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fileserver
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SCsub: Add python shebang as a hint for syntax highlighting
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2016-10-30 14:51:34 +01:00 |
icons
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SCsub: Add python shebang as a hint for syntax highlighting
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2016-10-30 14:51:34 +01:00 |
io_plugins
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SCsub: Add python shebang as a hint for syntax highlighting
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2016-10-30 14:51:34 +01:00 |
plugins
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Prevent unwanted script editor input on game crash
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2016-10-31 00:01:11 +01:00 |
animation_editor.cpp
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AnimationEditor: zoom using ctrl+wheel
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2016-10-09 17:21:26 +02:00 |
animation_editor.h
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Show a warning that an animation must be selected in order to edit it. Avoid copying/pasting if no anim selected. Closes #5799
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2016-07-22 09:42:12 -03:00 |
array_property_edit.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
array_property_edit.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
asset_library_editor_plugin.cpp
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Add thread support to HTTPRequest, changed assetlib to use it.
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2016-07-24 16:09:43 -03:00 |
asset_library_editor_plugin.h
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Downloaded templates from project manager can now be installed.
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2016-07-11 21:34:50 -03:00 |
call_dialog.cpp
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call_dialog.h
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code_editor.cpp
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Make text column numbers one-based
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2016-10-17 20:44:47 +02:00 |
code_editor.h
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Fix non-visible col number in text editor
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2016-07-24 17:12:11 +02:00 |
connections_dialog.cpp
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ConnectionDialog: Don't allow connecting to a Node without a script if target method is invalid.
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2016-10-09 17:34:12 +02:00 |
connections_dialog.h
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ConnectionsDock: Double click to create and go to signal connection
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2016-06-12 01:05:54 +02:00 |
create_dialog.cpp
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Hide editor types from create node dialog, closes #3263
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2016-07-21 10:16:30 -03:00 |
create_dialog.h
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Changed import workflow
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2016-05-27 14:19:11 -03:00 |
dependency_editor.cpp
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Remove unused variables (fourth pass) + dead code
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2016-07-08 16:47:55 +02:00 |
dependency_editor.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
doc_code_font.h
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doc_font.h
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doc_title_font.h
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editor_asset_installer.cpp
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Fix crash on asset lib install
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2016-07-10 17:19:29 -03:00 |
editor_asset_installer.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
editor_autoload_settings.cpp
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Fix Orphan StringName on EditorAutoloadSettings class
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2016-07-14 12:08:40 -03:00 |
editor_autoload_settings.h
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Fix Orphan StringName on EditorAutoloadSettings class
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2016-07-14 12:08:40 -03:00 |
editor_data.cpp
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Prevent to add node to selection when node is not inside tree
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2016-09-01 08:45:15 +02:00 |
editor_data.h
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save the editor state of the right scene instead of current
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2016-07-08 13:54:44 -03:00 |
editor_dir_dialog.cpp
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Select newly created folder on Directory dialog
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2016-09-18 23:06:46 +02:00 |
editor_dir_dialog.h
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-Do not ask about overwriting when opening a script in the wizard, but still show complaint about existing. Closes #4545
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2016-06-18 19:32:52 -03:00 |
editor_file_dialog.cpp
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Fix typo in file dialog shortcut
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2016-06-28 11:22:31 -03:00 |
editor_file_dialog.h
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-Added ability to disable overwrite warning on file dialog, fixes #4545
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2016-06-20 00:38:13 -03:00 |
editor_file_system.cpp
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Turn some prints to error logs, remove others
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2016-07-24 00:02:19 +02:00 |
editor_file_system.h
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Added proper resource preview cache invalidation, fixes #5342
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2016-07-03 13:16:10 -03:00 |
editor_fonts.cpp
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-added missing .inc files
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2016-06-17 01:13:23 -03:00 |
editor_fonts.h
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editor_help.cpp
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Fix help page title indentation
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2016-08-01 16:30:09 +08:00 |
editor_help.h
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deselect in help when click somewhere
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2016-06-04 03:11:34 +09:00 |
editor_icons.h
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editor_import_export.cpp
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Fixed error using the same atlas rect for all images, closes #4139
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2016-06-21 20:51:41 -03:00 |
editor_import_export.h
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Changed import workflow
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2016-05-27 14:19:11 -03:00 |
editor_initialize_ssl.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
editor_initialize_ssl.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
editor_log.cpp
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Fixed localization in file dialogs
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2016-06-07 22:48:16 +03:00 |
editor_log.h
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editor_name_dialog.cpp
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editor_name_dialog.h
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editor_node.cpp
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editor_node: add an option to stop the update spinner from spinning, fixes #6653
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2016-10-09 17:41:04 +02:00 |
editor_node.h
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editor_node: add an option to stop the update spinner from spinning, fixes #6653
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2016-10-09 17:41:04 +02:00 |
editor_path.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
editor_path.h
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editor_plugin.cpp
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Add a function to plugin get the main screen parent
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2016-10-09 17:12:15 +02:00 |
editor_plugin.h
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Add a function to plugin get the main screen parent
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2016-10-09 17:12:15 +02:00 |
editor_plugin_settings.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
editor_plugin_settings.h
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Drop empty files that are not used anywhere
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2016-06-18 19:46:30 +02:00 |
editor_profiler.cpp
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Update profiler curves on item toggled, closes #5680
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2016-07-21 18:02:43 -03:00 |
editor_profiler.h
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editor_reimport_dialog.cpp
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editor_reimport_dialog.h
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editor_resource_preview.cpp
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Cleaned up preview generation thread, fixes #5499
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2016-07-09 11:20:40 -03:00 |
editor_resource_preview.h
