a1f454fee3
Co-authored-by: willnationsdev <willnationsdev@gmail.com>
1623 lines
55 KiB
C++
1623 lines
55 KiB
C++
/**************************************************************************/
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/* runtime_interop.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "runtime_interop.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/debugger/engine_debugger.h"
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#include "core/debugger/script_debugger.h"
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#include "core/io/marshalls.h"
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#include "core/object/class_db.h"
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#include "core/object/method_bind.h"
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#include "core/os/os.h"
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#include "core/string/string_name.h"
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#ifdef TOOLS_ENABLED
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#include "editor/editor_file_system.h"
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#endif
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#include "../interop_types.h"
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#include "modules/mono/csharp_script.h"
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#include "modules/mono/managed_callable.h"
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#include "modules/mono/mono_gd/gd_mono_cache.h"
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#include "modules/mono/signal_awaiter_utils.h"
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#include "modules/mono/utils/path_utils.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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// For ArrayPrivate and DictionaryPrivate
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static_assert(sizeof(SafeRefCount) == sizeof(uint32_t));
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typedef Object *(*godotsharp_class_creation_func)();
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bool godotsharp_dotnet_module_is_initialized() {
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return GDMono::get_singleton()->is_initialized();
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}
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MethodBind *godotsharp_method_bind_get_method(const StringName *p_classname, const StringName *p_methodname) {
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return ClassDB::get_method(*p_classname, *p_methodname);
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}
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godotsharp_class_creation_func godotsharp_get_class_constructor(const StringName *p_classname) {
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ClassDB::ClassInfo *class_info = ClassDB::classes.getptr(*p_classname);
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if (class_info) {
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return class_info->creation_func;
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}
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return nullptr;
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}
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Object *godotsharp_engine_get_singleton(const String *p_name) {
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return Engine::get_singleton()->get_singleton_object(*p_name);
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}
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int32_t godotsharp_stack_info_vector_resize(
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Vector<ScriptLanguage::StackInfo> *p_stack_info_vector, int p_size) {
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return (int32_t)p_stack_info_vector->resize(p_size);
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}
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void godotsharp_stack_info_vector_destroy(
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Vector<ScriptLanguage::StackInfo> *p_stack_info_vector) {
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p_stack_info_vector->~Vector();
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}
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void godotsharp_internal_script_debugger_send_error(const String *p_func,
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const String *p_file, int32_t p_line, const String *p_err, const String *p_descr,
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bool p_warning, const Vector<ScriptLanguage::StackInfo> *p_stack_info_vector) {
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const String file = ProjectSettings::get_singleton()->localize_path(p_file->simplify_path());
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EngineDebugger::get_script_debugger()->send_error(*p_func, file, p_line, *p_err, *p_descr,
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true, p_warning ? ERR_HANDLER_WARNING : ERR_HANDLER_ERROR, *p_stack_info_vector);
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}
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bool godotsharp_internal_script_debugger_is_active() {
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return EngineDebugger::is_active();
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}
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GCHandleIntPtr godotsharp_internal_object_get_associated_gchandle(Object *p_ptr) {
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#ifdef DEBUG_ENABLED
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CRASH_COND(p_ptr == nullptr);
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#endif
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if (p_ptr->get_script_instance()) {
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CSharpInstance *cs_instance = CAST_CSHARP_INSTANCE(p_ptr->get_script_instance());
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if (cs_instance) {
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if (!cs_instance->is_destructing_script_instance()) {
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return cs_instance->get_gchandle_intptr();
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}
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return { nullptr };
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}
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}
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void *data = CSharpLanguage::get_existing_instance_binding(p_ptr);
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if (data) {
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CSharpScriptBinding &script_binding = ((RBMap<Object *, CSharpScriptBinding>::Element *)data)->get();
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if (script_binding.inited) {
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MonoGCHandleData &gchandle = script_binding.gchandle;
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return !gchandle.is_released() ? gchandle.get_intptr() : GCHandleIntPtr{ nullptr };
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}
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}
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return { nullptr };
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}
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void godotsharp_internal_object_disposed(Object *p_ptr, GCHandleIntPtr p_gchandle_to_free) {
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#ifdef DEBUG_ENABLED
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CRASH_COND(p_ptr == nullptr);
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#endif
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if (p_ptr->get_script_instance()) {
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CSharpInstance *cs_instance = CAST_CSHARP_INSTANCE(p_ptr->get_script_instance());
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if (cs_instance) {
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if (!cs_instance->is_destructing_script_instance()) {
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cs_instance->mono_object_disposed(p_gchandle_to_free);
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p_ptr->set_script_instance(nullptr);
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}
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return;
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}
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}
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void *data = CSharpLanguage::get_existing_instance_binding(p_ptr);
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if (data) {
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CSharpScriptBinding &script_binding = ((RBMap<Object *, CSharpScriptBinding>::Element *)data)->get();
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if (script_binding.inited) {
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if (!script_binding.gchandle.is_released()) {
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CSharpLanguage::release_binding_gchandle_thread_safe(p_gchandle_to_free, script_binding);
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}
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}
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}
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}
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void godotsharp_internal_refcounted_disposed(Object *p_ptr, GCHandleIntPtr p_gchandle_to_free, bool p_is_finalizer) {
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#ifdef DEBUG_ENABLED
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CRASH_COND(p_ptr == nullptr);
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// This is only called with RefCounted derived classes
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CRASH_COND(!Object::cast_to<RefCounted>(p_ptr));
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#endif
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RefCounted *rc = static_cast<RefCounted *>(p_ptr);
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if (rc->get_script_instance()) {
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CSharpInstance *cs_instance = CAST_CSHARP_INSTANCE(rc->get_script_instance());
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if (cs_instance) {
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if (!cs_instance->is_destructing_script_instance()) {
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bool delete_owner;
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bool remove_script_instance;
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cs_instance->mono_object_disposed_baseref(p_gchandle_to_free, p_is_finalizer,
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delete_owner, remove_script_instance);
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if (delete_owner) {
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memdelete(rc);
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} else if (remove_script_instance) {
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rc->set_script_instance(nullptr);
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}
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}
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return;
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}
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}
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// Unsafe refcount decrement. The managed instance also counts as a reference.
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// See: CSharpLanguage::alloc_instance_binding_data(Object *p_object)
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CSharpLanguage::get_singleton()->pre_unsafe_unreference(rc);
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if (rc->unreference()) {
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memdelete(rc);
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} else {
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void *data = CSharpLanguage::get_existing_instance_binding(rc);
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if (data) {
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CSharpScriptBinding &script_binding = ((RBMap<Object *, CSharpScriptBinding>::Element *)data)->get();
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if (script_binding.inited) {
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if (!script_binding.gchandle.is_released()) {
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CSharpLanguage::release_binding_gchandle_thread_safe(p_gchandle_to_free, script_binding);
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}
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}
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}
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}
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}
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int32_t godotsharp_internal_signal_awaiter_connect(Object *p_source, StringName *p_signal, Object *p_target, GCHandleIntPtr p_awaiter_handle_ptr) {
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StringName signal = p_signal ? *p_signal : StringName();
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return (int32_t)gd_mono_connect_signal_awaiter(p_source, signal, p_target, p_awaiter_handle_ptr);
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}
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GCHandleIntPtr godotsharp_internal_unmanaged_get_script_instance_managed(Object *p_unmanaged, bool *r_has_cs_script_instance) {
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#ifdef DEBUG_ENABLED
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CRASH_COND(!p_unmanaged);
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CRASH_COND(!r_has_cs_script_instance);
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#endif
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if (p_unmanaged->get_script_instance()) {
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CSharpInstance *cs_instance = CAST_CSHARP_INSTANCE(p_unmanaged->get_script_instance());
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if (cs_instance) {
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*r_has_cs_script_instance = true;
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return cs_instance->get_gchandle_intptr();
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}
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}
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*r_has_cs_script_instance = false;
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return { nullptr };
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}
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GCHandleIntPtr godotsharp_internal_unmanaged_get_instance_binding_managed(Object *p_unmanaged) {
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#ifdef DEBUG_ENABLED
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CRASH_COND(!p_unmanaged);
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#endif
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void *data = CSharpLanguage::get_instance_binding(p_unmanaged);
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ERR_FAIL_NULL_V(data, { nullptr });
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CSharpScriptBinding &script_binding = ((RBMap<Object *, CSharpScriptBinding>::Element *)data)->value();
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ERR_FAIL_COND_V(!script_binding.inited, { nullptr });
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return script_binding.gchandle.get_intptr();
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}
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GCHandleIntPtr godotsharp_internal_unmanaged_instance_binding_create_managed(Object *p_unmanaged, GCHandleIntPtr p_old_gchandle) {
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#ifdef DEBUG_ENABLED
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CRASH_COND(!p_unmanaged);
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#endif
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void *data = CSharpLanguage::get_instance_binding(p_unmanaged);
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ERR_FAIL_NULL_V(data, { nullptr });
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CSharpScriptBinding &script_binding = ((RBMap<Object *, CSharpScriptBinding>::Element *)data)->value();
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ERR_FAIL_COND_V(!script_binding.inited, { nullptr });
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MonoGCHandleData &gchandle = script_binding.gchandle;
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// TODO: Possible data race?
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CRASH_COND(gchandle.get_intptr().value != p_old_gchandle.value);
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CSharpLanguage::get_singleton()->release_script_gchandle(gchandle);
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script_binding.inited = false;
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// Create a new one
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#ifdef DEBUG_ENABLED
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CRASH_COND(script_binding.type_name == StringName());
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#endif
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bool parent_is_object_class = ClassDB::is_parent_class(p_unmanaged->get_class_name(), script_binding.type_name);
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ERR_FAIL_COND_V_MSG(!parent_is_object_class, { nullptr },
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"Type inherits from native type '" + script_binding.type_name + "', so it can't be instantiated in object of type: '" + p_unmanaged->get_class() + "'.");
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GCHandleIntPtr strong_gchandle =
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GDMonoCache::managed_callbacks.ScriptManagerBridge_CreateManagedForGodotObjectBinding(
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&script_binding.type_name, p_unmanaged);
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ERR_FAIL_NULL_V(strong_gchandle.value, { nullptr });
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gchandle = MonoGCHandleData(strong_gchandle, gdmono::GCHandleType::STRONG_HANDLE);
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script_binding.inited = true;
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// Tie managed to unmanaged
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RefCounted *rc = Object::cast_to<RefCounted>(p_unmanaged);
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if (rc) {
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// Unsafe refcount increment. The managed instance also counts as a reference.
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// This way if the unmanaged world has no references to our owner
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// but the managed instance is alive, the refcount will be 1 instead of 0.
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// See: godot_icall_RefCounted_Dtor(MonoObject *p_obj, Object *p_ptr)
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rc->reference();
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CSharpLanguage::get_singleton()->post_unsafe_reference(rc);
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}
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return gchandle.get_intptr();
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}
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void godotsharp_internal_tie_native_managed_to_unmanaged(GCHandleIntPtr p_gchandle_intptr, Object *p_unmanaged, const StringName *p_native_name, bool p_ref_counted) {
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CSharpLanguage::tie_native_managed_to_unmanaged(p_gchandle_intptr, p_unmanaged, p_native_name, p_ref_counted);
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}
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void godotsharp_internal_tie_user_managed_to_unmanaged(GCHandleIntPtr p_gchandle_intptr, Object *p_unmanaged, Ref<CSharpScript> *p_script, bool p_ref_counted) {
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CSharpLanguage::tie_user_managed_to_unmanaged(p_gchandle_intptr, p_unmanaged, p_script, p_ref_counted);
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}
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void godotsharp_internal_tie_managed_to_unmanaged_with_pre_setup(GCHandleIntPtr p_gchandle_intptr, Object *p_unmanaged) {
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CSharpLanguage::tie_managed_to_unmanaged_with_pre_setup(p_gchandle_intptr, p_unmanaged);
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}
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void godotsharp_internal_new_csharp_script(Ref<CSharpScript> *r_dest) {
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memnew_placement(r_dest, Ref<CSharpScript>(memnew(CSharpScript)));
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}
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void godotsharp_internal_editor_file_system_update_file(const String *p_script_path) {
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#if TOOLS_ENABLED
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// If the EditorFileSystem singleton is available, update the file;
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// otherwise, the file will be updated when the singleton becomes available.
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EditorFileSystem *efs = EditorFileSystem::get_singleton();
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if (efs) {
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efs->update_file(*p_script_path);
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}
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#else
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// EditorFileSystem is only available when running in the Godot editor.
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DEV_ASSERT(false);
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#endif
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}
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bool godotsharp_internal_script_load(const String *p_path, Ref<CSharpScript> *r_dest) {
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Ref<Resource> res = ResourceLoader::load(*p_path);
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if (res.is_valid()) {
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memnew_placement(r_dest, Ref<CSharpScript>(res));
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return true;
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} else {
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memnew_placement(r_dest, Ref<CSharpScript>());
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return false;
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}
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}
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void godotsharp_internal_reload_registered_script(CSharpScript *p_script) {
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CRASH_COND(!p_script);
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CSharpScript::reload_registered_script(Ref<CSharpScript>(p_script));
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}
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void godotsharp_array_filter_godot_objects_by_native(StringName *p_native_name, const Array *p_input, Array *r_output) {
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memnew_placement(r_output, Array);
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for (int i = 0; i < p_input->size(); ++i) {
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if (ClassDB::is_parent_class(((Object *)(*p_input)[i])->get_class(), *p_native_name)) {
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r_output->push_back(p_input[i]);
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}
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}
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}
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void godotsharp_array_filter_godot_objects_by_non_native(const Array *p_input, Array *r_output) {
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memnew_placement(r_output, Array);
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for (int i = 0; i < p_input->size(); ++i) {
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CSharpInstance *si = CAST_CSHARP_INSTANCE(((Object *)(*p_input)[i])->get_script_instance());
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if (si != nullptr) {
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r_output->push_back(p_input[i]);
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}
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}
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}
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void godotsharp_ref_new_from_ref_counted_ptr(Ref<RefCounted> *r_dest, RefCounted *p_ref_counted_ptr) {
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memnew_placement(r_dest, Ref<RefCounted>(p_ref_counted_ptr));
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}
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void godotsharp_ref_destroy(Ref<RefCounted> *p_instance) {
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p_instance->~Ref();
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}
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void godotsharp_string_name_new_from_string(StringName *r_dest, const String *p_name) {
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memnew_placement(r_dest, StringName(*p_name));
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}
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void godotsharp_node_path_new_from_string(NodePath *r_dest, const String *p_name) {
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memnew_placement(r_dest, NodePath(*p_name));
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}
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void godotsharp_string_name_as_string(String *r_dest, const StringName *p_name) {
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memnew_placement(r_dest, String(p_name->operator String()));
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}
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void godotsharp_node_path_as_string(String *r_dest, const NodePath *p_np) {
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memnew_placement(r_dest, String(p_np->operator String()));
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}
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godot_packed_array godotsharp_packed_byte_array_new_mem_copy(const uint8_t *p_src, int32_t p_length) {
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godot_packed_array ret;
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memnew_placement(&ret, PackedByteArray);
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PackedByteArray *array = reinterpret_cast<PackedByteArray *>(&ret);
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array->resize(p_length);
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uint8_t *dst = array->ptrw();
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memcpy(dst, p_src, p_length * sizeof(uint8_t));
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return ret;
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}
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godot_packed_array godotsharp_packed_int32_array_new_mem_copy(const int32_t *p_src, int32_t p_length) {
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godot_packed_array ret;
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memnew_placement(&ret, PackedInt32Array);
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PackedInt32Array *array = reinterpret_cast<PackedInt32Array *>(&ret);
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array->resize(p_length);
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int32_t *dst = array->ptrw();
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memcpy(dst, p_src, p_length * sizeof(int32_t));
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return ret;
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}
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godot_packed_array godotsharp_packed_int64_array_new_mem_copy(const int64_t *p_src, int32_t p_length) {
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godot_packed_array ret;
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memnew_placement(&ret, PackedInt64Array);
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PackedInt64Array *array = reinterpret_cast<PackedInt64Array *>(&ret);
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array->resize(p_length);
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int64_t *dst = array->ptrw();
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memcpy(dst, p_src, p_length * sizeof(int64_t));
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return ret;
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}
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godot_packed_array godotsharp_packed_float32_array_new_mem_copy(const float *p_src, int32_t p_length) {
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godot_packed_array ret;
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memnew_placement(&ret, PackedFloat32Array);
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PackedFloat32Array *array = reinterpret_cast<PackedFloat32Array *>(&ret);
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array->resize(p_length);
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float *dst = array->ptrw();
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memcpy(dst, p_src, p_length * sizeof(float));
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return ret;
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}
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|
|
godot_packed_array godotsharp_packed_float64_array_new_mem_copy(const double *p_src, int32_t p_length) {
|
|
godot_packed_array ret;
|
|
memnew_placement(&ret, PackedFloat64Array);
|
|
PackedFloat64Array *array = reinterpret_cast<PackedFloat64Array *>(&ret);
|
|
array->resize(p_length);
|
|
double *dst = array->ptrw();
|
|
memcpy(dst, p_src, p_length * sizeof(double));
|
|
return ret;
|
|
}
|
|
|
|
godot_packed_array godotsharp_packed_vector2_array_new_mem_copy(const Vector2 *p_src, int32_t p_length) {
|
|
godot_packed_array ret;
|
|
memnew_placement(&ret, PackedVector2Array);
|
|
PackedVector2Array *array = reinterpret_cast<PackedVector2Array *>(&ret);
|
|
array->resize(p_length);
|
|
Vector2 *dst = array->ptrw();
|
|
memcpy(dst, p_src, p_length * sizeof(Vector2));
|
|
return ret;
|
|
}
|
|
|
|
godot_packed_array godotsharp_packed_vector3_array_new_mem_copy(const Vector3 *p_src, int32_t p_length) {
|
|
godot_packed_array ret;
|
|
memnew_placement(&ret, PackedVector3Array);
|
|
PackedVector3Array *array = reinterpret_cast<PackedVector3Array *>(&ret);
|
|
array->resize(p_length);
|
|
Vector3 *dst = array->ptrw();
|
|
memcpy(dst, p_src, p_length * sizeof(Vector3));
|
|
return ret;
|
|
}
|
|
|
|
godot_packed_array godotsharp_packed_color_array_new_mem_copy(const Color *p_src, int32_t p_length) {
|
|
godot_packed_array ret;
|
|
memnew_placement(&ret, PackedColorArray);
|
|
PackedColorArray *array = reinterpret_cast<PackedColorArray *>(&ret);
|
|
array->resize(p_length);
|
|
Color *dst = array->ptrw();
|
|
memcpy(dst, p_src, p_length * sizeof(Color));
|
|
return ret;
|
|
}
|
|
|
|
void godotsharp_packed_string_array_add(PackedStringArray *r_dest, const String *p_element) {
|
|
r_dest->append(*p_element);
|
|
}
|
|
|
|
void godotsharp_callable_new_with_delegate(GCHandleIntPtr p_delegate_handle, void *p_trampoline,
|
|
const Object *p_object, Callable *r_callable) {
|
|
// TODO: Use pooling for ManagedCallable instances.
|
|
ObjectID objid = p_object ? p_object->get_instance_id() : ObjectID();
|
|
CallableCustom *managed_callable = memnew(ManagedCallable(p_delegate_handle, p_trampoline, objid));
|
|
memnew_placement(r_callable, Callable(managed_callable));
|
|
}
|
|
|
|
bool godotsharp_callable_get_data_for_marshalling(const Callable *p_callable,
|
|
GCHandleIntPtr *r_delegate_handle, void **r_trampoline, Object **r_object, StringName *r_name) {
|
|
if (p_callable->is_custom()) {
|
|
CallableCustom *custom = p_callable->get_custom();
|
|
CallableCustom::CompareEqualFunc compare_equal_func = custom->get_compare_equal_func();
|
|
|
|
if (compare_equal_func == ManagedCallable::compare_equal_func_ptr) {
|
|
ManagedCallable *managed_callable = static_cast<ManagedCallable *>(custom);
|
|
*r_delegate_handle = managed_callable->get_delegate();
|
|
*r_trampoline = managed_callable->get_trampoline();
|
|
*r_object = nullptr;
|
|
memnew_placement(r_name, StringName());
|
|
return true;
|
|
} else if (compare_equal_func == SignalAwaiterCallable::compare_equal_func_ptr) {
|
|
SignalAwaiterCallable *signal_awaiter_callable = static_cast<SignalAwaiterCallable *>(custom);
|
|
*r_delegate_handle = { nullptr };
|
|
*r_trampoline = nullptr;
|
|
*r_object = ObjectDB::get_instance(signal_awaiter_callable->get_object());
|
|
memnew_placement(r_name, StringName(signal_awaiter_callable->get_signal()));
|
|
return true;
|
|
} else if (compare_equal_func == EventSignalCallable::compare_equal_func_ptr) {
|
|
EventSignalCallable *event_signal_callable = static_cast<EventSignalCallable *>(custom);
|
|
*r_delegate_handle = { nullptr };
|
|
*r_trampoline = nullptr;
|
|
*r_object = ObjectDB::get_instance(event_signal_callable->get_object());
|
|
memnew_placement(r_name, StringName(event_signal_callable->get_signal()));
|
|
return true;
|
|
}
|
|
|
|
// Some other CallableCustom. We only support ManagedCallable.
|
|
*r_delegate_handle = { nullptr };
|
|
*r_trampoline = nullptr;
|
|
*r_object = nullptr;
|
|
memnew_placement(r_name, StringName());
|
|
return false;
|
|
} else {
|
|
*r_delegate_handle = { nullptr };
|
|
*r_trampoline = nullptr;
|
|
*r_object = ObjectDB::get_instance(p_callable->get_object_id());
|
|
memnew_placement(r_name, StringName(p_callable->get_method()));
|
|
return true;
|
|
}
|
|
}
|
|
|
|
godot_variant godotsharp_callable_call(Callable *p_callable, const Variant **p_args, const int32_t p_arg_count, Callable::CallError *p_call_error) {
|
|
godot_variant ret;
|
|
memnew_placement(&ret, Variant);
|
|
|
|
Variant *ret_val = (Variant *)&ret;
|
|
|
|
p_callable->callp(p_args, p_arg_count, *ret_val, *p_call_error);
|
|
|
|
return ret;
|
|
}
|
|
|
|
void godotsharp_callable_call_deferred(Callable *p_callable, const Variant **p_args, const int32_t p_arg_count) {
|
|
p_callable->call_deferredp(p_args, p_arg_count);
|
|
}
|
|
|
|
godot_color godotsharp_color_from_ok_hsl(float p_h, float p_s, float p_l, float p_alpha) {
|
|
godot_color ret;
|
|
Color *dest = (Color *)&ret;
|
|
memnew_placement(dest, Color(Color::from_ok_hsl(p_h, p_s, p_l, p_alpha)));
|
|
return ret;
|
|
}
|
|
|
|
// GDNative functions
|
|
|
|
// gdnative.h
|
|
|
|
void godotsharp_method_bind_ptrcall(MethodBind *p_method_bind, Object *p_instance, const void **p_args, void *p_ret) {
|
|
p_method_bind->ptrcall(p_instance, p_args, p_ret);
|
|
}
|
|
|
|
godot_variant godotsharp_method_bind_call(MethodBind *p_method_bind, Object *p_instance, const godot_variant **p_args, const int32_t p_arg_count, Callable::CallError *p_call_error) {
|
|
godot_variant ret;
|
|
memnew_placement(&ret, Variant());
|
|
|
|
Variant *ret_val = (Variant *)&ret;
|
|
|
|
*ret_val = p_method_bind->call(p_instance, (const Variant **)p_args, p_arg_count, *p_call_error);
|
|
|
|
return ret;
|
|
}
|
|
|
|
// variant.h
|
|
|
|
void godotsharp_variant_new_copy(godot_variant *r_dest, const Variant *p_src) {
|
|
memnew_placement(r_dest, Variant(*p_src));
|
|
}
|
|
|
|
void godotsharp_variant_new_string_name(godot_variant *r_dest, const StringName *p_s) {
|
|
memnew_placement(r_dest, Variant(*p_s));
|
|
}
|
|
|
|
void godotsharp_variant_new_node_path(godot_variant *r_dest, const NodePath *p_np) {
|
|
memnew_placement(r_dest, Variant(*p_np));
|
|
}
|
|
|
|
void godotsharp_variant_new_object(godot_variant *r_dest, const Object *p_obj) {
|
|
memnew_placement(r_dest, Variant(p_obj));
|
|
}
|
|
|
|
void godotsharp_variant_new_transform2d(godot_variant *r_dest, const Transform2D *p_t2d) {
|
|
memnew_placement(r_dest, Variant(*p_t2d));
|
|
}
|
|
|
|
void godotsharp_variant_new_basis(godot_variant *r_dest, const Basis *p_basis) {
|
|
memnew_placement(r_dest, Variant(*p_basis));
|
|
}
|
|
|
|
void godotsharp_variant_new_transform3d(godot_variant *r_dest, const Transform3D *p_trans) {
|
|
memnew_placement(r_dest, Variant(*p_trans));
|
|
}
|
|
|
|
void godotsharp_variant_new_projection(godot_variant *r_dest, const Projection *p_proj) {
|
|
memnew_placement(r_dest, Variant(*p_proj));
|
|
}
|
|
|
|
void godotsharp_variant_new_aabb(godot_variant *r_dest, const AABB *p_aabb) {
|
|
memnew_placement(r_dest, Variant(*p_aabb));
|
|
}
|
|
|
|
void godotsharp_variant_new_dictionary(godot_variant *r_dest, const Dictionary *p_dict) {
|
|
memnew_placement(r_dest, Variant(*p_dict));
|
|
}
|
|
|
|
void godotsharp_variant_new_array(godot_variant *r_dest, const Array *p_arr) {
|
|
memnew_placement(r_dest, Variant(*p_arr));
|
|
}
|
|
|
|
void godotsharp_variant_new_packed_byte_array(godot_variant *r_dest, const PackedByteArray *p_pba) {
|
|
memnew_placement(r_dest, Variant(*p_pba));
|
|
}
|
|
|
|
void godotsharp_variant_new_packed_int32_array(godot_variant *r_dest, const PackedInt32Array *p_pia) {
|
|
memnew_placement(r_dest, Variant(*p_pia));
|
|
}
|
|
|
|
void godotsharp_variant_new_packed_int64_array(godot_variant *r_dest, const PackedInt64Array *p_pia) {
|
|
memnew_placement(r_dest, Variant(*p_pia));
|
|
}
|
|
|
|
void godotsharp_variant_new_packed_float32_array(godot_variant *r_dest, const PackedFloat32Array *p_pra) {
|
|
memnew_placement(r_dest, Variant(*p_pra));
|
|
}
|
|
|
|
void godotsharp_variant_new_packed_float64_array(godot_variant *r_dest, const PackedFloat64Array *p_pra) {
|
|
memnew_placement(r_dest, Variant(*p_pra));
|
|
}
|
|
|
|
void godotsharp_variant_new_packed_string_array(godot_variant *r_dest, const PackedStringArray *p_psa) {
|
|
memnew_placement(r_dest, Variant(*p_psa));
|
|
}
|
|
|
|
void godotsharp_variant_new_packed_vector2_array(godot_variant *r_dest, const PackedVector2Array *p_pv2a) {
|
|
memnew_placement(r_dest, Variant(*p_pv2a));
|
|
}
|
|
|
|
void godotsharp_variant_new_packed_vector3_array(godot_variant *r_dest, const PackedVector3Array *p_pv3a) {
|
|
memnew_placement(r_dest, Variant(*p_pv3a));
|
|
}
|
|
|
|
void godotsharp_variant_new_packed_color_array(godot_variant *r_dest, const PackedColorArray *p_pca) {
|
|
memnew_placement(r_dest, Variant(*p_pca));
|
|
}
|
|
|
|
bool godotsharp_variant_as_bool(const Variant *p_self) {
|
|
return p_self->operator bool();
|
|
}
|
|
|
|
int64_t godotsharp_variant_as_int(const Variant *p_self) {
