..
audio
Fix member names of AudioFrame
to match extension
2024-02-13 15:37:09 +01:00
camera
debugger
Display functions that were previously forgotten in Profiler
2024-01-04 17:19:26 +08:00
extensions
Update PinJoint2D API with angle limits and motor speed
2023-09-26 10:29:23 +02:00
movie_writer
Add error checks for DirAccess creation.
2023-09-26 03:07:43 +01:00
navigation
physics_2d
GodotCollisionSolver2D::solve_concave: fix culling in case of motion
2024-02-13 14:42:09 +01:00
physics_3d
Remove unnecessary this->
expressions
2024-01-29 09:59:18 +01:00
rendering
Add --no-header
option to clean output
2024-02-15 14:10:11 +03:00
text
[TextServer / Font] Add support for customizable baseline offset.
2024-01-28 13:26:49 +02:00
xr
Add support for OpenXR local floor extension
2024-01-23 09:19:09 -06:00
audio_server.cpp
Fix member names of AudioFrame
to match extension
2024-02-13 15:37:09 +01:00
audio_server.h
Fix data race regarding prof_time
in AudioDriver
and AudioServer
2024-02-06 16:55:27 +08:00
camera_server.cpp
camera_server.h
display_server.cpp
Merge pull request #87384 from bruvzg/sys_base_color
2024-02-13 23:43:21 +01:00
display_server.h
Merge pull request #87384 from bruvzg/sys_base_color
2024-02-13 23:43:21 +01:00
display_server_headless.h
[DisplayServer] Add method to check if native window is focused.
2023-06-16 10:27:52 +03:00
navigation_server_2d.cpp
Expose is_baking
method in navigation servers and region nodes.
2024-02-05 22:04:22 +01:00
navigation_server_2d.h
Expose is_baking
method in navigation servers and region nodes.
2024-02-05 22:04:22 +01:00
navigation_server_2d_dummy.h
Expose is_baking
method in navigation servers and region nodes.
2024-02-05 22:04:22 +01:00
navigation_server_3d.cpp
Add means for fixing navmap synchronization errors
2024-02-11 21:06:47 +01:00
navigation_server_3d.h
Add means for fixing navmap synchronization errors
2024-02-11 21:06:47 +01:00
navigation_server_3d_dummy.h
Add means for fixing navmap synchronization errors
2024-02-11 21:06:47 +01:00
physics_server_2d.cpp
Update PinJoint2D API with angle limits and motor speed
2023-09-26 10:29:23 +02:00
physics_server_2d.h
Update PinJoint2D API with angle limits and motor speed
2023-09-26 10:29:23 +02:00
physics_server_2d_wrap_mt.cpp
Remove traces of the extinct RID preallocate feature
2023-12-28 10:18:05 +01:00
physics_server_2d_wrap_mt.h
Remove traces of the extinct RID preallocate feature
2023-12-28 10:18:05 +01:00
physics_server_3d.cpp
Bind physics server methods related to SoftBody3D
2024-01-26 17:15:52 +01:00
physics_server_3d.h
Moved face_index
field in 3D RayResult
to end of struct
2023-09-26 23:18:16 +02:00
physics_server_3d_wrap_mt.cpp
Remove traces of the extinct RID preallocate feature
2023-12-28 10:18:05 +01:00
physics_server_3d_wrap_mt.h
Remove traces of the extinct RID preallocate feature
2023-12-28 10:18:05 +01:00
register_server_types.cpp
Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
2024-01-17 13:58:29 -05:00
register_server_types.h
rendering_server.cpp
Replace error checks against size
with is_empty
2024-02-09 12:50:15 +01:00
rendering_server.h
Merge pull request #84894 from clayjohn/tangent-error-message
2024-01-24 14:07:47 +01:00
SCsub
server_wrap_mt_common.h
text_server.cpp
[TextServer / Font] Add support for customizable baseline offset.
2024-01-28 13:26:49 +02:00
text_server.h
[TextServer / Font] Add support for customizable baseline offset.
2024-01-28 13:26:49 +02:00
xr_server.cpp
OpenXR: Allow changing play area mode during active session
2024-01-31 12:58:22 -06:00
xr_server.h
OpenXR: Allow changing play area mode during active session
2024-01-31 12:58:22 -06:00