.type) {
CASE_TYPE_ALL(math, OP_STRING_CONCAT)
_RETURN(p_a.operator String() + p_b.operator String());
}
SWITCH_OP(math, OP_SHIFT_LEFT, p_a.type) {
CASE_TYPE(math, OP_SHIFT_LEFT, INT) {
if (p_b.type != INT)
_RETURN_FAIL;
_RETURN(p_a._data._int << p_b._data._int);
}
CASE_TYPE_ALL_BUT_INT(math, OP_SHIFT_LEFT)
_RETURN_FAIL;
}
SWITCH_OP(math, OP_SHIFT_RIGHT, p_a.type) {
CASE_TYPE(math, OP_SHIFT_RIGHT, INT) {
if (p_b.type != INT)
_RETURN_FAIL;
_RETURN(p_a._data._int >> p_b._data._int);
}
CASE_TYPE_ALL_BUT_INT(math, OP_SHIFT_RIGHT)
_RETURN_FAIL;
}
SWITCH_OP(math, OP_BIT_AND, p_a.type) {
CASE_TYPE(math, OP_BIT_AND, INT) {
if (p_b.type != INT)
_RETURN_FAIL;
_RETURN(p_a._data._int & p_b._data._int);
}
CASE_TYPE_ALL_BUT_INT(math, OP_BIT_AND)
_RETURN_FAIL;
}
SWITCH_OP(math, OP_BIT_OR, p_a.type) {
CASE_TYPE(math, OP_BIT_OR, INT) {
if (p_b.type != INT)
_RETURN_FAIL;
_RETURN(p_a._data._int | p_b._data._int);
}
CASE_TYPE_ALL_BUT_INT(math, OP_BIT_OR)
_RETURN_FAIL;
}
SWITCH_OP(math, OP_BIT_XOR, p_a.type) {
CASE_TYPE(math, OP_BIT_XOR, INT) {
if (p_b.type != INT)
_RETURN_FAIL;
_RETURN(p_a._data._int ^ p_b._data._int);
}
CASE_TYPE_ALL_BUT_INT(math, OP_BIT_XOR)
_RETURN_FAIL;
}
SWITCH_OP(math, OP_BIT_NEGATE, p_a.type) {
CASE_TYPE(math, OP_BIT_NEGATE, INT) {
_RETURN(~p_a._data._int);
}
CASE_TYPE_ALL_BUT_INT(math, OP_BIT_NEGATE)
_RETURN_FAIL;
}
SWITCH_OP(math, OP_AND, p_a.type) {
CASE_TYPE_ALL(math, OP_AND) {
bool l = p_a.booleanize();
bool r = p_b.booleanize();
_RETURN(l && r);
}
}
SWITCH_OP(math, OP_OR, p_a.type) {
CASE_TYPE_ALL(math, OP_OR) {
bool l = p_a.booleanize();
bool r = p_b.booleanize();
_RETURN(l || r);
}
}
SWITCH_OP(math, OP_XOR, p_a.type) {
CASE_TYPE_ALL(math, OP_XOR) {
bool l = p_a.booleanize();
bool r = p_b.booleanize();
_RETURN((l || r) && !(l && r));
}
}
SWITCH_OP(math, OP_NOT, p_a.type) {
CASE_TYPE_ALL(math, OP_NOT) {
bool l = p_a.booleanize();
_RETURN(!l);
}
}
SWITCH_OP(math, OP_IN, p_a.type) {
CASE_TYPE_ALL(math, OP_IN)
_RETURN(p_b.in(p_a, &r_valid));
}
}
}
void Variant::set_named(const StringName &p_index, const Variant &p_value, bool *r_valid) {
if (type == OBJECT) {
#ifdef DEBUG_ENABLED
if (!_get_obj().obj) {
if (r_valid)
*r_valid = false;
return;
} else {
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
if (r_valid)
*r_valid = false;
return;
}
}
#endif
_get_obj().obj->set(p_index, p_value, r_valid);
return;
}
set(p_index.operator String(), p_value, r_valid);
}
Variant Variant::get_named(const StringName &p_index, bool *r_valid) const {
if (type == OBJECT) {
#ifdef DEBUG_ENABLED
if (!_get_obj().obj) {
if (r_valid)
*r_valid = false;
return "Instance base is null.";
} else {
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
if (r_valid)
*r_valid = false;
return "Attempted use of stray pointer object.";
}
}
#endif
return _get_obj().obj->get(p_index, r_valid);
}
return get(p_index.operator String(), r_valid);
}
#define DEFAULT_OP_ARRAY_CMD(m_name, m_type, skip_test, cmd) \
case m_name: { \
skip_test; \
\
if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { \
int index = p_index; \
m_type *arr = reinterpret_cast<m_type *>(_data._mem); \
\
if (index < 0) \
index += arr->size(); \
if (index >= 0 && index < arr->size()) { \
valid = true; \
cmd; \
} \
} \
} break;
#define DEFAULT_OP_DVECTOR_SET(m_name, dv_type, skip_cond) \
DEFAULT_OP_ARRAY_CMD(m_name, PoolVector<dv_type>, if (skip_cond) return;, arr->set(index, p_value); return )
#define DEFAULT_OP_DVECTOR_GET(m_name, dv_type) \
DEFAULT_OP_ARRAY_CMD(m_name, const PoolVector<dv_type>, ;, return arr->get(index))
void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) {
static bool _dummy = false;
bool &valid = r_valid ? *r_valid : _dummy;
valid = false;
switch (type) {
case NIL: {
return;
} break;
case BOOL: {
return;
} break;
case INT: {
return;
} break;
case REAL: {
return;
} break;
case STRING: {
if (p_index.type != Variant::INT && p_index.type != Variant::REAL)
return;
int idx = p_index;
String *str = reinterpret_cast<String *>(_data._mem);
int len = str->length();
if (idx < 0)
idx += len;
if (idx < 0 || idx >= len)
return;
String chr;
if (p_value.type == Variant::INT || p_value.type == Variant::REAL) {
chr = String::chr(p_value);
} else if (p_value.type == Variant::STRING) {
chr = p_value;
} else {
return;
}
*str = str->substr(0, idx) + chr + str->substr(idx + 1, len);
valid = true;
return;
} break;
case VECTOR2: {
if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
return;
if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
// scalar index
int idx = p_index;
if (idx < 0)
idx += 2;
if (idx >= 0 && idx < 2) {
Vector2 *v = reinterpret_cast<Vector2 *>(_data._mem);
valid = true;
(*v)[idx] = p_value;
return;
}
} else if (p_index.get_type() == Variant::STRING) {
//scalar name
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
Vector2 *v = reinterpret_cast<Vector2 *>(_data._mem);
if (*str == "x") {
valid = true;
v->x = p_value;
return;
} else if (*str == "y") {
valid = true;
v->y = p_value;
return;
}
}
} break; // 5
case RECT2: {
if (p_value.type != Variant::VECTOR2)
return;
if (p_index.get_type() == Variant::STRING) {
//scalar name
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
Rect2 *v = reinterpret_cast<Rect2 *>(_data._mem);
if (*str == "position") {
valid = true;
v->position = p_value;
return;
} else if (*str == "size") {
valid = true;
v->size = p_value;
return;
} else if (*str == "end") {
valid = true;
v->size = Vector2(p_value) - v->position;
return;
}
}
} break;
case TRANSFORM2D: {
if (p_value.type != Variant::VECTOR2)
return;
if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
int index = p_index;
if (index < 0)
index += 3;
if (index >= 0 && index < 3) {
