e12c89e8c9
Document version and how to extract sources in thirdparty/README.md. Drop unnecessary CMake and Premake files. Simplify SCsub, drop unused one.
95 lines
3.1 KiB
C++
95 lines
3.1 KiB
C++
|
|
#ifndef B3_GPU_NARROWPHASE_INTERNAL_DATA_H
|
|
#define B3_GPU_NARROWPHASE_INTERNAL_DATA_H
|
|
|
|
#include "Bullet3OpenCL/ParallelPrimitives/b3OpenCLArray.h"
|
|
#include "Bullet3Collision/NarrowPhaseCollision/shared/b3ConvexPolyhedronData.h"
|
|
#include "Bullet3Collision/NarrowPhaseCollision/b3Config.h"
|
|
#include "Bullet3Collision/NarrowPhaseCollision/shared/b3Collidable.h"
|
|
|
|
#include "Bullet3OpenCL/Initialize/b3OpenCLInclude.h"
|
|
#include "Bullet3Common/b3AlignedObjectArray.h"
|
|
#include "Bullet3Common/b3Vector3.h"
|
|
|
|
#include "Bullet3Collision/NarrowPhaseCollision/shared/b3RigidBodyData.h"
|
|
#include "Bullet3Collision/NarrowPhaseCollision/b3Contact4.h"
|
|
#include "Bullet3OpenCL/BroadphaseCollision/b3SapAabb.h"
|
|
|
|
#include "Bullet3OpenCL/NarrowphaseCollision/b3QuantizedBvh.h"
|
|
#include "Bullet3OpenCL/NarrowphaseCollision/b3BvhInfo.h"
|
|
#include "Bullet3Common/shared/b3Int4.h"
|
|
#include "Bullet3Common/shared/b3Int2.h"
|
|
|
|
|
|
class b3ConvexUtility;
|
|
|
|
struct b3GpuNarrowPhaseInternalData
|
|
{
|
|
b3AlignedObjectArray<b3ConvexUtility*>* m_convexData;
|
|
|
|
b3AlignedObjectArray<b3ConvexPolyhedronData> m_convexPolyhedra;
|
|
b3AlignedObjectArray<b3Vector3> m_uniqueEdges;
|
|
b3AlignedObjectArray<b3Vector3> m_convexVertices;
|
|
b3AlignedObjectArray<int> m_convexIndices;
|
|
|
|
b3OpenCLArray<b3ConvexPolyhedronData>* m_convexPolyhedraGPU;
|
|
b3OpenCLArray<b3Vector3>* m_uniqueEdgesGPU;
|
|
b3OpenCLArray<b3Vector3>* m_convexVerticesGPU;
|
|
b3OpenCLArray<int>* m_convexIndicesGPU;
|
|
|
|
b3OpenCLArray<b3Vector3>* m_worldVertsB1GPU;
|
|
b3OpenCLArray<b3Int4>* m_clippingFacesOutGPU;
|
|
b3OpenCLArray<b3Vector3>* m_worldNormalsAGPU;
|
|
b3OpenCLArray<b3Vector3>* m_worldVertsA1GPU;
|
|
b3OpenCLArray<b3Vector3>* m_worldVertsB2GPU;
|
|
|
|
b3AlignedObjectArray<b3GpuChildShape> m_cpuChildShapes;
|
|
b3OpenCLArray<b3GpuChildShape>* m_gpuChildShapes;
|
|
|
|
b3AlignedObjectArray<b3GpuFace> m_convexFaces;
|
|
b3OpenCLArray<b3GpuFace>* m_convexFacesGPU;
|
|
|
|
struct GpuSatCollision* m_gpuSatCollision;
|
|
|
|
|
|
b3OpenCLArray<b3Int4>* m_triangleConvexPairs;
|
|
|
|
|
|
b3OpenCLArray<b3Contact4>* m_pBufContactBuffersGPU[2];
|
|
int m_currentContactBuffer;
|
|
b3AlignedObjectArray<b3Contact4>* m_pBufContactOutCPU;
|
|
|
|
|
|
b3AlignedObjectArray<b3RigidBodyData>* m_bodyBufferCPU;
|
|
b3OpenCLArray<b3RigidBodyData>* m_bodyBufferGPU;
|
|
|
|
b3AlignedObjectArray<b3InertiaData>* m_inertiaBufferCPU;
|
|
b3OpenCLArray<b3InertiaData>* m_inertiaBufferGPU;
|
|
|
|
int m_numAcceleratedShapes;
|
|
int m_numAcceleratedRigidBodies;
|
|
|
|
b3AlignedObjectArray<b3Collidable> m_collidablesCPU;
|
|
b3OpenCLArray<b3Collidable>* m_collidablesGPU;
|
|
|
|
b3OpenCLArray<b3SapAabb>* m_localShapeAABBGPU;
|
|
b3AlignedObjectArray<b3SapAabb>* m_localShapeAABBCPU;
|
|
|
|
b3AlignedObjectArray<class b3OptimizedBvh*> m_bvhData;
|
|
b3AlignedObjectArray<class b3TriangleIndexVertexArray*> m_meshInterfaces;
|
|
|
|
b3AlignedObjectArray<b3QuantizedBvhNode> m_treeNodesCPU;
|
|
b3AlignedObjectArray<b3BvhSubtreeInfo> m_subTreesCPU;
|
|
|
|
b3AlignedObjectArray<b3BvhInfo> m_bvhInfoCPU;
|
|
b3OpenCLArray<b3BvhInfo>* m_bvhInfoGPU;
|
|
|
|
b3OpenCLArray<b3QuantizedBvhNode>* m_treeNodesGPU;
|
|
b3OpenCLArray<b3BvhSubtreeInfo>* m_subTreesGPU;
|
|
|
|
|
|
b3Config m_config;
|
|
|
|
};
|
|
|
|
#endif //B3_GPU_NARROWPHASE_INTERNAL_DATA_H
|