.. |
@GlobalScope.xml
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GDScript: Improve validation and documentation of @export_flags
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2023-02-07 19:32:08 +03:00 |
AABB.xml
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C#: Renames to follow .NET naming conventions
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2023-01-27 02:04:17 +01:00 |
AcceptDialog.xml
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Convert en_GB spelling to en_US with codespell
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2023-01-23 11:02:20 +01:00 |
AESContext.xml
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
AnimatableBody2D.xml
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AnimatableBody3D.xml
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AnimatedSprite2D.xml
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Make AnimatedSprite's playback API consistent with AnimationPlayer
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2023-01-26 12:40:19 +09:00 |
AnimatedSprite3D.xml
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Make AnimatedSprite's playback API consistent with AnimationPlayer
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2023-01-26 12:40:19 +09:00 |
AnimatedTexture.xml
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Animation.xml
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Implement blending audio feature to AnimationTree
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2023-01-28 20:08:29 +09:00 |
AnimationLibrary.xml
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AnimationNode.xml
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Fix NodeTransition initialization and AnimationNode remapping method
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2023-02-05 06:24:14 +09:00 |
AnimationNodeAdd2.xml
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AnimationNodeAdd3.xml
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AnimationNodeAnimation.xml
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AnimationNodeBlend2.xml
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AnimationNodeBlend3.xml
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AnimationNodeBlendSpace1D.xml
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Consistent with NodeBlendSpace1D option NodeBlendSpace2D
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2023-01-31 02:14:55 +09:00 |
AnimationNodeBlendSpace2D.xml
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AnimationNodeBlendTree.xml
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AnimationNodeOneShot.xml
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Allow AnimationNodes to restart when transitioning to the same state
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2023-01-19 03:10:59 +09:00 |
AnimationNodeOutput.xml
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AnimationNodeStateMachine.xml
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Make restart in NodeStateMachine / NodeTransition optional
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2023-02-01 03:57:11 +09:00 |
AnimationNodeStateMachinePlayback.xml
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Expose fading_from_node from StateMachine
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2023-01-22 15:50:53 +09:00 |
AnimationNodeStateMachineTransition.xml
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C#: Renames to follow .NET naming conventions
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2023-01-27 02:04:17 +01:00 |
AnimationNodeSync.xml
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AnimationNodeTimeScale.xml
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AnimationNodeTimeSeek.xml
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AnimationNodeTransition.xml
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Make restart in NodeStateMachine / NodeTransition optional
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2023-02-01 03:57:11 +09:00 |
AnimationPlayer.xml
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Implement blending audio feature to AnimationTree
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2023-01-28 20:08:29 +09:00 |
AnimationRootNode.xml
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AnimationTrackEditPlugin.xml
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AnimationTree.xml
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Remove meaningless rename_parameter in AnimationTree
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2023-02-01 23:14:36 +09:00 |
Area2D.xml
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Replace Area gravity point distance scale with unit distance
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2023-01-29 22:12:00 -06:00 |
Area3D.xml
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Replace Area gravity point distance scale with unit distance
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2023-01-29 22:12:00 -06:00 |
Array.xml
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Merge pull request #71786 from raulsntos/dotnet/array
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2023-02-04 00:24:06 +01:00 |
ArrayMesh.xml
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Add description for ArrayMesh.shadow_mesh
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2023-01-26 22:48:48 +02:00 |
ArrayOccluder3D.xml
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AspectRatioContainer.xml
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AStar2D.xml
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AStar3D.xml
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
AStarGrid2D.xml
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C#: Renames to follow .NET naming conventions
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2023-01-27 02:04:17 +01:00 |
AtlasTexture.xml
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AudioBusLayout.xml
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AudioEffect.xml
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AudioEffectAmplify.xml
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AudioEffectBandLimitFilter.xml
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AudioEffectBandPassFilter.xml
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AudioEffectCapture.xml
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AudioEffectChorus.xml
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AudioEffectCompressor.xml
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AudioEffectDelay.xml
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AudioEffectDistortion.xml
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AudioEffectEQ.xml
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AudioEffectEQ6.xml
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AudioEffectEQ10.xml
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AudioEffectEQ21.xml
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AudioEffectFilter.xml
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AudioEffectHighPassFilter.xml
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AudioEffectHighShelfFilter.xml
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AudioEffectInstance.xml
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AudioEffectLimiter.xml
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AudioEffectLowPassFilter.xml
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AudioEffectLowShelfFilter.xml
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AudioEffectNotchFilter.xml
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AudioEffectPanner.xml
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AudioEffectPhaser.xml
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AudioEffectPitchShift.xml
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AudioEffectRecord.xml
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AudioEffectReverb.xml
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AudioEffectSpectrumAnalyzer.xml
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AudioEffectSpectrumAnalyzerInstance.xml
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AudioEffectStereoEnhance.xml
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AudioListener2D.xml
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AudioListener3D.xml
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AudioServer.xml
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Audio rename (device, capture_device) -> (output_device, input_device)
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2023-01-31 18:25:11 +01:00 |
AudioStream.xml
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AudioStreamGenerator.xml
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AudioStreamGeneratorPlayback.xml
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AudioStreamMicrophone.xml
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AudioStreamPlayback.xml
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AudioStreamPlaybackPolyphonic.xml
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Convert en_GB spelling to en_US with codespell
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2023-01-23 11:02:20 +01:00 |
AudioStreamPlaybackResampled.xml
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AudioStreamPlayer.xml
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Implement blending audio feature to AnimationTree
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2023-01-28 20:08:29 +09:00 |
AudioStreamPlayer2D.xml
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Replace "dampen" with "damp", "attenuate" in class docs
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2023-02-08 08:01:32 +10:00 |
AudioStreamPlayer3D.xml
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Replace "dampen" with "damp", "attenuate" in class docs
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2023-02-08 08:01:32 +10:00 |
AudioStreamPolyphonic.xml
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Add AudioStreamPolyphonic to make it easier to play polyphonic sound from code
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2023-01-22 16:22:45 +01:00 |
AudioStreamRandomizer.xml
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Add optional arguments to AudioStreamRandomizer
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2022-12-20 18:48:02 -05:00 |
AudioStreamWAV.xml
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BackBufferCopy.xml
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Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
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2023-01-18 19:52:47 -08:00 |
BaseButton.xml
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Button shortcuts no longer "press" the Button.