Transform2D *v = _data._transform2d;
valid = true;
v->elements[index] = p_value;
return;
}
} else if (p_index.get_type() == Variant::STRING && p_value.get_type() == Variant::VECTOR2) {
//scalar name
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
Transform2D *v = _data._transform2d;
if (*str == "x") {
valid = true;
v->elements[0] = p_value;
return;
} else if (*str == "y") {
valid = true;
v->elements[1] = p_value;
return;
} else if (*str == "origin") {
valid = true;
v->elements[2] = p_value;
return;
}
}
} break;
case VECTOR3: {
if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
return;
if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
//scalar index
int idx = p_index;
if (idx < 0)
idx += 3;
if (idx >= 0 && idx < 3) {
Vector3 *v = reinterpret_cast<Vector3 *>(_data._mem);
valid = true;
(*v)[idx] = p_value;
return;
}
} else if (p_index.get_type() == Variant::STRING) {
//scalar name
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
Vector3 *v = reinterpret_cast<Vector3 *>(_data._mem);
if (*str == "x") {
valid = true;
v->x = p_value;
return;
} else if (*str == "y") {
valid = true;
v->y = p_value;
return;
} else if (*str == "z") {
valid = true;
v->z = p_value;
return;
}
}
} break;
case PLANE: {
if (p_index.get_type() == Variant::STRING) {
//scalar name
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
Plane *v = reinterpret_cast<Plane *>(_data._mem);
if (*str == "x") {
if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
return;
valid = true;
v->normal.x = p_value;
return;
} else if (*str == "y") {
if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
return;
valid = true;
v->normal.y = p_value;
return;
} else if (*str == "z") {
if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
return;
valid = true;
v->normal.z = p_value;
return;
} else if (*str == "normal") {
if (p_value.type != Variant::VECTOR3)
return;
valid = true;
v->normal = p_value;
return;
} else if (*str == "d") {
valid = true;
v->d = p_value;
return;
}
}
} break;
case QUAT: {
if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
return;
if (p_index.get_type() == Variant::STRING) {
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
Quat *v = reinterpret_cast<Quat *>(_data._mem);
if (*str == "x") {
valid = true;
v->x = p_value;
return;
} else if (*str == "y") {
valid = true;
v->y = p_value;
return;
} else if (*str == "z") {
valid = true;
v->z = p_value;
return;
} else if (*str == "w") {
valid = true;
v->w = p_value;
return;
}
}
} break; // 10
case RECT3: {
if (p_value.type != Variant::VECTOR3)
return;
if (p_index.get_type() == Variant::STRING) {
//scalar name
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
Rect3 *v = _data._rect3;
if (*str == "position") {
valid = true;
v->position = p_value;
return;
} else if (*str == "size") {
valid = true;
v->size = p_value;
return;
} else if (*str == "end") {
valid = true;
v->size = Vector3(p_value) - v->position;
return;
}
}
} break;
case BASIS: {
if (p_value.type != Variant::VECTOR3)
return;
if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
int index = p_index;
if (index < 0)
index += 3;
if (index >= 0 && index < 3) {
Basis *v = _data._basis;
valid = true;
v->set_axis(index, p_value);
return;
}
} else if (p_index.get_type() == Variant::STRING) {
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
Basis *v = _data._basis;
if (*str == "x") {
valid = true;
v->set_axis(0, p_value);
return;
} else if (*str == "y") {
valid = true;
v->set_axis(1, p_value);
return;
} else if (*str == "z") {
valid = true;
v->set_axis(2, p_value);
return;
}
}
} break;
case TRANSFORM: {
if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
if (p_value.type != Variant::VECTOR3)
return;
int index = p_index;
if (index < 0)
index += 4;
if (index >= 0 && index < 4) {
Transform *v = _data._transform;
valid = true;
if (index == 3)
v->origin = p_value;
else
v->basis.set_axis(index, p_value);
return;
}
} else if (p_index.get_type() == Variant::STRING) {
Transform *v = _data._transform;
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
if (*str == "basis") {
if (p_value.type != Variant::BASIS)
return;
valid = true;
v->basis = p_value;
return;
}
if (*str == "origin") {
if (p_value.type != Variant::VECTOR3)
return;
valid = true;
v->origin = p_value;
return;
}
}
} break;
case COLOR: {
if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
return;
if (p_index.get_type() == Variant::STRING) {
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
Color *v = reinterpret_cast<Color *>(_data._mem);
if (*str == "r") {
valid = true;
v->r = p_value;
return;
} else if (*str == "g") {
valid = true;
v->g = p_value;
return;
} else if (*str == "b") {
valid = true;
v->b = p_value;
return;
} else if (*str == "a") {
valid = true;
v->a = p_value;
return;
} else if (*str == "h") {
valid = true;
v->set_hsv(p_value, v->get_s(), v->get_v());
return;
} else if (*str == "s") {
valid = true;
v->set_hsv(v->get_h(), p_value, v->get_v());
return;
} else if (*str == "v") {
valid = true;
v->set_hsv(v->get_h(), v->get_s(), p_value);
return;
} else if (*str == "r8") {
valid = true;
v->r = float(p_value) / 255.0;
return;
} else if (*str == "g8") {
valid = true;
v->g = float(p_value) / 255.0;
return;
} else if (*str == "b8") {
valid = true;
v->b = float(p_value) / 255.0;
return;
} else if (*str == "a8") {
valid = true;
v->a = float(p_value) / 255.0;
return;
}
} else if (p_index.get_type() == Variant::INT) {
int idx = p_index;
if (idx < 0)
idx += 4;
if (idx >= 0 || idx < 4) {
Color *v = reinterpret_cast<Color *>(_data._mem);
(*v)[idx] = p_value;
valid = true;
}
}
} break;
case NODE_PATH: {
} break; // 15
case _RID: {
} break;
case OBJECT: {
Object *obj = _get_obj().obj;
//only if debugging!