|
|
return p_self->operator int64_t();
|
|
}
|
|
|
|
double godotsharp_variant_as_float(const Variant *p_self) {
|
|
return p_self->operator double();
|
|
}
|
|
|
|
godot_string godotsharp_variant_as_string(const Variant *p_self) {
|
|
godot_string raw_dest;
|
|
String *dest = (String *)&raw_dest;
|
|
memnew_placement(dest, String(p_self->operator String()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_vector2 godotsharp_variant_as_vector2(const Variant *p_self) {
|
|
godot_vector2 raw_dest;
|
|
Vector2 *dest = (Vector2 *)&raw_dest;
|
|
memnew_placement(dest, Vector2(p_self->operator Vector2()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_vector2i godotsharp_variant_as_vector2i(const Variant *p_self) {
|
|
godot_vector2i raw_dest;
|
|
Vector2i *dest = (Vector2i *)&raw_dest;
|
|
memnew_placement(dest, Vector2i(p_self->operator Vector2i()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_rect2 godotsharp_variant_as_rect2(const Variant *p_self) {
|
|
godot_rect2 raw_dest;
|
|
Rect2 *dest = (Rect2 *)&raw_dest;
|
|
memnew_placement(dest, Rect2(p_self->operator Rect2()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_rect2i godotsharp_variant_as_rect2i(const Variant *p_self) {
|
|
godot_rect2i raw_dest;
|
|
Rect2i *dest = (Rect2i *)&raw_dest;
|
|
memnew_placement(dest, Rect2i(p_self->operator Rect2i()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_vector3 godotsharp_variant_as_vector3(const Variant *p_self) {
|
|
godot_vector3 raw_dest;
|
|
Vector3 *dest = (Vector3 *)&raw_dest;
|
|
memnew_placement(dest, Vector3(p_self->operator Vector3()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_vector3i godotsharp_variant_as_vector3i(const Variant *p_self) {
|
|
godot_vector3i raw_dest;
|
|
Vector3i *dest = (Vector3i *)&raw_dest;
|
|
memnew_placement(dest, Vector3i(p_self->operator Vector3i()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_transform2d godotsharp_variant_as_transform2d(const Variant *p_self) {
|
|
godot_transform2d raw_dest;
|
|
Transform2D *dest = (Transform2D *)&raw_dest;
|
|
memnew_placement(dest, Transform2D(p_self->operator Transform2D()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_vector4 godotsharp_variant_as_vector4(const Variant *p_self) {
|
|
godot_vector4 raw_dest;
|
|
Vector4 *dest = (Vector4 *)&raw_dest;
|
|
memnew_placement(dest, Vector4(p_self->operator Vector4()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_vector4i godotsharp_variant_as_vector4i(const Variant *p_self) {
|
|
godot_vector4i raw_dest;
|
|
Vector4i *dest = (Vector4i *)&raw_dest;
|
|
memnew_placement(dest, Vector4i(p_self->operator Vector4i()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_plane godotsharp_variant_as_plane(const Variant *p_self) {
|
|
godot_plane raw_dest;
|
|
Plane *dest = (Plane *)&raw_dest;
|
|
memnew_placement(dest, Plane(p_self->operator Plane()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_quaternion godotsharp_variant_as_quaternion(const Variant *p_self) {
|
|
godot_quaternion raw_dest;
|
|
Quaternion *dest = (Quaternion *)&raw_dest;
|
|
memnew_placement(dest, Quaternion(p_self->operator Quaternion()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_aabb godotsharp_variant_as_aabb(const Variant *p_self) {
|
|
godot_aabb raw_dest;
|
|
AABB *dest = (AABB *)&raw_dest;
|
|
memnew_placement(dest, AABB(p_self->operator ::AABB()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_basis godotsharp_variant_as_basis(const Variant *p_self) {
|
|
godot_basis raw_dest;
|
|
Basis *dest = (Basis *)&raw_dest;
|
|
memnew_placement(dest, Basis(p_self->operator Basis()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_transform3d godotsharp_variant_as_transform3d(const Variant *p_self) {
|
|
godot_transform3d raw_dest;
|
|
Transform3D *dest = (Transform3D *)&raw_dest;
|
|
memnew_placement(dest, Transform3D(p_self->operator Transform3D()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_projection godotsharp_variant_as_projection(const Variant *p_self) {
|
|
godot_projection raw_dest;
|
|
Projection *dest = (Projection *)&raw_dest;
|
|
memnew_placement(dest, Projection(p_self->operator Projection()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_color godotsharp_variant_as_color(const Variant *p_self) {
|
|
godot_color raw_dest;
|
|
Color *dest = (Color *)&raw_dest;
|
|
memnew_placement(dest, Color(p_self->operator Color()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_string_name godotsharp_variant_as_string_name(const Variant *p_self) {
|
|
godot_string_name raw_dest;
|
|
StringName *dest = (StringName *)&raw_dest;
|
|
memnew_placement(dest, StringName(p_self->operator StringName()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_node_path godotsharp_variant_as_node_path(const Variant *p_self) {
|
|
godot_node_path raw_dest;
|
|
NodePath *dest = (NodePath *)&raw_dest;
|
|
memnew_placement(dest, NodePath(p_self->operator NodePath()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_rid godotsharp_variant_as_rid(const Variant *p_self) {
|
|
godot_rid raw_dest;
|
|
RID *dest = (RID *)&raw_dest;
|
|
memnew_placement(dest, RID(p_self->operator ::RID()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_callable godotsharp_variant_as_callable(const Variant *p_self) {
|
|
godot_callable raw_dest;
|
|
Callable *dest = (Callable *)&raw_dest;
|
|
memnew_placement(dest, Callable(p_self->operator Callable()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_signal godotsharp_variant_as_signal(const Variant *p_self) {
|
|
godot_signal raw_dest;
|
|
Signal *dest = (Signal *)&raw_dest;
|
|
memnew_placement(dest, Signal(p_self->operator Signal()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_dictionary godotsharp_variant_as_dictionary(const Variant *p_self) {
|
|
godot_dictionary raw_dest;
|
|
Dictionary *dest = (Dictionary *)&raw_dest;
|
|
memnew_placement(dest, Dictionary(p_self->operator Dictionary()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_array godotsharp_variant_as_array(const Variant *p_self) {
|
|
godot_array raw_dest;
|
|
Array *dest = (Array *)&raw_dest;
|
|
memnew_placement(dest, Array(p_self->operator Array()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_packed_array godotsharp_variant_as_packed_byte_array(const Variant *p_self) {
|
|
godot_packed_array raw_dest;
|
|
PackedByteArray *dest = (PackedByteArray *)&raw_dest;
|
|
memnew_placement(dest, PackedByteArray(p_self->operator PackedByteArray()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_packed_array godotsharp_variant_as_packed_int32_array(const Variant *p_self) {
|
|
godot_packed_array raw_dest;
|
|
PackedInt32Array *dest = (PackedInt32Array *)&raw_dest;
|
|
memnew_placement(dest, PackedInt32Array(p_self->operator PackedInt32Array()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_packed_array godotsharp_variant_as_packed_int64_array(const Variant *p_self) {
|
|
godot_packed_array raw_dest;
|
|
PackedInt64Array *dest = (PackedInt64Array *)&raw_dest;
|
|
