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alsa
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
alsamidi
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
coreaudio
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
coremidi
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
dummy
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
gl_context
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
gles2
GLES2 Batching - prevent baking on VERTEX use in a shader
2020-06-19 09:42:04 +01:00
gles3
Fix wrong internal format for half-float textures
2020-06-15 13:03:13 +02:00
png
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
pulseaudio
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
unix
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
wasapi
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
windows
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
winmidi
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
xaudio2
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
register_driver_types.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
register_driver_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00