1133 lines
32 KiB
C++
1133 lines
32 KiB
C++
/*************************************************************************/
|
|
/* canvas_item.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#include "canvas_item.h"
|
|
#include "servers/visual_server.h"
|
|
#include "scene/main/viewport.h"
|
|
#include "scene/main/canvas_layer.h"
|
|
#include "message_queue.h"
|
|
#include "scene/scene_string_names.h"
|
|
#include "scene/resources/font.h"
|
|
#include "scene/resources/texture.h"
|
|
#include "scene/resources/style_box.h"
|
|
#include "os/input.h"
|
|
|
|
bool CanvasItemMaterial::_set(const StringName& p_name, const Variant& p_value) {
|
|
|
|
if (p_name==SceneStringNames::get_singleton()->shader_shader) {
|
|
set_shader(p_value);
|
|
return true;
|
|
} else {
|
|
|
|
if (shader.is_valid()) {
|
|
|
|
|
|
StringName pr = shader->remap_param(p_name);
|
|
if (!pr) {
|
|
String n = p_name;
|
|
if (n.find("param/")==0) { //backwards compatibility
|
|
pr = n.substr(6,n.length());
|
|
}
|
|
}
|
|
if (pr) {
|
|
VisualServer::get_singleton()->material_set_param(_get_material(),pr,p_value);
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool CanvasItemMaterial::_get(const StringName& p_name,Variant &r_ret) const {
|
|
|
|
|
|
if (p_name==SceneStringNames::get_singleton()->shader_shader) {
|
|
|
|
r_ret=get_shader();
|
|
return true;
|
|
|
|
} else {
|
|
|
|
if (shader.is_valid()) {
|
|
|
|
StringName pr = shader->remap_param(p_name);
|
|
if (pr) {
|
|
r_ret=VisualServer::get_singleton()->material_get_param(_get_material(),pr);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
void CanvasItemMaterial::_get_property_list( List<PropertyInfo> *p_list) const {
|
|
|
|
p_list->push_back( PropertyInfo( Variant::OBJECT, "shader/shader", PROPERTY_HINT_RESOURCE_TYPE,"CanvasItemShader,CanvasItemShaderGraph" ) );
|
|
|
|
if (!shader.is_null()) {
|
|
|
|
shader->get_param_list(p_list);
|
|
}
|
|
|
|
}
|
|
|
|
void CanvasItemMaterial::set_shader(const Ref<Shader>& p_shader) {
|
|
|
|
ERR_FAIL_COND(p_shader.is_valid() && p_shader->get_mode()!=Shader::MODE_CANVAS_ITEM);
|
|
|
|
shader=p_shader;
|
|
|
|
RID rid;
|
|
if (shader.is_valid())
|
|
rid=shader->get_rid();
|
|
|
|
VS::get_singleton()->material_set_shader(_get_material(),rid);
|
|
_change_notify(); //properties for shader exposed
|
|
emit_changed();
|
|
}
|
|
|
|
Ref<Shader> CanvasItemMaterial::get_shader() const{
|
|
|
|
return shader;
|
|
}
|
|
|
|
void CanvasItemMaterial::set_shader_param(const StringName& p_param,const Variant& p_value){
|
|
|
|
VS::get_singleton()->material_set_param(_get_material(),p_param,p_value);
|
|
}
|
|
|
|
Variant CanvasItemMaterial::get_shader_param(const StringName& p_param) const{
|
|
|
|
return VS::get_singleton()->material_get_param(_get_material(),p_param);
|
|
}
|
|
|
|
|
|
|
|
void CanvasItemMaterial::_bind_methods() {
|
|
|
|
ClassDB::bind_method(D_METHOD("set_shader","shader:Shader"),&CanvasItemMaterial::set_shader);
|
|
ClassDB::bind_method(D_METHOD("get_shader:Shader"),&CanvasItemMaterial::get_shader);
|
|
ClassDB::bind_method(D_METHOD("set_shader_param","param","value"),&CanvasItemMaterial::set_shader_param);
|
|
ClassDB::bind_method(D_METHOD("get_shader_param","param"),&CanvasItemMaterial::get_shader_param);
|
|
|
|
|
|
|
|
}
|
|
|
|
void CanvasItemMaterial::get_argument_options(const StringName& p_function,int p_idx,List<String>*r_options) const {
|
|
|
|
String f = p_function.operator String();
|
|
if ((f=="get_shader_param" || f=="set_shader_param") && p_idx==0) {
|
|
|
|
if (shader.is_valid()) {
|
|
List<PropertyInfo> pl;
|
|
shader->get_param_list(&pl);
|
|
for (List<PropertyInfo>::Element *E=pl.front();E;E=E->next()) {
|
|
r_options->push_back("\""+E->get().name.replace_first("shader_param/","")+"\"");
|
|
}
|
|
}
|
|
}
|
|
Resource::get_argument_options(p_function,p_idx,r_options);
|
|
}
|
|
|
|
CanvasItemMaterial::CanvasItemMaterial() {
|
|
|
|
|
|
|
|
}
|
|
|
|
CanvasItemMaterial::~CanvasItemMaterial(){
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
bool CanvasItem::is_visible_in_tree() const {
|
|
|
|
if (!is_inside_tree())
|
|
return false;
|
|
|
|
const CanvasItem *p=this;
|
|
|
|
while(p) {
|
|
if (!p->visible)
|
|
return false;
|
|
p=p->get_parent_item();
|
|
}
|
|
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void CanvasItem::_propagate_visibility_changed(bool p_visible) {
|
|
|
|
notification(NOTIFICATION_VISIBILITY_CHANGED);
|
|
|
|
if (p_visible)
|
|
update(); //todo optimize
|
|
else
|
|
emit_signal(SceneStringNames::get_singleton()->hide);
|
|
_block();
|
|
|
|
for(int i=0;i<get_child_count();i++) {
|
|
|
|
CanvasItem *c=get_child(i)->cast_to<CanvasItem>();
|
|
|
|
if (c && c->visible) //should the toplevels stop propagation? i think so but..
