virtualx-engine/scene
Juan Linietsky a8bcb96ad4 -Fix shortcuts for OSX code completion, fixes #1111
-Fixed how translation fallbacks works, fixes #1011
2015-01-04 11:03:31 -03:00
..
2d -refresh play options in property when setting samplelibrary (#1016) 2015-01-02 14:32:05 -03:00
3d Merge branch 'master' of https://github.com/okamstudio/godot 2015-01-03 16:53:39 -03:00
animation -fixed NODE_OUT error in animtreeplayer #1078 2015-01-02 12:52:51 -03:00
audio -refresh play options in property when setting samplelibrary (#1016) 2015-01-02 14:32:05 -03:00
gui -Fix shortcuts for OSX code completion, fixes #1111 2015-01-04 11:03:31 -03:00
io Bug Fixes 2014-11-02 11:31:01 -03:00
main Add Stop pause mode implementation 2014-12-28 00:29:12 +08:00
resources -Fix shortcuts for OSX code completion, fixes #1111 2015-01-04 11:03:31 -03:00
register_scene_types.cpp -Completely removed EmptyControl (but added fallback), closes #1017 2015-01-03 17:24:16 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp Batch of Bugfixes 2014-12-07 02:04:20 -03:00
scene_string_names.h Batch of Bugfixes 2014-12-07 02:04:20 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00