virtualx-engine/scene
Juan Linietsky a67486a39e improved get_node(), connect(), etc code completion.
-properly completes text arguments
-includes the "/root" autoloads
2015-06-26 01:14:49 -03:00
..
2d compile fix 2015-06-24 18:34:31 -03:00
3d added ability for Area (3D) to detect other areas 2015-06-12 15:52:21 -03:00
animation Merge branch 'master' of https://github.com/okamstudio/godot 2015-06-06 11:09:00 -03:00
audio Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
gui improved get_node(), connect(), etc code completion. 2015-06-26 01:14:49 -03:00
io forgot to add mirroredrepeat flag to flags file. fixed. 2015-06-25 15:41:12 -07:00
main Multiple scene editing *POTENTIALLY UNSTABLE* 2015-06-22 00:04:15 -03:00
resources forgot to add mirroredrepeat flag to flags file. fixed. 2015-06-25 15:41:12 -07:00
register_scene_types.cpp Merge pull request #1973 from Biliogadafr/ColorRamp 2015-06-07 00:26:35 -03:00
register_scene_types.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_string_names.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_string_names.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00