virtualx-engine/platform/windows
Rémi Verschelde 7210d6cb43
Merge pull request #90358 from KoBeWi/finding_errors_in_other_apps
Add `OS.get_process_exit_code()` method
2024-04-16 13:30:41 +02:00
..
doc_classes Merge pull request #87042 from Mickeon/documentation-EditorExportPlatform-misc 2024-04-08 11:19:33 +02:00
export [.NET] Disable output embedding on macOS, move it to the advanced options on other platforms. 2024-04-09 17:47:39 +03:00
console_wrapper_windows.cpp
crash_handler_windows.cpp clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
crash_handler_windows.h
detect.py SCons: Fix silence_msvc regression 2024-04-13 08:58:29 -05:00
display_server_windows.cpp Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
display_server_windows.h Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
gl_manager_windows_angle.cpp
gl_manager_windows_angle.h
gl_manager_windows_native.cpp Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
gl_manager_windows_native.h Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
godot.ico
godot.natvis Fix natvis after CowData 64-bit changes 2024-02-01 13:40:06 -08:00
godot_console.ico
godot_res.rc Windows: Implement DisplayServer::dialog_show and DisplayServer::dialog_input_text 2024-03-04 12:53:22 -08:00
godot_res_wrap.rc Remove now unused year member from version.py 2024-01-25 15:08:34 +01:00
godot_windows.cpp Refactor OS exit code to be EXIT_SUCCESS by default 2024-03-08 23:31:24 +01:00
joypad_windows.cpp
joypad_windows.h
key_mapping_windows.cpp Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
key_mapping_windows.h Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
lang_table.h
msvs.py Add new VS proj generation logic that supports any platform that wants to opt in 2024-01-31 16:42:42 +01:00
native_menu_windows.cpp [NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows. 2024-03-15 22:46:47 +02:00
native_menu_windows.h [NativeMenu] Move files to the display subfolder. 2024-03-26 10:18:08 +02:00
os_windows.cpp Add get_process_exit_code() method 2024-04-16 12:46:15 +02:00
os_windows.h Add get_process_exit_code() method 2024-04-16 12:46:15 +02:00
platform_config.h
platform_gl.h
platform_windows_builders.py SCons: Remove run_in_subprocess dependency 2024-03-11 13:20:09 -05:00
README.md
rendering_context_driver_vulkan_windows.cpp Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
rendering_context_driver_vulkan_windows.h Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
SCsub Add renaming of PDB files to avoid blocking them 2024-04-05 00:14:23 +03:00
tts_windows.cpp clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
tts_windows.h
wgl_detect_version.cpp clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
wgl_detect_version.h
windows_terminal_logger.cpp
windows_terminal_logger.h
windows_utils.cpp Add renaming of PDB files to avoid blocking them 2024-04-05 00:14:23 +03:00
windows_utils.h Add renaming of PDB files to avoid blocking them 2024-04-05 00:14:23 +03:00

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation