a69cc9f13d
Since Embree v3.13.0 supports AARCH64, switch back to the
official repo instead of using Embree-aarch64.
`thirdparty/embree/patches/godot-changes.patch` should now contain
an accurate diff of the changes done to the library.
(cherry picked from commit 767e374dce
)
688 lines
28 KiB
C++
688 lines
28 KiB
C++
// Copyright 2009-2021 Intel Corporation
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// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include "default.h"
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#include "geometry.h"
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#include "buffer.h"
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#include "../subdiv/bezier_curve.h"
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#include "../subdiv/hermite_curve.h"
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#include "../subdiv/bspline_curve.h"
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#include "../subdiv/catmullrom_curve.h"
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#include "../subdiv/linear_bezier_patch.h"
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namespace embree
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{
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/*! represents an array of bicubic bezier curves */
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struct CurveGeometry : public Geometry
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{
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/*! type of this geometry */
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static const Geometry::GTypeMask geom_type = Geometry::MTY_CURVE4;
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public:
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/*! bezier curve construction */
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CurveGeometry (Device* device, Geometry::GType gtype);
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public:
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void setMask(unsigned mask);
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void setNumTimeSteps (unsigned int numTimeSteps);
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void setVertexAttributeCount (unsigned int N);
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void setBuffer(RTCBufferType type, unsigned int slot, RTCFormat format, const Ref<Buffer>& buffer, size_t offset, size_t stride, unsigned int num);
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void* getBuffer(RTCBufferType type, unsigned int slot);
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void updateBuffer(RTCBufferType type, unsigned int slot);
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void commit();
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bool verify();
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void setTessellationRate(float N);
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void setMaxRadiusScale(float s);
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void addElementsToCount (GeometryCounts & counts) const;
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public:
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/*! returns the number of vertices */
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__forceinline size_t numVertices() const {
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return vertices[0].size();
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}
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/*! returns the i'th curve */
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__forceinline const unsigned int& curve(size_t i) const {
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return curves[i];
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}
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/*! returns i'th vertex of the first time step */
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__forceinline Vec3ff vertex(size_t i) const {
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return vertices0[i];
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}
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/*! returns i'th normal of the first time step */
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__forceinline Vec3fa normal(size_t i) const {
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return normals0[i];
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}
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/*! returns i'th tangent of the first time step */
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__forceinline Vec3ff tangent(size_t i) const {
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return tangents0[i];
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}
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/*! returns i'th normal derivative of the first time step */
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__forceinline Vec3fa dnormal(size_t i) const {
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return dnormals0[i];
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}
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/*! returns i'th radius of the first time step */
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__forceinline float radius(size_t i) const {
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return vertices0[i].w;
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}
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/*! returns i'th vertex of itime'th timestep */
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__forceinline Vec3ff vertex(size_t i, size_t itime) const {
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return vertices[itime][i];
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}
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/*! returns i'th normal of itime'th timestep */
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__forceinline Vec3fa normal(size_t i, size_t itime) const {
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return normals[itime][i];
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}
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/*! returns i'th tangent of itime'th timestep */
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__forceinline Vec3ff tangent(size_t i, size_t itime) const {
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return tangents[itime][i];
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}
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/*! returns i'th normal derivative of itime'th timestep */
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__forceinline Vec3fa dnormal(size_t i, size_t itime) const {
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return dnormals[itime][i];
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}
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/*! returns i'th radius of itime'th timestep */
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__forceinline float radius(size_t i, size_t itime) const {
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return vertices[itime][i].w;
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}
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/*! gathers the curve starting with i'th vertex */
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__forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, size_t i) const
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{
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p0 = vertex(i+0);
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p1 = vertex(i+1);
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p2 = vertex(i+2);
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p3 = vertex(i+3);
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}
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/*! gathers the curve starting with i'th vertex of itime'th timestep */
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__forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, size_t i, size_t itime) const
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{
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p0 = vertex(i+0,itime);
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p1 = vertex(i+1,itime);
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p2 = vertex(i+2,itime);
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p3 = vertex(i+3,itime);
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}
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/*! gathers the curve starting with i'th vertex */
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__forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, Vec3fa& n0, Vec3fa& n1, Vec3fa& n2, Vec3fa& n3, size_t i) const
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{
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p0 = vertex(i+0);
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p1 = vertex(i+1);
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p2 = vertex(i+2);
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p3 = vertex(i+3);
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n0 = normal(i+0);
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n1 = normal(i+1);
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n2 = normal(i+2);
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n3 = normal(i+3);
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}
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/*! gathers the curve starting with i'th vertex of itime'th timestep */
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__forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, Vec3fa& n0, Vec3fa& n1, Vec3fa& n2, Vec3fa& n3, size_t i, size_t itime) const
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{
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p0 = vertex(i+0,itime);
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p1 = vertex(i+1,itime);
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p2 = vertex(i+2,itime);
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p3 = vertex(i+3,itime);
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n0 = normal(i+0,itime);
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n1 = normal(i+1,itime);
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n2 = normal(i+2,itime);
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n3 = normal(i+3,itime);
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}
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/*! prefetches the curve starting with i'th vertex of itime'th timestep */
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__forceinline void prefetchL1_vertices(size_t i) const
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{
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prefetchL1(vertices0.getPtr(i)+0);
