virtualx-engine/platform/android/java/app
2023-03-21 19:24:09 -07:00
..
assetPacks/installTime
assets
res
src/com/godot/game Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process. 2023-02-02 07:17:31 -08:00
AndroidManifest.xml Clean up the XR export logic 2023-02-01 14:42:40 -08:00
build.gradle Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process. 2023-02-02 07:17:31 -08:00
config.gradle Bump the target SDK version to 33 (Android 13) 2023-03-21 19:24:09 -07:00
gradle.properties Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process. 2023-02-02 07:17:31 -08:00
settings.gradle Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process. 2023-02-02 07:17:31 -08:00