virtualx-engine/modules/mono/glue
luz paz a124f1effe Fix various typos
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn`
Update editor/import/resource_importer_layered_texture.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update doc/classes/TileSetScenesCollectionSource.xml

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/graph_edit.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/rich_text_label.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Revert previously committed change
2022-01-02 01:03:58 -05:00
..
GodotSharp Fix various typos 2022-01-02 01:03:58 -05:00
arguments_vector.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
base_object_glue.cpp Fix C# native instance bindings after recent re-write 2021-08-16 17:16:36 +02:00
callable_glue.cpp Implement Call methods in C# Callable 2021-10-28 22:49:17 +02:00
collections_glue.cpp Fix KeyValuePairAt memory leak 2021-12-23 03:15:57 +01:00
gd_glue.cpp Expose randfn to global scope 2021-11-17 14:29:19 +03:00
glue_header.h Implement Call methods in C# Callable 2021-10-28 22:49:17 +02:00
nodepath_glue.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rid_glue.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_tree_glue.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
string_glue.cpp Expose String.SimplifyPath in C# 2021-08-25 16:51:14 +02:00
string_name_glue.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00