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prefetchL1(vertices0.getPtr(i)+64);
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}
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/*! prefetches the curve starting with i'th vertex of itime'th timestep */
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__forceinline void prefetchL2_vertices(size_t i) const
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{
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prefetchL2(vertices0.getPtr(i)+0);
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prefetchL2(vertices0.getPtr(i)+64);
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}
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/*! loads curve vertices for specified time */
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__forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, size_t i, float time) const
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{
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float ftime;
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const size_t itime = timeSegment(time, ftime);
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const float t0 = 1.0f - ftime;
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const float t1 = ftime;
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Vec3ff a0,a1,a2,a3;
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gather(a0,a1,a2,a3,i,itime);
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Vec3ff b0,b1,b2,b3;
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gather(b0,b1,b2,b3,i,itime+1);
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p0 = madd(Vec3ff(t0),a0,t1*b0);
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p1 = madd(Vec3ff(t0),a1,t1*b1);
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p2 = madd(Vec3ff(t0),a2,t1*b2);
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p3 = madd(Vec3ff(t0),a3,t1*b3);
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}
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/*! loads curve vertices for specified time */
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__forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, Vec3fa& n0, Vec3fa& n1, Vec3fa& n2, Vec3fa& n3, size_t i, float time) const
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{
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float ftime;
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const size_t itime = timeSegment(time, ftime);
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const float t0 = 1.0f - ftime;
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const float t1 = ftime;
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Vec3ff a0,a1,a2,a3; Vec3fa an0,an1,an2,an3;
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gather(a0,a1,a2,a3,an0,an1,an2,an3,i,itime);
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Vec3ff b0,b1,b2,b3; Vec3fa bn0,bn1,bn2,bn3;
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gather(b0,b1,b2,b3,bn0,bn1,bn2,bn3,i,itime+1);
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p0 = madd(Vec3ff(t0),a0,t1*b0);
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p1 = madd(Vec3ff(t0),a1,t1*b1);
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p2 = madd(Vec3ff(t0),a2,t1*b2);
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p3 = madd(Vec3ff(t0),a3,t1*b3);
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n0 = madd(Vec3ff(t0),an0,t1*bn0);
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n1 = madd(Vec3ff(t0),an1,t1*bn1);
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n2 = madd(Vec3ff(t0),an2,t1*bn2);
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n3 = madd(Vec3ff(t0),an3,t1*bn3);
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}
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template<typename SourceCurve3ff, typename SourceCurve3fa, typename TensorLinearCubicBezierSurface3fa>
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__forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedCurve(IntersectContext* context, const Vec3fa& ray_org, const unsigned int primID, const size_t itime) const
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{
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Vec3ff v0,v1,v2,v3; Vec3fa n0,n1,n2,n3;
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unsigned int vertexID = curve(primID);
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gather(v0,v1,v2,v3,n0,n1,n2,n3,vertexID,itime);
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SourceCurve3ff ccurve(v0,v1,v2,v3);
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SourceCurve3fa ncurve(n0,n1,n2,n3);
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ccurve = enlargeRadiusToMinWidth(context,this,ray_org,ccurve);
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return TensorLinearCubicBezierSurface3fa::fromCenterAndNormalCurve(ccurve,ncurve);
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}
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template<typename SourceCurve3ff, typename SourceCurve3fa, typename TensorLinearCubicBezierSurface3fa>
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__forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedCurve(IntersectContext* context, const Vec3fa& ray_org, const unsigned int primID, const float time) const
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{
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float ftime;
