virtualx-engine/modules/mono/utils/android_utils.cpp
Ignacio Etcheverry 9f1a8ce6a2 Mono: Android build and shared libraries fixes
Fix location of Mono's shared libraries.
Fix build failing if the directory 'platform/android/java/libs/{target}/{abi}' doesn't exist.
2019-07-03 17:48:12 +02:00

68 lines
3.6 KiB
C++

/*************************************************************************/
/* android_utils.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/*************************************************************************/
#include "android_utils.h"
#ifdef __ANDROID__
#include "platform/android/thread_jandroid.h"
namespace GDMonoUtils {
namespace Android {
String get_app_native_lib_dir() {
JNIEnv *env = ThreadAndroid::get_env();
jclass activityThreadClass = env->FindClass("android/app/ActivityThread");
jmethodID currentActivityThread = env->GetStaticMethodID(activityThreadClass, "currentActivityThread", "()Landroid/app/ActivityThread;");
jobject activityThread = env->CallStaticObjectMethod(activityThreadClass, currentActivityThread);
jmethodID getApplication = env->GetMethodID(activityThreadClass, "getApplication", "()Landroid/app/Application;");
jobject ctx = env->CallObjectMethod(activityThread, getApplication);
jmethodID getApplicationInfo = env->GetMethodID(env->GetObjectClass(ctx), "getApplicationInfo", "()Landroid/content/pm/ApplicationInfo;");
jobject applicationInfo = env->CallObjectMethod(ctx, getApplicationInfo);
jfieldID nativeLibraryDirField = env->GetFieldID(env->GetObjectClass(applicationInfo), "nativeLibraryDir", "Ljava/lang/String;");
jstring nativeLibraryDir = (jstring)env->GetObjectField(applicationInfo, nativeLibraryDirField);
String result;
const char *const nativeLibraryDir_utf8 = env->GetStringUTFChars(nativeLibraryDir, NULL);
if (nativeLibraryDir_utf8) {
result.parse_utf8(nativeLibraryDir_utf8);
env->ReleaseStringUTFChars(nativeLibraryDir, nativeLibraryDir_utf8);
}
return result;
}
} // namespace Android
} // namespace GDMonoUtils
#endif // __ANDROID__