virtualx-engine/platform/android
Fredia Huya-Kouadio a5fdc95515 Configure maven central snapshot versions for the Godot Android library
A snapshot version is a version that has not yet been released which allows us to deploy the same transient version incrementally, without requiring projects to upgrade the artifact version they're consuming. Those projects can use the same version to get an updated snapshot version.
2023-03-06 01:30:19 -08:00
..
api One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
export Merge pull request #72817 from m4gr3d/include_htc_xr_category_metadata 2023-02-21 23:52:21 +01:00
java Configure maven central snapshot versions for the Godot Android library 2023-03-06 01:30:19 -08:00
plugin One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vulkan One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
android_input_handler.cpp [InputEventKey] Avoid setting both key and modifier to the same value. 2023-02-14 09:05:58 +02:00
android_input_handler.h [InputEventKey] Avoid setting both key and modifier to the same value. 2023-02-14 09:05:58 +02:00
android_keys_utils.cpp Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
android_keys_utils.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
audio_driver_opensl.cpp Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
audio_driver_opensl.h Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
detect.py Updating the minimum Android target api for proper Vulkan support 2022-11-30 11:16:59 -08:00
dir_access_jandroid.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
dir_access_jandroid.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
display_server_android.cpp Fix crash with bogus shape index to DisplayServer.cursor_set_custom_image() 2023-02-17 14:17:37 +01:00
display_server_android.h Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
file_access_android.cpp Restore FileAccess.close method. 2023-02-16 15:34:20 +02:00
file_access_android.h Restore FileAccess.close method. 2023-02-16 15:34:20 +02:00
file_access_filesystem_jandroid.cpp Restore FileAccess.close method. 2023-02-16 15:34:20 +02:00
file_access_filesystem_jandroid.h Restore FileAccess.close method. 2023-02-16 15:34:20 +02:00
java_class_wrapper.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
java_godot_io_wrapper.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
java_godot_io_wrapper.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
java_godot_lib_jni.cpp Enable granular control of touchscreen related settings 2023-02-22 00:16:39 -08:00
java_godot_lib_jni.h Enable granular control of touchscreen related settings 2023-02-22 00:16:39 -08:00
java_godot_view_wrapper.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
java_godot_view_wrapper.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
java_godot_wrapper.cpp Fix the issue causing the Godot Android Editor to crash when returning from the launched and running game 2023-01-26 02:59:39 -08:00
java_godot_wrapper.h Fix the issue causing the Godot Android Editor to crash when returning from the launched and running game 2023-01-26 02:59:39 -08:00
jni_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
jni_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
logo.svg [Export] Add one-click deploy over SSH for the desktop exports. 2022-12-29 09:42:00 +02:00
net_socket_android.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
net_socket_android.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
os_android.cpp Fix the issue causing the Godot Android Editor to crash when returning from the launched and running game 2023-01-26 02:59:39 -08:00
os_android.h Fix the issue causing the Godot Android Editor to crash when returning from the launched and running game 2023-01-26 02:59:39 -08:00
platform_config.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
README.md Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
run_icon.svg [Export] Add one-click deploy over SSH for the desktop exports. 2022-12-29 09:42:00 +02:00
SCsub Fix the gradle build configuration for the Android platform following https://github.com/godotengine/godot/pull/66242 2022-10-05 08:41:48 -07:00
string_android.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
thread_jandroid.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
thread_jandroid.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
tts_android.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
tts_android.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.