|
|
c->_propagate_visibility_changed(p_visible);
|
|
}
|
|
|
|
_unblock();
|
|
|
|
}
|
|
|
|
void CanvasItem::show() {
|
|
|
|
if (visible)
|
|
return;
|
|
|
|
visible=true;
|
|
VisualServer::get_singleton()->canvas_item_set_visible(canvas_item,true);
|
|
|
|
if (!is_inside_tree())
|
|
return;
|
|
|
|
_propagate_visibility_changed(true);
|
|
_change_notify("visibility/visible");
|
|
}
|
|
|
|
|
|
void CanvasItem::hide() {
|
|
|
|
if (!visible)
|
|
return;
|
|
|
|
visible=false;
|
|
VisualServer::get_singleton()->canvas_item_set_visible(canvas_item,false);
|
|
|
|
if (!is_inside_tree())
|
|
return;
|
|
|
|
_propagate_visibility_changed(false);
|
|
_change_notify("visibility/visible");
|
|
}
|
|
|
|
Variant CanvasItem::edit_get_state() const {
|
|
|
|
|
|
return Variant();
|
|
}
|
|
void CanvasItem::edit_set_state(const Variant& p_state) {
|
|
|
|
|
|
}
|
|
|
|
void CanvasItem::edit_set_rect(const Rect2& p_edit_rect) {
|
|
|
|
//used by editors, implement at will
|
|
}
|
|
|
|
void CanvasItem::edit_rotate(float p_rot) {
|
|
|
|
|
|
}
|
|
|
|
Size2 CanvasItem::edit_get_minimum_size() const {
|
|
|
|
return Size2(-1,-1); //no limit
|
|
}
|
|
|
|
void CanvasItem::_update_callback() {
|
|
|
|
|
|
|
|
if (!is_inside_tree()) {
|
|
pending_update=false;
|
|
return;
|
|
}
|
|
|
|
VisualServer::get_singleton()->canvas_item_clear(get_canvas_item());
|
|
//todo updating = true - only allow drawing here
|
|
if (is_visible_in_tree()) { //todo optimize this!!
|
|
if (first_draw) {
|
|
notification(NOTIFICATION_VISIBILITY_CHANGED);
|
|
first_draw=false;
|
|
}
|
|
drawing=true;
|
|
notification(NOTIFICATION_DRAW);
|
|
emit_signal(SceneStringNames::get_singleton()->draw);
|
|
if (get_script_instance()) {
|
|
Variant::CallError err;
|
|
get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_draw,NULL,0);
|
|
}
|
|
drawing=false;
|
|
|
|
}
|
|
//todo updating = false
|
|
pending_update=false; // don't change to false until finished drawing (avoid recursive update)
|
|
}
|
|
|
|
Transform2D CanvasItem::get_global_transform_with_canvas() const {
|
|
|
|
const CanvasItem *ci = this;
|
|
Transform2D xform;
|
|
const CanvasItem *last_valid=NULL;
|
|
|
|
while(ci) {
|
|
|
|
last_valid=ci;
|
|
xform = ci->get_transform() * xform;
|
|
ci=ci->get_parent_item();
|
|
}
|
|
|
|
if (last_valid->canvas_layer)
|
|
return last_valid->canvas_layer->get_transform() * xform;
|
|
else if (is_inside_tree())
|
|
return get_viewport()->get_canvas_transform() * xform;
|
|
|
|
return xform;
|
|
}
|
|
|
|
Transform2D CanvasItem::get_global_transform() const {
|
|
|
|
|
|
if (global_invalid) {
|
|
|
|
const CanvasItem *pi = get_parent_item();
|
|
if (pi)
|
|
global_transform = pi->get_global_transform() * get_transform();
|
|
else
|
|
global_transform = get_transform();
|
|
|
|
global_invalid=false;
|
|
}
|
|
|
|
return global_transform;
|
|
|
|
}
|
|
|
|
void CanvasItem::_toplevel_raise_self() {
|
|
|
|
if (!is_inside_tree())
|
|
return;
|
|
|
|
if (canvas_layer)
|
|
VisualServer::get_singleton()->canvas_item_set_draw_index(canvas_item,canvas_layer->get_sort_index());
|
|
else
|
|
VisualServer::get_singleton()->canvas_item_set_draw_index(canvas_item,get_viewport()->gui_get_canvas_sort_index());
|
|
|
|
|
|
}
|
|
|
|
|
|
void CanvasItem::_enter_canvas() {
|
|
|
|
if ((!get_parent() || !get_parent()->cast_to<CanvasItem>()) || toplevel) {
|
|
|
|
Node *n = this;
|
|
|
|
canvas_layer=NULL;
|
|
|
|
while(n) {
|
|
|
|
canvas_layer = n->cast_to<CanvasLayer>();
|
|
if (canvas_layer) {
|
|
break;
|
|
}
|
|
n=n->get_parent();
|
|
}
|
|
|
|
RID canvas;
|
|
if (canvas_layer)
|
|
canvas=canvas_layer->get_world_2d()->get_canvas();
|
|
else
|
|
canvas=get_viewport()->find_world_2d()->get_canvas();
|
|
|
|
VisualServer::get_singleton()->canvas_item_set_parent(canvas_item,canvas);
|
|
|
|
group = "root_canvas"+itos(canvas.get_id());
|
|
|
|
add_to_group(group);
|
|
if (canvas_layer)
|
|
canvas_layer->reset_sort_index();
|
|
else
|
|
get_viewport()->gui_reset_canvas_sort_index();
|
|
|
|
get_tree()->call_group_flags(SceneTree::GROUP_CALL_UNIQUE,group,"_toplevel_raise_self");
