virtualx-engine/modules/mono/glue/GodotSharp
Raul Santos a968e51414
C#: Renames to follow .NET naming conventions
Renamed C# types and members to use PascalCase and follow .NET naming conventions.
2023-01-27 02:04:17 +01:00
..
ExternalAnnotations
Godot.SourceGenerators.Internal C#: Add global:: namespace to generated source 2022-11-26 01:13:16 +01:00
GodotPlugins C#: Allow use of .NET 7 2023-01-21 23:11:37 +01:00
GodotSharp C#: Renames to follow .NET naming conventions 2023-01-27 02:04:17 +01:00
GodotSharpEditor C#: Generate symbols packages 2022-10-08 13:59:06 +02:00
.editorconfig
.gitignore
GodotSharp.sln
GodotSharp.sln.DotSettings Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00