85 lines
3.3 KiB
C++
85 lines
3.3 KiB
C++
// Copyright 2009-2021 Intel Corporation
|
|
// SPDX-License-Identifier: Apache-2.0
|
|
|
|
#pragma once
|
|
|
|
#include "instance_array.h"
|
|
#include "../common/ray.h"
|
|
#include "../common/point_query.h"
|
|
#include "../common/scene.h"
|
|
|
|
namespace embree
|
|
{
|
|
namespace isa
|
|
{
|
|
struct InstanceArrayIntersector1
|
|
{
|
|
typedef InstanceArrayPrimitive Primitive;
|
|
|
|
struct Precalculations {
|
|
__forceinline Precalculations (const Ray& ray, const void *ptr) {}
|
|
};
|
|
|
|
static void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& prim);
|
|
static bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& prim);
|
|
static bool pointQuery(PointQuery* query, PointQueryContext* context, const Primitive& prim);
|
|
};
|
|
|
|
struct InstanceArrayIntersector1MB
|
|
{
|
|
typedef InstanceArrayPrimitive Primitive;
|
|
|
|
struct Precalculations {
|
|
__forceinline Precalculations (const Ray& ray, const void *ptr) {}
|
|
};
|
|
|
|
static void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& prim);
|
|
static bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& prim);
|
|
static bool pointQuery(PointQuery* query, PointQueryContext* context, const Primitive& prim);
|
|
};
|
|
|
|
template<int K>
|
|
struct InstanceArrayIntersectorK
|
|
{
|
|
typedef InstanceArrayPrimitive Primitive;
|
|
|
|
struct Precalculations {
|
|
__forceinline Precalculations (const vbool<K>& valid, const RayK<K>& ray) {}
|
|
};
|
|
|
|
static void intersect(const vbool<K>& valid_i, const Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive& prim);
|
|
static vbool<K> occluded(const vbool<K>& valid_i, const Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive& prim);
|
|
|
|
static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& prim) {
|
|
intersect(vbool<K>(1<<int(k)),pre,ray,context,prim);
|
|
}
|
|
|
|
static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& prim) {
|
|
occluded(vbool<K>(1<<int(k)),pre,ray,context,prim);
|
|
return ray.tfar[k] < 0.0f;
|
|
}
|
|
};
|
|
|
|
template<int K>
|
|
struct InstanceArrayIntersectorKMB
|
|
{
|
|
typedef InstanceArrayPrimitive Primitive;
|
|
|
|
struct Precalculations {
|
|
__forceinline Precalculations (const vbool<K>& valid, const RayK<K>& ray) {}
|
|
};
|
|
|
|
static void intersect(const vbool<K>& valid_i, const Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive& prim);
|
|
static vbool<K> occluded(const vbool<K>& valid_i, const Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive& prim);
|
|
|
|
static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& prim) {
|
|
intersect(vbool<K>(1<<int(k)),pre,ray,context,prim);
|
|
}
|
|
|
|
static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& prim) {
|
|
occluded(vbool<K>(1<<int(k)),pre,ray,context,prim);
|
|
return ray.tfar[k] < 0.0f;
|
|
}
|
|
};
|
|
}
|
|
}
|