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Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422
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2016-07-06 23:46:04 -03:00 |
editor_run.cpp
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Improve debug focus behavior
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2016-10-09 17:29:59 +02:00 |
editor_run.h
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Improve debug focus behavior
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2016-10-09 17:29:59 +02:00 |
editor_run_native.cpp
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Fix autosave when run on remote device
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2016-06-24 21:20:43 +09:00 |
editor_run_native.h
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editor_run_script.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
editor_run_script.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
editor_scale.cpp
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make hdpi manually configurable in project settings
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2016-06-05 18:43:56 -03:00 |
editor_scale.h
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make hdpi manually configurable in project settings
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2016-06-05 18:43:56 -03:00 |
editor_settings.cpp
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Added customisable grid color, issue 3781
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2016-09-18 23:13:13 +02:00 |
editor_settings.h
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Added add_property_info function to Globals and EditorSettings classes
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2016-09-01 08:40:49 +02:00 |
editor_sub_scene.cpp
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editor_sub_scene.h
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editor_themes.cpp
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Move hardcoded theme colors from editor_node into editor_themes
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2016-09-18 23:13:46 +02:00 |
editor_themes.h
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Clean up editor theme creation
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2016-06-18 13:32:03 +08:00 |
file_type_cache.cpp
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file_type_cache.h
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filesystem_dock.cpp
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Remove dead code in FileSystemDock
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2016-10-31 00:02:12 +01:00 |
filesystem_dock.h
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Better editor settings for the FileSystem dock
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2016-09-01 08:40:23 +02:00 |
groups_editor.cpp
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do not allow removal of groups that come from instanced/inherited scene, closes #5505
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2016-07-07 20:50:42 -03:00 |
groups_editor.h
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Created a NodeDock with signals and groups
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2016-06-04 13:19:08 -03:00 |
inspector_dock.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
inspector_dock.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
multi_node_edit.cpp
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fixes #6695 - MultiNodeEdit edit path in exported NodePath
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2016-10-09 17:40:03 +02:00 |
multi_node_edit.h
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-Setting script in multi node edit works, closes #4442
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2016-06-19 10:13:26 -03:00 |
node_dock.cpp
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Created a NodeDock with signals and groups
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2016-06-04 13:19:08 -03:00 |
node_dock.h
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Created a NodeDock with signals and groups
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2016-06-04 13:19:08 -03:00 |
output_strings.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
output_strings.h
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pane_drag.cpp
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pane_drag.h
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progress_dialog.cpp
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-Some fixes to OSX retina scaling for window functions
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2016-05-30 00:28:29 -03:00 |
progress_dialog.h
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project_export.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
project_export.h
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project_manager.cpp
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Project manager: grab focus on ok button after path selection.
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2016-10-09 17:40:10 +02:00 |
project_manager.h
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Auto import project folder, confirm scan multiple folders or non-project folder
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2016-08-01 22:59:12 +03:00 |
project_settings.cpp
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Show last added action on Input Map and implement InputEvent "=="
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2016-09-01 08:45:37 +02:00 |
project_settings.h
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Show last added action on Input Map and implement InputEvent "=="
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2016-09-01 08:45:37 +02:00 |
property_editor.cpp
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Possibility to write node path by hand in exported NodePath variable (#3486)
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2016-10-17 20:48:10 +02:00 |
property_editor.h
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Changed import workflow
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2016-05-27 14:19:11 -03:00 |
pvrtc_compress.cpp
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pvrtc_compress.h
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quick_open.cpp
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Improve quick open sorting
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2016-07-06 19:29:15 -03:00 |
quick_open.h
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Improve quick open sorting
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2016-07-06 19:29:15 -03:00 |
register_exporters.h
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reparent_dialog.cpp
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reparent_dialog.h
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resources_dock.cpp
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Removed support for saving paths as relative, closes #5728
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2016-07-22 10:39:46 -03:00 |
resources_dock.h
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run_settings_dialog.cpp
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run_settings_dialog.h
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scene_tree_dock.cpp
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Replace a node with saved branch scene instance
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2016-10-17 20:47:49 +02:00 |
scene_tree_dock.h
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Replace a node with saved branch scene instance
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2016-10-17 20:47:49 +02:00 |
scene_tree_editor.cpp
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Fix typo for word_wrap
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2016-10-09 17:23:58 +02:00 |
scene_tree_editor.h
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Adds the ability to draw parent-children relationship lines in scene tree editor
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2016-06-15 18:10:19 +01:00 |
script_create_dialog.cpp
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-Added ability to disable overwrite warning on file dialog, fixes #4545
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2016-06-20 00:38:13 -03:00 |
script_create_dialog.h
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script_editor_debugger.cpp
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Improve debug focus behavior
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2016-10-09 17:29:59 +02:00 |
script_editor_debugger.h
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Ability to reload scripts on running game
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2016-06-01 20:31:42 -03:00 |
SCsub
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SCsub: Add python shebang as a hint for syntax highlighting
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2016-10-30 14:51:34 +01:00 |
settings_config_dialog.cpp
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Fix Editor Settings dialog range editing by dragging and using the slider
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2016-07-18 18:46:16 -03:00 |
settings_config_dialog.h
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Fix Editor Settings dialog range editing by dragging and using the slider
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2016-07-18 18:46:16 -03:00 |
spatial_editor_gizmos.cpp
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Fix EditorSpatialGizmo virtual functions not being called
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2016-07-09 13:10:13 -03:00 |
spatial_editor_gizmos.h
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