virtualx-engine/servers/rendering/renderer_rd/shaders/forward_clustered
2023-08-28 09:30:20 -03:00
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scene_forward_clustered.glsl Flip convention of motion vector to point from current pixel to the previous pixel. 2023-08-28 09:30:20 -03:00
scene_forward_clustered_inc.glsl replace sampler arrays with constant sampler elements 2023-06-22 01:11:57 +03:00
SCsub Make dependencies with shader includes in subfolders 2022-09-26 12:29:19 +10:00