virtualx-engine/modules/mono/editor/GodotTools
Ignacio Etcheverry 683e19306e Mono: Use msbuild instead of nuget.exe for restoring
- Make GodotTools output directly to the SCons output directory.
- Removed xbuild_fallback from the build system.

(cherry picked from commit b61ffef0ab)
2020-05-11 11:01:13 +02:00
..
GodotTools Mono: Use msbuild instead of nuget.exe for restoring 2020-05-11 11:01:13 +02:00
GodotTools.BuildLogger Mono/C#: Default to net47 for new projects 2020-01-23 15:57:47 +01:00
GodotTools.Core C#: Save copy of sln and csproj before applying fixes 2020-04-23 11:14:57 +02:00
GodotTools.IdeMessaging [3.2] C#: Rewrite GodotTools messaging protocol 2020-05-10 21:05:00 +02:00
GodotTools.IdeMessaging.CLI [3.2] C#: Rewrite GodotTools messaging protocol 2020-05-10 21:05:00 +02:00
GodotTools.ProjectEditor C#: Fix always saving copy of csproj even with no changes 2020-04-27 10:15:07 +02:00
.gitignore Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
GodotTools.sln [3.2] C#: Rewrite GodotTools messaging protocol 2020-05-10 21:05:00 +02:00