a5c01dc25a
The program crashes when trying to determine slice width/height if the light texture is empty. This fix just returns an empty array, as if the light texture does not exist. |
||
---|---|---|
.. | ||
2d | ||
3d | ||
animation | ||
audio | ||
debugger | ||
gui | ||
main | ||
multiplayer | ||
resources | ||
property_utils.cpp | ||
property_utils.h | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.cpp | ||
scene_string_names.h | ||
SCsub |