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const size_t itime = timeSegment(time, ftime);
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const TensorLinearCubicBezierSurface3fa curve0 = getNormalOrientedCurve<SourceCurve3ff, SourceCurve3fa, TensorLinearCubicBezierSurface3fa>(context,ray_org,primID,itime+0);
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const TensorLinearCubicBezierSurface3fa curve1 = getNormalOrientedCurve<SourceCurve3ff, SourceCurve3fa, TensorLinearCubicBezierSurface3fa>(context,ray_org,primID,itime+1);
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return clerp(curve0,curve1,ftime);
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}
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/*! gathers the hermite curve starting with i'th vertex */
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__forceinline void gather_hermite(Vec3ff& p0, Vec3ff& t0, Vec3ff& p1, Vec3ff& t1, size_t i) const
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{
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p0 = vertex (i+0);
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p1 = vertex (i+1);
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t0 = tangent(i+0);
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t1 = tangent(i+1);
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}
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/*! gathers the hermite curve starting with i'th vertex of itime'th timestep */
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__forceinline void gather_hermite(Vec3ff& p0, Vec3ff& t0, Vec3ff& p1, Vec3ff& t1, size_t i, size_t itime) const
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{
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p0 = vertex (i+0,itime);
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p1 = vertex (i+1,itime);
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t0 = tangent(i+0,itime);
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t1 = tangent(i+1,itime);
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}
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/*! loads curve vertices for specified time */
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__forceinline void gather_hermite(Vec3ff& p0, Vec3ff& t0, Vec3ff& p1, Vec3ff& t1, size_t i, float time) const
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{
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float ftime;
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const size_t itime = timeSegment(time, ftime);
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const float f0 = 1.0f - ftime, f1 = ftime;
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Vec3ff ap0,at0,ap1,at1;
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gather_hermite(ap0,at0,ap1,at1,i,itime);
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Vec3ff bp0,bt0,bp1,bt1;
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gather_hermite(bp0,bt0,bp1,bt1,i,itime+1);
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p0 = madd(Vec3ff(f0),ap0,f1*bp0);
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t0 = madd(Vec3ff(f0),at0,f1*bt0);
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p1 = madd(Vec3ff(f0),ap1,f1*bp1);
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t1 = madd(Vec3ff(f0),at1,f1*bt1);
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}
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/*! gathers the hermite curve starting with i'th vertex */
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__forceinline void gather_hermite(Vec3ff& p0, Vec3ff& t0, Vec3fa& n0, Vec3fa& dn0, Vec3ff& p1, Vec3ff& t1, Vec3fa& n1, Vec3fa& dn1, size_t i) const
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{
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p0 = vertex (i+0);
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p1 = vertex (i+1);
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t0 = tangent(i+0);
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t1 = tangent(i+1);
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n0 = normal(i+0);
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n1 = normal(i+1);
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dn0 = dnormal(i+0);
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dn1 = dnormal(i+1);
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}
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/*! gathers the hermite curve starting with i'th vertex of itime'th timestep */
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__forceinline void gather_hermite(Vec3ff& p0, Vec3ff& t0, Vec3fa& n0, Vec3fa& dn0, Vec3ff& p1, Vec3ff& t1, Vec3fa& n1, Vec3fa& dn1, size_t i, size_t itime) const
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{
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p0 = vertex (i+0,itime);
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p1 = vertex (i+1,itime);
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t0 = tangent(i+0,itime);
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t1 = tangent(i+1,itime);
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n0 = normal(i+0,itime);
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n1 = normal(i+1,itime);
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dn0 = dnormal(i+0,itime);
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dn1 = dnormal(i+1,itime);
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}
