virtualx-engine/editor/plugins/tile_map_editor_plugin.cpp
Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00

2191 lines
64 KiB
C++

/*************************************************************************/
/* tile_map_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "tile_map_editor_plugin.h"
#include "canvas_item_editor_plugin.h"
#include "core/math/math_funcs.h"
#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "scene/gui/split_container.h"
void TileMapEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_PROCESS: {
if (bucket_queue.size()) {
CanvasItemEditor::get_singleton()->update_viewport();
}
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
if (is_visible_in_tree()) {
_update_palette();
}
FALLTHROUGH;
}
case NOTIFICATION_ENTER_TREE: {
paint_button->set_icon(get_icon("Edit", "EditorIcons"));
bucket_fill_button->set_icon(get_icon("Bucket", "EditorIcons"));
picker_button->set_icon(get_icon("ColorPick", "EditorIcons"));
select_button->set_icon(get_icon("ActionCopy", "EditorIcons"));
rotate_left_button->set_icon(get_icon("RotateLeft", "EditorIcons"));
rotate_right_button->set_icon(get_icon("RotateRight", "EditorIcons"));
flip_horizontal_button->set_icon(get_icon("MirrorX", "EditorIcons"));
flip_vertical_button->set_icon(get_icon("MirrorY", "EditorIcons"));
clear_transform_button->set_icon(get_icon("Clear", "EditorIcons"));
search_box->set_right_icon(get_icon("Search", "EditorIcons"));
search_box->set_clear_button_enabled(true);
PopupMenu *p = options->get_popup();
p->set_item_icon(p->get_item_index(OPTION_CUT), get_icon("ActionCut", "EditorIcons"));
p->set_item_icon(p->get_item_index(OPTION_COPY), get_icon("Duplicate", "EditorIcons"));
p->set_item_icon(p->get_item_index(OPTION_ERASE_SELECTION), get_icon("Remove", "EditorIcons"));
} break;
}
}
void TileMapEditor::_update_button_tool() {
ToolButton *tb[4] = { paint_button, bucket_fill_button, picker_button, select_button };
// Unpress all buttons
for (int i = 0; i < 4; i++) {
tb[i]->set_pressed(false);
}
// Press the good button
switch (tool) {
case TOOL_NONE:
case TOOL_PAINTING: {
paint_button->set_pressed(true);
} break;
case TOOL_BUCKET: {
bucket_fill_button->set_pressed(true);
} break;
case TOOL_PICKING: {
picker_button->set_pressed(true);
} break;
case TOOL_SELECTING: {
select_button->set_pressed(true);
} break;
default:
break;
}
if (tool != TOOL_PICKING)
last_tool = tool;
}
void TileMapEditor::_button_tool_select(int p_tool) {
tool = (Tool)p_tool;
_update_button_tool();
switch (tool) {
case TOOL_SELECTING: {
selection_active = false;
} break;
default:
break;
}
CanvasItemEditor::get_singleton()->update_viewport();
}
void TileMapEditor::_menu_option(int p_option) {
switch (p_option) {
case OPTION_COPY: {
_update_copydata();
if (selection_active) {
tool = TOOL_PASTING;
CanvasItemEditor::get_singleton()->update_viewport();
}
} break;
case OPTION_ERASE_SELECTION: {
if (!selection_active)
return;
_start_undo(TTR("Erase Selection"));
_erase_selection();
_finish_undo();
selection_active = false;
copydata.clear();
CanvasItemEditor::get_singleton()->update_viewport();
} break;
case OPTION_FIX_INVALID: {
undo_redo->create_action(TTR("Fix Invalid Tiles"));
undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
node->fix_invalid_tiles();
undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
undo_redo->commit_action();
} break;
case OPTION_CUT: {
if (selection_active) {
_update_copydata();
_start_undo(TTR("Cut Selection"));
_erase_selection();
_finish_undo();
selection_active = false;
tool = TOOL_PASTING;
CanvasItemEditor::get_singleton()->update_viewport();
}
} break;
}
_update_button_tool();
}
void TileMapEditor::_palette_selected(int index) {
_update_palette();
}
void TileMapEditor::_palette_multi_selected(int index, bool selected) {
_update_palette();
}
void TileMapEditor::_canvas_mouse_enter() {
mouse_over = true;
CanvasItemEditor::get_singleton()->update_viewport();
}
void TileMapEditor::_canvas_mouse_exit() {
mouse_over = false;
CanvasItemEditor::get_singleton()->update_viewport();
}
Vector<int> TileMapEditor::get_selected_tiles() const {
Vector<int> items = palette->get_selected_items();
if (items.size() == 0) {
items.push_back(TileMap::INVALID_CELL);
return items;
}
for (int i = items.size() - 1; i >= 0; i--) {
items.write[i] = palette->get_item_metadata(items[i]);
}
return items;
}
void TileMapEditor::set_selected_tiles(Vector<int> p_tiles) {
palette->unselect_all();
for (int i = p_tiles.size() - 1; i >= 0; i--) {
int idx = palette->find_metadata(p_tiles[i]);
if (idx >= 0) {
palette->select(idx, false);
}
}
palette->ensure_current_is_visible();
}
Dictionary TileMapEditor::_create_cell_dictionary(int tile, bool flip_x, bool flip_y, bool transpose, Vector2 autotile_coord) {
Dictionary cell;
cell["id"] = tile;
cell["flip_h"] = flip_x;
cell["flip_y"] = flip_y;
cell["transpose"] = transpose;
cell["auto_coord"] = autotile_coord;
return cell;
}
void TileMapEditor::_create_set_cell_undo_redo(const Vector2 &p_vec, const CellOp &p_cell_old, const CellOp &p_cell_new) {
Dictionary cell_old = _create_cell_dictionary(p_cell_old.idx, p_cell_old.xf, p_cell_old.yf, p_cell_old.tr, p_cell_old.ac);
Dictionary cell_new = _create_cell_dictionary(p_cell_new.idx, p_cell_new.xf, p_cell_new.yf, p_cell_new.tr, p_cell_new.ac);
undo_redo->add_undo_method(node, "_set_celld", p_vec, cell_old);
undo_redo->add_do_method(node, "_set_celld", p_vec, cell_new);
}
void TileMapEditor::_start_undo(const String &p_action) {
undo_data.clear();
undo_redo->create_action(p_action);
}
void TileMapEditor::_finish_undo() {
if (undo_data.size()) {
for (Map<Point2i, CellOp>::Element *E = undo_data.front(); E; E = E->next()) {
_create_set_cell_undo_redo(E->key(), E->get(), _get_op_from_cell(E->key()));
}
undo_data.clear();
}
undo_redo->commit_action();
}
void TileMapEditor::_set_cell(const Point2i &p_pos, Vector<int> p_values, bool p_flip_h, bool p_flip_v, bool p_transpose, const Point2i &p_autotile_coord) {
ERR_FAIL_COND(!node);
if (p_values.size() == 0)
return;
int p_value = p_values[Math::rand() % p_values.size()];
int prev_val = node->get_cell(p_pos.x, p_pos.y);
bool prev_flip_h = node->is_cell_x_flipped(p_pos.x, p_pos.y);
bool prev_flip_v = node->is_cell_y_flipped(p_pos.x, p_pos.y);
bool prev_transpose = node->is_cell_transposed(p_pos.x, p_pos.y);
Vector2 prev_position = node->get_cell_autotile_coord(p_pos.x, p_pos.y);
Vector2 position;
int current = manual_palette->get_current();
if (current != -1) {
if (tool != TOOL_PASTING) {
position = manual_palette->get_item_metadata(current);
} else {
position = p_autotile_coord;
}
} else {
// If there is no manual tile selected, that either means that
// autotiling is enabled, or the given tile is not autotiling. Either
// way, the coordinate of the tile does not matter, so assigning it to
// the coordinate of the existing tile works fine.
position = prev_position;
}
if (p_value == prev_val && p_flip_h == prev_flip_h && p_flip_v == prev_flip_v && p_transpose == prev_transpose && prev_position == position)
return; // Check that it's actually different.
for (int y = p_pos.y - 1; y <= p_pos.y + 1; y++) {
for (int x = p_pos.x - 1; x <= p_pos.x + 1; x++) {
Point2i p = Point2i(x, y);
if (!undo_data.has(p)) {
undo_data[p] = _get_op_from_cell(p);
}
}
}
node->_set_celld(p_pos, _create_cell_dictionary(p_value, p_flip_h, p_flip_v, p_transpose, p_autotile_coord));
if (tool == TOOL_PASTING)
return;
if (manual_autotile || (p_value != -1 && node->get_tileset()->tile_get_tile_mode(p_value) == TileSet::ATLAS_TILE)) {
if (current != -1) {
node->set_cell_autotile_coord(p_pos.x, p_pos.y, position);
} else if (node->get_tileset()->tile_get_tile_mode(p_value) == TileSet::ATLAS_TILE && priority_atlastile) {
// BIND_CENTER is used to indicate that bitmask should not update for this tile cell.
