virtualx-engine/servers/rendering/renderer_rd
2023-03-09 21:58:55 +11:00
..
effects Move roughness limiter and sort into their own classes 2023-03-09 21:58:55 +11:00
environment Move roughness limiter and sort into their own classes 2023-03-09 21:58:55 +11:00
forward_clustered Fix issue with default textures requiring arrays when using multiview 2023-02-22 16:50:58 +11:00
forward_mobile Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
shaders Move roughness limiter and sort into their own classes 2023-03-09 21:58:55 +11:00
spirv-reflect Refactor SPIR-V reflection into a generic RenderingDevice feature 2022-12-12 14:14:53 +01:00
storage_rd Move roughness limiter and sort into their own classes 2023-03-09 21:58:55 +11:00
cluster_builder_rd.cpp Fix some SpotLight3D issues (clustering artifacts, light leak) 2023-01-24 01:08:32 +01:00
cluster_builder_rd.h Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
framebuffer_cache_rd.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
framebuffer_cache_rd.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
pipeline_cache_rd.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
pipeline_cache_rd.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_canvas_render_rd.cpp Merge pull request #73478 from NewDefectus/master 2023-02-21 21:14:51 +01:00
renderer_canvas_render_rd.h fix normal map not flipping in sprite2D 2023-01-14 11:51:56 +05:30
renderer_compositor_rd.cpp Move roughness limiter and sort into their own classes 2023-03-09 21:58:55 +11:00
renderer_compositor_rd.h Move roughness limiter and sort into their own classes 2023-03-09 21:58:55 +11:00
renderer_scene_render_rd.cpp Merge pull request #69001 from dzil123/fix_rendering_checks 2023-02-13 21:07:05 +01:00
renderer_scene_render_rd.h Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
SCsub Refactor SPIR-V reflection into a generic RenderingDevice feature 2022-12-12 14:14:53 +01:00
shader_rd.cpp Move some worker_thread_pool.h includes out of header files 2023-02-13 14:02:01 -05:00
shader_rd.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
uniform_set_cache_rd.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
uniform_set_cache_rd.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00