e12c89e8c9
Document version and how to extract sources in thirdparty/README.md. Drop unnecessary CMake and Premake files. Simplify SCsub, drop unused one.
63 lines
1.3 KiB
C++
63 lines
1.3 KiB
C++
#ifndef B3_FILL_CL_H
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#define B3_FILL_CL_H
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#include "b3OpenCLArray.h"
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#include "Bullet3Common/b3Scalar.h"
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#include "Bullet3Common/shared/b3Int2.h"
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#include "Bullet3Common/shared/b3Int4.h"
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class b3FillCL
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{
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cl_command_queue m_commandQueue;
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cl_kernel m_fillKernelInt2;
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cl_kernel m_fillIntKernel;
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cl_kernel m_fillUnsignedIntKernel;
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cl_kernel m_fillFloatKernel;
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public:
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struct b3ConstData
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{
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union
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{
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b3Int4 m_data;
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b3UnsignedInt4 m_UnsignedData;
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};
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int m_offset;
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int m_n;
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int m_padding[2];
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};
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protected:
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public:
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b3FillCL(cl_context ctx, cl_device_id device, cl_command_queue queue);
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virtual ~b3FillCL();
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void execute(b3OpenCLArray<unsigned int>& src, const unsigned int value, int n, int offset = 0);
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void execute(b3OpenCLArray<int>& src, const int value, int n, int offset = 0);
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void execute(b3OpenCLArray<float>& src, const float value, int n, int offset = 0);
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void execute(b3OpenCLArray<b3Int2>& src, const b3Int2& value, int n, int offset = 0);
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void executeHost(b3AlignedObjectArray<b3Int2> &src, const b3Int2 &value, int n, int offset);
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void executeHost(b3AlignedObjectArray<int> &src, const int value, int n, int offset);
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// void execute(b3OpenCLArray<b3Int4>& src, const b3Int4& value, int n, int offset = 0);
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};
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#endif //B3_FILL_CL_H
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