memnew_placement(dest, PackedInt64Array(p_self->operator PackedInt64Array()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_packed_array godotsharp_variant_as_packed_float32_array(const Variant *p_self) {
|
|
godot_packed_array raw_dest;
|
|
PackedFloat32Array *dest = (PackedFloat32Array *)&raw_dest;
|
|
memnew_placement(dest, PackedFloat32Array(p_self->operator PackedFloat32Array()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_packed_array godotsharp_variant_as_packed_float64_array(const Variant *p_self) {
|
|
godot_packed_array raw_dest;
|
|
PackedFloat64Array *dest = (PackedFloat64Array *)&raw_dest;
|
|
memnew_placement(dest, PackedFloat64Array(p_self->operator PackedFloat64Array()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_packed_array godotsharp_variant_as_packed_string_array(const Variant *p_self) {
|
|
godot_packed_array raw_dest;
|
|
PackedStringArray *dest = (PackedStringArray *)&raw_dest;
|
|
memnew_placement(dest, PackedStringArray(p_self->operator PackedStringArray()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_packed_array godotsharp_variant_as_packed_vector2_array(const Variant *p_self) {
|
|
godot_packed_array raw_dest;
|
|
PackedVector2Array *dest = (PackedVector2Array *)&raw_dest;
|
|
memnew_placement(dest, PackedVector2Array(p_self->operator PackedVector2Array()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_packed_array godotsharp_variant_as_packed_vector3_array(const Variant *p_self) {
|
|
godot_packed_array raw_dest;
|
|
PackedVector3Array *dest = (PackedVector3Array *)&raw_dest;
|
|
memnew_placement(dest, PackedVector3Array(p_self->operator PackedVector3Array()));
|
|
return raw_dest;
|
|
}
|
|
|
|
godot_packed_array godotsharp_variant_as_packed_color_array(const Variant *p_self) {
|
|
godot_packed_array raw_dest;
|
|
PackedColorArray *dest = (PackedColorArray *)&raw_dest;
|
|
memnew_placement(dest, PackedColorArray(p_self->operator PackedColorArray()));
|
|
return raw_dest;
|
|
}
|
|
|
|
bool godotsharp_variant_equals(const godot_variant *p_a, const godot_variant *p_b) {
|
|
return *reinterpret_cast<const Variant *>(p_a) == *reinterpret_cast<const Variant *>(p_b);
|
|
}
|
|
|
|
// string.h
|
|
|
|
void godotsharp_string_new_with_utf16_chars(String *r_dest, const char16_t *p_contents) {
|
|
memnew_placement(r_dest, String());
|
|
r_dest->parse_utf16(p_contents);
|
|
}
|
|
|
|
// string_name.h
|
|
|
|
void godotsharp_string_name_new_copy(StringName *r_dest, const StringName *p_src) {
|
|
memnew_placement(r_dest, StringName(*p_src));
|
|
}
|
|
|
|
// node_path.h
|
|
|
|
void godotsharp_node_path_new_copy(NodePath *r_dest, const NodePath *p_src) {
|
|
memnew_placement(r_dest, NodePath(*p_src));
|
|
}
|
|
|
|
// array.h
|
|
|
|
void godotsharp_array_new(Array *r_dest) {
|
|
memnew_placement(r_dest, Array);
|
|
}
|
|
|
|
void godotsharp_array_new_copy(Array *r_dest, const Array *p_src) {
|
|
memnew_placement(r_dest, Array(*p_src));
|
|
}
|
|
|
|
godot_variant *godotsharp_array_ptrw(godot_array *p_self) {
|
|
return reinterpret_cast<godot_variant *>(&reinterpret_cast<Array *>(p_self)->operator[](0));
|
|
}
|
|
|
|
// dictionary.h
|
|
|
|
void godotsharp_dictionary_new(Dictionary *r_dest) {
|
|
memnew_placement(r_dest, Dictionary);
|
|
}
|
|
|
|
void godotsharp_dictionary_new_copy(Dictionary *r_dest, const Dictionary *p_src) {
|
|
memnew_placement(r_dest, Dictionary(*p_src));
|
|
}
|
|
|
|
// destroy functions
|
|
|
|
void godotsharp_packed_byte_array_destroy(PackedByteArray *p_self) {
|
|
p_self->~PackedByteArray();
|
|
}
|
|
|
|
void godotsharp_packed_int32_array_destroy(PackedInt32Array *p_self) {
|
|
p_self->~PackedInt32Array();
|
|
}
|
|
|
|
void godotsharp_packed_int64_array_destroy(PackedInt64Array *p_self) {
|
|
p_self->~PackedInt64Array();
|
|
}
|
|
|
|
void godotsharp_packed_float32_array_destroy(PackedFloat32Array *p_self) {
|
|
p_self->~PackedFloat32Array();
|
|
}
|
|
|
|
void godotsharp_packed_float64_array_destroy(PackedFloat64Array *p_self) {
|
|
p_self->~PackedFloat64Array();
|
|
}
|
|
|
|
void godotsharp_packed_string_array_destroy(PackedStringArray *p_self) {
|
|
p_self->~PackedStringArray();
|
|
}
|
|
|
|
void godotsharp_packed_vector2_array_destroy(PackedVector2Array *p_self) {
|
|
p_self->~PackedVector2Array();
|
|
}
|
|
|
|
void godotsharp_packed_vector3_array_destroy(PackedVector3Array *p_self) {
|
|
p_self->~PackedVector3Array();
|
|
}
|
|
|
|
void godotsharp_packed_color_array_destroy(PackedColorArray *p_self) {
|
|
p_self->~PackedColorArray();
|
|
}
|
|
|
|
void godotsharp_variant_destroy(Variant *p_self) {
|
|
p_self->~Variant();
|
|
}
|
|
|
|
void godotsharp_string_destroy(String *p_self) {
|
|
p_self->~String();
|
|
}
|
|
|
|
void godotsharp_string_name_destroy(StringName *p_self) {
|
|
p_self->~StringName();
|
|
}
|
|
|
|
void godotsharp_node_path_destroy(NodePath *p_self) {
|
|
p_self->~NodePath();
|
|
}
|
|
|
|
void godotsharp_signal_destroy(Signal *p_self) {
|
|
p_self->~Signal();
|
|
}
|
|
|
|
void godotsharp_callable_destroy(Callable *p_self) {
|
|
p_self->~Callable();
|
|
}
|
|
|
|
void godotsharp_array_destroy(Array *p_self) {
|
|
p_self->~Array();
|
|
}
|
|
|
|
void godotsharp_dictionary_destroy(Dictionary *p_self) {
|
|
p_self->~Dictionary();
|
|
}
|
|
|
|
// Array
|
|
|
|
int32_t godotsharp_array_add(Array *p_self, const Variant *p_item) {
|
|
p_self->append(*p_item);
|
|
return p_self->size();
|
|
}
|
|
|
|
int32_t godotsharp_array_add_range(Array *p_self, const Array *p_collection) {
|
|
p_self->append_array(*p_collection);
|
|
return p_self->size();
|
|
}
|
|
|
|
int32_t godotsharp_array_binary_search(const Array *p_self, int32_t p_index, int32_t p_length, const Variant *p_value) {
|
|
ERR_FAIL_COND_V(p_index < 0, -1);
|
|
ERR_FAIL_COND_V(p_length < 0, -1);
|
|
ERR_FAIL_COND_V(p_self->size() - p_index < p_length, -1);
|
|
|
|
const Variant &value = *p_value;
|
|
const Array &array = *p_self;
|
|
|
|
int lo = p_index;
|
|
int hi = p_index + p_length - 1;
|
|
while (lo <= hi) {
|
|
int mid = lo + ((hi - lo) >> 1);
|
|
const Variant &mid_item = array[mid];
|
|
|
|
if (mid_item == value) {
|
|
return mid;
|
|
}
|
|
if (mid_item < value) {
|
|
lo = mid + 1;
|
|
} else {
|
|
hi = mid - 1;
|
|
}
|
|
}
|
|
|
|
return ~lo;
|
|
}
|
|
|
|
void godotsharp_array_duplicate(const Array *p_self, bool p_deep, Array *r_dest) {
|
|
memnew_placement(r_dest, Array(p_self->duplicate(p_deep)));
|
|
}
|
|
|
|
void godotsharp_array_fill(Array *p_self, const Variant *p_value) {
|
|
p_self->fill(*p_value);
|
|
}
|
|
|
|
int32_t godotsharp_array_index_of(const Array *p_self, const Variant *p_item, int32_t p_index = 0) {
|
|
return p_self->find(*p_item, p_index);
|
|
}
|
|
|
|
void godotsharp_array_insert(Array *p_self, int32_t p_index, const Variant *p_item) {
|
|
p_self->insert(p_index, *p_item);
|
|
}
|
|
|
|
int32_t godotsharp_array_last_index_of(const Array *p_self, const Variant *p_item, int32_t p_index) {
|
|
return p_self->rfind(*p_item, p_index);
|
|
}
|
|
|
|
void godotsharp_array_make_read_only(Array *p_self) {
|
|
p_self->make_read_only();
|
|
}
|
|
|
|
void godotsharp_array_max(const Array *p_self, Variant *r_value) {