node->get_tileset()->autotile_set_bitmask(p_value, Vector2(p_pos.x, p_pos.y), TileSet::BIND_CENTER);
node->update_cell_bitmask(p_pos.x, p_pos.y);
}
} else {
node->update_bitmask_area(Point2(p_pos));
}
}
void TileMapEditor::_manual_toggled(bool p_enabled) {
manual_autotile = p_enabled;
_update_palette();
}
void TileMapEditor::_priority_toggled(bool p_enabled) {
priority_atlastile = p_enabled;
_update_palette();
}
void TileMapEditor::_text_entered(const String &p_text) {
canvas_item_editor_viewport->grab_focus();
}
void TileMapEditor::_text_changed(const String &p_text) {
_update_palette();
}
void TileMapEditor::_sbox_input(const Ref<InputEvent> &p_ie) {
Ref<InputEventKey> k = p_ie;
if (k.is_valid() && (k->get_scancode() == KEY_UP ||
k->get_scancode() == KEY_DOWN ||
k->get_scancode() == KEY_PAGEUP ||
k->get_scancode() == KEY_PAGEDOWN)) {
palette->call("_gui_input", k);
search_box->accept_event();
}
}
// Implementation detail of TileMapEditor::_update_palette();
// In modern C++ this could have been inside its body.
namespace {
struct _PaletteEntry {
int id;
String name;
bool operator<(const _PaletteEntry &p_rhs) const {
return name < p_rhs.name;
}
};
} // namespace
void TileMapEditor::_update_palette() {
if (!node)
return;
// Update the clear button.
clear_transform_button->set_disabled(!flip_h && !flip_v && !transpose);
// Update the palette.
Vector<int> selected = get_selected_tiles();
int selected_single = palette->get_current();
int selected_manual = manual_palette->get_current();
palette->clear();
manual_palette->clear();
manual_palette->hide();
Ref<TileSet> tileset = node->get_tileset();
if (tileset.is_null()) {
search_box->set_text("");
search_box->set_editable(false);
info_message->show();
return;
}
search_box->set_editable(true);
info_message->hide();
List<int> tiles;
tileset->get_tile_list(&tiles);
if (tiles.empty())
return;
float min_size = EDITOR_DEF("editors/tile_map/preview_size", 64);
min_size *= EDSCALE;
int hseparation = EDITOR_DEF("editors/tile_map/palette_item_hseparation", 8);
bool show_tile_names = bool(EDITOR_DEF("editors/tile_map/show_tile_names", true));
bool show_tile_ids = bool(EDITOR_DEF("editors/tile_map/show_tile_ids", false));
bool sort_by_name = bool(EDITOR_DEF("editors/tile_map/sort_tiles_by_name", true));
palette->add_constant_override("hseparation", hseparation * EDSCALE);
palette->set_fixed_icon_size(Size2(min_size, min_size));
palette->set_fixed_column_width(min_size * MAX(size_slider->get_value(), 1));
palette->set_same_column_width(true);
manual_palette->set_fixed_icon_size(Size2(min_size, min_size));
manual_palette->set_same_column_width(true);
String filter = search_box->get_text().strip_edges();
Vector<_PaletteEntry> entries;
for (List<int>::Element *E = tiles.front(); E; E = E->next()) {
String name = tileset->tile_get_name(E->get());
if (name != "") {
if (show_tile_ids) {
if (sort_by_name) {
name = name + " - " + itos(E->get());
} else {
name = itos(E->get()) + " - " + name;
}
}
} else {
name = "#" + itos(E->get());
}
if (filter != "" && !filter.is_subsequence_ofi(name))
continue;
const _PaletteEntry entry = { E->get(), name };
entries.push_back(entry);
}
if (sort_by_name) {
entries.sort();
}
for (int i = 0; i < entries.size(); i++) {
if (show_tile_names) {
palette->add_item(entries[i].name);
} else {
palette->add_item(String());
}
Ref<Texture> tex = tileset->tile_get_texture(entries[i].id);
if (tex.is_valid()) {
Rect2 region = tileset->tile_get_region(entries[i].id);
if (tileset->tile_get_tile_mode(entries[i].id) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(entries[i].id) == TileSet::ATLAS_TILE) {
int spacing = tileset->autotile_get_spacing(entries[i].id);
region.size = tileset->autotile_get_size(entries[i].id);
region.position += (region.size + Vector2(spacing, spacing)) * tileset->autotile_get_icon_coordinate(entries[i].id);
}
// Transpose and flip.
palette->set_item_icon_transposed(palette->get_item_count() - 1, transpose);
if (flip_h) {
region.size.x = -region.size.x;
}
if (flip_v) {
region.size.y = -region.size.y;
}
// Set region.
if (region.size != Size2())
palette->set_item_icon_region(palette->get_item_count() - 1, region);
// Set icon.
palette->set_item_icon(palette->get_item_count() - 1, tex);
// Modulation.
Color color = tileset->tile_get_modulate(entries[i].id);
palette->set_item_icon_modulate(palette->get_item_count() - 1, color);
}
palette->set_item_metadata(palette->get_item_count() - 1, entries[i].id);
}
int sel_tile = selected.get(0);
if (selected.get(0) != TileMap::INVALID_CELL) {
set_selected_tiles(selected);
sel_tile = selected.get(Math::rand() % selected.size());
} else if (palette->get_item_count() > 0) {
palette->select(0);
sel_tile = palette->get_selected_items().get(0);
}
if (sel_tile != TileMap::INVALID_CELL && ((manual_autotile && tileset->tile_get_tile_mode(sel_tile) == TileSet::AUTO_TILE) || (!priority_atlastile && tileset->tile_get_tile_mode(sel_tile) == TileSet::ATLAS_TILE))) {
const Map<Vector2, uint32_t> &tiles2 = tileset->autotile_get_bitmask_map(sel_tile);
Vector<Vector2> entries2;
for (const Map<Vector2, uint32_t>::Element *E = tiles2.front(); E; E = E->next()) {
entries2.push_back(E->key());
}
// Sort tiles in row-major order.
struct SwapComparator {
_FORCE_INLINE_ bool operator()(const Vector2 &v_l, const Vector2 &v_r) const {
return v_l.y != v_r.y ? v_l.y < v_r.y : v_l.x < v_r.x;
}
};
entries2.sort_custom<SwapComparator>();
Ref<Texture> tex = tileset->tile_get_texture(sel_tile);
for (int i = 0; i < entries2.size(); i++) {
manual_palette->add_item(String());
if (tex.is_valid()) {
Rect2 region = tileset->tile_get_region(sel_tile);
int spacing = tileset->autotile_get_spacing(sel_tile);
region.size = tileset->autotile_get_size(sel_tile); // !!
region.position += (region.size + Vector2(spacing, spacing)) * entries2[i];
if (!region.has_no_area())
manual_palette->set_item_icon_region(manual_palette->get_item_count() - 1, region);
manual_palette->set_item_icon(manual_palette->get_item_count() - 1, tex);
}
manual_palette->set_item_metadata(manual_palette->get_item_count() - 1, entries2[i]);
}
}
if (manual_palette->get_item_count() > 0) {
// Only show the manual palette if at least tile exists in it.
