178 lines
6.9 KiB
C++
178 lines
6.9 KiB
C++
/*************************************************************************/
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/* sky_box.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "sky_box.h"
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#include "io/image_loader.h"
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void SkyBox::set_radiance_size(RadianceSize p_size) {
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ERR_FAIL_INDEX(p_size, RADIANCE_SIZE_MAX);
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radiance_size = p_size;
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_radiance_changed();
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}
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SkyBox::RadianceSize SkyBox::get_radiance_size() const {
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return radiance_size;
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}
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void SkyBox::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_radiance_size", "size"), &SkyBox::set_radiance_size);
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ClassDB::bind_method(D_METHOD("get_radiance_size"), &SkyBox::get_radiance_size);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "radiance_size", PROPERTY_HINT_ENUM, "256,512,1024,2048"), "set_radiance_size", "get_radiance_size");
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BIND_CONSTANT(RADIANCE_SIZE_256);
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BIND_CONSTANT(RADIANCE_SIZE_512);
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BIND_CONSTANT(RADIANCE_SIZE_1024);
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BIND_CONSTANT(RADIANCE_SIZE_2048);
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BIND_CONSTANT(RADIANCE_SIZE_MAX);
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}
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SkyBox::SkyBox() {
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radiance_size = RADIANCE_SIZE_512;
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}
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/////////////////////////////////////////
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void ImageSkyBox::_radiance_changed() {
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if (cube_map_valid) {
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static const int size[RADIANCE_SIZE_MAX] = {
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256, 512, 1024, 2048
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};
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VS::get_singleton()->skybox_set_texture(sky_box, cube_map, size[get_radiance_size()]);
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}
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}
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void ImageSkyBox::set_image_path(ImagePath p_image, const String &p_path) {
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ERR_FAIL_INDEX(p_image, IMAGE_PATH_MAX);
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image_path[p_image] = p_path;
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bool all_ok = true;
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for (int i = 0; i < IMAGE_PATH_MAX; i++) {
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if (image_path[i] == String()) {
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all_ok = false;
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}
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}
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cube_map_valid = false;
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if (all_ok) {
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Image images[IMAGE_PATH_MAX];
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int w = 0, h = 0;
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Image::Format format;
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for (int i = 0; i < IMAGE_PATH_MAX; i++) {
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Error err = ImageLoader::load_image(image_path[i], &images[i]);
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if (err) {
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ERR_PRINTS("Error loading image for skybox: " + image_path[i]);
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return;
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}
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if (i == 0) {
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w = images[0].get_width();
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h = images[0].get_height();
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format = images[0].get_format();
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} else {
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if (images[i].get_width() != w || images[i].get_height() != h || images[i].get_format() != format) {
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ERR_PRINTS("Image size mismatch (" + itos(images[i].get_width()) + "," + itos(images[i].get_height()) + ":" + Image::get_format_name(images[i].get_format()) + " when it should be " + itos(w) + "," + itos(h) + ":" + Image::get_format_name(format) + "): " + image_path[i]);
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return;
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}
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}
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}
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VS::get_singleton()->texture_allocate(cube_map, w, h, format, VS::TEXTURE_FLAG_FILTER | VS::TEXTURE_FLAG_CUBEMAP | VS::TEXTURE_FLAG_MIPMAPS);
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for (int i = 0; i < IMAGE_PATH_MAX; i++) {
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VS::get_singleton()->texture_set_data(cube_map, images[i], VS::CubeMapSide(i));
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}
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cube_map_valid = true;
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_radiance_changed();
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}
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}
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String ImageSkyBox::get_image_path(ImagePath p_image) const {
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ERR_FAIL_INDEX_V(p_image, IMAGE_PATH_MAX, String());
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return image_path[p_image];
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}
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RID ImageSkyBox::get_rid() const {
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return sky_box;
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}
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void ImageSkyBox::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_image_path", "image", "path"), &ImageSkyBox::set_image_path);
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ClassDB::bind_method(D_METHOD("get_image_path", "image"), &ImageSkyBox::get_image_path);
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List<String> extensions;
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ImageLoader::get_recognized_extensions(&extensions);
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String hints;
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for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
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if (hints != String()) {
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hints += ",";
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}
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hints += "*." + E->get();
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}
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ADD_GROUP("Image Path", "image_path_");
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ADD_PROPERTYI(PropertyInfo(Variant::STRING, "image_path_negative_x", PROPERTY_HINT_FILE, hints), "set_image_path", "get_image_path", IMAGE_PATH_NEGATIVE_X);
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ADD_PROPERTYI(PropertyInfo(Variant::STRING, "image_path_positive_x", PROPERTY_HINT_FILE, hints), "set_image_path", "get_image_path", IMAGE_PATH_POSITIVE_X);
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ADD_PROPERTYI(PropertyInfo(Variant::STRING, "image_path_negative_y", PROPERTY_HINT_FILE, hints), "set_image_path", "get_image_path", IMAGE_PATH_NEGATIVE_Y);
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ADD_PROPERTYI(PropertyInfo(Variant::STRING, "image_path_positive_y", PROPERTY_HINT_FILE, hints), "set_image_path", "get_image_path", IMAGE_PATH_POSITIVE_Y);
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ADD_PROPERTYI(PropertyInfo(Variant::STRING, "image_path_negative_z", PROPERTY_HINT_FILE, hints), "set_image_path", "get_image_path", IMAGE_PATH_NEGATIVE_Z);
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ADD_PROPERTYI(PropertyInfo(Variant::STRING, "image_path_positive_z", PROPERTY_HINT_FILE, hints), "set_image_path", "get_image_path", IMAGE_PATH_POSITIVE_Z);
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BIND_CONSTANT(IMAGE_PATH_NEGATIVE_X);
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BIND_CONSTANT(IMAGE_PATH_POSITIVE_X);
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BIND_CONSTANT(IMAGE_PATH_NEGATIVE_Y);
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BIND_CONSTANT(IMAGE_PATH_POSITIVE_Y);
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BIND_CONSTANT(IMAGE_PATH_NEGATIVE_Z);
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BIND_CONSTANT(IMAGE_PATH_POSITIVE_Z);
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BIND_CONSTANT(IMAGE_PATH_MAX);
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}
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ImageSkyBox::ImageSkyBox() {
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cube_map = VS::get_singleton()->texture_create();
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sky_box = VS::get_singleton()->skybox_create();
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cube_map_valid = false;
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}
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ImageSkyBox::~ImageSkyBox() {
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VS::get_singleton()->free(cube_map);
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VS::get_singleton()->free(sky_box);
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}
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