|
|
|
|
} else {
|
|
|
|
CanvasItem *parent = get_parent_item();
|
|
canvas_layer=parent->canvas_layer;
|
|
VisualServer::get_singleton()->canvas_item_set_parent(canvas_item,parent->get_canvas_item());
|
|
VisualServer::get_singleton()->canvas_item_set_draw_index(canvas_item,get_index());
|
|
}
|
|
|
|
pending_update=false;
|
|
update();
|
|
|
|
notification(NOTIFICATION_ENTER_CANVAS);
|
|
|
|
}
|
|
|
|
void CanvasItem::_exit_canvas() {
|
|
|
|
notification(NOTIFICATION_EXIT_CANVAS,true); //reverse the notification
|
|
VisualServer::get_singleton()->canvas_item_set_parent(canvas_item,RID());
|
|
canvas_layer=NULL;
|
|
group="";
|
|
|
|
}
|
|
|
|
|
|
void CanvasItem::_notification(int p_what) {
|
|
|
|
|
|
switch(p_what) {
|
|
case NOTIFICATION_ENTER_TREE: {
|
|
|
|
first_draw=true;
|
|
if (get_parent()) {
|
|
CanvasItem *ci = get_parent()->cast_to<CanvasItem>();
|
|
if (ci)
|
|
C=ci->children_items.push_back(this);
|
|
}
|
|
_enter_canvas();
|
|
if (!block_transform_notify && !xform_change.in_list()) {
|
|
get_tree()->xform_change_list.add(&xform_change);
|
|
}
|
|
} break;
|
|
case NOTIFICATION_MOVED_IN_PARENT: {
|
|
|
|
if (!is_inside_tree())
|
|
break;
|
|
|
|
if (group!="") {
|
|
get_tree()->call_group_flags(SceneTree::GROUP_CALL_UNIQUE,group,"_toplevel_raise_self");
|
|
} else {
|
|
CanvasItem *p = get_parent_item();
|
|
ERR_FAIL_COND(!p);
|
|
VisualServer::get_singleton()->canvas_item_set_draw_index(canvas_item,get_index());
|
|
}
|
|
|
|
|
|
} break;
|
|
case NOTIFICATION_EXIT_TREE: {
|
|
if (xform_change.in_list())
|
|
get_tree()->xform_change_list.remove(&xform_change);
|
|
_exit_canvas();
|
|
if (C) {
|
|
get_parent()->cast_to<CanvasItem>()->children_items.erase(C);
|
|
C=NULL;
|
|
}
|
|
global_invalid=true;
|
|
} break;
|
|
case NOTIFICATION_DRAW: {
|
|
|
|
} break;
|
|
case NOTIFICATION_TRANSFORM_CHANGED: {
|
|
|
|
|
|
} break;
|
|
case NOTIFICATION_VISIBILITY_CHANGED: {
|
|
|
|
emit_signal(SceneStringNames::get_singleton()->visibility_changed);
|
|
} break;
|
|
|
|
}
|
|
}
|
|
|
|
void CanvasItem::set_visible(bool p_visible) {
|
|
|
|
if (p_visible)
|
|
show();
|
|
else
|
|
hide();
|
|
}
|
|
bool CanvasItem::is_visible() const {
|
|
|
|
return visible;
|
|
}
|
|
|
|
|
|
void CanvasItem::update() {
|
|
|
|
if (!is_inside_tree())
|
|
return;
|
|
if (pending_update)
|
|
return;
|
|
|
|
pending_update=true;
|
|
|
|
MessageQueue::get_singleton()->push_call(this,"_update_callback");
|
|
}
|
|
|
|
void CanvasItem::set_modulate(const Color& p_modulate) {
|
|
|
|
modulate=p_modulate;
|
|
VisualServer::get_singleton()->canvas_item_set_modulate(canvas_item,modulate);
|
|
|
|
}
|
|
Color CanvasItem::get_modulate() const {
|
|
|
|
return modulate;
|
|
}
|
|
|
|
|
|
void CanvasItem::set_as_toplevel(bool p_toplevel) {
|
|
|
|
if (toplevel==p_toplevel)
|
|
return;
|
|
|
|
if (!is_inside_tree()) {
|
|
toplevel=p_toplevel;
|
|
return;
|
|
}
|
|
|
|
_exit_canvas();
|
|
toplevel=p_toplevel;
|
|
_enter_canvas();
|
|
}
|
|
|
|
bool CanvasItem::is_set_as_toplevel() const {
|
|
|
|
return toplevel;
|
|
}
|
|
|
|
CanvasItem *CanvasItem::get_parent_item() const {
|
|
|
|
if (toplevel)
|
|
return NULL;
|
|
|
|
Node *parent = get_parent();
|
|
if (!parent)
|
|
return NULL;
|
|
|
|
return parent->cast_to<CanvasItem>();
|
|
}
|
|
|
|
|
|
void CanvasItem::set_self_modulate(const Color& p_self_modulate) {
|
|
|
|
self_modulate=p_self_modulate;
|
|
VisualServer::get_singleton()->canvas_item_set_self_modulate(canvas_item,self_modulate);
|
|
|
|
}
|
|
Color CanvasItem::get_self_modulate() const {
|
|
|
|
return self_modulate;
|
|
}
|
|
|
|
|
|
void CanvasItem::set_light_mask(int p_light_mask) {
|
|
|
|
light_mask=p_light_mask;
|
|
VS::get_singleton()->canvas_item_set_light_mask(canvas_item,p_light_mask);
|
|
}
|
|
|
|
int CanvasItem::get_light_mask() const{
|
|
|
|
return light_mask;
|
|
}
|
|
|
|
|
|
void CanvasItem::item_rect_changed(bool p_size_changed) {
|
|
|
|
if (p_size_changed)
|
|
update();
|
|
emit_signal(SceneStringNames::get_singleton()->item_rect_changed);
|
|
}
|
|
|
|
|
|