if (selected_manual == -1 || selected_single != palette->get_current())
selected_manual = 0;
if (selected_manual < manual_palette->get_item_count())
manual_palette->set_current(selected_manual);
manual_palette->show();
}
if (sel_tile != TileMap::INVALID_CELL && tileset->tile_get_tile_mode(sel_tile) == TileSet::AUTO_TILE) {
manual_button->show();
priority_button->hide();
} else {
manual_button->hide();
priority_button->show();
}
}
void TileMapEditor::_pick_tile(const Point2 &p_pos) {
int id = node->get_cell(p_pos.x, p_pos.y);
if (id == TileMap::INVALID_CELL)
return;
if (search_box->get_text() != "") {
search_box->set_text("");
_update_palette();
}
flip_h = node->is_cell_x_flipped(p_pos.x, p_pos.y);
flip_v = node->is_cell_y_flipped(p_pos.x, p_pos.y);
transpose = node->is_cell_transposed(p_pos.x, p_pos.y);
autotile_coord = node->get_cell_autotile_coord(p_pos.x, p_pos.y);
Vector<int> selected;
selected.push_back(id);
set_selected_tiles(selected);
_update_palette();
if ((manual_autotile && node->get_tileset()->tile_get_tile_mode(id) == TileSet::AUTO_TILE) || (!priority_atlastile && node->get_tileset()->tile_get_tile_mode(id) == TileSet::ATLAS_TILE)) {
manual_palette->select(manual_palette->find_metadata((Point2)autotile_coord));
}
CanvasItemEditor::get_singleton()->update_viewport();
}
PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool erase, bool preview) {
int prev_id = node->get_cell(p_start.x, p_start.y);
Vector<int> ids;
ids.push_back(TileMap::INVALID_CELL);
if (!erase) {
ids = get_selected_tiles();
if (ids.size() == 0 || ids[0] == TileMap::INVALID_CELL)
return PoolVector<Vector2>();
} else if (prev_id == TileMap::INVALID_CELL) {
return PoolVector<Vector2>();
}
if (ids.size() == 1 && ids[0] == prev_id) {
// Same ID, nothing to change
return PoolVector<Vector2>();
}
Rect2i r = node->get_used_rect();
int area = r.get_area();
if (preview) {
// Test if we can re-use the result from preview bucket fill
bool invalidate_cache = false;
// Area changed
if (r != bucket_cache_rect)
_clear_bucket_cache();
// Cache grid is not initialized
if (bucket_cache_visited == 0) {
bucket_cache_visited = new bool[area];
invalidate_cache = true;
}
// Tile ID changed or position wasn't visited by the previous fill
int loc = (p_start.x - r.position.x) + (p_start.y - r.position.y) * r.get_size().x;
if (prev_id != bucket_cache_tile || !bucket_cache_visited[loc]) {
invalidate_cache = true;
}
if (invalidate_cache) {
for (int i = 0; i < area; ++i)
bucket_cache_visited[i] = false;
bucket_cache = PoolVector<Vector2>();
bucket_cache_tile = prev_id;
bucket_cache_rect = r;
bucket_queue.clear();
}
}
PoolVector<Vector2> points;
Vector<Vector2> non_preview_cache;
int count = 0;
int limit = 0;
if (preview) {
limit = 1024;
} else {
bucket_queue.clear();
}
bucket_queue.push_back(p_start);
while (bucket_queue.size()) {
Point2i n = bucket_queue.front()->get();
bucket_queue.pop_front();
if (!r.has_point(n))
continue;
if (node->get_cell(n.x, n.y) == prev_id) {
if (preview) {
int loc = (n.x - r.position.x) + (n.y - r.position.y) * r.get_size().x;
if (bucket_cache_visited[loc])
continue;
bucket_cache_visited[loc] = true;
bucket_cache.push_back(n);
} else {
if (non_preview_cache.find(n) >= 0)
continue;
points.push_back(n);
non_preview_cache.push_back(n);
}
bucket_queue.push_back(Point2i(n.x, n.y + 1));
bucket_queue.push_back(Point2i(n.x, n.y - 1));
bucket_queue.push_back(Point2i(n.x + 1, n.y));
bucket_queue.push_back(Point2i(n.x - 1, n.y));
count++;
}
if (limit > 0 && count >= limit) {
break;
}
}
return preview ? bucket_cache : points;
}
void TileMapEditor::_fill_points(const PoolVector<Vector2> &p_points, const Dictionary &p_op) {
int len = p_points.size();
PoolVector<Vector2>::Read pr = p_points.read();
Vector<int> ids = p_op["id"];
bool xf = p_op["flip_h"];
bool yf = p_op["flip_v"];
bool tr = p_op["transpose"];
for (int i = 0; i < len; i++) {
_set_cell(pr[i], ids, xf, yf, tr);
node->make_bitmask_area_dirty(pr[i]);
}
if (!manual_autotile)
node->update_dirty_bitmask();
}
void TileMapEditor::_erase_points(const PoolVector<Vector2> &p_points) {
int len = p_points.size();
PoolVector<Vector2>::Read pr = p_points.read();
for (int i = 0; i < len; i++) {
_set_cell(pr[i], invalid_cell);
}
}
void TileMapEditor::_select(const Point2i &p_from, const Point2i &p_to) {
Point2i begin = p_from;
Point2i end = p_to;
if (begin.x > end.x) {
SWAP(begin.x, end.x);
}
if (begin.y > end.y) {
SWAP(begin.y, end.y);
}
rectangle.position = begin;
rectangle.size = end - begin;
CanvasItemEditor::get_singleton()->update_viewport();
}
void TileMapEditor::_erase_selection() {
if (!selection_active)
return;
for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
_set_cell(Point2i(j, i), invalid_cell, false, false, false);
}
}
}
void TileMapEditor::_draw_cell(Control *p_viewport, int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Point2i &p_autotile_coord, const Transform2D &p_xform) {
Ref<Texture> t = node->get_tileset()->tile_get_texture(p_cell);
if (t.is_null())
return;
Vector2 tile_ofs = node->get_tileset()->tile_get_texture_offset(p_cell);
Rect2 r = node->get_tileset()->tile_get_region(p_cell);
if (node->get_tileset()->tile_get_tile_mode(p_cell) == TileSet::AUTO_TILE || node->get_tileset()->tile_get_tile_mode(p_cell) == TileSet::ATLAS_TILE) {
Vector2 offset;
if (tool != TOOL_PASTING) {
int selected = manual_palette->get_current();
if ((manual_autotile || (node->get_tileset()->tile_get_tile_mode(p_cell) == TileSet::ATLAS_TILE && !priority_atlastile)) && selected != -1) {
offset = manual_palette->get_item_metadata(selected);
} else {
offset = node->get_tileset()->autotile_get_icon_coordinate(p_cell);
}
} else {
offset = p_autotile_coord;
}
int spacing = node->get_tileset()->autotile_get_spacing(p_cell);
r.size = node->get_tileset()->autotile_get_size(p_cell);
r.position += (r.size + Vector2(spacing, spacing)) * offset;
}
Size2 sc = p_xform.get_scale();
Size2 cell_size = node->get_cell_size();
bool centered_texture = node->is_centered_textures_enabled();
bool compatibility_mode_enabled = node->is_compatibility_mode_enabled();
Rect2 rect = Rect2();
rect.position = node->map_to_world(p_point) + node->get_cell_draw_offset();
if (r.has_no_area()) {
rect.size = t->get_size();
} else {
rect.size = r.size;
}
if (compatibility_mode_enabled && !centered_texture) {
if (rect.size.y > rect.size.x) {
if ((p_flip_h && (p_flip_v || p_transpose)) || (p_flip_v && !p_transpose))
tile_ofs.y += rect.size.y - rect.size.x;
} else if (rect.size.y < rect.size.x) {
if ((p_flip_v && (p_flip_h || p_transpose)) || (p_flip_h && !p_transpose))
tile_ofs.x += rect.size.x - rect.size.y;
}
}
if (p_transpose) {
SWAP(tile_ofs.x, tile_ofs.y);
if (centered_texture) {
rect.position.x += cell_size.x / 2 - rect.size.y / 2;
rect.position.y += cell_size.y / 2 - rect.size.x / 2;
}
} else if (centered_texture) {
rect.position += cell_size / 2 - rect.size / 2;
}
if (p_flip_h) {
sc.x *= -1.0;
tile_ofs.x *= -1.0;
}
if (p_flip_v) {
sc.y *= -1.0;
tile_ofs.y *= -1.0;
}
if (compatibility_mode_enabled && !centered_texture) {
if (node->get_tile_origin() == TileMap::TILE_ORIGIN_TOP_LEFT) {
rect.position += tile_ofs;
} else if (node->get_tile_origin() == TileMap::TILE_ORIGIN_BOTTOM_LEFT) {
rect.position += tile_ofs;
if (p_transpose) {
if (p_flip_h)
rect.position.x -= cell_size.x;
else
rect.position.x += cell_size.x;
} else {
if (p_flip_v)
rect.position.y -= cell_size.y;
else
rect.position.y += cell_size.y;
}
} else if (node->get_tile_origin() == TileMap::TILE_ORIGIN_CENTER) {
rect.position += tile_ofs;
if (p_flip_h)
rect.position.x -= cell_size.x / 2;
else
rect.position.x += cell_size.x / 2;
if (p_flip_v)
rect.position.y -= cell_size.y / 2;
else
rect.position.y += cell_size.y / 2;
}
} else {
rect.position += tile_ofs;
}
rect.position = p_xform.xform(rect.position);
rect.size *= sc;