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/*! loads curve vertices for specified time */
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__forceinline void gather_hermite(Vec3ff& p0, Vec3fa& t0, Vec3fa& n0, Vec3fa& dn0, Vec3ff& p1, Vec3fa& t1, Vec3fa& n1, Vec3fa& dn1, size_t i, float time) const
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{
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float ftime;
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const size_t itime = timeSegment(time, ftime);
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const float f0 = 1.0f - ftime, f1 = ftime;
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Vec3ff ap0,at0,ap1,at1; Vec3fa an0,adn0,an1,adn1;
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gather_hermite(ap0,at0,an0,adn0,ap1,at1,an1,adn1,i,itime);
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Vec3ff bp0,bt0,bp1,bt1; Vec3fa bn0,bdn0,bn1,bdn1;
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gather_hermite(bp0,bt0,bn0,bdn0,bp1,bt1,bn1,bdn1,i,itime+1);
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p0 = madd(Vec3ff(f0),ap0,f1*bp0);
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t0 = madd(Vec3ff(f0),at0,f1*bt0);
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n0 = madd(Vec3ff(f0),an0,f1*bn0);
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dn0= madd(Vec3ff(f0),adn0,f1*bdn0);
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p1 = madd(Vec3ff(f0),ap1,f1*bp1);
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t1 = madd(Vec3ff(f0),at1,f1*bt1);
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n1 = madd(Vec3ff(f0),an1,f1*bn1);
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dn1= madd(Vec3ff(f0),adn1,f1*bdn1);
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}
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template<typename SourceCurve3ff, typename SourceCurve3fa, typename TensorLinearCubicBezierSurface3fa>
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__forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedHermiteCurve(IntersectContext* context, const Vec3fa& ray_org, const unsigned int primID, const size_t itime) const
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{
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Vec3ff v0,t0,v1,t1; Vec3fa n0,dn0,n1,dn1;
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unsigned int vertexID = curve(primID);
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gather_hermite(v0,t0,n0,dn0,v1,t1,n1,dn1,vertexID,itime);
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SourceCurve3ff ccurve(v0,t0,v1,t1);
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SourceCurve3fa ncurve(n0,dn0,n1,dn1);
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ccurve = enlargeRadiusToMinWidth(context,this,ray_org,ccurve);
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return TensorLinearCubicBezierSurface3fa::fromCenterAndNormalCurve(ccurve,ncurve);
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}
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template<typename SourceCurve3ff, typename SourceCurve3fa, typename TensorLinearCubicBezierSurface3fa>
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__forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedHermiteCurve(IntersectContext* context, const Vec3fa& ray_org, const unsigned int primID, const float time) const
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{
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float ftime;
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const size_t itime = timeSegment(time, ftime);
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const TensorLinearCubicBezierSurface3fa curve0 = getNormalOrientedHermiteCurve<SourceCurve3ff, SourceCurve3fa, TensorLinearCubicBezierSurface3fa>(context, ray_org, primID,itime+0);
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const TensorLinearCubicBezierSurface3fa curve1 = getNormalOrientedHermiteCurve<SourceCurve3ff, SourceCurve3fa, TensorLinearCubicBezierSurface3fa>(context, ray_org, primID,itime+1);
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return clerp(curve0,curve1,ftime);
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}
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private:
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void resizeBuffers(unsigned int numSteps);
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public:
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BufferView<unsigned int> curves; //!< array of curve indices
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BufferView<Vec3ff> vertices0; //!< fast access to first vertex buffer
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BufferView<Vec3fa> normals0; //!< fast access to first normal buffer
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BufferView<Vec3ff> tangents0; //!< fast access to first tangent buffer
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BufferView<Vec3fa> dnormals0; //!< fast access to first normal derivative buffer
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vector<BufferView<Vec3ff>> vertices; //!< vertex array for each timestep
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vector<BufferView<Vec3fa>> normals; //!< normal array for each timestep
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vector<BufferView<Vec3ff>> tangents; //!< tangent array for each timestep
