virtualx-engine/scene
Rémi Verschelde 030f0f58a3
Scene: Remove unused mesh_materials StringNames
They were added in 8be2fabbe5 (2.1 era) but
were likely a first attempt that didn't get unused in the end.

(cherry picked from commit 764eee03a4)
2021-04-26 12:20:28 +02:00
..
2d Check if _direct_state_changed() argument is valid 2021-04-07 20:00:30 -05:00
3d Merge pull request #47451 from BastiaanOlij/arvr_positional_tracker_ref 2021-04-26 07:45:34 +02:00
animation Changed SkeletonIK3D to clear bone overrides when stopping 2021-04-17 10:51:22 +02:00
audio Don't fade out after pausing unless stream is running 2021-02-19 15:55:41 +01:00
debugger Modernize Mutex 2021-02-18 11:58:08 +01:00
gui Fix LineEdit undo behaves strangely 2021-04-26 12:20:28 +02:00
main Control: Expose pass_on_modal_close_click 2021-03-25 18:29:41 +01:00
resources Merge pull request #47827 from Chaosus/vs_fix_default_input_overriding_3.2 2021-04-23 22:06:08 +02:00
register_scene_types.cpp Require editor restart after changing GUI custom theme or font 2021-03-30 16:02:33 +02:00
register_scene_types.h
scene_string_names.cpp Scene: Remove unused mesh_materials StringNames 2021-04-26 12:20:28 +02:00
scene_string_names.h Scene: Remove unused mesh_materials StringNames 2021-04-26 12:20:28 +02:00
SCsub