void CanvasItem::draw_line(const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width,bool p_antialiased) {
|
|
|
|
if (!drawing) {
|
|
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
|
|
ERR_FAIL();
|
|
}
|
|
|
|
VisualServer::get_singleton()->canvas_item_add_line(canvas_item,p_from,p_to,p_color,p_width,p_antialiased);
|
|
}
|
|
|
|
void CanvasItem::draw_rect(const Rect2& p_rect, const Color& p_color) {
|
|
|
|
if (!drawing) {
|
|
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
|
|
ERR_FAIL();
|
|
}
|
|
|
|
VisualServer::get_singleton()->canvas_item_add_rect(canvas_item,p_rect,p_color);
|
|
|
|
}
|
|
|
|
void CanvasItem::draw_circle(const Point2& p_pos, float p_radius, const Color& p_color) {
|
|
|
|
if (!drawing) {
|
|
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
|
|
ERR_FAIL();
|
|
}
|
|
|
|
VisualServer::get_singleton()->canvas_item_add_circle(canvas_item,p_pos,p_radius,p_color);
|
|
|
|
}
|
|
|
|
void CanvasItem::draw_texture(const Ref<Texture>& p_texture,const Point2& p_pos,const Color& p_modulate) {
|
|
|
|
if (!drawing) {
|
|
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
|
|
ERR_FAIL();
|
|
}
|
|
|
|
ERR_FAIL_COND(p_texture.is_null());
|
|
|
|
p_texture->draw(canvas_item,p_pos,p_modulate);
|
|
}
|
|
|
|
void CanvasItem::draw_texture_rect(const Ref<Texture>& p_texture,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) {
|
|
|
|
if (!drawing) {
|
|
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
|
|
ERR_FAIL();
|
|
}
|
|
|
|
ERR_FAIL_COND(p_texture.is_null());
|
|
p_texture->draw_rect(canvas_item,p_rect,p_tile,p_modulate,p_transpose);
|
|
|
|
}
|
|
void CanvasItem::draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) {
|
|
|
|
if (!drawing) {
|
|
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
|
|
ERR_FAIL();
|
|
}
|
|
ERR_FAIL_COND(p_texture.is_null());
|
|
p_texture->draw_rect_region(canvas_item,p_rect,p_src_rect,p_modulate,p_transpose);
|
|
}
|
|
|
|
void CanvasItem::draw_style_box(const Ref<StyleBox>& p_style_box,const Rect2& p_rect) {
|
|
if (!drawing) {
|
|
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
|
|
ERR_FAIL();
|
|
}
|
|
|
|
ERR_FAIL_COND(p_style_box.is_null());
|
|
|
|
p_style_box->draw(canvas_item,p_rect);
|
|
|
|
}
|
|
void CanvasItem::draw_primitive(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, Ref<Texture> p_texture,float p_width) {
|
|
|
|
if (!drawing) {
|
|
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
|
|
ERR_FAIL();
|
|
}
|
|
|
|
RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
|
|
|
|
VisualServer::get_singleton()->canvas_item_add_primitive(canvas_item,p_points,p_colors,p_uvs,rid,p_width);
|
|
}
|
|
void CanvasItem::draw_set_transform(const Point2& p_offset, float p_rot, const Size2& p_scale) {
|
|
|
|
if (!drawing) {
|
|
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
|
|
ERR_FAIL();
|
|
}
|
|
|
|
Transform2D xform(p_rot,p_offset);
|
|
xform.scale_basis(p_scale);
|
|
VisualServer::get_singleton()->canvas_item_add_set_transform(canvas_item,xform);
|
|
}
|
|
|
|
void CanvasItem::draw_set_transform_matrix(const Transform2D& p_matrix) {
|
|
|
|
if (!drawing) {
|
|
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
|
|
ERR_FAIL();
|
|
}
|
|
|
|
VisualServer::get_singleton()->canvas_item_add_set_transform(canvas_item,p_matrix);
|
|
|
|
}
|
|
|
|
void CanvasItem::draw_polygon(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, Ref<Texture> p_texture) {
|
|
|
|
if (!drawing) {
|
|
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
|
|
ERR_FAIL();
|
|
}
|
|
|
|
RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
|
|
|
|
VisualServer::get_singleton()->canvas_item_add_polygon(canvas_item,p_points,p_colors,p_uvs,rid);
|
|
|
|
|
|
}
|
|
|
|
void CanvasItem::draw_colored_polygon(const Vector<Point2>& p_points, const Color& p_color,const Vector<Point2>& p_uvs, Ref<Texture> p_texture) {
|
|
|
|
if (!drawing) {
|
|
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
|
|
ERR_FAIL();
|
|
}
|
|
|
|
Vector<Color> colors;
|
|
colors.push_back(p_color);
|
|
RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
|
|
|
|