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vector<BufferView<Vec3fa>> dnormals; //!< normal derivative array for each timestep
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BufferView<char> flags; //!< start, end flag per segment
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vector<BufferView<char>> vertexAttribs; //!< user buffers
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int tessellationRate; //!< tessellation rate for flat curve
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float maxRadiusScale = 1.0; //!< maximal min-width scaling of curve radii
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};
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namespace isa
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{
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template<template<typename Ty> class Curve>
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struct CurveGeometryInterface : public CurveGeometry
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{
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typedef Curve<Vec3ff> Curve3ff;
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typedef Curve<Vec3fa> Curve3fa;
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CurveGeometryInterface (Device* device, Geometry::GType gtype)
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: CurveGeometry(device,gtype) {}
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__forceinline const Curve3ff getCurveScaledRadius(size_t i, size_t itime = 0) const
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{
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const unsigned int index = curve(i);
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Vec3ff v0 = vertex(index+0,itime);
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Vec3ff v1 = vertex(index+1,itime);
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Vec3ff v2 = vertex(index+2,itime);
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Vec3ff v3 = vertex(index+3,itime);
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v0.w *= maxRadiusScale;
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v1.w *= maxRadiusScale;
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v2.w *= maxRadiusScale;
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v3.w *= maxRadiusScale;
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return Curve3ff (v0,v1,v2,v3);
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}
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__forceinline const Curve3ff getCurveScaledRadius(const LinearSpace3fa& space, size_t i, size_t itime = 0) const
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{
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const unsigned int index = curve(i);
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const Vec3ff v0 = vertex(index+0,itime);
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const Vec3ff v1 = vertex(index+1,itime);
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const Vec3ff v2 = vertex(index+2,itime);
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const Vec3ff v3 = vertex(index+3,itime);
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const Vec3ff w0(xfmPoint(space,(Vec3fa)v0), maxRadiusScale*v0.w);
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const Vec3ff w1(xfmPoint(space,(Vec3fa)v1), maxRadiusScale*v1.w);
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const Vec3ff w2(xfmPoint(space,(Vec3fa)v2), maxRadiusScale*v2.w);
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const Vec3ff w3(xfmPoint(space,(Vec3fa)v3), maxRadiusScale*v3.w);
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return Curve3ff(w0,w1,w2,w3);
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}
|
|
|
|
__forceinline const Curve3ff getCurveScaledRadius(const Vec3fa& ofs, const float scale, const float r_scale0, const LinearSpace3fa& space, size_t i, size_t itime = 0) const
|
|
{
|
|
const float r_scale = r_scale0*scale;
|
|
const unsigned int index = curve(i);
|
|
const Vec3ff v0 = vertex(index+0,itime);
|
|
const Vec3ff v1 = vertex(index+1,itime);
|
|
const Vec3ff v2 = vertex(index+2,itime);
|
|
const Vec3ff v3 = vertex(index+3,itime);
|
|
const Vec3ff w0(xfmPoint(space,((Vec3fa)v0-ofs)*Vec3fa(scale)), maxRadiusScale*v0.w*r_scale);
|
|
const Vec3ff w1(xfmPoint(space,((Vec3fa)v1-ofs)*Vec3fa(scale)), maxRadiusScale*v1.w*r_scale);
|
|
const Vec3ff w2(xfmPoint(space,((Vec3fa)v2-ofs)*Vec3fa(scale)), maxRadiusScale*v2.w*r_scale);
|
|
const Vec3ff w3(xfmPoint(space,((Vec3fa)v3-ofs)*Vec3fa(scale)), maxRadiusScale*v3.w*r_scale);
|
|
return Curve3ff(w0,w1,w2,w3);
|
|
}
|
|
|
|
__forceinline const Curve3fa getNormalCurve(size_t i, size_t itime = 0) const
|
|
{
|
|
const unsigned int index = curve(i);
|
|
const Vec3fa n0 = normal(index+0,itime);
|
|
const Vec3fa n1 = normal(index+1,itime);
|
|
const Vec3fa n2 = normal(index+2,itime);
|
|
const Vec3fa n3 = normal(index+3,itime);
|
|
return Curve3fa (n0,n1,n2,n3);
|
|
}
|
|
|
|
__forceinline const TensorLinearCubicBezierSurface3fa getOrientedCurveScaledRadius(size_t i, size_t itime = 0) const
|
|
{
|
|
const Curve3ff center = getCurveScaledRadius(i,itime);
|
|
const Curve3fa normal = getNormalCurve(i,itime);
|
|
const TensorLinearCubicBezierSurface3fa ocurve = TensorLinearCubicBezierSurface3fa::fromCenterAndNormalCurve(center,normal);
|
|
return ocurve;
|
|
}
|
|
|
|
