..
canvas_layer.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
canvas_layer.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
http_request.cpp
Merge pull request #48651 from tavurth/3.x
2021-06-18 02:01:11 +02:00
http_request.h
Work on porting HTTPRequest compression to 3.3
2021-05-14 12:20:31 +03:00
instance_placeholder.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
instance_placeholder.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
node.cpp
Remove duplicate WARN_PRINTS macro
2021-06-18 12:57:59 +01:00
node.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
resource_preloader.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
resource_preloader.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
scene_tree.cpp
Add support for contrast-adaptive sharpening in 3D (GLES3 only)
2021-06-21 15:37:31 +02:00
scene_tree.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
timer.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
timer.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
viewport.cpp
Add support for contrast-adaptive sharpening in 3D (GLES3 only)
2021-06-21 15:37:31 +02:00
viewport.h
Add support for contrast-adaptive sharpening in 3D (GLES3 only)
2021-06-21 15:37:31 +02:00