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2023-01-13 18:43:02 +01:00 |
BaseMaterial3D.xml
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Ignore depth draw optimization when using depth draw alpha prepass
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2023-01-03 12:33:07 -08:00 |
Basis.xml
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BitMap.xml
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Bone2D.xml
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BoneAttachment3D.xml
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Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
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2023-01-12 12:04:53 -08:00 |
BoneMap.xml
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bool.xml
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Class reference: snake_case .gd filenames, _on_*
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2023-01-15 13:26:29 +00:00 |
BoxContainer.xml
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BoxMesh.xml
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BoxOccluder3D.xml
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BoxShape3D.xml
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Button.xml
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Document MDSF font outlines may require msdf_pixel_range adjustments
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2022-12-19 17:17:45 +01:00 |
ButtonGroup.xml
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Add configuration warning when ButtonGroup is used with non-toggleable buttons
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2022-12-22 06:59:47 +01:00 |
Callable.xml
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Improve docs for rpc annotations
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2023-02-04 13:28:41 +00:00 |
CallbackTweener.xml
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Camera2D.xml
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Rework how current Camera2D is determined
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2022-12-02 00:05:02 +01:00 |
Camera3D.xml
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CameraAttributes.xml
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CameraAttributesPhysical.xml
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CameraAttributesPractical.xml
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CameraFeed.xml
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CameraServer.xml
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CameraTexture.xml
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CanvasGroup.xml
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Avoid shading CanvasGroup nodes twice
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2023-02-03 15:40:42 -08:00 |
CanvasItem.xml
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CanvasItem::draw_polyline Support thin polylines drawn using line strip
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2023-01-19 21:08:25 +01:00 |
CanvasItemMaterial.xml
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CanvasLayer.xml
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Merge pull request #59682 from Sauermann/fix-following-viewport-transform
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2022-12-19 16:26:19 +01:00 |
CanvasModulate.xml
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CanvasTexture.xml
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CapsuleMesh.xml
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CapsuleShape2D.xml
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CapsuleShape3D.xml
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CenterContainer.xml
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CharacterBody2D.xml
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CharacterBody3D.xml
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Merge pull request #67847 from rburing/warn_non-uniformists
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2023-01-23 10:32:06 +01:00 |
CharFXTransform.xml
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[RichTextEffect] Restore missing relative_index property.
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2022-12-02 09:50:54 +02:00 |
CheckBox.xml
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Document MDSF font outlines may require msdf_pixel_range adjustments
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2022-12-19 17:17:45 +01:00 |
CheckButton.xml
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Document MDSF font outlines may require msdf_pixel_range adjustments
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2022-12-19 17:17:45 +01:00 |
CircleShape2D.xml
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ClassDB.xml
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CodeEdit.xml
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Allow unindent without selection
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2023-01-18 17:05:15 +01:00 |
CodeHighlighter.xml
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CollisionObject2D.xml
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Use capitalized ID in the doc
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2022-12-08 09:40:49 +08:00 |
CollisionObject3D.xml
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Merge pull request #67847 from rburing/warn_non-uniformists
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2023-01-23 10:32:06 +01:00 |
CollisionPolygon2D.xml
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CollisionPolygon3D.xml
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CollisionShape2D.xml
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CollisionShape3D.xml
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Color.xml
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
ColorPicker.xml
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Merge pull request #68255 from jbcolli2/ColorPickerBug
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2022-12-21 22:25:14 +01:00 |
ColorPickerButton.xml
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Document MDSF font outlines may require msdf_pixel_range adjustments
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2022-12-19 17:17:45 +01:00 |
ColorRect.xml
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CompressedCubemap.xml
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CompressedCubemapArray.xml
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CompressedTexture2D.xml
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CompressedTexture2DArray.xml
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CompressedTexture3D.xml
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CompressedTextureLayered.xml
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ConcavePolygonShape2D.xml
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ConcavePolygonShape3D.xml
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ConeTwistJoint3D.xml
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ConfigFile.xml
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ConfirmationDialog.xml
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Convert en_GB spelling to en_US with codespell
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2023-01-23 11:02:20 +01:00 |
Container.xml
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Control.xml
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Fix description and argument name in Control._has_point
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2023-02-07 02:29:28 +05:30 |
ConvexPolygonShape2D.xml
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ConvexPolygonShape3D.xml
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Fix documentation 2d/3d mixups
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2023-01-17 21:34:10 +01:00 |
CPUParticles2D.xml
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CPUParticles3D.xml
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Crypto.xml
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
CryptoKey.xml
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Cubemap.xml
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Add "dedicated server" export mode which can strip unneeded visual resources
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2023-01-23 13:24:54 -06:00 |
CubemapArray.xml
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Add "dedicated server" export mode which can strip unneeded visual resources
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2023-01-23 13:24:54 -06:00 |
Curve.xml
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Curve2D.xml
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Add Curve2D/tessellate_even_length description class-reference
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2023-01-23 22:29:15 +02:00 |
Curve3D.xml
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Convert en_GB spelling to en_US with codespell
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2023-01-23 11:02:20 +01:00 |
CurveTexture.xml
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CurveXYZTexture.xml
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CylinderMesh.xml
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CylinderShape3D.xml
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DampedSpringJoint2D.xml
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Decal.xml
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Document visibility AABB caveats with decals, reflection probes and lights
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2023-02-04 00:59:40 +01:00 |
Dictionary.xml
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
DirAccess.xml
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
DirectionalLight2D.xml
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DirectionalLight3D.xml
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DisplayServer.xml
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Merge pull request #71523 from YeldhamDev/dserver_doc_recoms
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2023-02-06 21:07:37 +03:00 |
DTLSServer.xml
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
EditorCommandPalette.xml
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Update C# signal documentation and remove bind array
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2023-01-23 16:45:37 +01:00 |
EditorDebuggerPlugin.xml
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EditorDebuggerSession.xml
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EditorExportPlatform.xml
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Document EditorExportPlatform
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2023-01-11 20:16:42 -07:00 |
EditorExportPlugin.xml
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Bind EditorExportPlugin::_get_export_features
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2023-02-07 23:14:20 +01:00 |
EditorFeatureProfile.xml
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EditorFileDialog.xml
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EditorFileSystem.xml
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Clean up EditorFileSystem script parsing
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2023-01-18 20:56:45 +01:00 |
EditorFileSystemDirectory.xml
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EditorFileSystemImportFormatSupportQuery.xml
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EditorImportPlugin.xml
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Use reimport_append api for importing embedded gltf images
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2023-02-06 07:11:45 -08:00 |
EditorInspector.xml
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EditorInspectorPlugin.xml
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Use PropertyUsageFlags enum in parse_property
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2023-01-31 23:31:15 +01:00 |
EditorInterface.xml
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EditorNode3DGizmo.xml
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EditorNode3DGizmoPlugin.xml
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EditorPaths.xml
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Only support XDG directory path configuration on Linux
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2022-12-12 11:43:16 +01:00 |
EditorPlugin.xml
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
EditorProperty.xml
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EditorResourceConversionPlugin.xml
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Make EditorResourceConversionPlugin usable.
