virtualx-engine/main
Rémi Verschelde dfed698ee3
Merge pull request #79706 from puzzud/3.x
[3.x] Prevent double input events on gamepad when running through steam input
2023-08-02 17:29:55 +02:00
..
tests Single Compilation Unit build. 2023-07-02 20:13:16 +01:00
app_icon.png
default_controller_mappings.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2023-03-06 13:48:17 +01:00
godotcontrollerdb.txt Fix Standard Gamepad Mapping triggers 2023-03-06 13:48:17 +01:00
input_default.cpp [3.x] Prevent double input events on gamepad when running through steam input #79706 2023-07-20 16:35:44 -04:00
input_default.h [3.x] Prevent double input events on gamepad when running through steam input #79706 2023-07-20 16:35:44 -04:00
main.cpp 2D Fixed Timestep Interpolation 2023-08-01 16:07:48 +01:00
main.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
main_builders.py
main_timer_sync.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
main_timer_sync.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
performance.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
performance.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
SCsub
splash.png