..
a_star.cpp
AStar Add error messages
2021-09-03 00:06:23 +02:00
a_star.h
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
aabb.cpp
Construct values only when necessary.
2021-09-23 22:26:07 +05:45
aabb.h
Add Get Center Method for Rect2/Rect2i and AABB.
2021-09-21 21:14:17 +05:45
audio_frame.h
Make audio bus channels' peak volume consistent
2021-02-02 11:30:32 +01:00
basis.cpp
Replace Vector3.to_diagonal_matrix with Basis.from_scale
2021-09-17 10:30:30 -05:00
basis.h
Replace Vector3.to_diagonal_matrix with Basis.from_scale
2021-09-17 10:30:30 -05:00
bvh.h
Replace references to VisualServer in code comments with RenderingServer
2021-10-07 15:49:41 +02:00
bvh_abb.h
Dynamic BVH broadphase in 2D & 3D Godot Physics
2021-05-10 16:28:55 -07:00
bvh_cull.inc
Fix buffer overflow in 2D BVH
2021-09-29 12:10:23 -07:00
bvh_debug.inc
Fix buffer overflow in 2D BVH
2021-09-29 12:10:23 -07:00
bvh_integrity.inc
Dynamic BVH broadphase in 2D & 3D Godot Physics
2021-05-10 16:28:55 -07:00
bvh_logic.inc
BVH - fix stale current_tree in deactivate function [4.x]
2021-05-29 18:03:43 +01:00
bvh_misc.inc
Dynamic BVH broadphase in 2D & 3D Godot Physics
2021-05-10 16:28:55 -07:00
bvh_pair.inc
Dynamic BVH broadphase in 2D & 3D Godot Physics
2021-05-10 16:28:55 -07:00
bvh_public.inc
BVH - fix stale current_tree in deactivate function [4.x]
2021-05-29 18:03:43 +01:00
bvh_refit.inc
BVH - fix stale current_tree in deactivate function [4.x]
2021-05-29 18:03:43 +01:00
bvh_split.inc
Fix buffer overflow in 2D BVH
2021-09-29 12:10:23 -07:00
bvh_structs.inc
BVH - fix stale current_tree in deactivate function [4.x]
2021-05-29 18:03:43 +01:00
bvh_tree.h
BVH - fix stale current_tree in deactivate function [4.x]
2021-05-29 18:03:43 +01:00
camera_matrix.cpp
Replace HTTP links with HTTPS for sites with HTTPS versions
2021-08-22 20:13:11 -05:00
camera_matrix.h
Rename files and the exposed name for Transform3D
2021-06-03 07:30:01 -04:00
color.cpp
Merge pull request #34668 from aaronfranke/to-string
2021-06-13 11:58:24 +02:00
color.h
Allow clamping vectors and colors
2021-06-03 12:05:20 -04:00
color_names.inc
Rename color constants (alternative)
2021-01-26 19:07:00 +03:00
convex_hull.cpp
Fix emitting duplicate edges for convex hulls
2021-08-25 14:18:45 +02:00
convex_hull.h
Revert some URLs from the "Replace HTTP URLs with HTTPS" PR
2021-09-13 15:18:35 -05:00
delaunay_2d.h
Add Get Center Method for Rect2/Rect2i and AABB.
2021-09-21 21:14:17 +05:45
delaunay_3d.h
Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
disjoint_set.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
dynamic_bvh.cpp
Use the standard C INFINITY
and NAN
constants directly
2021-07-21 10:41:08 +02:00
dynamic_bvh.h
Revert some URLs from the "Replace HTTP URLs with HTTPS" PR
2021-09-13 15:18:35 -05:00
expression.cpp
Use the standard C INFINITY
and NAN
constants directly
2021-07-21 10:41:08 +02:00
expression.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
face3.cpp
Swap args of Plane(point, normal) constructor
2021-10-15 20:49:42 -05:00
face3.h
Fix various typos with codespell
2021-07-25 11:21:51 +02:00
geometry_2d.cpp
Core: Drop custom copymem
/zeromem
defines
2021-04-27 16:26:27 +02:00
geometry_2d.h
Fix segment intersection consistency in Geometry2D
2021-08-25 18:17:52 -07:00
geometry_3d.cpp
Swap args of Plane(point, normal) constructor
2021-10-15 20:49:42 -05:00
geometry_3d.h
Fix various typos with codespell
2021-07-25 11:21:51 +02:00
math_defs.h
[Text Server] Improve object (image/table) inline alignment.
2021-08-08 22:35:47 +03:00
math_fieldwise.cpp
Rename Quat to Quaternion
2021-06-04 18:14:32 +01:00
math_fieldwise.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
math_funcs.cpp
Remove obsolete "dectime" method
2021-07-30 16:41:28 -05:00
math_funcs.h
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation"
2021-10-11 19:27:50 -03:00
octree.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
plane.cpp
Reformat structure string operators
2021-06-11 10:53:20 -04:00
plane.h
Swap args of Plane(point, normal) constructor
2021-10-15 20:49:42 -05:00
quaternion.cpp
Implement Animation Compression
2021-10-21 18:27:34 -03:00
quaternion.h
Implement Animation Compression
2021-10-21 18:27:34 -03:00
quick_hull.cpp
Use range iterators for Map
2021-09-30 15:09:12 -06:00
quick_hull.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
random_number_generator.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
random_number_generator.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
random_pcg.cpp
Cast Unix time to uint in the randomize function
2021-05-03 11:08:39 -03:00
random_pcg.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
rect2.cpp
Reformat structure string operators
2021-06-11 10:53:20 -04:00
rect2.h
Add Get Center Method for Rect2/Rect2i and AABB.
2021-09-21 21:14:17 +05:45
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
static_raycaster.cpp
Auto LOD fixes and improvements
2021-09-27 17:04:56 +02:00
static_raycaster.h
Auto LOD fixes and improvements
2021-09-27 17:04:56 +02:00
transform_2d.cpp
Merge pull request #52430 from AnilBK/vector2-replacements
2021-09-24 13:04:42 +02:00
transform_2d.h
Expose get_skew for transform2d and add new constructor
2021-09-19 17:10:05 +02:00
transform_3d.cpp
Move code for looking_at to Basis
2021-08-01 12:49:02 -05:00
transform_3d.h
Replace HTTP links with HTTPS for sites with HTTPS versions
2021-08-22 20:13:11 -05:00
triangle_mesh.cpp
Use range iterators for Map
2021-09-30 15:09:12 -06:00
triangle_mesh.h
Clean convex hull decomposition code
2021-09-14 17:14:06 -07:00
triangulate.cpp
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
triangulate.h
Replace HTTP links with HTTPS for sites with HTTPS versions
2021-08-22 20:13:11 -05:00
vector2.cpp
Use builtin Vector2 functions for calculation of angles.
2021-09-07 08:30:26 +05:45
vector2.h
Add Vector2.from_angle() method
2021-08-31 01:53:58 +02:00
vector3.cpp
Replace Vector3.to_diagonal_matrix with Basis.from_scale
2021-09-17 10:30:30 -05:00
vector3.h
Implement Animation Compression
2021-10-21 18:27:34 -03:00
vector3i.cpp
Add constant to vector function parameters that don't actually modify their input.
2021-08-15 16:45:37 +02:00
vector3i.h
Add constant to vector function parameters that don't actually modify their input.
2021-08-15 16:45:37 +02:00