7adf4cc9b5
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
96 lines
4.3 KiB
XML
96 lines
4.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="JSON" inherits="RefCounted" version="4.0">
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<brief_description>
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Helper class for creating and parsing JSON data.
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</brief_description>
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<description>
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The [JSON] enables all data types to be converted to and from a JSON string. This useful for serializing data to save to a file or send over the network.
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[method stringify] is used to convert any data type into a JSON string.
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[method parse] is used to convert any existing JSON data into a [Variant] that can be used within Godot. If successfully parsed, use [method get_data] to retrieve the [Variant], and use [code]typeof[/code] to check if the Variant's type is what you expect. JSON Objects are converted into a [Dictionary], but JSON data can be used to store [Array]s, numbers, [String]s and even just a boolean.
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[b]Example[/b]
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[codeblock]
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var data_to_send = ["a", "b", "c"]
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var json = JSON.new()
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var json_string = json.stringify(data_to_send)
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# Save data
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# ...
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# Retrieve data
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var error = json.parse(json_string)
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if error == OK:
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var data_received = json.get_data()
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if typeof(data_received) == TYPE_ARRAY:
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print(data_received) # Prints array
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else:
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print("Unexpected data")
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else:
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print("JSON Parse Error: ", json.get_error_message(), " in ", json_string, " at line ", json.get_error_line())
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[/codeblock]
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_data" qualifiers="const">
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<return type="Variant" />
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<description>
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Returns the [Variant] containing the data of a successful [method parse].
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[b]Note:[/b] It will return [code]Null[/code] if the last call to parse was unsuccessful or [method parse] has not yet been called.
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</description>
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</method>
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<method name="get_error_line" qualifiers="const">
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<return type="int" />
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<description>
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Returns [code]0[/code] if the last call to [method parse] was successful, or the line number where the parse failed.
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</description>
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</method>
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<method name="get_error_message" qualifiers="const">
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<return type="String" />
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<description>
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Returns an empty string if the last call to [method parse] was successful, or the error message if it failed.
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</description>
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</method>
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<method name="parse">
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<return type="int" enum="Error" />
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<argument index="0" name="json_string" type="String" />
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<description>
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Attempts to parse the [code]json_string[/code] provided.
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Returns an [enum Error]. If the parse was successful, it returns [code]OK[/code] and the result can be retrieved using [method get_data]. If unsuccessful, use [method get_error_line] and [method get_error_message] for identifying the source of the failure.
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</description>
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</method>
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<method name="stringify">
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<return type="String" />
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<argument index="0" name="data" type="Variant" />
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<argument index="1" name="indent" type="String" default="""" />
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<argument index="2" name="sort_keys" type="bool" default="true" />
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<argument index="3" name="full_precision" type="bool" default="false" />
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<description>
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Converts a [Variant] var to JSON text and returns the result. Useful for serializing data to store or send over the network.
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[b]Note:[/b] The JSON specification does not define integer or float types, but only a [i]number[/i] type. Therefore, converting a Variant to JSON text will convert all numerical values to [float] types.
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[b]Note:[/b] If [code]full_precision[/code] is true, when stringifying floats, the unreliable digits are stringified in addition to the reliable digits to guarantee exact decoding.
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Use [code]indent[/code] parameter to pretty stringify the output.
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[b]Example output:[/b]
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[codeblock]
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## JSON.stringify(my_dictionary)
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{"name":"my_dictionary","version":"1.0.0","entities":[{"name":"entity_0","value":"value_0"},{"name":"entity_1","value":"value_1"}]}
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## JSON.stringify(my_dictionary, "\t")
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{
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"name": "my_dictionary",
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"version": "1.0.0",
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"entities": [
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{
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"name": "entity_0",
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"value": "value_0"
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},
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{
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"name": "entity_1",
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"value": "value_1"
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}
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]
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}
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[/codeblock]
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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