VisualServer::get_singleton()->canvas_item_add_polygon(canvas_item,p_points,colors,p_uvs,rid);
|
|
}
|
|
|
|
void CanvasItem::draw_string(const Ref<Font>& p_font,const Point2& p_pos, const String& p_text,const Color& p_modulate,int p_clip_w) {
|
|
|
|
if (!drawing) {
|
|
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
|
|
ERR_FAIL();
|
|
}
|
|
|
|
ERR_FAIL_COND(p_font.is_null());
|
|
p_font->draw(canvas_item,p_pos,p_text,p_modulate,p_clip_w);
|
|
|
|
}
|
|
|
|
float CanvasItem::draw_char(const Ref<Font>& p_font,const Point2& p_pos, const String& p_char,const String& p_next,const Color& p_modulate) {
|
|
|
|
if (!drawing) {
|
|
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
|
|
ERR_FAIL_V(0);
|
|
}
|
|
|
|
ERR_FAIL_COND_V(p_char.length()!=1,0);
|
|
ERR_FAIL_COND_V(p_font.is_null(),0);
|
|
|
|
return p_font->draw_char(canvas_item,p_pos,p_char[0],p_next.c_str()[0],p_modulate);
|
|
|
|
}
|
|
|
|
|
|
void CanvasItem::_notify_transform(CanvasItem *p_node) {
|
|
|
|
if (/*p_node->xform_change.in_list() &&*/ p_node->global_invalid)
|
|
return; //nothing to do
|
|
|
|
p_node->global_invalid=true;
|
|
|
|
if (p_node->notify_transform && !p_node->xform_change.in_list()) {
|
|
if (!p_node->block_transform_notify) {
|
|
if (p_node->is_inside_tree())
|
|
get_tree()->xform_change_list.add(&p_node->xform_change);
|
|
}
|
|
}
|
|
|
|
|
|
for(List<CanvasItem*>::Element *E=p_node->children_items.front();E;E=E->next()) {
|
|
|
|
CanvasItem* ci=E->get();
|
|
if (ci->toplevel)
|
|
continue;
|
|
_notify_transform(ci);
|
|
}
|
|
}
|
|
|
|
|
|
Rect2 CanvasItem::get_viewport_rect() const {
|
|
|
|
ERR_FAIL_COND_V(!is_inside_tree(),Rect2());
|
|
return get_viewport()->get_visible_rect();
|
|
}
|
|
|
|
RID CanvasItem::get_canvas() const {
|
|
|
|
ERR_FAIL_COND_V(!is_inside_tree(),RID());
|
|
|
|
if (canvas_layer)
|
|
return canvas_layer->get_world_2d()->get_canvas();
|
|
else
|
|
return get_viewport()->find_world_2d()->get_canvas();
|
|
|
|
|
|
}
|
|
|
|
CanvasItem *CanvasItem::get_toplevel() const {
|
|
|
|
CanvasItem *ci=const_cast<CanvasItem*>(this);
|
|
while(!ci->toplevel && ci->get_parent() && ci->get_parent()->cast_to<CanvasItem>()) {
|
|
ci=ci->get_parent()->cast_to<CanvasItem>();
|
|
}
|
|
|
|
return ci;
|
|
}
|
|
|
|
|
|
Ref<World2D> CanvasItem::get_world_2d() const {
|
|
|
|
ERR_FAIL_COND_V(!is_inside_tree(),Ref<World2D>());
|
|
|
|
CanvasItem *tl=get_toplevel();
|
|
|
|
if (tl->canvas_layer) {
|
|
return tl->canvas_layer->get_world_2d();
|
|
} else if (tl->get_viewport()) {
|
|
return tl->get_viewport()->find_world_2d();
|
|
} else {
|
|
return Ref<World2D>();
|
|
}
|
|
|
|
}
|
|
|
|
RID CanvasItem::get_viewport_rid() const {
|
|
|
|
ERR_FAIL_COND_V(!is_inside_tree(),RID());
|
|
return get_viewport()->get_viewport_rid();
|
|
}
|
|
|
|
void CanvasItem::set_block_transform_notify(bool p_enable) {
|
|
block_transform_notify=p_enable;
|
|
}
|
|
|
|
bool CanvasItem::is_block_transform_notify_enabled() const {
|
|
|
|
return block_transform_notify;
|
|
}
|
|
|
|
void CanvasItem::set_draw_behind_parent(bool p_enable) {
|
|
|
|
if (behind==p_enable)
|
|
return;
|
|
behind=p_enable;
|
|
VisualServer::get_singleton()->canvas_item_set_draw_behind_parent(canvas_item,behind);
|
|
|
|
}
|
|
|
|
bool CanvasItem::is_draw_behind_parent_enabled() const{
|
|
|
|
return behind;
|
|
}
|
|
|
|
void CanvasItem::set_material(const Ref<CanvasItemMaterial>& p_material) {
|
|
|
|
|
|
material=p_material;
|
|
RID rid;
|
|
if (material.is_valid())
|
|
rid=material->get_rid();
|
|
VS::get_singleton()->canvas_item_set_material(canvas_item,rid);
|
|
_change_notify(); //properties for material exposed
|
|
}
|
|
|
|
void CanvasItem::set_use_parent_material(bool p_use_parent_material) {
|
|
|
|
use_parent_material=p_use_parent_material;
|
|
VS::get_singleton()->canvas_item_set_use_parent_material(canvas_item,p_use_parent_material);
|
|
}
|
|
|
|
bool CanvasItem::get_use_parent_material() const{
|
|
|
|
return use_parent_material;
|
|
}
|
|
|
|
Ref<CanvasItemMaterial> CanvasItem::get_material() const{
|
|
|
|
return material;
|
|
}
|
|
|
|