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2023-01-14 18:48:11 -07:00 |
EditorResourcePicker.xml
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EditorResourcePreview.xml
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EditorResourcePreviewGenerator.xml
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EditorSceneFormatImporter.xml
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Add trimming option to cut un-keyed timeline before first key in gltf
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2022-11-29 13:53:33 +09:00 |
EditorScenePostImport.xml
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
EditorScenePostImportPlugin.xml
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EditorScript.xml
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
EditorScriptPicker.xml
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EditorSelection.xml
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EditorSettings.xml
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
EditorSpinSlider.xml
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Use BitField<> hint for ArrayFormat
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2023-01-08 18:47:48 +01:00 |
EditorSyntaxHighlighter.xml
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EditorTranslationParserPlugin.xml
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
EditorUndoRedoManager.xml
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Add EditorUndoRedoManager singleton
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2023-01-16 01:11:52 +01:00 |
EditorVCSInterface.xml
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VCS: Fix GDExtension return types for VCS after Array type hardening
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2022-12-20 15:42:31 +05:30 |
EncodedObjectAsID.xml
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Engine.xml
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EngineDebugger.xml
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EngineProfiler.xml
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Environment.xml
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Expression.xml
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
FileAccess.xml
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
FileDialog.xml
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FileSystemDock.xml
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Add handling of script creation/deletion for custom visual shader nodes
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2023-01-23 15:30:17 +03:00 |
float.xml
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Rename float=64 SCons option to precision=double
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2022-12-10 16:43:45 +01:00 |
FlowContainer.xml
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FogMaterial.xml
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FogVolume.xml
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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2023-01-31 20:04:11 +01:00 |
Font.xml
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Use system fonts as fallback and improve system font handling.
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2022-12-04 18:44:20 +02:00 |
FontFile.xml
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Complete FontFile ref and update example
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2023-02-06 16:22:50 +01:00 |
FontVariation.xml
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Complete FontFile ref and update example
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2023-02-06 16:22:50 +01:00 |
GDExtension.xml
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Rename all gdnative occurences to gdextension
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2022-12-12 11:04:57 +01:00 |
GDExtensionManager.xml
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Rename all gdnative occurences to gdextension
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2022-12-12 11:04:57 +01:00 |
Generic6DOFJoint3D.xml
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Replace "dampen" with "damp", "attenuate" in class docs
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2023-02-08 08:01:32 +10:00 |
Geometry2D.xml
|
Fix C# examples in documentation
|
2023-01-31 19:04:07 +01:00 |
Geometry3D.xml
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GeometryInstance3D.xml
|
Clarify the difference between uniforms and per-instance uniforms in docs
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2023-01-13 21:48:06 +01:00 |
GPUParticles2D.xml
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Add documentation for GpuParticles2D collisions
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2023-01-23 23:16:35 +02:00 |
GPUParticles3D.xml
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GPUParticlesAttractor3D.xml
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GPUParticlesAttractorBox3D.xml
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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2023-01-31 20:04:11 +01:00 |
GPUParticlesAttractorSphere3D.xml
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GPUParticlesAttractorVectorField3D.xml
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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2023-01-31 20:04:11 +01:00 |
GPUParticlesCollision3D.xml
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GPUParticlesCollisionBox3D.xml
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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2023-01-31 20:04:11 +01:00 |
GPUParticlesCollisionHeightField3D.xml
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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2023-01-31 20:04:11 +01:00 |
GPUParticlesCollisionSDF3D.xml
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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2023-01-31 20:04:11 +01:00 |
GPUParticlesCollisionSphere3D.xml
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Gradient.xml
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GradientTexture1D.xml
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GradientTexture2D.xml
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GraphEdit.xml
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Update GraphEdit configuration warning, mark GraphNode/GraphEdit as experimental
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2023-02-09 02:39:55 +01:00 |
GraphNode.xml
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Update GraphEdit configuration warning, mark GraphNode/GraphEdit as experimental
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2023-02-09 02:39:55 +01:00 |
GridContainer.xml
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GrooveJoint2D.xml
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HashingContext.xml
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
HBoxContainer.xml
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HeightMapShape3D.xml
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Fix documentation about depth and width of Height map
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2023-01-24 17:56:49 +01:00 |
HFlowContainer.xml
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HingeJoint3D.xml
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HMACContext.xml
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
HScrollBar.xml
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HSeparator.xml
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HSlider.xml
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HSplitContainer.xml
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HTTPClient.xml
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
HTTPRequest.xml
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doc: Fix Image 'set_pixel' doc for use of 'create'
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2023-02-08 19:02:19 +01:00 |
Image.xml
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doc: Fix Image 'set_pixel' doc for use of 'create'
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2023-02-08 19:02:19 +01:00 |
ImageFormatLoader.xml
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ImageFormatLoaderExtension.xml
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ImageTexture.xml
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ImageTexture3D.xml
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ImageTextureLayered.xml
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ImmediateMesh.xml
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ImporterMesh.xml
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Fix LOD sort order; checks in add_surface; and document all parameters of ArrayMesh::add_surface_from_arrays
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2023-01-19 10:30:25 +01:00 |
ImporterMeshInstance3D.xml
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Input.xml
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Silence warp_mouse() warning in favor of documentation
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2023-01-25 23:44:32 +01:00 |
InputEvent.xml
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InputEventAction.xml
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docs: Improve InputEventAction reference
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2023-01-10 18:21:03 +01:00 |
InputEventFromWindow.xml
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InputEventGesture.xml
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InputEventJoypadButton.xml
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InputEventJoypadMotion.xml
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InputEventKey.xml
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Cleanup and unify keyboard input.
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2023-01-23 15:08:12 +02:00 |
InputEventMagnifyGesture.xml
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InputEventMIDI.xml
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
InputEventMouse.xml
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Use BitField<> in core type masks
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2023-01-08 22:17:40 +01:00 |
InputEventMouseButton.xml
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InputEventMouseMotion.xml
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|
|
InputEventPanGesture.xml
|
|
|
InputEventScreenDrag.xml
|
[iOS] Add Apple Pencil pressure and tilt support.
|
2022-12-23 23:44:10 +02:00 |
InputEventScreenTouch.xml
|
|
|
InputEventShortcut.xml
|
|
|
InputEventWithModifiers.xml
|
Cleanup and unify keyboard input.
|
2023-01-23 15:08:12 +02:00 |
InputMap.xml
|
|
|
InstancePlaceholder.xml
|
|
|
int.xml
|
|
|
IntervalTweener.xml
|
|
|
IP.xml
|
|
|
ItemList.xml
|
Document MDSF font outlines may require msdf_pixel_range adjustments
|
2022-12-19 17:17:45 +01:00 |
JavaClass.xml
|
|
|
JavaClassWrapper.xml
|
|
|
JavaScriptBridge.xml
|
Update all outdated online documentation links
|
2023-01-14 19:38:00 +03:00 |
JavaScriptObject.xml
|
|
|
JNISingleton.xml
|
|
|
Joint2D.xml
|
|
|
Joint3D.xml
|
|
|
JSON.xml
|
Fixes to JSON as resource
|
2023-01-14 14:41:51 +01:00 |
JSONRPC.xml
|
|
|
KinematicCollision2D.xml
|
|
|
KinematicCollision3D.xml
|
|
|
Label.xml
|
Use BitField<> hint for ArrayFormat
|
2023-01-08 18:47:48 +01:00 |
Label3D.xml
|
[Sprite3D/Label3D] Expose alpha antialiasing properties.
|
2023-01-31 10:46:38 +02:00 |
LabelSettings.xml
|
|
|
Light2D.xml
|
|
|
Light3D.xml
|
Convert en_GB spelling to en_US with codespell
|
2023-01-23 11:02:20 +01:00 |
LightmapGI.xml
|
Disable navmesh, lightmap, and VoxelGI generation on foreign data
|
2023-01-06 08:39:27 -08:00 |
LightmapGIData.xml
|
|
|
Lightmapper.xml
|
|
|
LightmapperRD.xml
|
|
|
LightmapProbe.xml
|
|
|
LightOccluder2D.xml
|
|
|
Line2D.xml
|
|
|
LineEdit.xml
|
Fix LineEdit and TextEdit context menus not customizable
|
2023-01-27 11:14:54 +03:00 |
LinkButton.xml
|
Document MDSF font outlines may require msdf_pixel_range adjustments
|
2022-12-19 17:17:45 +01:00 |
MainLoop.xml
|
Fix C# examples in documentation
|
2023-01-31 19:04:07 +01:00 |
MarginContainer.xml
|
|
|
Marker2D.xml
|
|
|
Marker3D.xml
|
|
|
Marshalls.xml
|
Convert en_GB spelling to en_US with codespell
|
2023-01-23 11:02:20 +01:00 |
Material.xml
|
Add "dedicated server" export mode which can strip unneeded visual resources
|
2023-01-23 13:24:54 -06:00 |
MenuBar.xml
|
Document MDSF font outlines may require msdf_pixel_range adjustments
|
2022-12-19 17:17:45 +01:00 |
MenuButton.xml
|
Document MDSF font outlines may require msdf_pixel_range adjustments
|
2022-12-19 17:17:45 +01:00 |
Mesh.xml
|
Merge pull request #70377 from dsnopek/server-export-mk2
|
2023-01-23 22:13:28 +01:00 |
MeshDataTool.xml
|
|
|
MeshInstance2D.xml
|
Remove normal_map from MeshInstance2D and MultiMeshInstance2D
|
2023-01-12 13:15:31 -08:00 |
MeshInstance3D.xml
|
|
|
MeshLibrary.xml
|
Change GridMap navigation_layers to be per mesh_library item
|
2022-12-20 20:51:32 +01:00 |
MeshTexture.xml
|
|
|
MethodTweener.xml
|
|
|
MissingNode.xml
|
|
|
MissingResource.xml
|
|
|
MovieWriter.xml
|
|
|
MultiMesh.xml
|
|
|
MultiMeshInstance2D.xml
|
Remove normal_map from MeshInstance2D and MultiMeshInstance2D
|
2023-01-12 13:15:31 -08:00 |
MultiMeshInstance3D.xml
|
|
|
MultiplayerAPI.xml
|
Fix docs on RPC_MODE_ANY_PEER analogous.
|
2023-02-07 10:20:38 -05:00 |
MultiplayerAPIExtension.xml
|
Use enum instead of int in virtual methods return type
|
2023-01-31 19:06:49 +01:00 |
MultiplayerPeer.xml
|
|
|
MultiplayerPeerExtension.xml
|
|
|
Mutex.xml
|
Booleanize various sync primitives' wait & locking methods
|
2023-01-27 11:15:30 +01:00 |
NavigationAgent2D.xml
|
Add NavigationAgent Path Debug Visualization
|
2023-01-31 18:27:35 +01:00 |
NavigationAgent3D.xml
|
Add NavigationAgent Path Debug Visualization
|
2023-01-31 18:27:35 +01:00 |
NavigationLink2D.xml
|
Rename Navigation uses of 'location' to 'position'
|
2023-01-26 18:19:03 +01:00 |
NavigationLink3D.xml
|
Rename Navigation uses of 'location' to 'position'
|
2023-01-26 18:19:03 +01:00 |
NavigationMesh.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationMeshGenerator.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationObstacle2D.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationObstacle3D.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationPathQueryParameters2D.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationPathQueryParameters3D.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationPathQueryResult2D.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationPathQueryResult3D.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationPolygon.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationRegion2D.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationRegion3D.xml
|
Add navigation tutorial links inside class doc
|
2023-01-11 08:55:02 +01:00 |
NavigationServer2D.xml
|
Add NavigationAgent Path Debug Visualization
|
2023-01-31 18:27:35 +01:00 |
NavigationServer3D.xml
|
Use Callable for Navigation Agent callbacks
|
2023-01-27 23:14:36 -08:00 |
NinePatchRect.xml
|
|
|
Node.xml
|
GDScript: Better handling of @rpc annotation and autocompletion
|
2023-02-05 21:21:37 +03:00 |
Node2D.xml
|
Restore 'rotation_degrees' properties.
|
2022-12-19 10:59:47 +01:00 |
Node3D.xml
|
Restore 'rotation_degrees' properties.
|
2022-12-19 10:59:47 +01:00 |
Node3DGizmo.xml
|
|
|
NodePath.xml
|
|
|
Object.xml
|
Fix incorrect description for Signal::get_connections
|
2023-02-03 17:28:17 +01:00 |
Occluder3D.xml
|
|
|
OccluderInstance3D.xml
|
|
|
OccluderPolygon2D.xml
|
|
|
OfflineMultiplayerPeer.xml
|
|
|
OmniLight3D.xml
|
Document visibility AABB caveats with decals, reflection probes and lights
|
2023-02-04 00:59:40 +01:00 |
OptimizedTranslation.xml
|
|
|
OptionButton.xml
|
Add missing OptionButton method descriptions
|
2022-12-28 18:24:46 +01:00 |
ORMMaterial3D.xml
|
|
|
OS.xml
|
More codespell fixes, do more changes from previous ignore list
|
2023-02-01 12:11:36 +01:00 |
PackedByteArray.xml
|
|
|
PackedColorArray.xml
|
|
|
PackedDataContainer.xml
|
|
|
PackedDataContainerRef.xml
|
|
|
PackedFloat32Array.xml
|
|
|
PackedFloat64Array.xml
|
|
|
PackedInt32Array.xml
|
|
|
PackedInt64Array.xml
|
|
|
PackedScene.xml
|
Add unbinds to scn
|
2023-02-01 03:03:55 +01:00 |
PackedStringArray.xml
|
|
|
PackedVector2Array.xml
|
|
|
PackedVector3Array.xml
|
|
|
PacketPeer.xml
|
|
|
PacketPeerDTLS.xml
|
[NET] Refactor TLS configuration.
