..
bind
begin new serialization framework
2015-02-15 01:21:26 -03:00
io
support for 2D shadow casters
2015-03-02 00:54:43 -03:00
math
support for 2D shadow casters
2015-03-02 00:54:43 -03:00
os
Add InputEvent::ACTION get/set support for variant
2015-01-20 20:01:02 +08:00
allocators.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
array.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
array.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
balloon_allocator.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
color.cpp
closes #163
2014-12-08 23:26:19 -05:00
color.h
More 3D Work
2014-06-16 10:22:26 -03:00
command_queue_mt.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
command_queue_mt.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
compressed_translation.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
compressed_translation.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
core_string_names.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
core_string_names.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
dictionary.cpp
Fix for bug 1088
2015-01-02 13:31:25 +02:00
dictionary.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
dvector.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
dvector.h
New Navigation & Pathfinding support for 2D
2015-02-14 12:10:15 -03:00
error_list.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
error_macros.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
error_macros.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
event_queue.cpp
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2014-02-09 22:10:30 -03:00
event_queue.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
fpstr.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
fpstr.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
func_ref.cpp
-fix bug in cache for atlas import/export
2014-03-13 22:57:24 -03:00
func_ref.h
-fix bug in cache for atlas import/export
2014-03-13 22:57:24 -03:00
global_constants.cpp
3D Physics and Other Stuff
2014-09-02 23:13:40 -03:00
global_constants.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
globals.cpp
Fix CppCheck 'duplicateExpression' warning
2014-11-07 05:26:41 +00:00
globals.h
Misc Fixes
2014-06-27 23:21:45 -03:00
hash_map.h
A bit of everything:
2014-05-14 01:22:15 -03:00
hashfuncs.h
A bit of everything:
2014-05-14 01:22:15 -03:00
image.cpp
UDP Fixes
2014-11-13 00:53:12 -03:00
image.h
UDP Fixes
2014-11-13 00:53:12 -03:00
image_quantize.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
input_map.cpp
added bindings for InputMap
2014-04-23 21:48:16 -04:00
input_map.h
added bindings for InputMap
2014-04-23 21:48:16 -04:00
int_types.h
wrong typedef - closes #270
2014-12-08 23:53:55 -05:00
list.h
Fix a shadow declaration.
2015-02-15 18:09:11 +00:00
make_binders.py
Small Fixes
2014-09-17 11:53:29 -03:00
map.h
-improved physics ccd
2014-02-19 11:57:14 -03:00
message_queue.cpp
-Support for changing fonts
2014-04-05 12:39:30 -03:00
message_queue.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
method_bind.cpp
New Code Completion
2014-12-16 22:31:57 -03:00
method_bind.h
-Work in progress visual shader editor *DOES NOT WORK YET*
2015-01-03 16:52:37 -03:00
multi_bucket_array.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
object.cpp
New Code Completion
2014-12-16 22:31:57 -03:00
object.h
New Code Completion
2014-12-16 22:31:57 -03:00
object_type_db.cpp
fixes
2015-01-13 11:22:56 -03:00
object_type_db.h
-Work in progress visual shader editor *DOES NOT WORK YET*
2015-01-03 16:52:37 -03:00
packed_data_container.cpp
Light Baker!
2014-06-11 10:41:03 -03:00
packed_data_container.h
Light Baker!
2014-06-11 10:41:03 -03:00
pair.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
pair.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
path_db.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
path_db.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
path_remap.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
path_remap.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
pool_allocator.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
pool_allocator.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
print_string.cpp
Small Issues & Maintenance
2014-08-01 22:10:38 -03:00
print_string.h
Small Issues & Maintenance
2014-08-01 22:10:38 -03:00
ref_ptr.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
ref_ptr.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
reference.cpp
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2014-02-09 22:10:30 -03:00
reference.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
register_core_types.cpp
Fixes
2014-12-20 15:30:06 -03:00
register_core_types.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
res_ptr.cpp
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2014-02-09 22:10:30 -03:00
res_ptr.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
resource.cpp
Added the default arguments to the binding for ResourceImportMetadata::add_source to match the c++ version
2015-02-10 14:23:49 -07:00
resource.h
fixed bug where resource path is properly exported
2014-06-30 01:28:05 -03:00
rid.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
rid.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
ring_buffer.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
safe_refcount.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
safe_refcount.h
-fixed export templates not loading/exporting on Windows
2014-02-13 18:03:28 -03:00
script_debugger_debugger.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
script_debugger_local.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
script_debugger_local.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
script_debugger_remote.cpp
-fixed export templates not loading/exporting on Windows
2014-02-13 18:03:28 -03:00
script_debugger_remote.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
script_language.cpp
UDP Fixes
2014-11-13 00:53:12 -03:00
script_language.h
New Code Completion
2014-12-16 22:31:57 -03:00
SCsub
Build System Changes
2014-10-07 01:31:49 -03:00
self_list.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
set.h
begin new serialization framework
2015-02-15 01:21:26 -03:00
simple_type.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
sort.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
string_db.cpp
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2014-02-09 22:10:30 -03:00
string_db.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
translation.cpp
-Fix shortcuts for OSX code completion, fixes #1111
2015-01-04 11:03:31 -03:00
translation.h
Small Issues & Maintenance
2014-08-01 22:10:38 -03:00
typedefs.h
-Ability to ask for documents/pictures/etc system dirs.
2014-12-02 14:02:41 -03:00
ucaps.h
Misc Fixes
2014-06-27 23:21:45 -03:00
undo_redo.cpp
Bug Fixes
2014-11-02 11:31:01 -03:00
undo_redo.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
ustring.cpp
Completed more complex formatting.
2015-02-01 20:18:38 +00:00
ustring.h
Completed implementing standard formatting.
2015-02-01 18:42:36 +00:00
variant.cpp
begin new serialization framework
2015-02-15 01:21:26 -03:00
variant.h
begin new serialization framework
2015-02-15 01:21:26 -03:00
variant_call.cpp
fix return value of slide and reflect
2015-02-15 11:26:31 -03:00
variant_call_bind.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
variant_construct_string.cpp
begin new serialization framework
2015-02-15 01:21:26 -03:00
variant_op.cpp
support for 2D shadow casters
2015-03-02 00:54:43 -03:00
vector.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
vmap.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
vmap.h
-scripts are converted to bytecode on export
2014-02-25 09:31:47 -03:00
vset.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
vset.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00