Vector2 CanvasItem::make_canvas_pos_local(const Vector2& screen_point) const {
|
|
|
|
ERR_FAIL_COND_V(!is_inside_tree(),screen_point);
|
|
|
|
Transform2D local_matrix = (get_canvas_transform() *
|
|
get_global_transform()).affine_inverse();
|
|
|
|
return local_matrix.xform(screen_point);
|
|
}
|
|
|
|
InputEvent CanvasItem::make_input_local(const InputEvent& p_event) const {
|
|
|
|
ERR_FAIL_COND_V(!is_inside_tree(),p_event);
|
|
|
|
return p_event.xform_by( (get_canvas_transform() * get_global_transform()).affine_inverse() );
|
|
|
|
}
|
|
|
|
|
|
Vector2 CanvasItem::get_global_mouse_pos() const {
|
|
|
|
ERR_FAIL_COND_V(!get_viewport(),Vector2());
|
|
return get_canvas_transform().affine_inverse().xform( get_viewport()->get_mouse_pos() );
|
|
}
|
|
Vector2 CanvasItem::get_local_mouse_pos() const{
|
|
|
|
ERR_FAIL_COND_V(!get_viewport(),Vector2());
|
|
|
|
return get_global_transform().affine_inverse().xform( get_global_mouse_pos() );
|
|
}
|
|
|
|
|
|
void CanvasItem::_bind_methods() {
|
|
|
|
ClassDB::bind_method(D_METHOD("_toplevel_raise_self"),&CanvasItem::_toplevel_raise_self);
|
|
ClassDB::bind_method(D_METHOD("_update_callback"),&CanvasItem::_update_callback);
|
|
|
|
ClassDB::bind_method(D_METHOD("edit_set_state","state"),&CanvasItem::edit_set_state);
|
|
ClassDB::bind_method(D_METHOD("edit_get_state:Variant"),&CanvasItem::edit_get_state);
|
|
ClassDB::bind_method(D_METHOD("edit_set_rect","rect"),&CanvasItem::edit_set_rect);
|
|
ClassDB::bind_method(D_METHOD("edit_rotate","degrees"),&CanvasItem::edit_rotate);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_item_rect"),&CanvasItem::get_item_rect);
|
|
ClassDB::bind_method(D_METHOD("get_item_and_children_rect"),&CanvasItem::get_item_and_children_rect);
|
|
//ClassDB::bind_method(D_METHOD("get_transform"),&CanvasItem::get_transform);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_canvas_item"),&CanvasItem::get_canvas_item);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_visible"),&CanvasItem::set_visible);
|
|
ClassDB::bind_method(D_METHOD("is_visible"),&CanvasItem::is_visible);
|
|
ClassDB::bind_method(D_METHOD("is_visible_in_tree"),&CanvasItem::is_visible_in_tree);
|
|
ClassDB::bind_method(D_METHOD("show"),&CanvasItem::show);
|
|
ClassDB::bind_method(D_METHOD("hide"),&CanvasItem::hide);
|
|
|
|
ClassDB::bind_method(D_METHOD("update"),&CanvasItem::update);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_as_toplevel","enable"),&CanvasItem::set_as_toplevel);
|
|
ClassDB::bind_method(D_METHOD("is_set_as_toplevel"),&CanvasItem::is_set_as_toplevel);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_light_mask","light_mask"),&CanvasItem::set_light_mask);
|
|
ClassDB::bind_method(D_METHOD("get_light_mask"),&CanvasItem::get_light_mask);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_modulate","modulate"),&CanvasItem::set_modulate);
|
|
ClassDB::bind_method(D_METHOD("get_modulate"),&CanvasItem::get_modulate);
|
|
ClassDB::bind_method(D_METHOD("set_self_modulate","self_modulate"),&CanvasItem::set_self_modulate);
|
|
ClassDB::bind_method(D_METHOD("get_self_modulate"),&CanvasItem::get_self_modulate);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_draw_behind_parent","enable"),&CanvasItem::set_draw_behind_parent);
|
|
ClassDB::bind_method(D_METHOD("is_draw_behind_parent_enabled"),&CanvasItem::is_draw_behind_parent_enabled);
|
|
|
|
ClassDB::bind_method(D_METHOD("_set_on_top","on_top"),&CanvasItem::_set_on_top);
|
|
ClassDB::bind_method(D_METHOD("_is_on_top"),&CanvasItem::_is_on_top);
|
|
//ClassDB::bind_method(D_METHOD("get_transform"),&CanvasItem::get_transform);
|
|
|
|
ClassDB::bind_method(D_METHOD("draw_line","from","to","color","width","antialiased"),&CanvasItem::draw_line,DEFVAL(1.0),DEFVAL(false));
|
|
ClassDB::bind_method(D_METHOD("draw_rect","rect","color"),&CanvasItem::draw_rect);
|
|
ClassDB::bind_method(D_METHOD("draw_circle","pos","radius","color"),&CanvasItem::draw_circle);
|
|
ClassDB::bind_method(D_METHOD("draw_texture","texture:Texture","pos","modulate"),&CanvasItem::draw_texture,DEFVAL(Color(1,1,1,1)));
|
|