|
|
*r_value = p_self->max();
|
|
}
|
|
|
|
void godotsharp_array_min(const Array *p_self, Variant *r_value) {
|
|
*r_value = p_self->min();
|
|
}
|
|
|
|
void godotsharp_array_pick_random(const Array *p_self, Variant *r_value) {
|
|
*r_value = p_self->pick_random();
|
|
}
|
|
|
|
bool godotsharp_array_recursive_equal(const Array *p_self, const Array *p_other) {
|
|
return p_self->recursive_equal(*p_other, 0);
|
|
}
|
|
|
|
void godotsharp_array_remove_at(Array *p_self, int32_t p_index) {
|
|
p_self->remove_at(p_index);
|
|
}
|
|
|
|
int32_t godotsharp_array_resize(Array *p_self, int32_t p_new_size) {
|
|
return (int32_t)p_self->resize(p_new_size);
|
|
}
|
|
|
|
void godotsharp_array_reverse(Array *p_self) {
|
|
p_self->reverse();
|
|
}
|
|
|
|
void godotsharp_array_shuffle(Array *p_self) {
|
|
p_self->shuffle();
|
|
}
|
|
|
|
void godotsharp_array_slice(Array *p_self, int32_t p_start, int32_t p_end, int32_t p_step, bool p_deep, Array *r_dest) {
|
|
memnew_placement(r_dest, Array(p_self->slice(p_start, p_end, p_step, p_deep)));
|
|
}
|
|
|
|
void godotsharp_array_sort(Array *p_self) {
|
|
p_self->sort();
|
|
}
|
|
|
|
void godotsharp_array_to_string(const Array *p_self, String *r_str) {
|
|
*r_str = Variant(*p_self).operator String();
|
|
}
|
|
|
|
// Dictionary
|
|
|
|
bool godotsharp_dictionary_try_get_value(const Dictionary *p_self, const Variant *p_key, Variant *r_value) {
|
|
const Variant *ret = p_self->getptr(*p_key);
|
|
if (ret == nullptr) {
|
|
memnew_placement(r_value, Variant());
|
|
return false;
|
|
}
|
|
memnew_placement(r_value, Variant(*ret));
|
|
return true;
|
|
}
|
|
|
|
void godotsharp_dictionary_set_value(Dictionary *p_self, const Variant *p_key, const Variant *p_value) {
|
|
p_self->operator[](*p_key) = *p_value;
|
|
}
|
|
|
|
void godotsharp_dictionary_keys(const Dictionary *p_self, Array *r_dest) {
|
|
memnew_placement(r_dest, Array(p_self->keys()));
|
|
}
|
|
|
|
void godotsharp_dictionary_values(const Dictionary *p_self, Array *r_dest) {
|
|
memnew_placement(r_dest, Array(p_self->values()));
|
|
}
|
|
|
|
int32_t godotsharp_dictionary_count(const Dictionary *p_self) {
|
|
return p_self->size();
|
|
}
|
|
|
|
void godotsharp_dictionary_key_value_pair_at(const Dictionary *p_self, int32_t p_index, Variant *r_key, Variant *r_value) {
|
|
memnew_placement(r_key, Variant(p_self->get_key_at_index(p_index)));
|
|
memnew_placement(r_value, Variant(p_self->get_value_at_index(p_index)));
|
|
}
|
|
|
|
void godotsharp_dictionary_add(Dictionary *p_self, const Variant *p_key, const Variant *p_value) {
|
|
p_self->operator[](*p_key) = *p_value;
|
|
}
|
|
|
|
void godotsharp_dictionary_clear(Dictionary *p_self) {
|
|
p_self->clear();
|
|
}
|
|
|
|
bool godotsharp_dictionary_contains_key(const Dictionary *p_self, const Variant *p_key) {
|
|
return p_self->has(*p_key);
|
|
}
|
|
|
|
void godotsharp_dictionary_duplicate(const Dictionary *p_self, bool p_deep, Dictionary *r_dest) {
|
|
memnew_placement(r_dest, Dictionary(p_self->duplicate(p_deep)));
|
|
}
|
|
|
|
void godotsharp_dictionary_merge(Dictionary *p_self, const Dictionary *p_dictionary, bool p_overwrite) {
|
|
p_self->merge(*p_dictionary, p_overwrite);
|
|
}
|
|
|
|
bool godotsharp_dictionary_recursive_equal(const Dictionary *p_self, const Dictionary *p_other) {
|
|
return p_self->recursive_equal(*p_other, 0);
|
|
}
|
|
|
|
bool godotsharp_dictionary_remove_key(Dictionary *p_self, const Variant *p_key) {
|
|
return p_self->erase(*p_key);
|
|
}
|
|
|
|
void godotsharp_dictionary_make_read_only(Dictionary *p_self) {
|
|
p_self->make_read_only();
|
|
}
|
|
|
|
void godotsharp_dictionary_to_string(const Dictionary *p_self, String *r_str) {
|
|
*r_str = Variant(*p_self).operator String();
|
|
}
|
|
|
|
void godotsharp_string_simplify_path(const String *p_self, String *r_simplified_path) {
|
|
memnew_placement(r_simplified_path, String(p_self->simplify_path()));
|
|
}
|
|
|
|
void godotsharp_string_to_camel_case(const String *p_self, String *r_camel_case) {
|
|
memnew_placement(r_camel_case, String(p_self->to_camel_case()));
|
|
}
|
|
|
|
void godotsharp_string_to_pascal_case(const String *p_self, String *r_pascal_case) {
|
|
memnew_placement(r_pascal_case, String(p_self->to_pascal_case()));
|
|
}
|
|
|
|
void godotsharp_string_to_snake_case(const String *p_self, String *r_snake_case) {
|
|
memnew_placement(r_snake_case, String(p_self->to_snake_case()));
|
|
}
|
|
|
|
void godotsharp_node_path_get_as_property_path(const NodePath *p_ptr, NodePath *r_dest) {
|
|
memnew_placement(r_dest, NodePath(p_ptr->get_as_property_path()));
|
|
}
|
|
|
|
void godotsharp_node_path_get_concatenated_names(const NodePath *p_self, String *r_subnames) {
|
|
memnew_placement(r_subnames, String(p_self->get_concatenated_names()));
|
|
}
|
|
|
|
void godotsharp_node_path_get_concatenated_subnames(const NodePath *p_self, String *r_subnames) {
|
|
memnew_placement(r_subnames, String(p_self->get_concatenated_subnames()));
|
|
}
|
|
|
|
void godotsharp_node_path_get_name(const NodePath *p_self, uint32_t p_idx, String *r_name) {
|
|
memnew_placement(r_name, String(p_self->get_name(p_idx)));
|
|
}
|
|
|
|
int32_t godotsharp_node_path_get_name_count(const NodePath *p_self) {
|
|
return p_self->get_name_count();
|
|
}
|
|
|
|
void godotsharp_node_path_get_subname(const NodePath *p_self, uint32_t p_idx, String *r_subname) {
|
|
memnew_placement(r_subname, String(p_self->get_subname(p_idx)));
|
|
}
|
|
|
|
int32_t godotsharp_node_path_get_subname_count(const NodePath *p_self) {
|
|
return p_self->get_subname_count();
|
|
}
|
|
|
|
bool godotsharp_node_path_is_absolute(const NodePath *p_self) {
|
|
return p_self->is_absolute();
|
|
}
|
|
|
|
bool godotsharp_node_path_equals(const NodePath *p_self, const NodePath *p_other) {
|
|
return *p_self == *p_other;
|
|
}
|
|
|
|
int godotsharp_node_path_hash(const NodePath *p_self) {
|
|
return p_self->hash();
|
|
}
|
|
|
|
void godotsharp_randomize() {
|
|
Math::randomize();
|
|
}
|
|
|
|
uint32_t godotsharp_randi() {
|
|
return Math::rand();
|
|
}
|
|
|
|
float godotsharp_randf() {
|
|
return Math::randf();
|
|
}
|
|
|
|
int32_t godotsharp_randi_range(int32_t p_from, int32_t p_to) {
|
|
return Math::random(p_from, p_to);
|
|
}
|
|
|
|
double godotsharp_randf_range(double p_from, double p_to) {
|
|
return Math::random(p_from, p_to);
|
|
}
|
|
|
|
double godotsharp_randfn(double p_mean, double p_deviation) {
|
|
return Math::randfn(p_mean, p_deviation);
|
|
}
|
|
|
|
void godotsharp_seed(uint64_t p_seed) {
|
|
Math::seed(p_seed);
|
|
}
|
|
|
|
uint32_t godotsharp_rand_from_seed(uint64_t p_seed, uint64_t *r_new_seed) {
|
|
uint32_t ret = Math::rand_from_seed(&p_seed);
|
|
*r_new_seed = p_seed;
|
|
return ret;
|
|
}
|
|
|
|
void godotsharp_weakref(Object *p_ptr, Ref<RefCounted> *r_weak_ref) {
|
|
if (!p_ptr) {
|
|
return;
|
|
}
|
|
|
|
Ref<WeakRef> wref;
|
|
RefCounted *rc = Object::cast_to<RefCounted>(p_ptr);
|
|
|
|
if (rc) {
|
|
Ref<RefCounted> r = rc;
|
|
if (!r.is_valid()) {
|
|
return;
|
|
}
|
|
|
|