Color modulate = node->get_tileset()->tile_get_modulate(p_cell);
modulate.a = 0.5;
if (r.has_no_area()) {
p_viewport->draw_texture_rect(t, rect, false, modulate, p_transpose);
} else {
p_viewport->draw_texture_rect_region(t, rect, r, modulate, p_transpose);
}
}
void TileMapEditor::_draw_fill_preview(Control *p_viewport, int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Point2i &p_autotile_coord, const Transform2D &p_xform) {
PoolVector<Vector2> points = _bucket_fill(p_point, false, true);
PoolVector<Vector2>::Read pr = points.read();
int len = points.size();
for (int i = 0; i < len; ++i) {
_draw_cell(p_viewport, p_cell, pr[i], p_flip_h, p_flip_v, p_transpose, p_autotile_coord, p_xform);
}
}
void TileMapEditor::_clear_bucket_cache() {
if (bucket_cache_visited) {
delete[] bucket_cache_visited;
bucket_cache_visited = 0;
}
}
void TileMapEditor::_update_copydata() {
copydata.clear();
if (!selection_active)
return;
for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
TileData tcd;
tcd.cell = node->get_cell(j, i);
if (tcd.cell != TileMap::INVALID_CELL) {
tcd.pos = Point2i(j, i);
tcd.flip_h = node->is_cell_x_flipped(j, i);
tcd.flip_v = node->is_cell_y_flipped(j, i);
tcd.transpose = node->is_cell_transposed(j, i);
tcd.autotile_coord = node->get_cell_autotile_coord(j, i);
}
copydata.push_back(tcd);
}
}
}
static inline Vector<Point2i> line(int x0, int x1, int y0, int y1) {
Vector<Point2i> points;
float dx = ABS(x1 - x0);
float dy = ABS(y1 - y0);
int x = x0;
int y = y0;
int sx = x0 > x1 ? -1 : 1;
int sy = y0 > y1 ? -1 : 1;
if (dx > dy) {
float err = dx / 2;
for (; x != x1; x += sx) {
points.push_back(Vector2(x, y));
err -= dy;
if (err < 0) {
y += sy;
err += dx;
}
}
} else {
float err = dy / 2;
for (; y != y1; y += sy) {
points.push_back(Vector2(x, y));
err -= dx;
if (err < 0) {
x += sx;
err += dy;
}
}
}
points.push_back(Vector2(x, y));
return points;
}
bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (!node || !node->get_tileset().is_valid() || !node->is_visible_in_tree() || CanvasItemEditor::get_singleton()->get_current_tool() != CanvasItemEditor::TOOL_SELECT)
return false;
Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * node->get_global_transform();
Transform2D xform_inv = xform.affine_inverse();
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
if (mb->get_button_index() == BUTTON_LEFT) {
if (mb->is_pressed()) {
if (Input::get_singleton()->is_key_pressed(KEY_SPACE))
return false; // Drag.
if (tool == TOOL_NONE) {
if (mb->get_shift()) {
if (mb->get_command())
tool = TOOL_RECTANGLE_PAINT;
else
tool = TOOL_LINE_PAINT;
selection_active = false;
rectangle_begin = over_tile;
_update_button_tool();
return true;
}
if (mb->get_command()) {
tool = TOOL_PICKING;
_pick_tile(over_tile);
_update_button_tool();
return true;
}
tool = TOOL_PAINTING;
_update_button_tool();
}
if (tool == TOOL_PAINTING) {
Vector<int> ids = get_selected_tiles();
if (ids.size() > 0 && ids[0] != TileMap::INVALID_CELL) {
tool = TOOL_PAINTING;
_start_undo(TTR("Paint TileMap"));
}
} else if (tool == TOOL_PICKING) {
_pick_tile(over_tile);
} else if (tool == TOOL_SELECTING) {
selection_active = true;
rectangle_begin = over_tile;
}
_update_button_tool();
return true;
} else {
// Mousebutton was released.
if (tool != TOOL_NONE) {
if (tool == TOOL_PAINTING) {
Vector<int> ids = get_selected_tiles();
if (ids.size() > 0 && ids[0] != TileMap::INVALID_CELL) {
_set_cell(over_tile, ids, flip_h, flip_v, transpose);
_finish_undo();
paint_undo.clear();
}
} else if (tool == TOOL_LINE_PAINT) {
Vector<int> ids = get_selected_tiles();
if (ids.size() > 0 && ids[0] != TileMap::INVALID_CELL) {
_start_undo(TTR("Line Draw"));
for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
_set_cell(E->key(), ids, flip_h, flip_v, transpose);
}
_finish_undo();
paint_undo.clear();
CanvasItemEditor::get_singleton()->update_viewport();
}
} else if (tool == TOOL_RECTANGLE_PAINT) {
Vector<int> ids = get_selected_tiles();
if (ids.size() > 0 && ids[0] != TileMap::INVALID_CELL) {
_start_undo(TTR("Rectangle Paint"));
for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
_set_cell(Point2i(j, i), ids, flip_h, flip_v, transpose);
}
}
_finish_undo();
CanvasItemEditor::get_singleton()->update_viewport();
}
} else if (tool == TOOL_PASTING) {
Point2 ofs = over_tile - rectangle.position;
Vector<int> ids;
_start_undo(TTR("Paste"));
ids.push_back(0);
for (List<TileData>::Element *E = copydata.front(); E; E = E->next()) {
ids.write[0] = E->get().cell;
_set_cell(E->get().pos + ofs, ids, E->get().flip_h, E->get().flip_v, E->get().transpose, E->get().autotile_coord);
}
_finish_undo();
CanvasItemEditor::get_singleton()->update_viewport();
return true; // We want to keep the Pasting tool.
} else if (tool == TOOL_SELECTING) {
CanvasItemEditor::get_singleton()->update_viewport();
} else if (tool == TOOL_BUCKET) {
PoolVector<Vector2> points = _bucket_fill(over_tile);
if (points.size() == 0)
return false;
_start_undo(TTR("Bucket Fill"));
Dictionary op;
op["id"] = get_selected_tiles();
op["flip_h"] = flip_h;
op["flip_v"] = flip_v;
op["transpose"] = transpose;
_fill_points(points, op);
_finish_undo();
// So the fill preview is cleared right after the click.
CanvasItemEditor::get_singleton()->update_viewport();
// We want to keep the bucket-tool active.
return true;
}
tool = TOOL_NONE;
_update_button_tool();
return true;
}
}
} else if (mb->get_button_index() == BUTTON_RIGHT) {
if (mb->is_pressed()) {
if (tool == TOOL_SELECTING || selection_active) {
tool = TOOL_NONE;
selection_active = false;
CanvasItemEditor::get_singleton()->update_viewport();
_update_button_tool();
return true;
}
if (tool == TOOL_PASTING) {
tool = TOOL_NONE;
copydata.clear();
CanvasItemEditor::get_singleton()->update_viewport();
_update_button_tool();
return true;
}
if (tool == TOOL_NONE) {
paint_undo.clear();
Point2 local = node->world_to_map(xform_inv.xform(mb->get_position()));
_start_undo(TTR("Erase TileMap"));
if (mb->get_shift()) {
if (mb->get_command())
tool = TOOL_RECTANGLE_ERASE;
else
tool = TOOL_LINE_ERASE;
selection_active = false;
rectangle_begin = local;
} else {
tool = TOOL_ERASING;
_set_cell(local, invalid_cell);
}
_update_button_tool();
return true;
}
} else {
if (tool == TOOL_ERASING || tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) {
_finish_undo();
if (tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) {
CanvasItemEditor::get_singleton()->update_viewport();
}
tool = TOOL_NONE;
_update_button_tool();
return true;
} else if (tool == TOOL_BUCKET) {
Vector<int> ids;
ids.push_back(node->get_cell(over_tile.x, over_tile.y));
Dictionary pop;
pop["id"] = ids;
pop["flip_h"] = node->is_cell_x_flipped(over_tile.x, over_tile.y);
pop["flip_v"] = node->is_cell_y_flipped(over_tile.x, over_tile.y);
pop["transpose"] = node->is_cell_transposed(over_tile.x, over_tile.y);
PoolVector<Vector2> points = _bucket_fill(over_tile, true);
if (points.size() == 0)
return false;
undo_redo->create_action(TTR("Bucket Fill"));
undo_redo->add_do_method(this, "_erase_points", points);
undo_redo->add_undo_method(this, "_fill_points", points, pop);
undo_redo->commit_action();
}
}
}
}
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
Point2i new_over_tile = node->world_to_map(xform_inv.xform(mm->get_position()));
Point2i old_over_tile = over_tile;
if (new_over_tile != over_tile) {
over_tile = new_over_tile;
CanvasItemEditor::get_singleton()->update_viewport();
}
int tile_under = node->get_cell(over_tile.x, over_tile.y);
String tile_name = "none";
if (node->get_tileset()->has_tile(tile_under))
tile_name = node->get_tileset()->tile_get_name(tile_under);
tile_info->show();
tile_info->set_text(String::num(over_tile.x) + ", " + String::num(over_tile.y) + " [" + tile_name + "]");
if (tool == TOOL_PAINTING) {
// Paint using bresenham line to prevent holes in painting if the user moves fast.
