..
animated_sprite.cpp
Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422
2016-07-06 23:46:04 -03:00
animated_sprite.h
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
area_2d.cpp
Fix #6480 , area duplicated param
2016-09-29 18:12:45 +02:00
area_2d.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
back_buffer_copy.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
back_buffer_copy.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
camera_2d.cpp
Center camera2D with the proper viewport size
2016-09-15 08:17:23 -03:00
camera_2d.h
Added a few functions to make 2D split screen easier.
2016-09-14 15:55:14 -03:00
canvas_item.cpp
Begining of GLES3 renderer:
2016-10-03 21:35:16 +02:00
canvas_item.h
Begining of GLES3 renderer:
2016-10-03 21:35:16 +02:00
canvas_modulate.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
canvas_modulate.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
collision_object_2d.cpp
remove trailing whitespace
2016-03-09 00:00:52 +01:00
collision_object_2d.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
collision_polygon_2d.cpp
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
collision_polygon_2d.h
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
collision_shape_2d.cpp
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
collision_shape_2d.h
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
joints_2d.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
joints_2d.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
light_2d.cpp
Begining of GLES3 renderer:
2016-10-03 21:35:16 +02:00
light_2d.h
Begining of GLES3 renderer:
2016-10-03 21:35:16 +02:00
light_occluder_2d.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
light_occluder_2d.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
navigation2d.cpp
Remove unused variables (fourth pass) + dead code
2016-07-08 16:47:55 +02:00
navigation2d.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
navigation_polygon.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
navigation_polygon.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
node_2d.cpp
Fix for #6158 . Converting Vector2 to Size2 for scaling functions.
2016-09-19 23:31:45 -07:00
node_2d.h
Fix for #6158 . Converting Vector2 to Size2 for scaling functions.
2016-09-19 23:31:45 -07:00
parallax_background.cpp
Added an option to ParallaxLayer to add an extra scroll offset, helps if you want to make clouds to move by themselves and animate that, for example.
2016-06-26 16:22:20 -03:00
parallax_background.h
Added an option to ParallaxLayer to add an extra scroll offset, helps if you want to make clouds to move by themselves and animate that, for example.
2016-06-26 16:22:20 -03:00
parallax_layer.cpp
Improve parallax mirroring algorithm
2016-06-27 10:40:33 +02:00
parallax_layer.h
Added an option to ParallaxLayer to add an extra scroll offset, helps if you want to make clouds to move by themselves and animate that, for example.
2016-06-26 16:22:20 -03:00
particles_2d.cpp
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
particles_2d.h
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
path_2d.cpp
i18n: Proofreading of all strings
2016-05-21 00:21:57 +02:00
path_2d.h
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
path_texture.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
path_texture.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
physics_body_2d.cpp
-Fixed issue in Kinematicbody2D
2016-09-01 12:03:55 -03:00
physics_body_2d.h
-Fixed issue in Kinematicbody2D
2016-09-01 12:03:55 -03:00
polygon_2d.cpp
Fix for #6158 . Converting Vector2 to Size2 for scaling functions.
2016-09-19 23:31:45 -07:00
polygon_2d.h
Fix for #6158 . Converting Vector2 to Size2 for scaling functions.
2016-09-19 23:31:45 -07:00
position_2d.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
position_2d.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
ray_cast_2d.cpp
More improvements to visual script..
2016-08-31 17:58:51 -03:00
ray_cast_2d.h
More improvements to visual script..
2016-08-31 17:58:51 -03:00
remote_transform_2d.cpp
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
remote_transform_2d.h
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
sample_player_2d.cpp
-Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.
2016-06-19 01:43:02 -03:00
sample_player_2d.h
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
screen_button.cpp
fix: TouchScreenButton should stop propagating action when button is removed from scene
2016-01-10 10:36:43 -03:00
screen_button.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
SCsub
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
sound_player_2d.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
sound_player_2d.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
sprite.cpp
Begining of GLES3 renderer:
2016-10-03 21:35:16 +02:00
sprite.h
Begining of GLES3 renderer:
2016-10-03 21:35:16 +02:00
tile_map.cpp
Begining of GLES3 renderer:
2016-10-03 21:35:16 +02:00
tile_map.h
Added Tile Origin = Bottom Left option to the TileMap
2016-06-20 12:18:53 +02:00
visibility_notifier_2d.cpp
prevent bug due to scripts not working in editor and notifier sending signals to it.
2016-08-08 19:04:12 -03:00
visibility_notifier_2d.h
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
y_sort.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
y_sort.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00