if (obj) {
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
if (!ObjectDB::instance_validate(obj)) {
WARN_PRINT("Attempted use of stray pointer object.");
valid = false;
return;
}
}
#endif
if (p_index.get_type() != Variant::STRING) {
obj->setvar(p_index, p_value, r_valid);
return;
}
return obj->set(p_index, p_value, r_valid);
}
} break;
case DICTIONARY: {
Dictionary *dic = reinterpret_cast<Dictionary *>(_data._mem);
dic->operator[](p_index) = p_value;
valid = true; //always valid, i guess? should this really be ok?
return;
} break;
DEFAULT_OP_ARRAY_CMD(ARRAY, Array, ;, (*arr)[index] = p_value; return ) // 20
DEFAULT_OP_DVECTOR_SET(POOL_BYTE_ARRAY, uint8_t, p_value.type != Variant::REAL && p_value.type != Variant::INT)
DEFAULT_OP_DVECTOR_SET(POOL_INT_ARRAY, int, p_value.type != Variant::REAL && p_value.type != Variant::INT)
DEFAULT_OP_DVECTOR_SET(POOL_REAL_ARRAY, real_t, p_value.type != Variant::REAL && p_value.type != Variant::INT)
DEFAULT_OP_DVECTOR_SET(POOL_STRING_ARRAY, String, p_value.type != Variant::STRING)
DEFAULT_OP_DVECTOR_SET(POOL_VECTOR2_ARRAY, Vector2, p_value.type != Variant::VECTOR2) // 25
DEFAULT_OP_DVECTOR_SET(POOL_VECTOR3_ARRAY, Vector3, p_value.type != Variant::VECTOR3)
DEFAULT_OP_DVECTOR_SET(POOL_COLOR_ARRAY, Color, p_value.type != Variant::COLOR)
default:
return;
}
}
Variant Variant::get(const Variant &p_index, bool *r_valid) const {
static bool _dummy = false;
bool &valid = r_valid ? *r_valid : _dummy;
valid = false;
switch (type) {
case NIL: {
return Variant();
} break;
case BOOL: {
return Variant();
} break;
case INT: {
return Variant();
} break;
case REAL: {
return Variant();
} break;
case STRING: {
if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
//string index
int idx = p_index;
const String *str = reinterpret_cast<const String *>(_data._mem);
if (idx < 0)
idx += str->length();
if (idx >= 0 && idx < str->length()) {
valid = true;
return str->substr(idx, 1);
}
}
} break;
case VECTOR2: {
if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
// scalar index
int idx = p_index;
if (idx < 0)
idx += 2;
if (idx >= 0 && idx < 2) {
const Vector2 *v = reinterpret_cast<const Vector2 *>(_data._mem);
valid = true;
return (*v)[idx];
}
} else if (p_index.get_type() == Variant::STRING) {
//scalar name
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
const Vector2 *v = reinterpret_cast<const Vector2 *>(_data._mem);
if (*str == "x") {
valid = true;
return v->x;
} else if (*str == "y") {
valid = true;
return v->y;
}
}
} break; // 5
case RECT2: {
if (p_index.get_type() == Variant::STRING) {
//scalar name
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
const Rect2 *v = reinterpret_cast<const Rect2 *>(_data._mem);
if (*str == "position") {
valid = true;
return v->position;
} else if (*str == "size") {
valid = true;
return v->size;
} else if (*str == "end") {
valid = true;
return v->size + v->position;
}
}
} break;
case VECTOR3: {
if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
//scalar index
int idx = p_index;
if (idx < 0)
idx += 3;
if (idx >= 0 && idx < 3) {
const Vector3 *v = reinterpret_cast<const Vector3 *>(_data._mem);
valid = true;
return (*v)[idx];
}
} else if (p_index.get_type() == Variant::STRING) {
//scalar name
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
const Vector3 *v = reinterpret_cast<const Vector3 *>(_data._mem);
if (*str == "x") {
valid = true;
return v->x;
} else if (*str == "y") {
valid = true;
return v->y;
} else if (*str == "z") {
valid = true;
return v->z;
}
}
} break;
case TRANSFORM2D: {
if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
int index = p_index;
if (index < 0)
index += 3;
if (index >= 0 && index < 3) {
const Transform2D *v = _data._transform2d;
valid = true;
return v->elements[index];
}
} else if (p_index.get_type() == Variant::STRING) {
//scalar name
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
const Transform2D *v = _data._transform2d;
if (*str == "x") {
valid = true;
return v->elements[0];
} else if (*str == "y") {
valid = true;
return v->elements[1];
} else if (*str == "origin") {
valid = true;
return v->elements[2];
}
}
} break;
case PLANE: {
if (p_index.get_type() == Variant::STRING) {
//scalar name
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
const Plane *v = reinterpret_cast<const Plane *>(_data._mem);
if (*str == "x") {
valid = true;
return v->normal.x;
} else if (*str == "y") {
valid = true;
return v->normal.y;
} else if (*str == "z") {
valid = true;
return v->normal.z;
} else if (*str == "normal") {
valid = true;
return v->normal;
} else if (*str == "d") {
valid = true;
return v->d;
}
}
} break;
case QUAT: {
if (p_index.get_type() == Variant::STRING) {
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
const Quat *v = reinterpret_cast<const Quat *>(_data._mem);
if (*str == "x") {
valid = true;
return v->x;
} else if (*str == "y") {
valid = true;
return v->y;
} else if (*str == "z") {
valid = true;
return v->z;
} else if (*str == "w") {
valid = true;
return v->w;
}
}
} break; // 10