|
2023-01-28 11:08:02 +01:00 |
PacketPeerExtension.xml
|
|
|
PacketPeerStream.xml
|
|
|
PacketPeerUDP.xml
|
|
|
Panel.xml
|
|
|
PanelContainer.xml
|
|
|
PanoramaSkyMaterial.xml
|
|
|
ParallaxBackground.xml
|
|
|
ParallaxLayer.xml
|
|
|
ParticleProcessMaterial.xml
|
Add documentation for GpuParticles2D collisions
|
2023-01-23 23:16:35 +02:00 |
Path2D.xml
|
|
|
Path3D.xml
|
|
|
PathFollow2D.xml
|
|
|
PathFollow3D.xml
|
Fix typos with codespell
|
2022-12-15 12:24:08 +01:00 |
PCKPacker.xml
|
|
|
Performance.xml
|
Update C# signal documentation and remove bind array
|
2023-01-23 16:45:37 +01:00 |
PhysicalBone2D.xml
|
|
|
PhysicalBone3D.xml
|
|
|
PhysicalSkyMaterial.xml
|
|
|
PhysicsBody2D.xml
|
|
|
PhysicsBody3D.xml
|
Merge pull request #67847 from rburing/warn_non-uniformists
|
2023-01-23 10:32:06 +01:00 |
PhysicsDirectBodyState2D.xml
|
Add get_contact_impulse method to PhysicsDirectBodyState2D
|
2023-01-10 23:28:02 +01:00 |
PhysicsDirectBodyState2DExtension.xml
|
Add get_contact_impulse method to PhysicsDirectBodyState2D
|
2023-01-10 23:28:02 +01:00 |
PhysicsDirectBodyState3D.xml
|
Implement collision impulse in Godot Physics 3D
|
2023-01-07 22:34:28 -05:00 |
PhysicsDirectBodyState3DExtension.xml
|
Implement collision impulse in Godot Physics 3D
|
2023-01-07 22:34:28 -05:00 |
PhysicsDirectSpaceState2D.xml
|
|
|
PhysicsDirectSpaceState2DExtension.xml
|
Bind methods related to physics query exclusions
|
2022-12-29 19:29:08 +01:00 |
PhysicsDirectSpaceState3D.xml
|
|
|
PhysicsDirectSpaceState3DExtension.xml
|
Bind methods related to physics query exclusions
|
2022-12-29 19:29:08 +01:00 |
PhysicsMaterial.xml
|
|
|
PhysicsPointQueryParameters2D.xml
|
Fix physics events being interpreted twice when in canvas layer
|
2023-01-31 23:14:57 +01:00 |
PhysicsPointQueryParameters3D.xml
|
|
|
PhysicsRayQueryParameters2D.xml
|
|
|
PhysicsRayQueryParameters3D.xml
|
|
|
PhysicsServer2D.xml
|
Replace "dampen" with "damp", "attenuate" in class docs
|
2023-02-08 08:01:32 +10:00 |
PhysicsServer2DExtension.xml
|
Bind methods related to physics query exclusions
|
2022-12-29 19:29:08 +01:00 |
PhysicsServer2DManager.xml
|
|
|
PhysicsServer3D.xml
|
Replace "dampen" with "damp", "attenuate" in class docs
|
2023-02-08 08:01:32 +10:00 |
PhysicsServer3DExtension.xml
|
Bind methods related to physics query exclusions
|
2022-12-29 19:29:08 +01:00 |
PhysicsServer3DManager.xml
|
Fix documentation 2d/3d mixups
|
2023-01-17 21:34:10 +01:00 |
PhysicsServer3DRenderingServerHandler.xml
|
|
|
PhysicsShapeQueryParameters2D.xml
|
|
|
PhysicsShapeQueryParameters3D.xml
|
|
|
PhysicsTestMotionParameters2D.xml
|
|
|
PhysicsTestMotionParameters3D.xml
|
|
|
PhysicsTestMotionResult2D.xml
|
|
|
PhysicsTestMotionResult3D.xml
|
|
|
PinJoint2D.xml
|
|
|
PinJoint3D.xml
|
|
|
PlaceholderCubemap.xml
|
|
|
PlaceholderCubemapArray.xml
|
|
|
PlaceholderMaterial.xml
|
|
|
PlaceholderMesh.xml
|
|
|
PlaceholderTexture2D.xml
|
|
|
PlaceholderTexture2DArray.xml
|
|
|
PlaceholderTexture3D.xml
|
|
|
PlaceholderTextureLayered.xml
|
|
|
Plane.xml
|
Merge pull request #71456 from raulsntos/dotnet/sync-plane
|
2023-01-16 09:20:30 +01:00 |
PlaneMesh.xml
|
|
|
PointLight2D.xml
|
|
|
PointMesh.xml
|
|
|
Polygon2D.xml
|
|
|
PolygonOccluder3D.xml
|
|
|
PolygonPathFinder.xml
|
|
|
Popup.xml
|
|
|
PopupMenu.xml
|
Document MDSF font outlines may require msdf_pixel_range adjustments
|
2022-12-19 17:17:45 +01:00 |
PopupPanel.xml
|
|
|
PortableCompressedTexture2D.xml
|
|
|
PrimitiveMesh.xml
|
Add a property hint for PrimitiveMesh's uv2_padding
|
2023-02-02 14:55:51 +01:00 |
PrismMesh.xml
|
|
|
ProceduralSkyMaterial.xml
|
|
|
ProgressBar.xml
|
Document MDSF font outlines may require msdf_pixel_range adjustments
|
2022-12-19 17:17:45 +01:00 |
Projection.xml
|
Fix bind " convergence_dist" containing space
|
2023-01-23 20:07:59 +01:00 |
ProjectSettings.xml
|
Merge pull request #72608 from vnen/gdscript-warning-default-error
|
2023-02-05 16:00:26 +03:00 |
PropertyTweener.xml
|
|
|
QuadMesh.xml
|
|
|
QuadOccluder3D.xml
|
|
|
Quaternion.xml
|
|
|
RandomNumberGenerator.xml
|
|
|
Range.xml
|
Use BitField<> hint for ArrayFormat
|
2023-01-08 18:47:48 +01:00 |
RayCast2D.xml
|
|
|
RayCast3D.xml
|
|
|
RDAttachmentFormat.xml
|
|
|
RDFramebufferPass.xml
|
|
|
RDPipelineColorBlendState.xml
|
|
|
RDPipelineColorBlendStateAttachment.xml
|
|
|
RDPipelineDepthStencilState.xml
|
|
|
RDPipelineMultisampleState.xml
|
|
|
RDPipelineRasterizationState.xml
|
|
|
