virtualx-engine/drivers
Pedro J. Estébanez a2ed82d3b2 Fix shadow flickering with async shader compilation
This mostly reverts the approach in #62628, which now the problem is better scoped, looks overengineered and instead focuses on the few cases where there's something to take care of.
2022-08-07 22:53:33 +02:00
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alsa Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
alsamidi Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
coreaudio Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
coremidi Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
dummy Merge pull request #62408 from Razoric480/raz/fix-no-cache 2022-08-05 23:43:54 +02:00
gl_context SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
gles2 Merge pull request #51676 from Calinou/shader-add-hint-transparent-texture-3.x 2022-08-05 22:34:05 +02:00
gles3 Fix shadow flickering with async shader compilation 2022-08-07 22:53:33 +02:00
gles_common Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
png Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
pulseaudio Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
unix Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
wasapi Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
windows Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
winmidi Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
xaudio2 Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
register_driver_types.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_driver_types.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
SCsub Unified GLES2 / GLES3 Batching 2020-10-16 10:34:47 +01:00