case RECT3: {
if (p_index.get_type() == Variant::STRING) {
//scalar name
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
const Rect3 *v = _data._rect3;
if (*str == "position") {
valid = true;
return v->position;
} else if (*str == "size") {
valid = true;
return v->size;
} else if (*str == "end") {
valid = true;
return v->size + v->position;
}
}
} break;
case BASIS: {
if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
int index = p_index;
if (index < 0)
index += 3;
if (index >= 0 && index < 3) {
const Basis *v = _data._basis;
valid = true;
return v->get_axis(index);
}
} else if (p_index.get_type() == Variant::STRING) {
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
const Basis *v = _data._basis;
if (*str == "x") {
valid = true;
return v->get_axis(0);
} else if (*str == "y") {
valid = true;
return v->get_axis(1);
} else if (*str == "z") {
valid = true;
return v->get_axis(2);
}
}
} break;
case TRANSFORM: {
if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
int index = p_index;
if (index < 0)
index += 4;
if (index >= 0 && index < 4) {
const Transform *v = _data._transform;
valid = true;
return index == 3 ? v->origin : v->basis.get_axis(index);
}
} else if (p_index.get_type() == Variant::STRING) {
const Transform *v = _data._transform;
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
if (*str == "basis") {
valid = true;
return v->basis;
}
if (*str == "origin") {
valid = true;
return v->origin;
}
}
} break;
case COLOR: {
if (p_index.get_type() == Variant::STRING) {
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
const Color *v = reinterpret_cast<const Color *>(_data._mem);
if (*str == "r") {
valid = true;
return v->r;
} else if (*str == "g") {
valid = true;
return v->g;
} else if (*str == "b") {
valid = true;
return v->b;
} else if (*str == "a") {
valid = true;
return v->a;
} else if (*str == "h") {
valid = true;
return v->get_h();
} else if (*str == "s") {
valid = true;
return v->get_s();
} else if (*str == "v") {
valid = true;
return v->get_v();
} else if (*str == "r8") {
valid = true;
return (int)Math::round(v->r * 255.0);
} else if (*str == "g8") {
valid = true;
return (int)Math::round(v->g * 255.0);
} else if (*str == "b8") {
valid = true;
return (int)Math::round(v->b * 255.0);
} else if (*str == "a8") {
valid = true;
return (int)Math::round(v->a * 255.0);
}
} else if (p_index.get_type() == Variant::INT) {
int idx = p_index;
if (idx < 0)
idx += 4;
if (idx >= 0 || idx < 4) {
const Color *v = reinterpret_cast<const Color *>(_data._mem);
valid = true;
return (*v)[idx];
}
}
} break;
case NODE_PATH: {
} break; // 15
case _RID: {
} break;
case OBJECT: {
Object *obj = _get_obj().obj;
if (obj) {
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
//only if debugging!
if (!ObjectDB::instance_validate(obj)) {
valid = false;
return "Attempted get on stray pointer.";
}
}
#endif
if (p_index.get_type() != Variant::STRING) {
return obj->getvar(p_index, r_valid);
}
return obj->get(p_index, r_valid);
}
} break;
case DICTIONARY: {
const Dictionary *dic = reinterpret_cast<const Dictionary *>(_data._mem);
const Variant *res = dic->getptr(p_index);
if (res) {
valid = true;
return *res;
}
} break;
DEFAULT_OP_ARRAY_CMD(ARRAY, const Array, ;, return (*arr)[index]) // 20
DEFAULT_OP_DVECTOR_GET(POOL_BYTE_ARRAY, uint8_t)
DEFAULT_OP_DVECTOR_GET(POOL_INT_ARRAY, int)
DEFAULT_OP_DVECTOR_GET(POOL_REAL_ARRAY, real_t)
DEFAULT_OP_DVECTOR_GET(POOL_STRING_ARRAY, String)
DEFAULT_OP_DVECTOR_GET(POOL_VECTOR2_ARRAY, Vector2) // 25
DEFAULT_OP_DVECTOR_GET(POOL_VECTOR3_ARRAY, Vector3)
DEFAULT_OP_DVECTOR_GET(POOL_COLOR_ARRAY, Color)
default:
return Variant();
}
return Variant();
}
bool Variant::in(const Variant &p_index, bool *r_valid) const {
if (r_valid)
*r_valid = true;
switch (type) {
case STRING: {
if (p_index.get_type() == Variant::STRING) {
//string index
String idx = p_index;
const String *str = reinterpret_cast<const String *>(_data._mem);
return str->find(idx) != -1;
}
} break;
case OBJECT: {
Object *obj = _get_obj().obj;
if (obj) {
bool valid = false;
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
//only if debugging!
if (!ObjectDB::instance_validate(obj)) {
if (r_valid) {
*r_valid = false;
}
return "Attempted get on stray pointer.";
}
}
#endif
if (p_index.get_type() != Variant::STRING) {
obj->getvar(p_index, &valid);
} else {
obj->get(p_index, &valid);
}
return valid;
} else {
if (r_valid)
*r_valid = false;
}
return false;
} break;
case DICTIONARY: {
const Dictionary *dic = reinterpret_cast<const Dictionary *>(_data._mem);
return dic->has(p_index);
} break; // 20
case ARRAY: {
const Array *arr = reinterpret_cast<const Array *>(_data._mem);
int l = arr->size();
if (l) {
for (int i = 0; i < l; i++) {
if (evaluate(OP_EQUAL, (*arr)[i], p_index))
return true;
}
}
return false;
} break;
case POOL_BYTE_ARRAY: {
if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
int index = p_index;
const PoolVector<uint8_t> *arr = reinterpret_cast<const PoolVector<uint8_t> *>(_data._mem);
int l = arr->size();
