virtualx-engine/doc/classes/AudioEffectSpectrumAnalyzer.xml
Rémi Verschelde 2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00

34 lines
1.2 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectSpectrumAnalyzer" inherits="AudioEffect" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="buffer_length" type="float" setter="set_buffer_length" getter="get_buffer_length" default="2.0">
</member>
<member name="fft_size" type="int" setter="set_fft_size" getter="get_fft_size" enum="AudioEffectSpectrumAnalyzer.FFT_Size" default="2">
</member>
<member name="tap_back_pos" type="float" setter="set_tap_back_pos" getter="get_tap_back_pos" default="0.01">
</member>
</members>
<constants>
<constant name="FFT_SIZE_256" value="0" enum="FFT_Size">
</constant>
<constant name="FFT_SIZE_512" value="1" enum="FFT_Size">
</constant>
<constant name="FFT_SIZE_1024" value="2" enum="FFT_Size">
</constant>
<constant name="FFT_SIZE_2048" value="3" enum="FFT_Size">
</constant>
<constant name="FFT_SIZE_4096" value="4" enum="FFT_Size">
</constant>
<constant name="FFT_SIZE_MAX" value="5" enum="FFT_Size">
Represents the size of the [enum FFT_Size] enum.
</constant>
</constants>
</class>