c0b6756875
The ID property for InputEvents is set by `SceneTree` when sending the event down the tree. So there's no need for the platform specific code to set this value when it will later be overriden anyway... |
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.. | ||
export | ||
app.cpp | ||
app.h | ||
detect.py | ||
gl_context_egl.cpp | ||
gl_context_egl.h | ||
joypad_uwp.cpp | ||
joypad_uwp.h | ||
logo.png | ||
os_uwp.cpp | ||
os_uwp.h | ||
platform_config.h | ||
SCsub | ||
thread_uwp.cpp | ||
thread_uwp.h |