if (l) {
PoolVector<uint8_t>::Read r = arr->read();
for (int i = 0; i < l; i++) {
if (r[i] == index)
return true;
}
}
return false;
}
} break;
case POOL_INT_ARRAY: {
if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
int index = p_index;
const PoolVector<int> *arr = reinterpret_cast<const PoolVector<int> *>(_data._mem);
int l = arr->size();
if (l) {
PoolVector<int>::Read r = arr->read();
for (int i = 0; i < l; i++) {
if (r[i] == index)
return true;
}
}
return false;
}
} break;
case POOL_REAL_ARRAY: {
if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
real_t index = p_index;
const PoolVector<real_t> *arr = reinterpret_cast<const PoolVector<real_t> *>(_data._mem);
int l = arr->size();
if (l) {
PoolVector<real_t>::Read r = arr->read();
for (int i = 0; i < l; i++) {
if (r[i] == index)
return true;
}
}
return false;
}
} break;
case POOL_STRING_ARRAY: {
if (p_index.get_type() == Variant::STRING) {
String index = p_index;
const PoolVector<String> *arr = reinterpret_cast<const PoolVector<String> *>(_data._mem);
int l = arr->size();
if (l) {
PoolVector<String>::Read r = arr->read();
for (int i = 0; i < l; i++) {
if (r[i] == index)
return true;
}
}
return false;
}
} break; //25
case POOL_VECTOR2_ARRAY: {
if (p_index.get_type() == Variant::VECTOR2) {
Vector2 index = p_index;
const PoolVector<Vector2> *arr = reinterpret_cast<const PoolVector<Vector2> *>(_data._mem);
int l = arr->size();
if (l) {
PoolVector<Vector2>::Read r = arr->read();
for (int i = 0; i < l; i++) {
if (r[i] == index)
return true;
}
}
return false;
}
} break;
case POOL_VECTOR3_ARRAY: {
if (p_index.get_type() == Variant::VECTOR3) {
Vector3 index = p_index;
const PoolVector<Vector3> *arr = reinterpret_cast<const PoolVector<Vector3> *>(_data._mem);
int l = arr->size();
if (l) {
PoolVector<Vector3>::Read r = arr->read();
for (int i = 0; i < l; i++) {
if (r[i] == index)
return true;
}
}
return false;
}
} break;
case POOL_COLOR_ARRAY: {
if (p_index.get_type() == Variant::COLOR) {
Color index = p_index;
const PoolVector<Color> *arr = reinterpret_cast<const PoolVector<Color> *>(_data._mem);
int l = arr->size();
if (l) {
PoolVector<Color>::Read r = arr->read();
for (int i = 0; i < l; i++) {
if (r[i] == index)
return true;
}
}
return false;
}
} break;
default: {}
}
if (r_valid)
*r_valid = false;
return false;
}
void Variant::get_property_list(List<PropertyInfo> *p_list) const {
switch (type) {
case VECTOR2: {
p_list->push_back(PropertyInfo(Variant::REAL, "x"));
p_list->push_back(PropertyInfo(Variant::REAL, "y"));
} break; // 5
case RECT2: {
p_list->push_back(PropertyInfo(Variant::VECTOR2, "position"));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "size"));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "end"));
} break;
case VECTOR3: {
p_list->push_back(PropertyInfo(Variant::REAL, "x"));
p_list->push_back(PropertyInfo(Variant::REAL, "y"));
p_list->push_back(PropertyInfo(Variant::REAL, "z"));
} break;
case TRANSFORM2D: {
p_list->push_back(PropertyInfo(Variant::VECTOR2, "x"));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "y"));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "origin"));
} break;
case PLANE: {
p_list->push_back(PropertyInfo(Variant::VECTOR3, "normal"));
p_list->push_back(PropertyInfo(Variant::REAL, "x"));
p_list->push_back(PropertyInfo(Variant::REAL, "y"));
p_list->push_back(PropertyInfo(Variant::REAL, "z"));
p_list->push_back(PropertyInfo(Variant::REAL, "d"));
} break;
case QUAT: {
p_list->push_back(PropertyInfo(Variant::REAL, "x"));
p_list->push_back(PropertyInfo(Variant::REAL, "y"));
p_list->push_back(PropertyInfo(Variant::REAL, "z"));
p_list->push_back(PropertyInfo(Variant::REAL, "w"));
} break; // 10
case RECT3: {
p_list->push_back(PropertyInfo(Variant::VECTOR3, "position"));
p_list->push_back(PropertyInfo(Variant::VECTOR3, "size"));
p_list->push_back(PropertyInfo(Variant::VECTOR3, "end"));
} break;
case BASIS: {
p_list->push_back(PropertyInfo(Variant::VECTOR3, "x"));
p_list->push_back(PropertyInfo(Variant::VECTOR3, "y"));
p_list->push_back(PropertyInfo(Variant::VECTOR3, "z"));
} break;
case TRANSFORM: {
p_list->push_back(PropertyInfo(Variant::BASIS, "basis"));
p_list->push_back(PropertyInfo(Variant::VECTOR3, "origin"));
} break;
case COLOR: {
p_list->push_back(PropertyInfo(Variant::REAL, "r"));
p_list->push_back(PropertyInfo(Variant::REAL, "g"));
p_list->push_back(PropertyInfo(Variant::REAL, "b"));
p_list->push_back(PropertyInfo(Variant::REAL, "a"));
p_list->push_back(PropertyInfo(Variant::REAL, "h"));
p_list->push_back(PropertyInfo(Variant::REAL, "s"));
p_list->push_back(PropertyInfo(Variant::REAL, "v"));
p_list->push_back(PropertyInfo(Variant::INT, "r8"));
p_list->push_back(PropertyInfo(Variant::INT, "g8"));
p_list->push_back(PropertyInfo(Variant::INT, "b8"));
p_list->push_back(PropertyInfo(Variant::INT, "a8"));
} break;
case NODE_PATH: {
} break; // 15
case _RID: {
} break;
case OBJECT: {
Object *obj = _get_obj().obj;
if (obj) {
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
//only if debugging!