__forceinline const TensorLinearCubicBezierSurface3fa getOrientedCurveScaledRadius(const LinearSpace3fa& space, size_t i, size_t itime = 0) const {
|
|
return getOrientedCurveScaledRadius(i,itime).xfm(space);
|
|
}
|
|
|
|
__forceinline const TensorLinearCubicBezierSurface3fa getOrientedCurveScaledRadius(const Vec3fa& ofs, const float scale, const LinearSpace3fa& space, size_t i, size_t itime = 0) const {
|
|
return getOrientedCurveScaledRadius(i,itime).xfm(space,ofs,scale);
|
|
}
|
|
|
|
/*! check if the i'th primitive is valid at the itime'th time step */
|
|
__forceinline bool valid(Geometry::GType ctype, size_t i, const range<size_t>& itime_range) const
|
|
{
|
|
const unsigned int index = curve(i);
|
|
if (index+3 >= numVertices()) return false;
|
|
|
|
for (size_t itime = itime_range.begin(); itime <= itime_range.end(); itime++)
|
|
{
|
|
const float r0 = radius(index+0,itime);
|
|
const float r1 = radius(index+1,itime);
|
|
const float r2 = radius(index+2,itime);
|
|
const float r3 = radius(index+3,itime);
|
|
if (!isvalid(r0) || !isvalid(r1) || !isvalid(r2) || !isvalid(r3))
|
|
return false;
|
|
|
|
const Vec3fa v0 = vertex(index+0,itime);
|
|
const Vec3fa v1 = vertex(index+1,itime);
|
|
const Vec3fa v2 = vertex(index+2,itime);
|
|
const Vec3fa v3 = vertex(index+3,itime);
|
|
if (!isvalid(v0) || !isvalid(v1) || !isvalid(v2) || !isvalid(v3))
|
|
return false;
|
|
|
|
if (ctype == Geometry::GTY_SUBTYPE_ORIENTED_CURVE)
|
|
{
|
|
const Vec3fa n0 = normal(index+0,itime);
|
|
const Vec3fa n1 = normal(index+1,itime);
|
|
if (!isvalid(n0) || !isvalid(n1))
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
template<int N>
|
|
void interpolate_impl(const RTCInterpolateArguments* const args)
|
|
{
|
|
unsigned int primID = args->primID;
|
|
float u = args->u;
|
|
RTCBufferType bufferType = args->bufferType;
|
|
unsigned int bufferSlot = args->bufferSlot;
|
|
float* P = args->P;
|
|
float* dPdu = args->dPdu;
|
|
float* ddPdudu = args->ddPdudu;
|
|
unsigned int valueCount = args->valueCount;
|
|
|
|
/* calculate base pointer and stride */
|
|
assert((bufferType == RTC_BUFFER_TYPE_VERTEX && bufferSlot < numTimeSteps) ||
|
|
(bufferType == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE && bufferSlot <= vertexAttribs.size()));
|
|
const char* src = nullptr;
|
|
size_t stride = 0;
|
|
if (bufferType == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE) {
|
|
src = vertexAttribs[bufferSlot].getPtr();
|
|
stride = vertexAttribs[bufferSlot].getStride();
|
|
} else {
|
|
src = vertices[bufferSlot].getPtr();
|
|
stride = vertices[bufferSlot].getStride();
|
|
}
|
|
|
|
for (unsigned int i=0; i<valueCount; i+=N)
|
|
{
|
|
size_t ofs = i*sizeof(float);
|
|
const size_t index = curves[primID];
|
|
const vbool<N> valid = vint<N>((int)i)+vint<N>(step) < vint<N>((int)valueCount);
|
|
const vfloat<N> p0 = mem<vfloat<N>>::loadu(valid,(float*)&src[(index+0)*stride+ofs]);
|
|
const vfloat<N> p1 = mem<vfloat<N>>::loadu(valid,(float*)&src[(index+1)*stride+ofs]);
|
|
const vfloat<N> p2 = mem<vfloat<N>>::loadu(valid,(float*)&src[(index+2)*stride+ofs]);
|
|
const vfloat<N> p3 = mem<vfloat<N>>::loadu(valid,(float*)&src[(index+3)*stride+ofs]);
|
|
|
|
const Curve<vfloat<N>> curve(p0,p1,p2,p3);
|
|
if (P ) mem<vfloat<N>>::storeu(valid,P+i, curve.eval(u));
|
|
if (dPdu ) mem<vfloat<N>>::storeu(valid,dPdu+i, curve.eval_du(u));
|
|
if (ddPdudu) mem<vfloat<N>>::storeu(valid,ddPdudu+i,curve.eval_dudu(u));
|
|
}
|
|
}
|
|
|
|
void interpolate(const RTCInterpolateArguments* const args) {
|
|
interpolate_impl<4>(args);
|
|
}
|
|
};
|
|
|
|
template<template<typename Ty> class Curve>
|
|
struct HermiteCurveGeometryInterface : public CurveGeometry
|
|
{
|
|
typedef Curve<Vec3ff> HermiteCurve3ff;
|
|
typedef Curve<Vec3fa> HermiteCurve3fa;
|
|
|
|
HermiteCurveGeometryInterface (Device* device, Geometry::GType gtype)
|
|
: CurveGeometry(device,gtype) {}
|
|
|
|
__forceinline const HermiteCurve3ff getCurveScaledRadius(size_t i, size_t itime = 0) const
|
|
{
|
|
const unsigned int index = curve(i);
|
|
Vec3ff v0 = vertex(index+0,itime);
|
|
Vec3ff v1 = vertex(index+1,itime);
|
|
Vec3ff t0 = tangent(index+0,itime);
|
|
Vec3ff t1 = tangent(index+1,itime);
|
|
v0.w *= maxRadiusScale;
|
|
v1.w *= maxRadiusScale;
|
|
t0.w *= maxRadiusScale;
|
|
t1.w *= maxRadiusScale;
|
|
return HermiteCurve3ff (v0,t0,v1,t1);
|
|
}
|
|
|
|
__forceinline const HermiteCurve3ff getCurveScaledRadius(const LinearSpace3fa& space, size_t i, size_t itime = 0) const
|
|
{
|
|
const unsigned int index = curve(i);
|
|
const Vec3ff v0 = vertex(index+0,itime);
|
|
const Vec3ff v1 = vertex(index+1,itime);
|
|
const Vec3ff t0 = tangent(index+0,itime);
|
|
const Vec3ff t1 = tangent(index+1,itime);
|
|
const Vec3ff V0(xfmPoint(space,(Vec3fa)v0),maxRadiusScale*v0.w);
|
|
const Vec3ff V1(xfmPoint(space,(Vec3fa)v1),maxRadiusScale*v1.w);
|
|
const Vec3ff T0(xfmVector(space,(Vec3fa)t0),maxRadiusScale*t0.w);
|
|
const Vec3ff T1(xfmVector(space,(Vec3fa)t1),maxRadiusScale*t1.w);
|
|
return HermiteCurve3ff(V0,T0,V1,T1);
|
|
}
|
|
|
|
__forceinline const HermiteCurve3ff getCurveScaledRadius(const Vec3fa& ofs, const float scale, const float r_scale0, const LinearSpace3fa& space, size_t i, size_t itime = 0) const
|
|
{
|
|
const float r_scale = r_scale0*scale;
|
|
const unsigned int index = curve(i);
|
|
const Vec3ff v0 = vertex(index+0,itime);
|
|
const Vec3ff v1 = vertex(index+1,itime);
|
|
const Vec3ff t0 = tangent(index+0,itime);
|
|
const Vec3ff t1 = tangent(index+1,itime);
|
|
