273a6eeb66
Instead of reading files over the network, the new version uses a local file cache and only updates files when it changes. The original remote filesystem was created 14 years ago, when ethernet was faster than hard drives or even flash. Also, mobile devices have a very small amount of storage. Nowadays, this is no longer the case so the approach is changed to using a persistent cache in the target device. Co-authored-by: m4gr3d
140 lines
5.4 KiB
C++
140 lines
5.4 KiB
C++
/**************************************************************************/
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/* os_linuxbsd.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef OS_LINUXBSD_H
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#define OS_LINUXBSD_H
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#include "core/input/input.h"
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#include "crash_handler_linuxbsd.h"
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#include "drivers/alsa/audio_driver_alsa.h"
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#include "drivers/alsamidi/midi_driver_alsamidi.h"
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#include "drivers/pulseaudio/audio_driver_pulseaudio.h"
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#include "drivers/unix/os_unix.h"
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#include "joypad_linux.h"
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#include "servers/audio_server.h"
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#ifdef FONTCONFIG_ENABLED
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#ifdef SOWRAP_ENABLED
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#include "fontconfig-so_wrap.h"
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#else
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#include <fontconfig/fontconfig.h>
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#endif
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#endif
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class OS_LinuxBSD : public OS_Unix {
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virtual void delete_main_loop() override;
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#ifdef FONTCONFIG_ENABLED
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bool font_config_initialized = false;
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FcConfig *config = nullptr;
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FcObjectSet *object_set = nullptr;
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int _weight_to_fc(int p_weight) const;
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int _stretch_to_fc(int p_stretch) const;
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#endif
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#ifdef JOYDEV_ENABLED
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JoypadLinux *joypad = nullptr;
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#endif
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#ifdef ALSA_ENABLED
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AudioDriverALSA driver_alsa;
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#endif
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#ifdef ALSAMIDI_ENABLED
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MIDIDriverALSAMidi driver_alsamidi;
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#endif
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#ifdef PULSEAUDIO_ENABLED
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AudioDriverPulseAudio driver_pulseaudio;
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#endif
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CrashHandler crash_handler;
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MainLoop *main_loop = nullptr;
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String get_systemd_os_release_info_value(const String &key) const;
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Vector<String> lspci_device_filter(Vector<String> vendor_device_id_mapping, String class_suffix, String check_column, String whitelist) const;
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Vector<String> lspci_get_device_value(Vector<String> vendor_device_id_mapping, String check_column, String blacklist) const;
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String system_dir_desktop_cache;
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protected:
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virtual void initialize() override;
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virtual void finalize() override;
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virtual void initialize_joypads() override;
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virtual void set_main_loop(MainLoop *p_main_loop) override;
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public:
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virtual String get_identifier() const override;
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virtual String get_name() const override;
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virtual String get_distribution_name() const override;
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virtual String get_version() const override;
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virtual Vector<String> get_video_adapter_driver_info() const override;
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virtual MainLoop *get_main_loop() const override;
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virtual uint64_t get_embedded_pck_offset() const override;
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virtual Vector<String> get_system_fonts() const override;
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virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
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virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
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virtual String get_config_path() const override;
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virtual String get_data_path() const override;
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virtual String get_cache_path() const override;
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virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override;
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virtual Error shell_open(String p_uri) override;
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virtual String get_unique_id() const override;
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virtual String get_processor_name() const override;
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virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
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virtual bool _check_internal_feature_support(const String &p_feature) override;
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void run();
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virtual void disable_crash_handler() override;
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virtual bool is_disable_crash_handler() const override;
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virtual Error move_to_trash(const String &p_path) override;
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OS_LinuxBSD();
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~OS_LinuxBSD();
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};
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#endif // OS_LINUXBSD_H
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