RDPipelineSpecializationConstant.xml
|
|
|
RDSamplerState.xml
|
|
|
RDShaderFile.xml
|
|
|
RDShaderSource.xml
|
|
|
RDShaderSPIRV.xml
|
|
|
RDTextureFormat.xml
|
|
|
RDTextureView.xml
|
|
|
RDUniform.xml
|
|
|
RDVertexAttribute.xml
|
|
|
Rect2.xml
|
|
|
Rect2i.xml
|
C#: Renames to follow .NET naming conventions
|
2023-01-27 02:04:17 +01:00 |
RectangleShape2D.xml
|
|
|
RefCounted.xml
|
|
|
ReferenceRect.xml
|
|
|
ReflectionProbe.xml
|
Document visibility AABB caveats with decals, reflection probes and lights
|
2023-02-04 00:59:40 +01:00 |
RemoteTransform2D.xml
|
Fix incorrect claim in RemoteTransform2D class reference
|
2023-01-24 10:18:25 +02:00 |
RemoteTransform3D.xml
|
|
|
RenderingDevice.xml
|
Document some RenderingServer and RenderingDevice methods and constants
|
2023-01-24 11:35:39 -08:00 |
RenderingServer.xml
|
Expose RenderingServer.canvas_light_blend_mode
|
2023-02-02 19:12:27 -08:00 |
Resource.xml
|
Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script
|
2023-01-24 16:37:50 -06:00 |
ResourceFormatLoader.xml
|
Use enum instead of int in virtual methods return type
|
2023-01-31 19:06:49 +01:00 |
ResourceFormatSaver.xml
|
Use enum instead of int in virtual methods return type
|
2023-01-31 19:06:49 +01:00 |
ResourceImporter.xml
|
|
|
ResourceLoader.xml
|
|
|
ResourcePreloader.xml
|
Improve ResourcePreloader description
|
2022-12-28 14:19:55 +01:00 |
ResourceSaver.xml
|
|
|
ResourceUID.xml
|
|
|
RibbonTrailMesh.xml
|
|
|
RichTextEffect.xml
|
Fix C# examples in documentation
|
2023-01-31 19:04:07 +01:00 |
RichTextLabel.xml
|
Fix RichTextLabel context menu not customizable
|
2023-02-03 12:07:36 +03:00 |
RID.xml
|
|
|
RigidBody2D.xml
|
|
|
RigidBody3D.xml
|
Merge pull request #67847 from rburing/warn_non-uniformists
|
2023-01-23 10:32:06 +01:00 |
RootMotionView.xml
|
|
|
SceneState.xml
|
|
|
SceneTree.xml
|
Fix C# examples in documentation
|
2023-01-31 19:04:07 +01:00 |
SceneTreeTimer.xml
|
Fix C# examples in documentation
|
2023-01-31 19:04:07 +01:00 |
Script.xml
|
|
|
ScriptCreateDialog.xml
|
|
|
ScriptEditor.xml
|
|
|
ScriptEditorBase.xml
|
|
|
ScriptExtension.xml
|
|
|
ScriptLanguage.xml
|
|
|
ScriptLanguageExtension.xml
|
|
|
ScrollBar.xml
|
|
|
ScrollContainer.xml
|
|
|
SegmentShape2D.xml
|
|
|
Semaphore.xml
|
Booleanize various sync primitives' wait & locking methods
|
2023-01-27 11:15:30 +01:00 |
SeparationRayShape2D.xml
|
|
|
SeparationRayShape3D.xml
|
|
|
Separator.xml
|
|
|
Shader.xml
|
Clean up shader parameter remap
|
2023-01-21 12:56:28 +01:00 |
ShaderGlobalsOverride.xml
|
|
|
ShaderInclude.xml
|
|
|
ShaderMaterial.xml
|
Clarify the difference between uniforms and per-instance uniforms in docs
|
2023-01-13 21:48:06 +01:00 |
Shape2D.xml
|
|
|
Shape3D.xml
|
|
|
ShapeCast2D.xml
|
|
|
ShapeCast3D.xml
|
|
|
Shortcut.xml
|
|
|
Signal.xml
|
Fix incorrect description for Signal::get_connections
|
2023-02-03 17:28:17 +01:00 |
Skeleton2D.xml
|
Fix documentation 2d/3d mixups
|
2023-01-17 21:34:10 +01:00 |
Skeleton3D.xml
|
Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
|
2023-01-12 12:04:53 -08:00 |
SkeletonIK3D.xml
|
|
|
SkeletonModification2D.xml
|
Fix documentation 2d/3d mixups
|
2023-01-17 21:34:10 +01:00 |
SkeletonModification2DCCDIK.xml
|
|
|
SkeletonModification2DFABRIK.xml
|
|
|
SkeletonModification2DJiggle.xml
|
Replace "dampen" with "damp", "attenuate" in class docs
|
2023-02-08 08:01:32 +10:00 |
SkeletonModification2DLookAt.xml
|
|
|
SkeletonModification2DPhysicalBones.xml
|
|
|
SkeletonModification2DStackHolder.xml
|
|
|
SkeletonModification2DTwoBoneIK.xml
|
|
|
SkeletonModificationStack2D.xml
|
|
|
SkeletonProfile.xml
|
Updated SkeletonProfile's main and property descriptions
|
2023-01-18 09:23:04 -05:00 |
SkeletonProfileHumanoid.xml
|
doc: Add a brief description to SkeletonProfileHumanoid
|
2023-01-16 09:21:07 +01:00 |
Skin.xml
|
|
|
SkinReference.xml
|
|
|
Sky.xml
|
|
|
Slider.xml
|
|
|
SliderJoint3D.xml
|
|
|
SoftBody3D.xml
|
|
|
SphereMesh.xml
|
|
|
SphereOccluder3D.xml
|
|
|
SphereShape3D.xml
|
|
|
SpinBox.xml
|
Use BitField<> hint for ArrayFormat
|
2023-01-08 18:47:48 +01:00 |
SplitContainer.xml
|
|
|
SpotLight3D.xml
|
Document visibility AABB caveats with decals, reflection probes and lights
|
2023-02-04 00:59:40 +01:00 |
SpringArm3D.xml
|
|
|
Sprite2D.xml
|
Fix C# examples in documentation
|
2023-01-31 19:04:07 +01:00 |
Sprite3D.xml
|
|
|
SpriteBase3D.xml
|
[Sprite3D/Label3D] Expose alpha antialiasing properties.