const Vec3ff V0(xfmPoint(space,(v0-ofs)*Vec3fa(scale)), maxRadiusScale*v0.w*r_scale);
|
|
const Vec3ff V1(xfmPoint(space,(v1-ofs)*Vec3fa(scale)), maxRadiusScale*v1.w*r_scale);
|
|
const Vec3ff T0(xfmVector(space,t0*Vec3fa(scale)), maxRadiusScale*t0.w*r_scale);
|
|
const Vec3ff T1(xfmVector(space,t1*Vec3fa(scale)), maxRadiusScale*t1.w*r_scale);
|
|
return HermiteCurve3ff(V0,T0,V1,T1);
|
|
}
|
|
|
|
__forceinline const HermiteCurve3fa getNormalCurve(size_t i, size_t itime = 0) const
|
|
{
|
|
const unsigned int index = curve(i);
|
|
const Vec3fa n0 = normal(index+0,itime);
|
|
const Vec3fa n1 = normal(index+1,itime);
|
|
const Vec3fa dn0 = dnormal(index+0,itime);
|
|
const Vec3fa dn1 = dnormal(index+1,itime);
|
|
return HermiteCurve3fa (n0,dn0,n1,dn1);
|
|
}
|
|
|
|
__forceinline const TensorLinearCubicBezierSurface3fa getOrientedCurveScaledRadius(size_t i, size_t itime = 0) const
|
|
{
|
|
const HermiteCurve3ff center = getCurveScaledRadius(i,itime);
|
|
const HermiteCurve3fa normal = getNormalCurve(i,itime);
|
|
const TensorLinearCubicBezierSurface3fa ocurve = TensorLinearCubicBezierSurface3fa::fromCenterAndNormalCurve(center,normal);
|
|
return ocurve;
|
|
}
|
|
|
|
__forceinline const TensorLinearCubicBezierSurface3fa getOrientedCurveScaledRadius(const LinearSpace3fa& space, size_t i, size_t itime = 0) const {
|
|
return getOrientedCurveScaledRadius(i,itime).xfm(space);
|
|
}
|
|
|
|
__forceinline const TensorLinearCubicBezierSurface3fa getOrientedCurveScaledRadius(const Vec3fa& ofs, const float scale, const LinearSpace3fa& space, size_t i, size_t itime = 0) const {
|
|
return getOrientedCurveScaledRadius(i,itime).xfm(space,ofs,scale);
|
|
}
|
|
|
|
/*! check if the i'th primitive is valid at the itime'th time step */
|
|
__forceinline bool valid(Geometry::GType ctype, size_t i, const range<size_t>& itime_range) const
|
|
{
|
|
const unsigned int index = curve(i);
|
|
if (index+1 >= numVertices()) return false;
|
|
|
|
for (size_t itime = itime_range.begin(); itime <= itime_range.end(); itime++)
|
|
{
|
|
const Vec3ff v0 = vertex(index+0,itime);
|
|
const Vec3ff v1 = vertex(index+1,itime);
|
|
if (!isvalid4(v0) || !isvalid4(v1))
|
|
return false;
|
|
|
|
const Vec3ff t0 = tangent(index+0,itime);
|
|
const Vec3ff t1 = tangent(index+1,itime);
|
|
if (!isvalid4(t0) || !isvalid4(t1))
|
|
return false;
|
|
|
|
if (ctype == Geometry::GTY_SUBTYPE_ORIENTED_CURVE)
|
|
{
|
|
const Vec3fa n0 = normal(index+0,itime);
|
|
const Vec3fa n1 = normal(index+1,itime);
|
|
if (!isvalid(n0) || !isvalid(n1))
|
|
return false;
|
|
|
|
const Vec3fa dn0 = dnormal(index+0,itime);
|
|
const Vec3fa dn1 = dnormal(index+1,itime);
|
|
if (!isvalid(dn0) || !isvalid(dn1))
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
template<int N>
|
|
void interpolate_impl(const RTCInterpolateArguments* const args)
|
|
{
|
|
unsigned int primID = args->primID;
|
|
float u = args->u;
|
|
RTCBufferType bufferType = args->bufferType;
|
|
unsigned int bufferSlot = args->bufferSlot;
|
|
float* P = args->P;
|
|
float* dPdu = args->dPdu;
|
|
float* ddPdudu = args->ddPdudu;
|
|
unsigned int valueCount = args->valueCount;
|
|
|
|
/* we interpolate vertex attributes linearly for hermite basis */
|
|
if (bufferType == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE)
|
|
{
|
|
assert(bufferSlot <= vertexAttribs.size());
|
|
const char* vsrc = vertexAttribs[bufferSlot].getPtr();
|
|
const size_t vstride = vertexAttribs[bufferSlot].getStride();
|
|
|
|
for (unsigned int i=0; i<valueCount; i+=N)
|
|
{
|
|
const size_t ofs = i*sizeof(float);
|
|
const size_t index = curves[primID];
|
|
const vbool<N> valid = vint<N>((int)i)+vint<N>(step) < vint<N>((int)valueCount);
|
|
const vfloat<N> p0 = mem<vfloat<N>>::loadu(valid,(float*)&vsrc[(index+0)*vstride+ofs]);
|
|
const vfloat<N> p1 = mem<vfloat<N>>::loadu(valid,(float*)&vsrc[(index+1)*vstride+ofs]);
|
|
|
|
if (P ) mem<vfloat<N>>::storeu(valid,P+i, madd(1.0f-u,p0,u*p1));
|
|
if (dPdu ) mem<vfloat<N>>::storeu(valid,dPdu+i, p1-p0);
|
|
if (ddPdudu) mem<vfloat<N>>::storeu(valid,ddPdudu+i,vfloat<N>(zero));
|
|
}
|
|
}
|
|
|
|
/* interpolation for vertex buffers */
|
|
else
|
|
{
|
|
assert(bufferSlot < numTimeSteps);
|
|
const char* vsrc = vertices[bufferSlot].getPtr();
|
|
const char* tsrc = tangents[bufferSlot].getPtr();
|
|
const size_t vstride = vertices[bufferSlot].getStride();
|
|
const size_t tstride = vertices[bufferSlot].getStride();
|
|
|
|
for (unsigned int i=0; i<valueCount; i+=N)
|
|
{
|
|
const size_t ofs = i*sizeof(float);
|
|
const size_t index = curves[primID];
|
|
const vbool<N> valid = vint<N>((int)i)+vint<N>(step) < vint<N>((int)valueCount);
|
|
const vfloat<N> p0 = mem<vfloat<N>>::loadu(valid,(float*)&vsrc[(index+0)*vstride+ofs]);
|
|
const vfloat<N> p1 = mem<vfloat<N>>::loadu(valid,(float*)&vsrc[(index+1)*vstride+ofs]);
|
|
const vfloat<N> t0 = mem<vfloat<N>>::loadu(valid,(float*)&tsrc[(index+0)*tstride+ofs]);
|
|
const vfloat<N> t1 = mem<vfloat<N>>::loadu(valid,(float*)&tsrc[(index+1)*tstride+ofs]);
|
|
|
|
const HermiteCurveT<vfloat<N>> curve(p0,t0,p1,t1);
|
|
if (P ) mem<vfloat<N>>::storeu(valid,P+i, curve.eval(u));
|
|
if (dPdu ) mem<vfloat<N>>::storeu(valid,dPdu+i, curve.eval_du(u));
|
|
if (ddPdudu) mem<vfloat<N>>::storeu(valid,ddPdudu+i,curve.eval_dudu(u));
|
|
}
|
|
}
|
|
}
|
|
|
|
void interpolate(const RTCInterpolateArguments* const args) {
|
|
interpolate_impl<4>(args);
|
|
}
|
|
};
|
|
}
|
|
|
|
DECLARE_ISA_FUNCTION(CurveGeometry*, createCurves, Device* COMMA Geometry::GType);
|
|
}
|