if (!ObjectDB::instance_validate(obj)) {
WARN_PRINT("Attempted get_property list on stray pointer.");
return;
}
}
#endif
obj->get_property_list(p_list);
}
} break;
case DICTIONARY: {
const Dictionary *dic = reinterpret_cast<const Dictionary *>(_data._mem);
List<Variant> keys;
dic->get_key_list(&keys);
for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
if (E->get().get_type() == Variant::STRING) {
p_list->push_back(PropertyInfo(Variant::STRING, E->get()));
}
}
} break;
case ARRAY: // 20
case POOL_BYTE_ARRAY:
case POOL_INT_ARRAY:
case POOL_REAL_ARRAY:
case POOL_STRING_ARRAY:
case POOL_VECTOR2_ARRAY: // 25
case POOL_VECTOR3_ARRAY:
case POOL_COLOR_ARRAY: {
//nothing
} break;
default: {}
}
}
bool Variant::iter_init(Variant &r_iter, bool &valid) const {
valid = true;
switch (type) {
case INT: {
r_iter = 0;
return _data._int > 0;
} break;
case REAL: {
r_iter = 0;
return _data._real > 0.0;
} break;
case VECTOR2: {
int64_t from = reinterpret_cast<const Vector2 *>(_data._mem)->x;
int64_t to = reinterpret_cast<const Vector2 *>(_data._mem)->y;
r_iter = from;
return from < to;
} break;
case VECTOR3: {
int64_t from = reinterpret_cast<const Vector3 *>(_data._mem)->x;
int64_t to = reinterpret_cast<const Vector3 *>(_data._mem)->y;
int64_t step = reinterpret_cast<const Vector3 *>(_data._mem)->z;
r_iter = from;
if (from == to) {
return false;
} else if (from < to) {
return step > 0;
} else {
return step < 0;
}
//return true;
} break;
case OBJECT: {
#ifdef DEBUG_ENABLED
if (!_get_obj().obj) {
valid = false;
return false;
}
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
valid = false;
return false;
}
#endif
Variant::CallError ce;
ce.error = Variant::CallError::CALL_OK;
Array ref;
ref.push_back(r_iter);
Variant vref = ref;
const Variant *refp[] = { &vref };
Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->_iter_init, refp, 1, ce);
if (ref.size() != 1 || ce.error != Variant::CallError::CALL_OK) {
valid = false;
return false;
}
r_iter = ref[0];
return ret;
} break;
case STRING: {
const String *str = reinterpret_cast<const String *>(_data._mem);
if (str->empty())
return false;
r_iter = 0;
return true;
} break;
case DICTIONARY: {
const Dictionary *dic = reinterpret_cast<const Dictionary *>(_data._mem);
if (dic->empty())
return false;
const Variant *next = dic->next(NULL);
r_iter = *next;
return true;
} break;
case ARRAY: {
const Array *arr = reinterpret_cast<const Array *>(_data._mem);
if (arr->empty())
return false;
r_iter = 0;
return true;
} break;
case POOL_BYTE_ARRAY: {
const PoolVector<uint8_t> *arr = reinterpret_cast<const PoolVector<uint8_t> *>(_data._mem);
if (arr->size() == 0)
return false;
r_iter = 0;
return true;
} break;
case POOL_INT_ARRAY: {
const PoolVector<int> *arr = reinterpret_cast<const PoolVector<int> *>(_data._mem);
if (arr->size() == 0)
return false;
r_iter = 0;
return true;
} break;
case POOL_REAL_ARRAY: {
const PoolVector<real_t> *arr = reinterpret_cast<const PoolVector<real_t> *>(_data._mem);
if (arr->size() == 0)
return false;
r_iter = 0;
return true;
} break;
case POOL_STRING_ARRAY: {
const PoolVector<String> *arr = reinterpret_cast<const PoolVector<String> *>(_data._mem);
if (arr->size() == 0)
return false;
r_iter = 0;
return true;
} break;
case POOL_VECTOR2_ARRAY: {
const PoolVector<Vector2> *arr = reinterpret_cast<const PoolVector<Vector2> *>(_data._mem);
if (arr->size() == 0)
return false;
r_iter = 0;
return true;
} break;
case POOL_VECTOR3_ARRAY: {
const PoolVector<Vector3> *arr = reinterpret_cast<const PoolVector<Vector3> *>(_data._mem);
if (arr->size() == 0)
return false;
r_iter = 0;
return true;
} break;
case POOL_COLOR_ARRAY: {
const PoolVector<Color> *arr = reinterpret_cast<const PoolVector<Color> *>(_data._mem);
if (arr->size() == 0)
return false;
r_iter = 0;
return true;
} break;
default: {
}
}
valid = false;
return false;
}
bool Variant::iter_next(Variant &r_iter, bool &valid) const {
valid = true;
switch (type) {
case INT: {
int64_t idx = r_iter;
idx++;
if (idx >= _data._int)
return false;
r_iter = idx;
return true;
} break;
case REAL: {
int64_t idx = r_iter;
idx++;
if (idx >= _data._real)
return false;
r_iter = idx;
return true;
} break;
case VECTOR2: {
int64_t to = reinterpret_cast<const Vector2 *>(_data._mem)->y;
int64_t idx = r_iter;
idx++;
if (idx >= to)
return false;
r_iter = idx;
return true;
} break;
case VECTOR3: {
int64_t to = reinterpret_cast<const Vector3 *>(_data._mem)->y;
int64_t step = reinterpret_cast<const Vector3 *>(_data._mem)->z;
int64_t idx = r_iter;
idx += step;
if (step < 0 && idx <= to)
return false;
if (step > 0 && idx >= to)
return false;
r_iter = idx;
return true;
} break;
case OBJECT: {
#ifdef DEBUG_ENABLED
if (!_get_obj().obj) {
valid = false;
return false;
}
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
valid = false;
return false;
}
#endif
Variant::CallError ce;
ce.error = Variant::CallError::CALL_OK;
Array ref;
ref.push_back(r_iter);
Variant vref = ref;
const Variant *refp[] = { &vref };
Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->_iter_next, refp, 1, ce);
if (ref.size() != 1 || ce.error != Variant::CallError::CALL_OK) {
valid = false;
return false;
}
r_iter = ref[0];
return ret;
} break;
case STRING: {
const String *str = reinterpret_cast<const String *>(_data._mem);
int idx = r_iter;
idx++;
if (idx >= str->length())
return false;
r_iter = idx;
return true;
} break;
case DICTIONARY: {
const Dictionary *dic = reinterpret_cast<const Dictionary *>(_data._mem);
const Variant *next = dic->next(&r_iter);
if (!next)
return false;
r_iter = *next;
return true;
} break;
case ARRAY: {
const Array *arr = reinterpret_cast<const Array *>(_data._mem);
int idx = r_iter;
idx++;
if (idx >= arr->size())
return false;
r_iter = idx;
return true;
} break;
case POOL_BYTE_ARRAY: {
const PoolVector<uint8_t> *arr = reinterpret_cast<const PoolVector<uint8_t> *>(_data._mem);
int idx = r_iter;
idx++;
if (idx >= arr->size())
return false;
r_iter = idx;
return true;
} break;
case POOL_INT_ARRAY: {
const PoolVector<int> *arr = reinterpret_cast<const PoolVector<int> *>(_data._mem);
int idx = r_iter;
idx++;
if (idx >= arr->size())
return false;
r_iter = idx;
return true;
} break;
case POOL_REAL_ARRAY: {
