virtualx-engine/scene
holgac a5c01dc25a Fixes #62096: LightmapGIData::_get_light_textures_data crash on empty image
The program crashes when trying to determine slice width/height if the
light texture is empty. This fix just returns an empty array, as if the
light texture does not exist.
2022-06-17 02:27:08 +02:00
..
2d Streamline Navigation layer function names. 2022-06-15 00:18:48 +02:00
3d Fixes #62096: LightmapGIData::_get_light_textures_data crash on empty image 2022-06-17 02:27:08 +02:00
animation Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
audio Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
debugger Add a new HashSet template 2022-05-20 22:40:38 +02:00
gui Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
main Add Vector2/3 linking to more properties 2022-06-14 09:33:44 -05:00
multiplayer Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
resources Merge pull request #61888 from Chaosus/vs_remove_engine_version 2022-06-16 18:19:03 +02:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h
register_scene_types.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00