Vector<Point2i> points = line(old_over_tile.x, over_tile.x, old_over_tile.y, over_tile.y);
Vector<int> ids = get_selected_tiles();
for (int i = 0; i < points.size(); ++i) {
Point2i pos = points[i];
if (!paint_undo.has(pos)) {
paint_undo[pos] = _get_op_from_cell(pos);
}
_set_cell(pos, ids, flip_h, flip_v, transpose);
}
return true;
}
if (tool == TOOL_ERASING) {
// Erase using bresenham line to prevent holes in painting if the user moves fast.
Vector<Point2i> points = line(old_over_tile.x, over_tile.x, old_over_tile.y, over_tile.y);
for (int i = 0; i < points.size(); ++i) {
Point2i pos = points[i];
_set_cell(pos, invalid_cell);
}
return true;
}
if (tool == TOOL_SELECTING) {
_select(rectangle_begin, over_tile);
return true;
}
if (tool == TOOL_LINE_PAINT || tool == TOOL_LINE_ERASE) {
Vector<int> ids = get_selected_tiles();
Vector<int> tmp_cell;
bool erasing = (tool == TOOL_LINE_ERASE);
tmp_cell.push_back(0);
if (erasing && paint_undo.size()) {
for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
tmp_cell.write[0] = E->get().idx;
_set_cell(E->key(), tmp_cell, E->get().xf, E->get().yf, E->get().tr);
}
}
paint_undo.clear();
if (ids.size() > 0 && ids[0] != TileMap::INVALID_CELL) {
Vector<Point2i> points = line(rectangle_begin.x, over_tile.x, rectangle_begin.y, over_tile.y);
for (int i = 0; i < points.size(); i++) {
paint_undo[points[i]] = _get_op_from_cell(points[i]);
if (erasing)
_set_cell(points[i], invalid_cell);
}
CanvasItemEditor::get_singleton()->update_viewport();
}
return true;
}
if (tool == TOOL_RECTANGLE_PAINT || tool == TOOL_RECTANGLE_ERASE) {
Vector<int> tmp_cell;
tmp_cell.push_back(0);
_select(rectangle_begin, over_tile);
if (tool == TOOL_RECTANGLE_ERASE) {
if (paint_undo.size()) {
for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
tmp_cell.write[0] = E->get().idx;
_set_cell(E->key(), tmp_cell, E->get().xf, E->get().yf, E->get().tr);
}
}
paint_undo.clear();
for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
Point2i tile = Point2i(j, i);
paint_undo[tile] = _get_op_from_cell(tile);
_set_cell(tile, invalid_cell);
}
}
}
return true;
}
if (tool == TOOL_PICKING && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) {
_pick_tile(over_tile);
return true;
}
}
Ref<InputEventKey> k = p_event;
if (k.is_valid() && k->is_pressed()) {
if (last_tool == TOOL_NONE && tool == TOOL_PICKING && k->get_scancode() == KEY_SHIFT && k->get_command()) {
// trying to draw a rectangle with the painting tool, so change to the correct tool
tool = last_tool;
CanvasItemEditor::get_singleton()->update_viewport();
_update_button_tool();
}
if (k->get_scancode() == KEY_ESCAPE) {
if (tool == TOOL_PASTING)
copydata.clear();
else if (tool == TOOL_SELECTING || selection_active)
selection_active = false;
tool = TOOL_NONE;
CanvasItemEditor::get_singleton()->update_viewport();
_update_button_tool();
return true;
}
if (!mouse_over) {
// Editor shortcuts should not fire if mouse not in viewport.
return false;
}
if (ED_IS_SHORTCUT("tile_map_editor/paint_tile", p_event)) {
// NOTE: We do not set tool = TOOL_PAINTING as this begins painting
// immediately without pressing the left mouse button first.
tool = TOOL_NONE;
CanvasItemEditor::get_singleton()->update_viewport();
_update_button_tool();
return true;
}
if (ED_IS_SHORTCUT("tile_map_editor/bucket_fill", p_event)) {
tool = TOOL_BUCKET;
CanvasItemEditor::get_singleton()->update_viewport();
_update_button_tool();
return true;
}
if (ED_IS_SHORTCUT("tile_map_editor/erase_selection", p_event)) {
_menu_option(OPTION_ERASE_SELECTION);
_update_button_tool();
return true;
}
if (ED_IS_SHORTCUT("tile_map_editor/select", p_event)) {
tool = TOOL_SELECTING;
selection_active = false;
CanvasItemEditor::get_singleton()->update_viewport();
_update_button_tool();
return true;
}
if (ED_IS_SHORTCUT("tile_map_editor/copy_selection", p_event)) {
_update_copydata();
if (selection_active) {
tool = TOOL_PASTING;
CanvasItemEditor::get_singleton()->update_viewport();
_update_button_tool();
return true;
}
}
if (ED_IS_SHORTCUT("tile_map_editor/cut_selection", p_event)) {
if (selection_active) {
_update_copydata();
_start_undo(TTR("Cut Selection"));
_erase_selection();
_finish_undo();
selection_active = false;
tool = TOOL_PASTING;
CanvasItemEditor::get_singleton()->update_viewport();
_update_button_tool();
return true;
}
}
if (ED_IS_SHORTCUT("tile_map_editor/find_tile", p_event)) {
search_box->select_all();
search_box->grab_focus();
return true;
}
if (ED_IS_SHORTCUT("tile_map_editor/rotate_left", p_event)) {
_rotate(-1);
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
if (ED_IS_SHORTCUT("tile_map_editor/rotate_right", p_event)) {
_rotate(1);
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
if (ED_IS_SHORTCUT("tile_map_editor/flip_horizontal", p_event)) {
_flip_horizontal();
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
if (ED_IS_SHORTCUT("tile_map_editor/flip_vertical", p_event)) {
_flip_vertical();
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
if (ED_IS_SHORTCUT("tile_map_editor/clear_transform", p_event)) {
_clear_transform();
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
if (ED_IS_SHORTCUT("tile_map_editor/transpose", p_event)) {
transpose = !transpose;
_update_palette();
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
} else if (k.is_valid()) { // Release event.
if (tool == TOOL_NONE) {
if (k->get_scancode() == KEY_SHIFT && k->get_command()) {
tool = TOOL_PICKING;
_update_button_tool();
}
} else if (tool == TOOL_PICKING) {
#ifdef APPLE_STYLE_KEYS
if (k->get_scancode() == KEY_META) {
#else
if (k->get_scancode() == KEY_CONTROL) {
#endif
// Go back to that last tool if KEY_CONTROL was released.