|
2023-01-31 10:46:38 +02:00 |
SpriteFrames.xml
|
Improve SpriteFrames docs
|
2023-01-10 12:13:23 +03:00 |
StandardMaterial3D.xml
|
|
|
StaticBody2D.xml
|
|
|
StaticBody3D.xml
|
|
|
StreamPeer.xml
|
Fix C# examples in documentation
|
2023-01-31 19:04:07 +01:00 |
StreamPeerBuffer.xml
|
|
|
StreamPeerExtension.xml
|
|
|
StreamPeerGZIP.xml
|
|
|
StreamPeerTCP.xml
|
|
|
StreamPeerTLS.xml
|
Fix various typos with codespell
|
2023-01-30 14:22:47 +01:00 |
String.xml
|
Mention String.match() is also called "glob"/"globbing"
|
2023-02-02 14:51:02 +01:00 |
StringName.xml
|
Add missing classref changes after #62942
|
2023-01-27 12:07:53 +01:00 |
StyleBox.xml
|
Clean-up, harmonize, and improve StyleBox API
|
2023-01-19 20:02:21 +03:00 |
StyleBoxEmpty.xml
|
|
|
StyleBoxFlat.xml
|
|
|
StyleBoxLine.xml
|
|
|
StyleBoxTexture.xml
|
Don't change region_rect when setting texture
|
2023-01-26 23:02:26 +01:00 |
SubViewport.xml
|
Prohibit inconsistent size state for SubViewport
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2023-01-31 22:53:43 +01:00 |
SubViewportContainer.xml
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Prohibit inconsistent size state for SubViewport
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2023-01-31 22:53:43 +01:00 |
SurfaceTool.xml
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Make SurfaceTool.generate_normals() behave in a consistent manner in regard to smoothing groups, imply group 0 is flat
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2023-01-26 12:32:31 -06:00 |
SyntaxHighlighter.xml
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SystemFont.xml
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[SystemFont] Add missing MSDF properties.
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2023-01-26 09:47:42 +02:00 |
TabBar.xml
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Expose TabBar::clear_tabs to GDScript
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2023-01-08 13:52:57 +01:00 |
TabContainer.xml
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Document MDSF font outlines may require msdf_pixel_range adjustments
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2022-12-19 17:17:45 +01:00 |
TCPServer.xml
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TextEdit.xml
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Merge pull request #72167 from dalexeev/line-text-edit-context-menu
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2023-01-27 10:32:34 +01:00 |
TextLine.xml
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[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables.
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2022-12-15 23:16:02 +02:00 |
TextMesh.xml
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TextParagraph.xml
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[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables.
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2022-12-15 23:16:02 +02:00 |
TextServer.xml
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Implement BiDi override mode for GDScript source.
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2023-01-18 19:22:20 +02:00 |
TextServerDummy.xml
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TextServerExtension.xml
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Implement BiDi override mode for GDScript source.
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2023-01-18 19:22:20 +02:00 |
TextServerManager.xml
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Texture.xml
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Texture2D.xml
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Add "dedicated server" export mode which can strip unneeded visual resources
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2023-01-23 13:24:54 -06:00 |
Texture2DArray.xml
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Add "dedicated server" export mode which can strip unneeded visual resources
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2023-01-23 13:24:54 -06:00 |
Texture3D.xml
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Add "dedicated server" export mode which can strip unneeded visual resources
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2023-01-23 13:24:54 -06:00 |
TextureButton.xml
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TextureLayered.xml
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TextureProgressBar.xml
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Use BitField<> hint for ArrayFormat
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2023-01-08 18:47:48 +01:00 |
TextureRect.xml
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Add expand modes to TextureRect
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2023-01-12 17:06:03 +01:00 |
Theme.xml
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ThemeDB.xml
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Thread.xml
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TileData.xml
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Rename texture_offset and unclamp it
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2023-01-27 11:04:45 +01:00 |
TileMap.xml
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Added missing words relating to TileSetAtlasSource
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2023-02-02 23:57:13 +11:00 |
TileMapPattern.xml
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TileSet.xml
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Add TileSet helper functions to set/get navigation layer values
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2023-01-27 11:23:34 +01:00 |
TileSetAtlasSource.xml
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TileSetScenesCollectionSource.xml
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TileSetSource.xml
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Time.xml
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Timer.xml
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Improve clarity surrounding Timer's time_left variable
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2023-01-12 15:10:06 +02:00 |
TLSOptions.xml
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[NET] Refactor TLS configuration.
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2023-01-28 11:08:02 +01:00 |
TorusMesh.xml
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TouchScreenButton.xml
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Transform2D.xml
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Unbind Variant methods that change immutable types.
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2023-01-06 17:17:43 +01:00 |
Transform3D.xml
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C#: Add missing Transform{2D,3D} and Basis constructors
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2023-01-15 15:45:43 +01:00 |
Translation.xml
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TranslationServer.xml
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Tree.xml
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Remove some unused signals
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2023-01-31 18:54:04 +01:00 |
TreeItem.xml
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Fix confusion about TreeItem.add_button ambiguity between id and index
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2022-12-29 00:43:45 +01:00 |
TriangleMesh.xml
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TubeTrailMesh.xml
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Add properties to disable top/bottom cap generation in TubeTrailMesh
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2022-12-19 17:29:32 +01:00 |
Tween.xml
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
Tweener.xml
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UDPServer.xml
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
UndoRedo.xml
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
Variant.xml
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Merge pull request #71665 from bitsawer/expose_global_classes
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2023-02-05 15:55:15 +03:00 |
VBoxContainer.xml
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Vector2.xml
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Rename float=64 SCons option to precision=double
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2022-12-10 16:43:45 +01:00 |
Vector2i.xml
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Vector3.xml
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Rename float=64 SCons option to precision=double
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2022-12-10 16:43:45 +01:00 |
Vector3i.xml
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Vector4.xml
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Rename float=64 SCons option to precision=double
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2022-12-10 16:43:45 +01:00 |
Vector4i.xml
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VehicleBody3D.xml
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VehicleWheel3D.xml
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VFlowContainer.xml
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VideoStream.xml
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Updates VideoDecoder plugin API to GDExtension.
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2023-01-30 18:39:29 -08:00 |
VideoStreamPlayback.xml
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Updates VideoDecoder plugin API to GDExtension.