const PoolVector<real_t> *arr = reinterpret_cast<const PoolVector<real_t> *>(_data._mem);
int idx = r_iter;
idx++;
if (idx >= arr->size())
return false;
r_iter = idx;
return true;
} break;
case POOL_STRING_ARRAY: {
const PoolVector<String> *arr = reinterpret_cast<const PoolVector<String> *>(_data._mem);
int idx = r_iter;
idx++;
if (idx >= arr->size())
return false;
r_iter = idx;
return true;
} break;
case POOL_VECTOR2_ARRAY: {
const PoolVector<Vector2> *arr = reinterpret_cast<const PoolVector<Vector2> *>(_data._mem);
int idx = r_iter;
idx++;
if (idx >= arr->size())
return false;
r_iter = idx;
return true;
} break;
case POOL_VECTOR3_ARRAY: {
const PoolVector<Vector3> *arr = reinterpret_cast<const PoolVector<Vector3> *>(_data._mem);
int idx = r_iter;
idx++;
if (idx >= arr->size())
return false;
r_iter = idx;
return true;
} break;
case POOL_COLOR_ARRAY: {
const PoolVector<Color> *arr = reinterpret_cast<const PoolVector<Color> *>(_data._mem);
int idx = r_iter;
idx++;
if (idx >= arr->size())
return false;
r_iter = idx;
return true;
} break;
default: {}
}
valid = false;
return false;
}
Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const {
r_valid = true;
switch (type) {
case INT: {
return r_iter;
} break;
case REAL: {
return r_iter;
} break;
case VECTOR2: {
return r_iter;
} break;
case VECTOR3: {
return r_iter;
} break;
case OBJECT: {
#ifdef DEBUG_ENABLED
if (!_get_obj().obj) {
r_valid = false;
return Variant();
}
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
r_valid = false;
return Variant();
}
#endif
Variant::CallError ce;
ce.error = Variant::CallError::CALL_OK;
const Variant *refp[] = { &r_iter };
Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->_iter_get, refp, 1, ce);
if (ce.error != Variant::CallError::CALL_OK) {
r_valid = false;
return Variant();
}
//r_iter=ref[0];
return ret;
} break;
case STRING: {
const String *str = reinterpret_cast<const String *>(_data._mem);
return str->substr(r_iter, 1);
} break;
case DICTIONARY: {
return r_iter; //iterator is the same as the key
} break;
case ARRAY: {
const Array *arr = reinterpret_cast<const Array *>(_data._mem);
int idx = r_iter;
#ifdef DEBUG_ENABLED
if (idx < 0 || idx >= arr->size()) {
r_valid = false;
return Variant();
}
#endif
return arr->get(idx);
} break;
case POOL_BYTE_ARRAY: {
const PoolVector<uint8_t> *arr = reinterpret_cast<const PoolVector<uint8_t> *>(_data._mem);
int idx = r_iter;
#ifdef DEBUG_ENABLED
if (idx < 0 || idx >= arr->size()) {
r_valid = false;
return Variant();
}
#endif
return arr->get(idx);
} break;
case POOL_INT_ARRAY: {
const PoolVector<int> *arr = reinterpret_cast<const PoolVector<int> *>(_data._mem);
int idx = r_iter;
#ifdef DEBUG_ENABLED
if (idx < 0 || idx >= arr->size()) {
r_valid = false;
return Variant();
}
#endif
return arr->get(idx);
} break;
case POOL_REAL_ARRAY: {
const PoolVector<real_t> *arr = reinterpret_cast<const PoolVector<real_t> *>(_data._mem);
int idx = r_iter;
#ifdef DEBUG_ENABLED
if (idx < 0 || idx >= arr->size()) {
r_valid = false;
return Variant();
}
#endif
return arr->get(idx);
} break;
case POOL_STRING_ARRAY: {
const PoolVector<String> *arr = reinterpret_cast<const PoolVector<String> *>(_data._mem);
int idx = r_iter;
#ifdef DEBUG_ENABLED
if (idx < 0 || idx >= arr->size()) {
r_valid = false;
return Variant();
}
#endif
return arr->get(idx);
} break;
case POOL_VECTOR2_ARRAY: {
const PoolVector<Vector2> *arr = reinterpret_cast<const PoolVector<Vector2> *>(_data._mem);
int idx = r_iter;
#ifdef DEBUG_ENABLED
if (idx < 0 || idx >= arr->size()) {
r_valid = false;
return Variant();
}
#endif
return arr->get(idx);
} break;
case POOL_VECTOR3_ARRAY: {
const PoolVector<Vector3> *arr = reinterpret_cast<const PoolVector<Vector3> *>(_data._mem);
int idx = r_iter;
#ifdef DEBUG_ENABLED
if (idx < 0 || idx >= arr->size()) {
r_valid = false;
return Variant();
}
#endif
return arr->get(idx);
} break;
case POOL_COLOR_ARRAY: {
const PoolVector<Color> *arr = reinterpret_cast<const PoolVector<Color> *>(_data._mem);
int idx = r_iter;
#ifdef DEBUG_ENABLED
if (idx < 0 || idx >= arr->size()) {
r_valid = false;
return Variant();
}
#endif
return arr->get(idx);
} break;
default: {}
}
r_valid = false;
return Variant();
}
void Variant::blend(const Variant &a, const Variant &b, float c, Variant &r_dst) {
if (a.type != b.type) {
if (a.is_num() && b.is_num()) {
real_t va = a;
real_t vb = b;
r_dst = va + vb * c;
} else {
r_dst = a;
}
return;
}
switch (a.type) {
case NIL: {
r_dst = Variant();
}
return;
case INT: {
int64_t va = a._data._int;
int64_t vb = b._data._int;
r_dst = int(va + vb * c + 0.5);
}
return;
case REAL: {
double ra = a._data._real;
double rb = b._data._real;
r_dst = ra + rb * c;
}
return;
case VECTOR2: {
r_dst = *reinterpret_cast<const Vector2 *>(a._data._mem) + *reinterpret_cast<const Vector2 *>(b._data._mem) * c;
}
return;
case RECT2: {
const Rect2 *ra = reinterpret_cast<const Rect2 *>(a._data._mem);
const Rect2 *rb = reinterpret_cast<const Rect2 *>(b._data._mem);
r_dst = Rect2(ra->position + rb->position * c, ra->size + rb->size * c);
}
return;
case VECTOR3: {
r_dst = *reinterpret_cast<const Vector3 *>(a._data._mem) + *reinterpret_cast<const Vector3 *>(b._data._mem) * c;
}
return;
case RECT3: {
const Rect3 *ra = reinterpret_cast<const Rect3 *>(a._data._mem);
const Rect3 *rb = reinterpret_cast<const Rect3 *>(b._data._mem);
r_dst = Rect3(ra->position + rb->position * c, ra->size + rb->size * c);
}
return;
case QUAT: {
Quat empty_rot;
const Quat *qa = reinterpret_cast<const Quat *>(a._data._mem);
const Quat *qb = reinterpret_cast<const Quat *>(b._data._mem);
r_dst = *qa * empty_rot.slerp(*qb, c);
}
return;
case COLOR: {
const Color *ca = reinterpret_cast<const Color *>(a._data._mem);
const Color *cb = reinterpret_cast<const Color *>(b._data._mem);
float r = ca->r + cb->r * c;
float g = ca->g + cb->g * c;
float b = ca->b + cb->b * c;
float a = ca->a + cb->a * c;
r = r > 1.0 ? 1.0 : r;
g = g > 1.0 ? 1.0 : g;
b = b > 1.0 ? 1.0 : b;
a = a > 1.0 ? 1.0 : a;
r_dst = Color(r, g, b, a);
}
return;
default: {
r_dst = c < 0.5 ? a : b;
}
return;
}
}
void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant &r_dst) {
if (a.type != b.type) {
if (a.is_num() && b.is_num()) {
//not as efficient but..