tool = last_tool;
CanvasItemEditor::get_singleton()->update_viewport();
_update_button_tool();
}
}
}
return false;
}
void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
if (!node || CanvasItemEditor::get_singleton()->get_current_tool() != CanvasItemEditor::TOOL_SELECT)
return;
Transform2D cell_xf = node->get_cell_transform();
Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * node->get_global_transform();
Transform2D xform_inv = xform.affine_inverse();
Size2 screen_size = p_overlay->get_size();
{
Rect2 aabb;
aabb.position = node->world_to_map(xform_inv.xform(Vector2()));
aabb.expand_to(node->world_to_map(xform_inv.xform(Vector2(0, screen_size.height))));
aabb.expand_to(node->world_to_map(xform_inv.xform(Vector2(screen_size.width, 0))));
aabb.expand_to(node->world_to_map(xform_inv.xform(screen_size)));
Rect2i si = aabb.grow(1.0);
if (node->get_half_offset() != TileMap::HALF_OFFSET_X && node->get_half_offset() != TileMap::HALF_OFFSET_NEGATIVE_X) {
int max_lines = 2000; //avoid crash if size too small
for (int i = (si.position.x) - 1; i <= (si.position.x + si.size.x); i++) {
Vector2 from = xform.xform(node->map_to_world(Vector2(i, si.position.y)));
Vector2 to = xform.xform(node->map_to_world(Vector2(i, si.position.y + si.size.y + 1)));
Color col = i == 0 ? Color(1, 0.8, 0.2, 0.5) : Color(1, 0.3, 0.1, 0.2);
p_overlay->draw_line(from, to, col, 1);
if (max_lines-- == 0)
break;
}
} else {
int max_lines = 10000; //avoid crash if size too small
for (int i = (si.position.x) - 1; i <= (si.position.x + si.size.x); i++) {
for (int j = (si.position.y) - 1; j <= (si.position.y + si.size.y); j++) {
Vector2 ofs;
if (ABS(j) & 1) {
ofs = cell_xf[0] * (node->get_half_offset() == TileMap::HALF_OFFSET_X ? 0.5 : -0.5);
}
Vector2 from = xform.xform(node->map_to_world(Vector2(i, j), true) + ofs);
Vector2 to = xform.xform(node->map_to_world(Vector2(i, j + 1), true) + ofs);
Color col = i == 0 ? Color(1, 0.8, 0.2, 0.5) : Color(1, 0.3, 0.1, 0.2);
p_overlay->draw_line(from, to, col, 1);
if (--max_lines == 0)
break;
}
if (max_lines == 0)
break;
}
}
int max_lines = 10000; //avoid crash if size too small
if (node->get_half_offset() != TileMap::HALF_OFFSET_Y && node->get_half_offset() != TileMap::HALF_OFFSET_NEGATIVE_Y) {
for (int i = (si.position.y) - 1; i <= (si.position.y + si.size.y); i++) {
Vector2 from = xform.xform(node->map_to_world(Vector2(si.position.x, i)));
Vector2 to = xform.xform(node->map_to_world(Vector2(si.position.x + si.size.x + 1, i)));
Color col = i == 0 ? Color(1, 0.8, 0.2, 0.5) : Color(1, 0.3, 0.1, 0.2);
p_overlay->draw_line(from, to, col, 1);
if (max_lines-- == 0)
break;
}
} else {
for (int i = (si.position.y) - 1; i <= (si.position.y + si.size.y); i++) {
for (int j = (si.position.x) - 1; j <= (si.position.x + si.size.x); j++) {
Vector2 ofs;
if (ABS(j) & 1) {
ofs = cell_xf[1] * (node->get_half_offset() == TileMap::HALF_OFFSET_Y ? 0.5 : -0.5);
}
Vector2 from = xform.xform(node->map_to_world(Vector2(j, i), true) + ofs);
Vector2 to = xform.xform(node->map_to_world(Vector2(j + 1, i), true) + ofs);
Color col = i == 0 ? Color(1, 0.8, 0.2, 0.5) : Color(1, 0.3, 0.1, 0.2);
p_overlay->draw_line(from, to, col, 1);
if (--max_lines == 0)
break;
}
if (max_lines == 0)
break;
}
}
}
if (selection_active) {
Vector<Vector2> points;
points.push_back(xform.xform(node->map_to_world((rectangle.position))));
points.push_back(xform.xform(node->map_to_world((rectangle.position + Point2(rectangle.size.x + 1, 0)))));
points.push_back(xform.xform(node->map_to_world((rectangle.position + Point2(rectangle.size.x + 1, rectangle.size.y + 1)))));
points.push_back(xform.xform(node->map_to_world((rectangle.position + Point2(0, rectangle.size.y + 1)))));
p_overlay->draw_colored_polygon(points, Color(0.2, 0.8, 1, 0.4));
}
if (mouse_over && node->get_tileset().is_valid()) {
Vector2 endpoints[4] = {
node->map_to_world(over_tile, true),
node->map_to_world((over_tile + Point2(1, 0)), true),
node->map_to_world((over_tile + Point2(1, 1)), true),
node->map_to_world((over_tile + Point2(0, 1)), true)
};
for (int i = 0; i < 4; i++) {
if (node->get_half_offset() == TileMap::HALF_OFFSET_X && ABS(over_tile.y) & 1)
endpoints[i] += cell_xf[0] * 0.5;
if (node->get_half_offset() == TileMap::HALF_OFFSET_NEGATIVE_X && ABS(over_tile.y) & 1)
endpoints[i] += cell_xf[0] * -0.5;
if (node->get_half_offset() == TileMap::HALF_OFFSET_Y && ABS(over_tile.x) & 1)
endpoints[i] += cell_xf[1] * 0.5;
if (node->get_half_offset() == TileMap::HALF_OFFSET_NEGATIVE_Y && ABS(over_tile.x) & 1)
endpoints[i] += cell_xf[1] * -0.5;
endpoints[i] = xform.xform(endpoints[i]);
}
Color col;
if (node->get_cell(over_tile.x, over_tile.y) != TileMap::INVALID_CELL)
col = Color(0.2, 0.8, 1.0, 0.8);
else
col = Color(1.0, 0.4, 0.2, 0.8);
for (int i = 0; i < 4; i++)
p_overlay->draw_line(endpoints[i], endpoints[(i + 1) % 4], col, 2);
bool bucket_preview = EditorSettings::get_singleton()->get("editors/tile_map/bucket_fill_preview");
if (tool == TOOL_SELECTING || tool == TOOL_PICKING || !bucket_preview) {
return;
}
if (tool == TOOL_LINE_PAINT) {
if (paint_undo.empty())
return;
Vector<int> ids = get_selected_tiles();
if (ids.size() == 1 && ids[0] == TileMap::INVALID_CELL)
return;
for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
_draw_cell(p_overlay, ids[0], E->key(), flip_h, flip_v, transpose, autotile_coord, xform);
}
} else if (tool == TOOL_RECTANGLE_PAINT) {
Vector<int> ids = get_selected_tiles();
if (ids.size() == 1 && ids[0] == TileMap::INVALID_CELL)
return;
for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
_draw_cell(p_overlay, ids[0], Point2i(j, i), flip_h, flip_v, transpose, autotile_coord, xform);
}
}
} else if (tool == TOOL_PASTING) {
if (copydata.empty())
return;
Ref<TileSet> ts = node->get_tileset();
if (ts.is_null())
return;
Point2 ofs = over_tile - rectangle.position;
for (List<TileData>::Element *E = copydata.front(); E; E = E->next()) {
if (!ts->has_tile(E->get().cell))
continue;
TileData tcd = E->get();
_draw_cell(p_overlay, tcd.cell, tcd.pos + ofs, tcd.flip_h, tcd.flip_v, tcd.transpose, tcd.autotile_coord, xform);
}
Rect2i duplicate = rectangle;
duplicate.position = over_tile;
Vector<Vector2> points;
points.push_back(xform.xform(node->map_to_world(duplicate.position)));
points.push_back(xform.xform(node->map_to_world((duplicate.position + Point2(duplicate.size.x + 1, 0)))));
points.push_back(xform.xform(node->map_to_world((duplicate.position + Point2(duplicate.size.x + 1, duplicate.size.y + 1)))));
points.push_back(xform.xform(node->map_to_world((duplicate.position + Point2(0, duplicate.size.y + 1)))));
p_overlay->draw_colored_polygon(points, Color(0.2, 1.0, 0.8, 0.2));
} else if (tool == TOOL_BUCKET) {
Vector<int> tiles = get_selected_tiles();
_draw_fill_preview(p_overlay, tiles[0], over_tile, flip_h, flip_v, transpose, autotile_coord, xform);
} else {
Vector<int> st = get_selected_tiles();
if (st.size() == 1 && st[0] == TileMap::INVALID_CELL)
return;
_draw_cell(p_overlay, st[0], over_tile, flip_h, flip_v, transpose, autotile_coord, xform);
}
}
}
void TileMapEditor::edit(Node *p_tile_map) {
search_box->set_text("");
if (!canvas_item_editor_viewport) {
canvas_item_editor_viewport = CanvasItemEditor::get_singleton()->get_viewport_control();
}
if (node)
node->disconnect("settings_changed", this, "_tileset_settings_changed");
if (p_tile_map) {
node = Object::cast_to<TileMap>(p_tile_map);
if (!canvas_item_editor_viewport->is_connected("mouse_entered", this, "_canvas_mouse_enter"))
canvas_item_editor_viewport->connect("mouse_entered", this, "_canvas_mouse_enter");
if (!canvas_item_editor_viewport->is_connected("mouse_exited", this, "_canvas_mouse_exit"))
