virtualx-engine/thirdparty/thorvg/patches/revert-tvgLines-bezier-precision-change.patch
Rémi Verschelde a6ab039f2b
thorvg: Update to 0.14.9
Fixes #96491.

Update fix for #96262 to a simple revert of the problematic commit,
as the upstream fix is still being debated and caused other issues.

Also include fix for upstream regression 2715 added in 0.14.9.
2024-09-06 22:08:02 +02:00

13 lines
689 B
Diff

diff --git a/thirdparty/thorvg/src/common/tvgLines.cpp b/thirdparty/thorvg/src/common/tvgLines.cpp
index 49d992f127..9d704900a5 100644
--- a/thirdparty/thorvg/src/common/tvgLines.cpp
+++ b/thirdparty/thorvg/src/common/tvgLines.cpp
@@ -79,7 +79,7 @@ float _bezAt(const Bezier& bz, float at, float length, LengthFunc lineLengthFunc
Bezier left;
bezSplitLeft(right, t, left);
length = _bezLength(left, lineLengthFunc);
- if (fabsf(length - at) < BEZIER_EPSILON || fabsf(smallest - biggest) < 1e-3f) {
+ if (fabsf(length - at) < BEZIER_EPSILON || fabsf(smallest - biggest) < BEZIER_EPSILON) {
break;
}
if (length < at) {