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2d
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Merge pull request #93368 from rburing/fti_skinning
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2024-06-20 16:18:47 +02:00 |
3d
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Optimize update flag by SkeletonModifier
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2024-06-23 17:01:01 +09:00 |
animation
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Make AnimationTrackCaches invalid when animation is added
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2024-06-23 23:33:55 +09:00 |
audio
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Remove superfluous non-working sample playing check
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2024-06-21 07:17:28 -04:00 |
debugger
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Reduce and prevent unnecessary random-access to List
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2024-05-04 16:08:55 +02:00 |
gui
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CodeEdit Fix move lines up/down viewport and selection issues
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2024-06-25 15:31:20 -04:00 |
main
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Use _camera_3d_set instead of change camera_3d directly
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2024-06-20 17:21:38 +08:00 |
resources
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Merge pull request #93426 from smix8/poly_good_locking
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2024-06-22 16:22:14 +02:00 |
theme
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Style: Optimize .svg files with svgo
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2024-06-23 08:15:19 -05:00 |
property_list_helper.cpp
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Automatically use property count in PropertyListHelper
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2024-05-25 10:51:37 +02:00 |
property_list_helper.h
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Automatically use property count in PropertyListHelper
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2024-05-25 10:51:37 +02:00 |
property_utils.cpp
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Fix storing of Node Array properties
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2024-06-21 15:49:48 +02:00 |
property_utils.h
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Fix default NodePaths saved in scene
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2024-06-03 13:10:23 +02:00 |
register_scene_types.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
register_scene_types.h
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scene_string_names.cpp
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[Scene] Add SceneStringNames::text/value_changed
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2024-06-19 09:44:38 +02:00 |
scene_string_names.h
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[Scene] Add SceneStringNames::text/value_changed
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2024-06-19 09:44:38 +02:00 |
SCsub
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