real_t va = a;
real_t vb = b;
r_dst = (1.0 - c) * va + vb * c;
} else {
r_dst = a;
}
return;
}
switch (a.type) {
case NIL: {
r_dst = Variant();
}
return;
case BOOL: {
r_dst = a;
}
return;
case INT: {
int64_t va = a._data._int;
int64_t vb = b._data._int;
r_dst = int((1.0 - c) * va + vb * c);
}
return;
case REAL: {
real_t va = a._data._real;
real_t vb = b._data._real;
r_dst = (1.0 - c) * va + vb * c;
}
return;
case STRING: {
//this is pretty funny and bizarre, but artists like to use it for typewritter effects
String sa = *reinterpret_cast<const String *>(a._data._mem);
String sb = *reinterpret_cast<const String *>(b._data._mem);
String dst;
int csize = sb.length() * c + sa.length() * (1.0 - c);
if (csize == 0) {
r_dst = "";
return;
}
dst.resize(csize + 1);
dst[csize] = 0;
int split = csize / 2;
for (int i = 0; i < csize; i++) {
CharType chr = ' ';
if (i < split) {
if (i < sa.length())
chr = sa[i];
else if (i < sb.length())
chr = sb[i];
} else {
if (i < sb.length())
chr = sb[i];
else if (i < sa.length())
chr = sa[i];
}
dst[i] = chr;
}
r_dst = dst;
}
return;
case VECTOR2: {
r_dst = reinterpret_cast<const Vector2 *>(a._data._mem)->linear_interpolate(*reinterpret_cast<const Vector2 *>(b._data._mem), c);
}
return;
case RECT2: {
r_dst = Rect2(reinterpret_cast<const Rect2 *>(a._data._mem)->position.linear_interpolate(reinterpret_cast<const Rect2 *>(b._data._mem)->position, c), reinterpret_cast<const Rect2 *>(a._data._mem)->size.linear_interpolate(reinterpret_cast<const Rect2 *>(b._data._mem)->size, c));
}
return;
case VECTOR3: {
r_dst = reinterpret_cast<const Vector3 *>(a._data._mem)->linear_interpolate(*reinterpret_cast<const Vector3 *>(b._data._mem), c);
}
return;
case TRANSFORM2D: {
r_dst = a._data._transform2d->interpolate_with(*b._data._transform2d, c);
}
return;
case PLANE: {
r_dst = a;
}
return;
case QUAT: {
r_dst = reinterpret_cast<const Quat *>(a._data._mem)->slerp(*reinterpret_cast<const Quat *>(b._data._mem), c);
}
return;
case RECT3: {
r_dst = Rect3(a._data._rect3->position.linear_interpolate(b._data._rect3->position, c), a._data._rect3->size.linear_interpolate(b._data._rect3->size, c));
}
return;
case BASIS: {
r_dst = Transform(*a._data._basis).interpolate_with(Transform(*b._data._basis), c).basis;
}
return;
case TRANSFORM: {
r_dst = a._data._transform->interpolate_with(*b._data._transform, c);
}
return;
case COLOR: {
r_dst = reinterpret_cast<const Color *>(a._data._mem)->linear_interpolate(*reinterpret_cast<const Color *>(b._data._mem), c);
}
return;
case NODE_PATH: {
r_dst = a;
}
return;
case _RID: {
r_dst = a;
}
return;
case OBJECT: {
r_dst = a;
}
return;
case DICTIONARY: {
}
return;
case ARRAY: {
r_dst = a;
}
return;
case POOL_BYTE_ARRAY: {
r_dst = a;
}
return;
case POOL_INT_ARRAY: {
r_dst = a;
}
return;
case POOL_REAL_ARRAY: {
r_dst = a;
}
return;
case POOL_STRING_ARRAY: {
r_dst = a;
}
return;
case POOL_VECTOR2_ARRAY: {
const PoolVector<Vector2> *arr_a = reinterpret_cast<const PoolVector<Vector2> *>(a._data._mem);
const PoolVector<Vector2> *arr_b = reinterpret_cast<const PoolVector<Vector2> *>(b._data._mem);
int sz = arr_a->size();
if (sz == 0 || arr_b->size() != sz) {
r_dst = a;
} else {
PoolVector<Vector2> v;
v.resize(sz);
{
PoolVector<Vector2>::Write vw = v.write();
PoolVector<Vector2>::Read ar = arr_a->read();
PoolVector<Vector2>::Read br = arr_b->read();
for (int i = 0; i < sz; i++) {
vw[i] = ar[i].linear_interpolate(br[i], c);
}
}
r_dst = v;
}
}
return;
case POOL_VECTOR3_ARRAY: {
const PoolVector<Vector3> *arr_a = reinterpret_cast<const PoolVector<Vector3> *>(a._data._mem);
const PoolVector<Vector3> *arr_b = reinterpret_cast<const PoolVector<Vector3> *>(b._data._mem);
int sz = arr_a->size();
if (sz == 0 || arr_b->size() != sz) {
r_dst = a;
} else {
PoolVector<Vector3> v;
v.resize(sz);
{
PoolVector<Vector3>::Write vw = v.write();
PoolVector<Vector3>::Read ar = arr_a->read();
PoolVector<Vector3>::Read br = arr_b->read();
for (int i = 0; i < sz; i++) {
vw[i] = ar[i].linear_interpolate(br[i], c);
}
}
r_dst = v;
}
}
return;
case POOL_COLOR_ARRAY: {
r_dst = a;
}
return;
default: {
r_dst = a;
}
}
}
static const char *_op_names[Variant::OP_MAX] = {
"==",
"!=",
"<",
"<=",
">",
">=",
"+",
"-",
"*",
"/",
"- (negation)",
"%",
"..",
"<<",
">>",
"&",
"|",
"^",
"~",
"and",
"or",
"xor",
"not",
"in"
};
String Variant::get_operator_name(Operator p_op) {
ERR_FAIL_INDEX_V(p_op, OP_MAX, "");
return _op_names[p_op];
}