virtualx-engine/tools/dist
Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
2017-01-01 22:03:33 +01:00
..
docker Move templates and distribution stuff to tools/dist 2016-09-05 07:49:10 +02:00
html_fs Add option 'wasm' to compile to WebAssembly in web export 2016-10-31 01:28:01 +01:00
ios_xcode/godot_xcode Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
osx_template.app/Contents Set minimum version to 10.9 building OSX 2016-11-25 00:55:13 +11:00
osx_tools.app/Contents Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
uwp_template Rename remaining WinRT references to UWP 2016-11-03 14:51:08 -02:00