virtualx-engine/servers/physics
Rémi Verschelde 49646383f1
Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆

(cherry picked from commit b5334d14f7)
2021-01-13 16:17:06 +01:00
..
joints Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
area_pair_sw.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
area_pair_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
area_sw.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
area_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
body_pair_sw.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
body_pair_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
body_sw.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
body_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
broad_phase_basic.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
broad_phase_basic.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
broad_phase_bvh.cpp Dynamic BVH for rendering and godot physics 2021-01-12 12:12:10 +00:00
broad_phase_bvh.h Dynamic BVH for rendering and godot physics 2021-01-12 12:12:10 +00:00
broad_phase_octree.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
broad_phase_octree.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
broad_phase_sw.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
broad_phase_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
collision_object_sw.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
collision_object_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
collision_solver_sat.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
collision_solver_sat.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
collision_solver_sw.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
collision_solver_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
constraint_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gjk_epa.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gjk_epa.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
joints_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
physics_server_sw.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
physics_server_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
shape_sw.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
shape_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
space_sw.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
space_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
step_sw.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
step_sw.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00