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2023-01-30 18:39:29 -08:00 |
VideoStreamPlayer.xml
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Viewport.xml
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Fix propagation order for 2D physics picking events
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2023-02-04 22:44:36 +01:00 |
ViewportTexture.xml
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VisibleOnScreenEnabler2D.xml
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VisibleOnScreenEnabler3D.xml
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VisibleOnScreenNotifier2D.xml
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VisibleOnScreenNotifier3D.xml
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VisualInstance3D.xml
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Sort decals and lights based on camera origin
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2023-01-20 09:58:17 -08:00 |
VisualShader.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNode.xml
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Some refactoring for visual shader texture functions
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2023-01-20 12:54:20 +03:00 |
VisualShaderNodeBillboard.xml
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VisualShaderNodeBooleanConstant.xml
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VisualShaderNodeBooleanParameter.xml
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VisualShaderNodeClamp.xml
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Add uint type support to visual shaders
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2023-01-06 10:35:25 +03:00 |
VisualShaderNodeColorConstant.xml
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VisualShaderNodeColorFunc.xml
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VisualShaderNodeColorOp.xml
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VisualShaderNodeColorParameter.xml
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VisualShaderNodeComment.xml
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VisualShaderNodeCompare.xml
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Add uint type support to visual shaders
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2023-01-06 10:35:25 +03:00 |
VisualShaderNodeConstant.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeCubemap.xml
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VisualShaderNodeCubemapParameter.xml
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VisualShaderNodeCurveTexture.xml
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VisualShaderNodeCurveXYZTexture.xml
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VisualShaderNodeCustom.xml
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Use enum instead of int in virtual methods return type
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2023-01-31 19:06:49 +01:00 |
VisualShaderNodeDerivativeFunc.xml
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Add derivative functions with precision to shaders
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2023-01-26 20:53:46 +03:00 |
VisualShaderNodeDeterminant.xml
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|
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VisualShaderNodeDistanceFade.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeDotProduct.xml
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VisualShaderNodeExpression.xml
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VisualShaderNodeFaceForward.xml
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VisualShaderNodeFloatConstant.xml
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VisualShaderNodeFloatFunc.xml
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VisualShaderNodeFloatOp.xml
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VisualShaderNodeFloatParameter.xml
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VisualShaderNodeFresnel.xml
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VisualShaderNodeGlobalExpression.xml
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VisualShaderNodeGroupBase.xml
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VisualShaderNodeIf.xml
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VisualShaderNodeInput.xml
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VisualShaderNodeIntConstant.xml
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VisualShaderNodeIntFunc.xml
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VisualShaderNodeIntOp.xml
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VisualShaderNodeIntParameter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeIs.xml
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VisualShaderNodeLinearSceneDepth.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeMix.xml
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VisualShaderNodeMultiplyAdd.xml
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VisualShaderNodeOuterProduct.xml
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VisualShaderNodeOutput.xml
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VisualShaderNodeParameter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParameterRef.xml
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|
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VisualShaderNodeParticleAccelerator.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleBoxEmitter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleConeVelocity.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleEmit.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleEmitter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleMeshEmitter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleMultiplyByAxisAngle.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleOutput.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleRandomness.xml
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Merge pull request #71123 from Chaosus/vs_particle_randomness
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2023-01-12 16:29:27 +03:00 |
VisualShaderNodeParticleRingEmitter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeParticleSphereEmitter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeProximityFade.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeRandomRange.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeRemap.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeResizableBase.xml
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VisualShaderNodeSample3D.xml
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VisualShaderNodeScreenUVToSDF.xml
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VisualShaderNodeSDFRaymarch.xml
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VisualShaderNodeSDFToScreenUV.xml
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VisualShaderNodeSmoothStep.xml
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VisualShaderNodeStep.xml
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VisualShaderNodeSwitch.xml
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Add uint type support to visual shaders
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2023-01-06 10:35:25 +03:00 |
VisualShaderNodeTexture.xml
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Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
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2023-01-18 19:52:47 -08:00 |
VisualShaderNodeTexture2DArray.xml
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VisualShaderNodeTexture2DArrayParameter.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeTexture2DParameter.xml
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VisualShaderNodeTexture3D.xml
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VisualShaderNodeTexture3DParameter.xml
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VisualShaderNodeTextureParameter.xml
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Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
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2023-01-18 19:52:47 -08:00 |
VisualShaderNodeTextureParameterTriplanar.xml
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VisualShaderNodeTextureSDF.xml
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VisualShaderNodeTextureSDFNormal.xml
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VisualShaderNodeTransformCompose.xml
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VisualShaderNodeTransformConstant.xml
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VisualShaderNodeTransformDecompose.xml
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VisualShaderNodeTransformFunc.xml
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VisualShaderNodeTransformOp.xml
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VisualShaderNodeTransformParameter.xml
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VisualShaderNodeTransformVecMult.xml
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VisualShaderNodeUIntConstant.xml
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Add uint type support to visual shaders
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2023-01-06 10:35:25 +03:00 |
VisualShaderNodeUIntFunc.xml
|
Add uint type support to visual shaders
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2023-01-06 10:35:25 +03:00 |
VisualShaderNodeUIntOp.xml
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Add uint type support to visual shaders
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2023-01-06 10:35:25 +03:00 |
VisualShaderNodeUIntParameter.xml
|
Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeUVFunc.xml
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Document all VisualShader nodes
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2023-01-10 22:33:58 +01:00 |
VisualShaderNodeUVPolarCoord.xml
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Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeVarying.xml
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Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeVaryingGetter.xml
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Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeVaryingSetter.xml
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Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeVec2Constant.xml
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VisualShaderNodeVec2Parameter.xml
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VisualShaderNodeVec3Constant.xml
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VisualShaderNodeVec3Parameter.xml
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VisualShaderNodeVec4Constant.xml
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VisualShaderNodeVec4Parameter.xml
|
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VisualShaderNodeVectorBase.xml
|
Document all VisualShader nodes
|
2023-01-10 22:33:58 +01:00 |
VisualShaderNodeVectorCompose.xml
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VisualShaderNodeVectorDecompose.xml
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VisualShaderNodeVectorDistance.xml
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VisualShaderNodeVectorFunc.xml
|
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VisualShaderNodeVectorLen.xml
|
|
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VisualShaderNodeVectorOp.xml
|
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VisualShaderNodeVectorRefract.xml
|
|
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VoxelGI.xml
|
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
|
2023-01-31 20:04:11 +01:00 |
VoxelGIData.xml
|
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
|
2023-01-31 20:04:11 +01:00 |
VScrollBar.xml
|
Use BitField<> hint for ArrayFormat
|
2023-01-08 18:47:48 +01:00 |
VSeparator.xml
|
|
|
VSlider.xml
|
Use BitField<> hint for ArrayFormat
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2023-01-08 18:47:48 +01:00 |
VSplitContainer.xml
|
|
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WeakRef.xml
|
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Window.xml
|
Remove some unused signals
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2023-01-31 18:54:04 +01:00 |
WorkerThreadPool.xml
|
|
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World2D.xml
|
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World3D.xml
|
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WorldBoundaryShape2D.xml
|
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WorldBoundaryShape3D.xml
|
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WorldEnvironment.xml
|
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X509Certificate.xml
|
|
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XMLParser.xml
|
|
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XRAnchor3D.xml
|
|
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XRCamera3D.xml
|
|
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XRController3D.xml
|
Rename getters and signals on XR nodes to be consistant with input types
|
2023-01-23 11:26:12 +11:00 |
XRInterface.xml
|
Add XR Environment Blend Mode Support
|
2023-02-02 12:18:42 -05:00 |
XRInterfaceExtension.xml
|
Use enum instead of int in virtual methods return type
|
2023-01-31 19:06:49 +01:00 |
XRNode3D.xml
|
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XROrigin3D.xml
|
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XRPose.xml
|
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XRPositionalTracker.xml
|
Rename getters and signals on XR nodes to be consistant with input types
|
2023-01-23 11:26:12 +11:00 |
XRServer.xml
|
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