wref.instantiate();
|
|
wref->set_ref(r);
|
|
} else {
|
|
wref.instantiate();
|
|
wref->set_obj(p_ptr);
|
|
}
|
|
|
|
memnew_placement(r_weak_ref, Ref<RefCounted>(wref));
|
|
}
|
|
|
|
void godotsharp_print(const godot_string *p_what) {
|
|
print_line(*reinterpret_cast<const String *>(p_what));
|
|
}
|
|
|
|
void godotsharp_print_rich(const godot_string *p_what) {
|
|
print_line_rich(*reinterpret_cast<const String *>(p_what));
|
|
}
|
|
|
|
void godotsharp_printerr(const godot_string *p_what) {
|
|
print_error(*reinterpret_cast<const String *>(p_what));
|
|
}
|
|
|
|
void godotsharp_printt(const godot_string *p_what) {
|
|
print_line(*reinterpret_cast<const String *>(p_what));
|
|
}
|
|
|
|
void godotsharp_prints(const godot_string *p_what) {
|
|
print_line(*reinterpret_cast<const String *>(p_what));
|
|
}
|
|
|
|
void godotsharp_printraw(const godot_string *p_what) {
|
|
OS::get_singleton()->print("%s", reinterpret_cast<const String *>(p_what)->utf8().get_data());
|
|
}
|
|
|
|
void godotsharp_pusherror(const godot_string *p_str) {
|
|
ERR_PRINT(*reinterpret_cast<const String *>(p_str));
|
|
}
|
|
|
|
void godotsharp_pushwarning(const godot_string *p_str) {
|
|
WARN_PRINT(*reinterpret_cast<const String *>(p_str));
|
|
}
|
|
|
|
void godotsharp_var_to_str(const godot_variant *p_var, godot_string *r_ret) {
|
|
const Variant &var = *reinterpret_cast<const Variant *>(p_var);
|
|
String &vars = *memnew_placement(r_ret, String);
|
|
VariantWriter::write_to_string(var, vars);
|
|
}
|
|
|
|
void godotsharp_str_to_var(const godot_string *p_str, godot_variant *r_ret) {
|
|
Variant ret;
|
|
|
|
VariantParser::StreamString ss;
|
|
ss.s = *reinterpret_cast<const String *>(p_str);
|
|
|
|
String errs;
|
|
int line;
|
|
Error err = VariantParser::parse(&ss, ret, errs, line);
|
|
if (err != OK) {
|
|
String err_str = "Parse error at line " + itos(line) + ": " + errs + ".";
|
|
ERR_PRINT(err_str);
|
|
ret = err_str;
|
|
}
|
|
memnew_placement(r_ret, Variant(ret));
|
|
}
|
|
|
|
void godotsharp_var_to_bytes(const godot_variant *p_var, bool p_full_objects, godot_packed_array *r_bytes) {
|
|
const Variant &var = *reinterpret_cast<const Variant *>(p_var);
|
|
PackedByteArray &bytes = *memnew_placement(r_bytes, PackedByteArray);
|
|
|
|
int len;
|
|
Error err = encode_variant(var, nullptr, len, p_full_objects);
|
|
ERR_FAIL_COND_MSG(err != OK, "Unexpected error encoding variable to bytes, likely unserializable type found (Object or RID).");
|
|
|
|
bytes.resize(len);
|
|
encode_variant(var, bytes.ptrw(), len, p_full_objects);
|
|
}
|
|
|
|
void godotsharp_bytes_to_var(const godot_packed_array *p_bytes, bool p_allow_objects, godot_variant *r_ret) {
|
|
const PackedByteArray *bytes = reinterpret_cast<const PackedByteArray *>(p_bytes);
|
|
Variant ret;
|
|
Error err = decode_variant(ret, bytes->ptr(), bytes->size(), nullptr, p_allow_objects);
|
|
if (err != OK) {
|
|
ret = RTR("Not enough bytes for decoding bytes, or invalid format.");
|
|
}
|
|
memnew_placement(r_ret, Variant(ret));
|
|
}
|
|
|
|
int godotsharp_hash(const godot_variant *p_var) {
|
|
return reinterpret_cast<const Variant *>(p_var)->hash();
|
|
}
|
|
|
|
void godotsharp_convert(const godot_variant *p_what, int32_t p_type, godot_variant *r_ret) {
|
|
const Variant *args[1] = { reinterpret_cast<const Variant *>(p_what) };
|
|
Callable::CallError ce;
|
|
Variant ret;
|
|
Variant::construct(Variant::Type(p_type), ret, args, 1, ce);
|
|
if (ce.error != Callable::CallError::CALL_OK) {
|
|
memnew_placement(r_ret, Variant);
|
|
ERR_FAIL_MSG("Unable to convert parameter from '" +
|
|
Variant::get_type_name(reinterpret_cast<const Variant *>(p_what)->get_type()) +
|
|
"' to '" + Variant::get_type_name(Variant::Type(p_type)) + "'.");
|
|
}
|
|
memnew_placement(r_ret, Variant(ret));
|
|
}
|
|
|
|
Object *godotsharp_instance_from_id(uint64_t p_instance_id) {
|
|
return ObjectDB::get_instance(ObjectID(p_instance_id));
|
|
}
|
|
|
|
void godotsharp_object_to_string(Object *p_ptr, godot_string *r_str) {
|
|
#ifdef DEBUG_ENABLED
|
|
// Cannot happen in C#; would get an ObjectDisposedException instead.
|
|
CRASH_COND(p_ptr == nullptr);
|
|
#endif
|
|
// Can't call 'Object::to_string()' here, as that can end up calling 'ToString' again resulting in an endless circular loop.
|
|
memnew_placement(r_str,
|
|
String("<" + p_ptr->get_class() + "#" + itos(p_ptr->get_instance_id()) + ">"));
|
|
}
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
// The order in this array must match the declaration order of
|
|
// the methods in 'GodotSharp/Core/NativeInterop/NativeFuncs.cs'.
|
|
static const void *unmanaged_callbacks[]{
|
|
(void *)godotsharp_dotnet_module_is_initialized,
|
|
(void *)godotsharp_method_bind_get_method,
|
|
(void *)godotsharp_get_class_constructor,
|
|
(void *)godotsharp_engine_get_singleton,
|
|
(void *)godotsharp_stack_info_vector_resize,
|
|
(void *)godotsharp_stack_info_vector_destroy,
|
|
(void *)godotsharp_internal_editor_file_system_update_file,
|
|
(void *)godotsharp_internal_script_debugger_send_error,
|
|
(void *)godotsharp_internal_script_debugger_is_active,
|
|
(void *)godotsharp_internal_object_get_associated_gchandle,
|
|
(void *)godotsharp_internal_object_disposed,
|
|
(void *)godotsharp_internal_refcounted_disposed,
|
|
(void *)godotsharp_internal_signal_awaiter_connect,
|
|
(void *)godotsharp_internal_tie_native_managed_to_unmanaged,
|
|
(void *)godotsharp_internal_tie_user_managed_to_unmanaged,
|
|
(void *)godotsharp_internal_tie_managed_to_unmanaged_with_pre_setup,
|
|
(void *)godotsharp_internal_unmanaged_get_script_instance_managed,
|
|
(void *)godotsharp_internal_unmanaged_get_instance_binding_managed,
|
|
(void *)godotsharp_internal_unmanaged_instance_binding_create_managed,
|
|
(void *)godotsharp_internal_new_csharp_script,
|
|
(void *)godotsharp_internal_script_load,
|
|
(void *)godotsharp_internal_reload_registered_script,
|
|
(void *)godotsharp_array_filter_godot_objects_by_native,
|
|
(void *)godotsharp_array_filter_godot_objects_by_non_native,
|
|
(void *)godotsharp_ref_new_from_ref_counted_ptr,
|
|
(void *)godotsharp_ref_destroy,
|
|
(void *)godotsharp_string_name_new_from_string,
|
|
(void *)godotsharp_node_path_new_from_string,
|
|
(void *)godotsharp_string_name_as_string,
|
|
(void *)godotsharp_node_path_as_string,
|
|
(void *)godotsharp_packed_byte_array_new_mem_copy,
|
|
(void *)godotsharp_packed_int32_array_new_mem_copy,
|
|
(void *)godotsharp_packed_int64_array_new_mem_copy,
|
|
(void *)godotsharp_packed_float32_array_new_mem_copy,
|
|
(void *)godotsharp_packed_float64_array_new_mem_copy,
|
|
(void *)godotsharp_packed_vector2_array_new_mem_copy,
|
|
(void *)godotsharp_packed_vector3_array_new_mem_copy,
|
|
(void *)godotsharp_packed_color_array_new_mem_copy,
|
|
(void *)godotsharp_packed_string_array_add,
|
|
(void *)godotsharp_callable_new_with_delegate,
|
|
(void *)godotsharp_callable_get_data_for_marshalling,
|
|
(void *)godotsharp_callable_call,
|
|
(void *)godotsharp_callable_call_deferred,
|
|
(void *)godotsharp_color_from_ok_hsl,
