..
default_theme
Fix ColorPicker to use theme constants
2017-07-18 09:43:16 +07:00
animation.cpp
renamed all Rect3.pos to Rect3.position
2017-06-09 15:54:02 +02:00
animation.h
Rename Godot-specific resource extensions
2017-06-15 21:35:20 -03:00
audio_stream_resampled.cpp
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
audio_stream_resampled.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
audio_stream_sample.cpp
Lots of work on Audio & Physics engine:
2017-07-15 08:32:34 -03:00
audio_stream_sample.h
Reworked translation system
2017-06-28 17:01:35 -03:00
bit_mask.cpp
Add object type hint for docs
2017-07-19 02:03:34 +07:00
bit_mask.h
Fix two typos from previous commit
2017-05-17 18:45:56 +02:00
bounds.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
bounds.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
box_shape.cpp
renamed all Rect3.pos to Rect3.position
2017-06-09 15:54:02 +02:00
box_shape.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
canvas.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
canvas.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
capsule_shape.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
capsule_shape.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
capsule_shape_2d.cpp
renamed all Rect2.pos to Rect2.position
2017-06-04 02:09:17 +02:00
capsule_shape_2d.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
circle_shape_2d.cpp
renamed all Rect2.pos to Rect2.position
2017-06-04 02:09:17 +02:00
circle_shape_2d.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
color_ramp.cpp
-Added .hdr format support
2017-05-28 21:48:05 -03:00
color_ramp.h
-Added .hdr format support
2017-05-28 21:48:05 -03:00
concave_polygon_shape.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
concave_polygon_shape.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
concave_polygon_shape_2d.cpp
renamed all Rect2.pos to Rect2.position
2017-06-04 02:09:17 +02:00
concave_polygon_shape_2d.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
convex_polygon_shape.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
convex_polygon_shape.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
convex_polygon_shape_2d.cpp
renamed all Rect2.pos to Rect2.position
2017-06-04 02:09:17 +02:00
convex_polygon_shape_2d.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
curve.cpp
Add object type hint for docs
2017-07-19 02:03:34 +07:00
curve.h
Add object type hint for docs
2017-07-19 02:03:34 +07:00
dynamic_font.cpp
Several changes to better run in mobile.
2017-07-22 14:08:17 -03:00
dynamic_font.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
dynamic_font_stb.cpp
Move other lone thirdparty files to thirdparty/misc
2017-04-28 21:19:25 +02:00
dynamic_font_stb.h
Move other lone thirdparty files to thirdparty/misc
2017-04-28 21:19:25 +02:00
environment.cpp
Fixes to glow and auto exposure, closes #9797 , closes #9106
2017-07-26 00:40:32 -03:00
environment.h
Refactor 'treshold' to 'threshold'
2017-07-08 22:24:56 +07:00
font.cpp
Good bye chunky fonts, closes #9441
2017-07-25 09:29:27 -03:00
font.h
Rename Godot-specific resource extensions
2017-06-15 21:35:20 -03:00
gibberish_stream.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
gibberish_stream.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
material.cpp
Merge pull request #9764 from Noshyaar/pr-fix2
2017-07-24 08:07:32 +02:00
material.h
Several changes to better run in mobile.
2017-07-22 14:08:17 -03:00
mesh.cpp
-Ability to set default import presets for type
2017-07-23 18:50:25 -03:00
mesh.h
-Ability to set default import presets for type
2017-07-23 18:50:25 -03:00
mesh_data_tool.cpp
Add object type hint for docs
2017-07-19 02:03:34 +07:00
mesh_data_tool.h
-Added proper access to depth texture from shader
2017-06-07 18:20:04 -03:00
mesh_library.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
mesh_library.h
Rename Godot-specific resource extensions
2017-06-15 21:35:20 -03:00
multimesh.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
multimesh.h
Rename Godot-specific resource extensions
2017-06-15 21:35:20 -03:00
packed_scene.cpp
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
packed_scene.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
plane_shape.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
plane_shape.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
polygon_path_finder.cpp
renamed all Rect2.pos to Rect2.position
2017-06-04 02:09:17 +02:00
polygon_path_finder.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
primitive_meshes.cpp
-Ability to set default import presets for type
2017-07-23 18:50:25 -03:00
primitive_meshes.h
-Ability to set default import presets for type
2017-07-23 18:50:25 -03:00
ray_shape.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
ray_shape.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
rectangle_shape_2d.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
rectangle_shape_2d.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
room.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
room.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
scene_format_text.cpp
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
scene_format_text.h
Reworked translation system
2017-06-28 17:01:35 -03:00
SCsub
Move other lone thirdparty files to thirdparty/misc
2017-04-28 21:19:25 +02:00
segment_shape_2d.cpp
renamed all Rect2.pos to Rect2.position
2017-06-04 02:09:17 +02:00
segment_shape_2d.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
shader.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
shader.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
shader_graph.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
shader_graph.h
Rename Godot-specific resource extensions
2017-06-15 21:35:20 -03:00
shape.cpp
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
2017-06-26 22:58:46 -03:00
shape.h
Rename Godot-specific resource extensions
2017-06-15 21:35:20 -03:00
shape_2d.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
shape_2d.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
shape_line_2d.cpp
renamed all Rect2.pos to Rect2.position
2017-06-04 02:09:17 +02:00
shape_line_2d.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
sky_box.cpp
Several changes to better run in mobile.
2017-07-22 14:08:17 -03:00
sky_box.h
Several changes to better run in mobile.
2017-07-22 14:08:17 -03:00
space_2d.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
space_2d.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
sphere_shape.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
sphere_shape.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
style_box.cpp
Fix "vertical" property of StyleBoxLine
2017-07-19 23:30:39 -03:00
style_box.h
Added separators using StyleBoxLine, some theme style fixes, added variant icon
2017-07-18 01:09:19 -05:00
surface_tool.cpp
Bind some useful methods in SurfaceTool to GDScript
2017-07-31 15:50:37 +03:00
surface_tool.h
-Added proper access to depth texture from shader
2017-06-07 18:20:04 -03:00
texture.cpp
Add object type hint for docs
2017-07-19 02:03:34 +07:00
texture.h
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
theme.cpp
Add object type hint for docs
2017-07-23 18:57:03 +07:00
theme.h
Rename Godot-specific resource extensions
2017-06-15 21:35:20 -03:00
tile_set.cpp
Readd shape_offset as an editor-only and backcompat property
2017-07-01 20:58:35 +03:00
tile_set.h
Readd tilemap's shape_transform and bugfixes
2017-07-01 20:56:51 +03:00
video_stream.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
video_stream.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
world.cpp
Lots of work on Audio & Physics engine:
2017-07-15 08:32:34 -03:00
world.h
Lots of work on Audio & Physics engine:
2017-07-15 08:32:34 -03:00
world_2d.cpp
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
world_2d.h
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00