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compression.cpp
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Fix decompression with FastLZ when buffer size is less than 16 bytes
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2021-07-13 16:34:45 +08:00 |
compression.h
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config_file.cpp
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Quote and escape ConfigFile keys when necessary
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2021-08-28 18:48:45 +08:00 |
config_file.h
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dir_access.cpp
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Rename String::is_rel_path to String::is_relative_path
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2021-08-29 20:41:29 -04:00 |
dir_access.h
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dtls_server.cpp
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dtls_server.h
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file_access.cpp
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Tests: Improve coverage for File::get_csv_line()
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2021-08-04 11:53:21 +02:00 |
file_access.h
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file_access_compressed.cpp
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file_access_compressed.h
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file_access_encrypted.cpp
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file_access_encrypted.h
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file_access_memory.cpp
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file_access_memory.h
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file_access_network.cpp
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file_access_network.h
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file_access_pack.cpp
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file_access_pack.h
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file_access_zip.cpp
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file_access_zip.h
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http_client.cpp
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Use C++ iterators for Lists in many situations
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2021-07-23 17:38:28 -04:00 |
http_client.h
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http_client_tcp.cpp
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Try other resolved IPs if one fails to connect
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2021-08-30 13:00:48 +08:00 |
http_client_tcp.h
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Try other resolved IPs if one fails to connect
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2021-08-30 13:00:48 +08:00 |
image.cpp
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image.h
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image_loader.cpp
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Use const references where possible for List range iterators
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2021-07-25 12:22:25 +02:00 |
image_loader.h
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ip.cpp
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[Net] Fix IP address resolution incorrectly locking the main thread.
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2021-08-03 00:24:22 +02:00 |
ip.h
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ip_address.cpp
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ip_address.h
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json.cpp
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Use const references where possible for List range iterators
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2021-07-25 12:22:25 +02:00 |
json.h
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logger.cpp
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logger.h
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marshalls.cpp
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[Marshalls] Fix Float64Array and Int64Array serialization.
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2021-08-02 13:35:33 +02:00 |
marshalls.h
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[Net] Fix Marshalls infinite recursion crash.
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2021-07-30 16:13:43 +02:00 |
multiplayer_api.cpp
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[Net] Rename RPC "puppet" to "auth" (authority). Drop "master".
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2021-08-30 00:54:38 +02:00 |
multiplayer_api.h
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[Net] Rename RPC "puppet" to "auth" (authority). Drop "master".
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2021-08-30 00:54:38 +02:00 |
multiplayer_peer.cpp
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[Net] Implement RPC channels in MultiplayerAPI.
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2021-07-30 17:29:50 +02:00 |
multiplayer_peer.h
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[Net] Implement RPC channels in MultiplayerAPI.
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2021-07-30 17:29:50 +02:00 |
multiplayer_replicator.cpp
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Data structure optimizations as per review.
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2021-08-26 13:35:33 +01:00 |
multiplayer_replicator.h
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Data structure optimizations as per review.
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2021-08-26 13:35:33 +01:00 |
net_socket.cpp
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net_socket.h
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packed_data_container.cpp
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Use const references where possible for List range iterators
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2021-07-25 12:22:25 +02:00 |
packed_data_container.h
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packet_peer.cpp
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packet_peer.h
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packet_peer_dtls.cpp
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packet_peer_dtls.h
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packet_peer_udp.cpp
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packet_peer_udp.h
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pck_packer.cpp
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pck_packer.h
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resource.cpp
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
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2021-08-22 08:23:58 -03:00 |
resource.h
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Resource: Remove unused _use_builtin_script() virtual method
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2021-08-12 12:16:17 +02:00 |
resource_format_binary.cpp
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Rename String::is_rel_path to String::is_relative_path
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2021-08-29 20:41:29 -04:00 |
resource_format_binary.h
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Use constant for reserved field count
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2021-07-29 22:24:29 -07:00 |
resource_importer.cpp
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Use const references where possible for List range iterators
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2021-07-25 12:22:25 +02:00 |
resource_importer.h
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Implement Resource UIDs
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2021-07-24 09:16:52 -03:00 |
resource_loader.cpp
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Rename String::is_rel_path to String::is_relative_path
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2021-08-29 20:41:29 -04:00 |
resource_loader.h
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
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2021-08-22 08:23:58 -03:00 |
resource_saver.cpp
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
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2021-08-22 08:23:58 -03:00 |
resource_saver.h
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
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2021-08-22 08:23:58 -03:00 |
resource_uid.cpp
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ResourceUID: Fix remove_id binding
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2021-07-25 11:55:56 +02:00 |
resource_uid.h
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Implement Resource UIDs
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2021-07-24 09:16:52 -03:00 |
SCsub
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stream_peer.cpp
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stream_peer.h
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stream_peer_ssl.cpp
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stream_peer_ssl.h
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stream_peer_tcp.cpp
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stream_peer_tcp.h
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tcp_server.cpp
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tcp_server.h
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translation_loader_po.cpp
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translation_loader_po.h
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udp_server.cpp
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udp_server.h
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xml_parser.cpp
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xml_parser.h
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zip_io.cpp
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zip_io.h
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