canvas_item_editor_viewport->connect("mouse_exited", this, "_canvas_mouse_exit");
_update_palette();
} else {
node = NULL;
if (canvas_item_editor_viewport->is_connected("mouse_entered", this, "_canvas_mouse_enter"))
canvas_item_editor_viewport->disconnect("mouse_entered", this, "_canvas_mouse_enter");
if (canvas_item_editor_viewport->is_connected("mouse_exited", this, "_canvas_mouse_exit"))
canvas_item_editor_viewport->disconnect("mouse_exited", this, "_canvas_mouse_exit");
_update_palette();
}
if (node)
node->connect("settings_changed", this, "_tileset_settings_changed");
_clear_bucket_cache();
}
void TileMapEditor::_tileset_settings_changed() {
_update_palette();
CanvasItemEditor::get_singleton()->update_viewport();
}
void TileMapEditor::_icon_size_changed(float p_value) {
if (node) {
palette->set_icon_scale(p_value);
manual_palette->set_icon_scale(p_value);
_update_palette();
}
}
void TileMapEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_manual_toggled"), &TileMapEditor::_manual_toggled);
ClassDB::bind_method(D_METHOD("_priority_toggled"), &TileMapEditor::_priority_toggled);
ClassDB::bind_method(D_METHOD("_text_entered"), &TileMapEditor::_text_entered);
ClassDB::bind_method(D_METHOD("_text_changed"), &TileMapEditor::_text_changed);
ClassDB::bind_method(D_METHOD("_sbox_input"), &TileMapEditor::_sbox_input);
ClassDB::bind_method(D_METHOD("_button_tool_select"), &TileMapEditor::_button_tool_select);
ClassDB::bind_method(D_METHOD("_menu_option"), &TileMapEditor::_menu_option);
ClassDB::bind_method(D_METHOD("_canvas_mouse_enter"), &TileMapEditor::_canvas_mouse_enter);
ClassDB::bind_method(D_METHOD("_canvas_mouse_exit"), &TileMapEditor::_canvas_mouse_exit);
ClassDB::bind_method(D_METHOD("_tileset_settings_changed"), &TileMapEditor::_tileset_settings_changed);
ClassDB::bind_method(D_METHOD("_rotate"), &TileMapEditor::_rotate);
ClassDB::bind_method(D_METHOD("_flip_horizontal"), &TileMapEditor::_flip_horizontal);
ClassDB::bind_method(D_METHOD("_flip_vertical"), &TileMapEditor::_flip_vertical);
ClassDB::bind_method(D_METHOD("_clear_transform"), &TileMapEditor::_clear_transform);
ClassDB::bind_method(D_METHOD("_palette_selected"), &TileMapEditor::_palette_selected);
ClassDB::bind_method(D_METHOD("_palette_multi_selected"), &TileMapEditor::_palette_multi_selected);
ClassDB::bind_method(D_METHOD("_fill_points"), &TileMapEditor::_fill_points);
ClassDB::bind_method(D_METHOD("_erase_points"), &TileMapEditor::_erase_points);
ClassDB::bind_method(D_METHOD("_icon_size_changed"), &TileMapEditor::_icon_size_changed);
}
TileMapEditor::CellOp TileMapEditor::_get_op_from_cell(const Point2i &p_pos) {
CellOp op;
op.idx = node->get_cell(p_pos.x, p_pos.y);
if (op.idx != TileMap::INVALID_CELL) {
if (node->is_cell_x_flipped(p_pos.x, p_pos.y))
op.xf = true;
if (node->is_cell_y_flipped(p_pos.x, p_pos.y))
op.yf = true;
if (node->is_cell_transposed(p_pos.x, p_pos.y))
op.tr = true;
op.ac = node->get_cell_autotile_coord(p_pos.x, p_pos.y);
}
return op;
}
void TileMapEditor::_rotate(int steps) {
const bool normal_rotation_matrix[][3] = {
{ false, false, false },
{ true, true, false },
{ false, true, true },
{ true, false, true }
};
const bool mirrored_rotation_matrix[][3] = {
{ false, true, false },
{ true, true, true },
{ false, false, true },
{ true, false, false }
};
if (transpose ^ flip_h ^ flip_v) {
// Odd number of flags activated = mirrored rotation
for (int i = 0; i < 4; i++) {
if (transpose == mirrored_rotation_matrix[i][0] &&
flip_h == mirrored_rotation_matrix[i][1] &&
flip_v == mirrored_rotation_matrix[i][2]) {
int new_id = Math::wrapi(i + steps, 0, 4);
transpose = mirrored_rotation_matrix[new_id][0];
flip_h = mirrored_rotation_matrix[new_id][1];
flip_v = mirrored_rotation_matrix[new_id][2];
break;
}
}
} else {
// Even number of flags activated = normal rotation
for (int i = 0; i < 4; i++) {
if (transpose == normal_rotation_matrix[i][0] &&
flip_h == normal_rotation_matrix[i][1] &&
flip_v == normal_rotation_matrix[i][2]) {
int new_id = Math::wrapi(i + steps, 0, 4);
transpose = normal_rotation_matrix[new_id][0];
flip_h = normal_rotation_matrix[new_id][1];
flip_v = normal_rotation_matrix[new_id][2];
break;
}
}
}
_update_palette();
}
void TileMapEditor::_flip_horizontal() {
flip_h = !flip_h;
_update_palette();
}
void TileMapEditor::_flip_vertical() {
flip_v = !flip_v;
_update_palette();
}
void TileMapEditor::_clear_transform() {
transpose = false;
flip_h = false;
flip_v = false;
_update_palette();
}
TileMapEditor::TileMapEditor(EditorNode *p_editor) {
node = NULL;
manual_autotile = false;
priority_atlastile = false;
manual_position = Vector2(0, 0);
canvas_item_editor_viewport = NULL;
editor = p_editor;
undo_redo = EditorNode::get_undo_redo();
tool = TOOL_NONE;
selection_active = false;
mouse_over = false;
flip_h = false;
flip_v = false;
transpose = false;
bucket_cache_tile = -1;
bucket_cache_visited = 0;
invalid_cell.resize(1);
invalid_cell.write[0] = TileMap::INVALID_CELL;
ED_SHORTCUT("tile_map_editor/erase_selection", TTR("Erase Selection"), KEY_DELETE);
ED_SHORTCUT("tile_map_editor/find_tile", TTR("Find Tile"), KEY_MASK_CMD + KEY_F);
ED_SHORTCUT("tile_map_editor/transpose", TTR("Transpose"), KEY_T);
HBoxContainer *tool_hb = memnew(HBoxContainer);
add_child(tool_hb);
manual_button = memnew(CheckBox);
manual_button->set_text(TTR("Disable Autotile"));
manual_button->connect("toggled", this, "_manual_toggled");
add_child(manual_button);
priority_button = memnew(CheckBox);
priority_button->set_text(TTR("Enable Priority"));
priority_button->connect("toggled", this, "_priority_toggled");
add_child(priority_button);
search_box = memnew(LineEdit);
search_box->set_placeholder(TTR("Filter tiles"));
search_box->set_h_size_flags(SIZE_EXPAND_FILL);
search_box->connect("text_entered", this, "_text_entered");
search_box->connect("text_changed", this, "_text_changed");
search_box->connect("gui_input", this, "_sbox_input");
add_child(search_box);
size_slider = memnew(HSlider);
size_slider->set_h_size_flags(SIZE_EXPAND_FILL);
size_slider->set_min(0.1f);
size_slider->set_max(4.0f);
size_slider->set_step(0.1f);
size_slider->set_value(1.0f);
size_slider->connect("value_changed", this, "_icon_size_changed");
add_child(size_slider);
int mw = EDITOR_DEF("editors/tile_map/palette_min_width", 80);
VSplitContainer *palette_container = memnew(VSplitContainer);
palette_container->set_v_size_flags(SIZE_EXPAND_FILL);
palette_container->set_custom_minimum_size(Size2(mw, 0));
add_child(palette_container);
// Add tile palette.
palette = memnew(ItemList);
palette->set_h_size_flags(SIZE_EXPAND_FILL);
palette->set_v_size_flags(SIZE_EXPAND_FILL);
palette->set_max_columns(0);
palette->set_icon_mode(ItemList::ICON_MODE_TOP);
palette->set_max_text_lines(2);
palette->set_select_mode(ItemList::SELECT_MULTI);
palette->add_constant_override("vseparation", 8 * EDSCALE);
palette->connect("item_selected", this, "_palette_selected");
palette->connect("multi_selected", this, "_palette_multi_selected");
palette_container->add_child(palette);
// Add message for when no texture is selected.
info_message = memnew(Label);
info_message->set_text(TTR("Give a TileSet resource to this TileMap to use its tiles."));
info_message->set_valign(Label::VALIGN_CENTER);
info_message->set_align(Label::ALIGN_CENTER);
info_message->set_autowrap(true);
info_message->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
info_message->set_anchors_and_margins_preset(PRESET_WIDE, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
palette->add_child(info_message);
// Add autotile override palette.
