virtualx-engine/doc/classes/HScrollBar.xml
Rémi Verschelde 2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00

44 lines
1.6 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="HScrollBar" inherits="ScrollBar" version="3.2">
<brief_description>
Horizontal scroll bar.
</brief_description>
<description>
Horizontal version of [ScrollBar], which goes from left (min) to right (max).
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
<theme_items>
<theme_item name="decrement" type="Texture">
Icon used as a button to scroll the [ScrollBar] left. Supports custom step using the [member ScrollBar.custom_step] property.
</theme_item>
<theme_item name="decrement_highlight" type="Texture">
Displayed when the mouse cursor hovers over the decrement button.
</theme_item>
<theme_item name="grabber" type="StyleBox">
Used as texture for the grabber, the draggable element representing current scroll.
</theme_item>
<theme_item name="grabber_highlight" type="StyleBox">
Used when the mouse hovers over the grabber.
</theme_item>
<theme_item name="grabber_pressed" type="StyleBox">
Used when the grabber is being dragged.
</theme_item>
<theme_item name="increment" type="Texture">
Icon used as a button to scroll the [ScrollBar] right. Supports custom step using the [member ScrollBar.custom_step] property.
</theme_item>
<theme_item name="increment_highlight" type="Texture">
Displayed when the mouse cursor hovers over the increment button.
</theme_item>
<theme_item name="scroll" type="StyleBox">
Used as background of this [ScrollBar].
</theme_item>
<theme_item name="scroll_focus" type="StyleBox">
Used as background when the [ScrollBar] has the GUI focus.
</theme_item>
</theme_items>
</class>