|
|
(void *)godotsharp_method_bind_ptrcall,
|
|
(void *)godotsharp_method_bind_call,
|
|
(void *)godotsharp_variant_new_string_name,
|
|
(void *)godotsharp_variant_new_copy,
|
|
(void *)godotsharp_variant_new_node_path,
|
|
(void *)godotsharp_variant_new_object,
|
|
(void *)godotsharp_variant_new_transform2d,
|
|
(void *)godotsharp_variant_new_basis,
|
|
(void *)godotsharp_variant_new_transform3d,
|
|
(void *)godotsharp_variant_new_projection,
|
|
(void *)godotsharp_variant_new_aabb,
|
|
(void *)godotsharp_variant_new_dictionary,
|
|
(void *)godotsharp_variant_new_array,
|
|
(void *)godotsharp_variant_new_packed_byte_array,
|
|
(void *)godotsharp_variant_new_packed_int32_array,
|
|
(void *)godotsharp_variant_new_packed_int64_array,
|
|
(void *)godotsharp_variant_new_packed_float32_array,
|
|
(void *)godotsharp_variant_new_packed_float64_array,
|
|
(void *)godotsharp_variant_new_packed_string_array,
|
|
(void *)godotsharp_variant_new_packed_vector2_array,
|
|
(void *)godotsharp_variant_new_packed_vector3_array,
|
|
(void *)godotsharp_variant_new_packed_color_array,
|
|
(void *)godotsharp_variant_as_bool,
|
|
(void *)godotsharp_variant_as_int,
|
|
(void *)godotsharp_variant_as_float,
|
|
(void *)godotsharp_variant_as_string,
|
|
(void *)godotsharp_variant_as_vector2,
|
|
(void *)godotsharp_variant_as_vector2i,
|
|
(void *)godotsharp_variant_as_rect2,
|
|
(void *)godotsharp_variant_as_rect2i,
|
|
(void *)godotsharp_variant_as_vector3,
|
|
(void *)godotsharp_variant_as_vector3i,
|
|
(void *)godotsharp_variant_as_transform2d,
|
|
(void *)godotsharp_variant_as_vector4,
|
|
(void *)godotsharp_variant_as_vector4i,
|
|
(void *)godotsharp_variant_as_plane,
|
|
(void *)godotsharp_variant_as_quaternion,
|
|
(void *)godotsharp_variant_as_aabb,
|
|
(void *)godotsharp_variant_as_basis,
|
|
(void *)godotsharp_variant_as_transform3d,
|
|
(void *)godotsharp_variant_as_projection,
|
|
(void *)godotsharp_variant_as_color,
|
|
(void *)godotsharp_variant_as_string_name,
|
|
(void *)godotsharp_variant_as_node_path,
|
|
(void *)godotsharp_variant_as_rid,
|
|
(void *)godotsharp_variant_as_callable,
|
|
(void *)godotsharp_variant_as_signal,
|
|
(void *)godotsharp_variant_as_dictionary,
|
|
(void *)godotsharp_variant_as_array,
|
|
(void *)godotsharp_variant_as_packed_byte_array,
|
|
(void *)godotsharp_variant_as_packed_int32_array,
|
|
(void *)godotsharp_variant_as_packed_int64_array,
|
|
(void *)godotsharp_variant_as_packed_float32_array,
|
|
(void *)godotsharp_variant_as_packed_float64_array,
|
|
(void *)godotsharp_variant_as_packed_string_array,
|
|
(void *)godotsharp_variant_as_packed_vector2_array,
|
|
(void *)godotsharp_variant_as_packed_vector3_array,
|
|
(void *)godotsharp_variant_as_packed_color_array,
|
|
(void *)godotsharp_variant_equals,
|
|
(void *)godotsharp_string_new_with_utf16_chars,
|
|
(void *)godotsharp_string_name_new_copy,
|
|
(void *)godotsharp_node_path_new_copy,
|
|
(void *)godotsharp_array_new,
|
|
(void *)godotsharp_array_new_copy,
|
|
(void *)godotsharp_array_ptrw,
|
|
(void *)godotsharp_dictionary_new,
|
|
(void *)godotsharp_dictionary_new_copy,
|
|
(void *)godotsharp_packed_byte_array_destroy,
|
|
(void *)godotsharp_packed_int32_array_destroy,
|
|
(void *)godotsharp_packed_int64_array_destroy,
|
|
(void *)godotsharp_packed_float32_array_destroy,
|
|
(void *)godotsharp_packed_float64_array_destroy,
|
|
(void *)godotsharp_packed_string_array_destroy,
|
|
(void *)godotsharp_packed_vector2_array_destroy,
|
|
(void *)godotsharp_packed_vector3_array_destroy,
|
|
(void *)godotsharp_packed_color_array_destroy,
|
|
(void *)godotsharp_variant_destroy,
|
|
(void *)godotsharp_string_destroy,
|
|
(void *)godotsharp_string_name_destroy,
|
|
(void *)godotsharp_node_path_destroy,
|
|
(void *)godotsharp_signal_destroy,
|
|
(void *)godotsharp_callable_destroy,
|
|
(void *)godotsharp_array_destroy,
|
|
(void *)godotsharp_dictionary_destroy,
|
|
(void *)godotsharp_array_add,
|
|
(void *)godotsharp_array_add_range,
|
|
(void *)godotsharp_array_binary_search,
|
|
(void *)godotsharp_array_duplicate,
|
|
(void *)godotsharp_array_fill,
|
|
(void *)godotsharp_array_index_of,
|
|
(void *)godotsharp_array_insert,
|
|
(void *)godotsharp_array_last_index_of,
|
|
(void *)godotsharp_array_make_read_only,
|
|
(void *)godotsharp_array_max,
|
|
(void *)godotsharp_array_min,
|
|
(void *)godotsharp_array_pick_random,
|
|
(void *)godotsharp_array_recursive_equal,
|
|
(void *)godotsharp_array_remove_at,
|
|
(void *)godotsharp_array_resize,
|
|
(void *)godotsharp_array_reverse,
|
|
(void *)godotsharp_array_shuffle,
|
|
(void *)godotsharp_array_slice,
|
|
(void *)godotsharp_array_sort,
|
|
(void *)godotsharp_array_to_string,
|
|
(void *)godotsharp_dictionary_try_get_value,
|
|
(void *)godotsharp_dictionary_set_value,
|
|
(void *)godotsharp_dictionary_keys,
|
|
(void *)godotsharp_dictionary_values,
|
|
(void *)godotsharp_dictionary_count,
|
|
(void *)godotsharp_dictionary_key_value_pair_at,
|
|
(void *)godotsharp_dictionary_add,
|
|
(void *)godotsharp_dictionary_clear,
|
|
(void *)godotsharp_dictionary_contains_key,
|
|
(void *)godotsharp_dictionary_duplicate,
|
|
(void *)godotsharp_dictionary_merge,
|
|
(void *)godotsharp_dictionary_recursive_equal,
|
|
(void *)godotsharp_dictionary_remove_key,
|
|
(void *)godotsharp_dictionary_make_read_only,
|
|
(void *)godotsharp_dictionary_to_string,
|
|
(void *)godotsharp_string_simplify_path,
|
|
(void *)godotsharp_string_to_camel_case,
|
|
(void *)godotsharp_string_to_pascal_case,
|
|
(void *)godotsharp_string_to_snake_case,
|
|
(void *)godotsharp_node_path_get_as_property_path,
|
|
(void *)godotsharp_node_path_get_concatenated_names,
|
|
(void *)godotsharp_node_path_get_concatenated_subnames,
|
|
(void *)godotsharp_node_path_get_name,
|
|
(void *)godotsharp_node_path_get_name_count,
|
|
(void *)godotsharp_node_path_get_subname,
|
|
(void *)godotsharp_node_path_get_subname_count,
|
|
(void *)godotsharp_node_path_is_absolute,
|
|
(void *)godotsharp_node_path_equals,
|
|
(void *)godotsharp_node_path_hash,
|
|
(void *)godotsharp_bytes_to_var,
|
|
(void *)godotsharp_convert,
|
|
(void *)godotsharp_hash,
|
|
(void *)godotsharp_instance_from_id,
|
|
(void *)godotsharp_print,
|
|
(void *)godotsharp_print_rich,
|
|
(void *)godotsharp_printerr,
|
|
(void *)godotsharp_printraw,
|
|
(void *)godotsharp_prints,
|
|
(void *)godotsharp_printt,
|
|
(void *)godotsharp_randf,
|
|
(void *)godotsharp_randi,
|
|
(void *)godotsharp_randomize,
|
|
(void *)godotsharp_randf_range,
|
|
(void *)godotsharp_randfn,
|
|
(void *)godotsharp_randi_range,
|
|
(void *)godotsharp_rand_from_seed,
|
|
(void *)godotsharp_seed,
|
|
(void *)godotsharp_weakref,
|
|
(void *)godotsharp_str_to_var,
|
|
(void *)godotsharp_var_to_bytes,
|
|
(void *)godotsharp_var_to_str,
|
|
(void *)godotsharp_pusherror,
|
|
(void *)godotsharp_pushwarning,
|
|
(void *)godotsharp_object_to_string,
|
|
};
|
|
|
|
const void **godotsharp::get_runtime_interop_funcs(int32_t &r_size) {
|
|
r_size = sizeof(unmanaged_callbacks);
|
|
return unmanaged_callbacks;
|
|
}
|