manual_palette = memnew(ItemList);
manual_palette->set_h_size_flags(SIZE_EXPAND_FILL);
manual_palette->set_v_size_flags(SIZE_EXPAND_FILL);
manual_palette->set_max_columns(0);
manual_palette->set_icon_mode(ItemList::ICON_MODE_TOP);
manual_palette->set_max_text_lines(2);
manual_palette->hide();
palette_container->add_child(manual_palette);
// Add menu items.
toolbar = memnew(HBoxContainer);
toolbar->hide();
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(toolbar);
toolbar->add_child(memnew(VSeparator));
// Tools.
paint_button = memnew(ToolButton);
paint_button->set_shortcut(ED_SHORTCUT("tile_map_editor/paint_tile", TTR("Paint Tile"), KEY_P));
paint_button->set_tooltip(TTR("Shift+LMB: Line Draw\nShift+Ctrl+LMB: Rectangle Paint"));
paint_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_NONE));
paint_button->set_toggle_mode(true);
toolbar->add_child(paint_button);
bucket_fill_button = memnew(ToolButton);
bucket_fill_button->set_shortcut(ED_SHORTCUT("tile_map_editor/bucket_fill", TTR("Bucket Fill"), KEY_G));
bucket_fill_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_BUCKET));
bucket_fill_button->set_toggle_mode(true);
toolbar->add_child(bucket_fill_button);
picker_button = memnew(ToolButton);
picker_button->set_shortcut(ED_SHORTCUT("tile_map_editor/pick_tile", TTR("Pick Tile"), KEY_CONTROL));
picker_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_PICKING));
picker_button->set_toggle_mode(true);
toolbar->add_child(picker_button);
select_button = memnew(ToolButton);
select_button->set_shortcut(ED_SHORTCUT("tile_map_editor/select", TTR("Select"), KEY_MASK_CMD + KEY_B));
select_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_SELECTING));
select_button->set_toggle_mode(true);
toolbar->add_child(select_button);
_update_button_tool();
// Container to the right of the toolbar.
toolbar_right = memnew(HBoxContainer);
toolbar_right->hide();
toolbar_right->set_h_size_flags(SIZE_EXPAND_FILL);
toolbar_right->set_alignment(BoxContainer::ALIGN_END);
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(toolbar_right);
// Tile position.
tile_info = memnew(Label);
tile_info->set_modulate(Color(1, 1, 1, 0.8));
tile_info->set_mouse_filter(MOUSE_FILTER_IGNORE);
tile_info->add_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_font("main", "EditorFonts"));
// The tile info is only displayed after a tile has been hovered.
tile_info->hide();
CanvasItemEditor::get_singleton()->add_control_to_info_overlay(tile_info);
// Menu.
options = memnew(MenuButton);
options->set_text("TileMap");
options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("TileMap", "EditorIcons"));
options->set_process_unhandled_key_input(false);
toolbar_right->add_child(options);
PopupMenu *p = options->get_popup();
p->add_shortcut(ED_SHORTCUT("tile_map_editor/cut_selection", TTR("Cut Selection"), KEY_MASK_CMD + KEY_X), OPTION_CUT);
p->add_shortcut(ED_SHORTCUT("tile_map_editor/copy_selection", TTR("Copy Selection"), KEY_MASK_CMD + KEY_C), OPTION_COPY);
p->add_shortcut(ED_GET_SHORTCUT("tile_map_editor/erase_selection"), OPTION_ERASE_SELECTION);
p->add_separator();
p->add_item(TTR("Fix Invalid Tiles"), OPTION_FIX_INVALID);
p->connect("id_pressed", this, "_menu_option");
rotate_left_button = memnew(ToolButton);
rotate_left_button->set_tooltip(TTR("Rotate Left"));
rotate_left_button->set_focus_mode(FOCUS_NONE);
rotate_left_button->connect("pressed", this, "_rotate", varray(-1));
rotate_left_button->set_shortcut(ED_SHORTCUT("tile_map_editor/rotate_left", TTR("Rotate Left"), KEY_A));
tool_hb->add_child(rotate_left_button);
rotate_right_button = memnew(ToolButton);
rotate_right_button->set_tooltip(TTR("Rotate Right"));
rotate_right_button->set_focus_mode(FOCUS_NONE);
rotate_right_button->connect("pressed", this, "_rotate", varray(1));
rotate_right_button->set_shortcut(ED_SHORTCUT("tile_map_editor/rotate_right", TTR("Rotate Right"), KEY_S));
tool_hb->add_child(rotate_right_button);
flip_horizontal_button = memnew(ToolButton);
flip_horizontal_button->set_tooltip(TTR("Flip Horizontally"));
flip_horizontal_button->set_focus_mode(FOCUS_NONE);
flip_horizontal_button->connect("pressed", this, "_flip_horizontal");
flip_horizontal_button->set_shortcut(ED_SHORTCUT("tile_map_editor/flip_horizontal", TTR("Flip Horizontally"), KEY_X));
tool_hb->add_child(flip_horizontal_button);
flip_vertical_button = memnew(ToolButton);
flip_vertical_button->set_tooltip(TTR("Flip Vertically"));
flip_vertical_button->set_focus_mode(FOCUS_NONE);
flip_vertical_button->connect("pressed", this, "_flip_vertical");
flip_vertical_button->set_shortcut(ED_SHORTCUT("tile_map_editor/flip_vertical", TTR("Flip Vertically"), KEY_Z));
tool_hb->add_child(flip_vertical_button);
clear_transform_button = memnew(ToolButton);
clear_transform_button->set_tooltip(TTR("Clear Transform"));
clear_transform_button->set_focus_mode(FOCUS_NONE);
clear_transform_button->connect("pressed", this, "_clear_transform");
clear_transform_button->set_shortcut(ED_SHORTCUT("tile_map_editor/clear_transform", TTR("Clear Transform"), KEY_W));
tool_hb->add_child(clear_transform_button);
clear_transform_button->set_disabled(true);
}
TileMapEditor::~TileMapEditor() {
_clear_bucket_cache();
copydata.clear();
}
///////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////
void TileMapEditorPlugin::_notification(int p_what) {
if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
switch ((int)EditorSettings::get_singleton()->get("editors/tile_map/editor_side")) {
case 0: { // Left.
CanvasItemEditor::get_singleton()->get_palette_split()->move_child(tile_map_editor, 0);
} break;
case 1: { // Right.
CanvasItemEditor::get_singleton()->get_palette_split()->move_child(tile_map_editor, 1);
} break;
}
}
}
void TileMapEditorPlugin::edit(Object *p_object) {
tile_map_editor->edit(Object::cast_to<Node>(p_object));
}
bool TileMapEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("TileMap");
}
void TileMapEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
tile_map_editor->show();
tile_map_editor->get_toolbar()->show();
tile_map_editor->get_toolbar_right()->show();
// `tile_info` isn't shown here, as it's displayed after a tile has been hovered.
// Otherwise, a translucent black rectangle would be visible as there would be an
// empty Label in the CanvasItemEditor's info overlay.
// Change to TOOL_SELECT when TileMap node is selected, to prevent accidental movement.
CanvasItemEditor::get_singleton()->set_current_tool(CanvasItemEditor::TOOL_SELECT);
} else {
tile_map_editor->hide();
tile_map_editor->get_toolbar()->hide();
tile_map_editor->get_toolbar_right()->hide();
tile_map_editor->get_tile_info()->hide();
tile_map_editor->edit(NULL);
}
}
TileMapEditorPlugin::TileMapEditorPlugin(EditorNode *p_node) {
EDITOR_DEF("editors/tile_map/preview_size", 64);
EDITOR_DEF("editors/tile_map/palette_item_hseparation", 8);
EDITOR_DEF("editors/tile_map/show_tile_names", true);
EDITOR_DEF("editors/tile_map/show_tile_ids", false);
EDITOR_DEF("editors/tile_map/sort_tiles_by_name", true);
EDITOR_DEF("editors/tile_map/bucket_fill_preview", true);
EDITOR_DEF("editors/tile_map/editor_side", 1);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/tile_map/editor_side", PROPERTY_HINT_ENUM, "Left,Right"));
tile_map_editor = memnew(TileMapEditor(p_node));
switch ((int)EditorSettings::get_singleton()->get("editors/tile_map/editor_side")) {
case 0: { // Left.
add_control_to_container(CONTAINER_CANVAS_EDITOR_SIDE_LEFT, tile_map_editor);
} break;
case 1: { // Right.
add_control_to_container(CONTAINER_CANVAS_EDITOR_SIDE_RIGHT, tile_map_editor);
} break;
}
tile_map_editor->hide();
}
TileMapEditorPlugin::~TileMapEditorPlugin() {
}