virtualx-engine/drivers/gles2/shaders
Juan Linietsky a84ba9c853 Collada
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-Fixed some DAE import & export bugs
-Changed Collada exporter to use the mesh loops API
-Added tangent export to Collada exporter
-Added triangulation option to Collada exporter
-Changed a little how normalmaps are handled in shader. Not sure if it's working properly, be careful.
-Fixed some strange bug with kinematic bodies #776
-Fix release compilaiton issues #782
2014-10-14 01:01:25 -03:00
..
blur.glsl GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
canvas.glsl Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
copy.glsl missing fils from yesterday comit. 2014-10-03 08:58:41 -03:00
material.glsl Collada 2014-10-14 01:01:25 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00