virtualx-engine/scene
Rémi Verschelde a981a8061f Merge pull request #65325 from TokageItLab/refactor-variant-for-anim
Move some static methods to `Animation` from `Variant` for refactoring `Animation` and `Tween`
2022-09-16 09:20:50 +02:00
..
2d Merge pull request #65148 from Mickeon/animated-sprite-negative-speed-scale 2022-09-16 09:18:42 +02:00
3d Merge pull request #65148 from Mickeon/animated-sprite-negative-speed-scale 2022-09-16 09:18:42 +02:00
animation Merge pull request #65325 from TokageItLab/refactor-variant-for-anim 2022-09-16 09:20:50 +02:00
audio Fix AudioStreamPlayer not resuming after returning to SceneTree 2022-09-05 16:52:46 +02:00
debugger Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
gui Add configuration warning to GraphEdit regarding future refactoring 2022-09-14 18:09:21 +02:00
main Fix XR rendering in 'opengl3' driver and expose true size via the Viewport node 2022-09-14 20:55:56 -05:00
resources Merge pull request #65325 from TokageItLab/refactor-variant-for-anim 2022-09-16 09:20:50 +02:00
theme Un-defer the initial theme changed notification 2022-09-02 23:44:23 +03:00
property_utils.cpp
property_utils.h
register_scene_types.cpp Add compatibility class for VisualShaderNodeFloatUniform 2022-09-06 08:04:46 +03:00
register_scene_types.h Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
scene_string_names.cpp
scene_string_names.h
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00