91 lines
4 KiB
C++
91 lines
4 KiB
C++
/*************************************************************************/
|
|
/* string_name.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "gdnative/string_name.h"
|
|
|
|
#include "core/string_name.h"
|
|
#include "core/ustring.h"
|
|
|
|
#include <string.h>
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
static_assert(sizeof(godot_string_name) == sizeof(StringName), "StringName size mismatch");
|
|
|
|
void GDAPI godot_string_name_new(godot_string_name *r_dest, const godot_string *p_name) {
|
|
StringName *dest = (StringName *)r_dest;
|
|
const String *name = (const String *)p_name;
|
|
memnew_placement(dest, StringName(*name));
|
|
}
|
|
|
|
void GDAPI godot_string_name_new_data(godot_string_name *r_dest, const char *p_name) {
|
|
StringName *dest = (StringName *)r_dest;
|
|
memnew_placement(dest, StringName(p_name));
|
|
}
|
|
|
|
godot_string GDAPI godot_string_name_get_name(const godot_string_name *p_self) {
|
|
godot_string ret;
|
|
const StringName *self = (const StringName *)p_self;
|
|
memnew_placement(&ret, String(*self));
|
|
return ret;
|
|
}
|
|
|
|
uint32_t GDAPI godot_string_name_get_hash(const godot_string_name *p_self) {
|
|
const StringName *self = (const StringName *)p_self;
|
|
return self->hash();
|
|
}
|
|
|
|
const void GDAPI *godot_string_name_get_data_unique_pointer(const godot_string_name *p_self) {
|
|
const StringName *self = (const StringName *)p_self;
|
|
return self->data_unique_pointer();
|
|
}
|
|
|
|
godot_bool GDAPI godot_string_name_operator_equal(const godot_string_name *p_self, const godot_string_name *p_other) {
|
|
const StringName *self = (const StringName *)p_self;
|
|
const StringName *other = (const StringName *)p_other;
|
|
return self == other;
|
|
}
|
|
|
|
godot_bool GDAPI godot_string_name_operator_less(const godot_string_name *p_self, const godot_string_name *p_other) {
|
|
const StringName *self = (const StringName *)p_self;
|
|
const StringName *other = (const StringName *)p_other;
|
|
return self < other;
|
|
}
|
|
|
|
void GDAPI godot_string_name_destroy(godot_string_name *p_self) {
|
|
StringName *self = (StringName *)p_self;
|
|
self->~StringName();
|
|
}
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|