ClassDB::bind_method(D_METHOD("draw_texture_rect","texture:Texture","rect","tile","modulate","transpose"),&CanvasItem::draw_texture_rect,DEFVAL(Color(1,1,1)),DEFVAL(false));
|
|
ClassDB::bind_method(D_METHOD("draw_texture_rect_region","texture:Texture","rect","src_rect","modulate","transpose"),&CanvasItem::draw_texture_rect_region,DEFVAL(Color(1,1,1)),DEFVAL(false));
|
|
ClassDB::bind_method(D_METHOD("draw_style_box","style_box:StyleBox","rect"),&CanvasItem::draw_style_box);
|
|
ClassDB::bind_method(D_METHOD("draw_primitive","points","colors","uvs","texture:Texture","width"),&CanvasItem::draw_primitive,DEFVAL(Variant()),DEFVAL(1.0));
|
|
ClassDB::bind_method(D_METHOD("draw_polygon","points","colors","uvs","texture:Texture"),&CanvasItem::draw_polygon,DEFVAL(PoolVector2Array()),DEFVAL(Variant()));
|
|
ClassDB::bind_method(D_METHOD("draw_colored_polygon","points","color","uvs","texture:Texture"),&CanvasItem::draw_colored_polygon,DEFVAL(PoolVector2Array()),DEFVAL(Variant()));
|
|
ClassDB::bind_method(D_METHOD("draw_string","font:Font","pos","text","modulate","clip_w"),&CanvasItem::draw_string,DEFVAL(Color(1,1,1)),DEFVAL(-1));
|
|
ClassDB::bind_method(D_METHOD("draw_char","font:Font","pos","char","next","modulate"),&CanvasItem::draw_char,DEFVAL(Color(1,1,1)));
|
|
|
|
ClassDB::bind_method(D_METHOD("draw_set_transform","pos","rot","scale"),&CanvasItem::draw_set_transform);
|
|
ClassDB::bind_method(D_METHOD("draw_set_transform_matrix","xform"),&CanvasItem::draw_set_transform_matrix);
|
|
ClassDB::bind_method(D_METHOD("get_transform"),&CanvasItem::get_transform);
|
|
ClassDB::bind_method(D_METHOD("get_global_transform"),&CanvasItem::get_global_transform);
|
|
ClassDB::bind_method(D_METHOD("get_global_transform_with_canvas"),&CanvasItem::get_global_transform_with_canvas);
|
|
ClassDB::bind_method(D_METHOD("get_viewport_transform"),&CanvasItem::get_viewport_transform);
|
|
ClassDB::bind_method(D_METHOD("get_viewport_rect"),&CanvasItem::get_viewport_rect);
|
|
ClassDB::bind_method(D_METHOD("get_canvas_transform"),&CanvasItem::get_canvas_transform);
|
|
ClassDB::bind_method(D_METHOD("get_local_mouse_pos"),&CanvasItem::get_local_mouse_pos);
|
|
ClassDB::bind_method(D_METHOD("get_global_mouse_pos"),&CanvasItem::get_global_mouse_pos);
|
|
ClassDB::bind_method(D_METHOD("get_canvas"),&CanvasItem::get_canvas);
|
|
ClassDB::bind_method(D_METHOD("get_world_2d"),&CanvasItem::get_world_2d);
|
|
//ClassDB::bind_method(D_METHOD("get_viewport"),&CanvasItem::get_viewport);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_material","material:CanvasItemMaterial"),&CanvasItem::set_material);
|
|
ClassDB::bind_method(D_METHOD("get_material:CanvasItemMaterial"),&CanvasItem::get_material);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_use_parent_material","enable"),&CanvasItem::set_use_parent_material);
|
|
ClassDB::bind_method(D_METHOD("get_use_parent_material"),&CanvasItem::get_use_parent_material);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_notify_local_transform","enable"),&CanvasItem::set_notify_local_transform);
|
|
ClassDB::bind_method(D_METHOD("is_local_transform_notification_enabled"),&CanvasItem::is_local_transform_notification_enabled);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_notify_transform","enable"),&CanvasItem::set_notify_transform);
|
|
ClassDB::bind_method(D_METHOD("is_transform_notification_enabled"),&CanvasItem::is_transform_notification_enabled);
|
|
|
|
ClassDB::bind_method(D_METHOD("make_canvas_pos_local","screen_point"),
|
|
&CanvasItem::make_canvas_pos_local);
|
|
ClassDB::bind_method(D_METHOD("make_input_local","event"),&CanvasItem::make_input_local);
|
|
|
|
BIND_VMETHOD(MethodInfo("_draw"));
|
|
|
|
ADD_GROUP("Visibility","");
|
|
ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"visible"), "set_visible","is_visible") ;
|
|
ADD_PROPERTYNO( PropertyInfo(Variant::COLOR,"modulate"), "set_modulate","get_modulate") ;
|
|
ADD_PROPERTYNO( PropertyInfo(Variant::COLOR,"self_modulate"), "set_self_modulate","get_self_modulate") ;
|
|
ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"show_behind_parent"), "set_draw_behind_parent","is_draw_behind_parent_enabled") ;
|
|
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"show_on_top",PROPERTY_HINT_NONE,"",0), "_set_on_top","_is_on_top") ; //compatibility
|
|
ADD_PROPERTYNO( PropertyInfo(Variant::INT,"light_mask",PROPERTY_HINT_LAYERS_2D_RENDER), "set_light_mask","get_light_mask") ;
|
|
|
|
ADD_GROUP("Material","");
|
|
ADD_PROPERTYNZ( PropertyInfo(Variant::OBJECT,"material",PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial"), "set_material","get_material") ;
|
|
ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"use_parent_material"), "set_use_parent_material","get_use_parent_material") ;
|
|
//exporting these two things doesn't really make much sense i think
|
|
//ADD_PROPERTY( PropertyInfo(Variant::BOOL,"transform/toplevel"), "set_as_toplevel","is_set_as_toplevel") ;
|
|
//ADD_PROPERTY(PropertyInfo(Variant::BOOL,"transform/notify"),"set_transform_notify","is_transform_notify_enabled");
|
|
|
|
ADD_SIGNAL( MethodInfo("draw") );
|
|
ADD_SIGNAL( MethodInfo("visibility_changed") );
|
|
ADD_SIGNAL( MethodInfo("hide") );
|
|
ADD_SIGNAL( MethodInfo("item_rect_changed") );
|
|
|
|
|
|
|
|
BIND_CONSTANT( BLEND_MODE_MIX );
|
|
BIND_CONSTANT( BLEND_MODE_ADD );
|
|
BIND_CONSTANT( BLEND_MODE_SUB );
|
|
BIND_CONSTANT( BLEND_MODE_MUL );
|
|
BIND_CONSTANT( BLEND_MODE_PREMULT_ALPHA );
|
|
|
|
|
|
BIND_CONSTANT( NOTIFICATION_DRAW);
|
|
BIND_CONSTANT( NOTIFICATION_VISIBILITY_CHANGED );
|
|
BIND_CONSTANT( NOTIFICATION_ENTER_CANVAS );
|
|
BIND_CONSTANT( NOTIFICATION_EXIT_CANVAS );
|
|
BIND_CONSTANT( NOTIFICATION_TRANSFORM_CHANGED );
|
|
|
|
|
|
}
|
|
|
|
Transform2D CanvasItem::get_canvas_transform() const {
|
|
|
|
ERR_FAIL_COND_V(!is_inside_tree(),Transform2D());
|
|
|
|
if (canvas_layer)
|
|
return canvas_layer->get_transform();
|
|
else if (get_parent()->cast_to<CanvasItem>())
|
|
return get_parent()->cast_to<CanvasItem>()->get_canvas_transform();
|
|
else
|
|
return get_viewport()->get_canvas_transform();
|
|
|
|
}
|
|
|
|
Transform2D CanvasItem::get_viewport_transform() const {
|
|
|
|
ERR_FAIL_COND_V(!is_inside_tree(),Transform2D());
|
|
|
|
if (canvas_layer) {
|
|
|
|
if (get_viewport()) {
|
|
return get_viewport()->get_final_transform() * canvas_layer->get_transform();
|
|
} else {
|
|
return canvas_layer->get_transform();
|
|
}
|
|
|
|
} else {
|
|
return get_viewport()->get_final_transform() * get_viewport()->get_canvas_transform();
|
|
}
|
|
|
|
}
|
|
|
|
|
|
void CanvasItem::set_notify_local_transform(bool p_enable) {
|
|
notify_local_transform=p_enable;
|
|
}
|
|
|
|
bool CanvasItem::is_local_transform_notification_enabled() const {
|
|
return notify_local_transform;
|
|
}
|
|
|
|
|
|
void CanvasItem::set_notify_transform(bool p_enable) {
|
|
notify_transform=p_enable;
|
|
}
|
|
|
|
bool CanvasItem::is_transform_notification_enabled() const {
|
|
return notify_transform;
|
|
}
|
|
|
|
int CanvasItem::get_canvas_layer() const {
|
|
|
|
if (canvas_layer)
|
|
return canvas_layer->get_layer();
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
|
|
Rect2 CanvasItem::get_item_and_children_rect() const {
|
|
|
|
Rect2 rect = get_item_rect();
|
|
|
|
|
|
for(int i=0;i<get_child_count();i++) {
|
|
CanvasItem *c=get_child(i)->cast_to<CanvasItem>();
|
|
if (c) {
|
|
Rect2 sir = c->get_transform().xform(c->get_item_and_children_rect());
|
|
rect = rect.merge(sir);
|
|
}
|
|
}
|
|
|
|
return rect;
|
|
}
|
|
|
|
CanvasItem::CanvasItem() : xform_change(this) {
|
|
|
|
|
|
canvas_item=VisualServer::get_singleton()->canvas_item_create();
|
|
visible=true;
|
|
pending_update=false;
|
|
modulate=Color(1,1,1,1);
|
|
self_modulate=Color(1,1,1,1);
|
|
toplevel=false;
|
|
first_draw=false;
|
|
drawing=false;
|
|
behind=false;
|
|
block_transform_notify=false;
|
|
//viewport=NULL;
|
|
canvas_layer=NULL;
|
|
use_parent_material=false;
|
|
global_invalid=true;
|
|
notify_local_transform=false;
|
|
notify_transform=false;
|
|
light_mask=1;
|
|
|
|
C=NULL;
|
|
|
|
}
|
|
|
|
CanvasItem::~CanvasItem() {
|
|
|
|
VisualServer::get_singleton()->free(canvas_item);
|
|
}
|