.. |
animated_sprite_2d.cpp
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
animated_sprite_2d.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
area_2d.cpp
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Area: Uncap the range for gravity and change the slider hints
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2021-05-18 07:17:11 -04:00 |
area_2d.h
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Move collision layer and mask into CollisionObject.
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2021-04-20 10:38:42 +01:00 |
audio_stream_player_2d.cpp
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Modernize atomics
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2021-02-18 17:12:46 +01:00 |
audio_stream_player_2d.h
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Modernize atomics
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2021-02-18 17:12:46 +01:00 |
back_buffer_copy.cpp
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Initialize class variables with default values in scene/ [1/2]
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2021-02-07 22:29:31 +01:00 |
back_buffer_copy.h
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Initialize class variables with default values in scene/ [1/2]
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2021-02-07 22:29:31 +01:00 |
camera_2d.cpp
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Use real_t in non-physics 2D nodes
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2021-03-19 13:04:45 -04:00 |
camera_2d.h
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Use real_t in non-physics 2D nodes
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2021-03-19 13:04:45 -04:00 |
canvas_group.cpp
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Use real_t in non-physics 2D nodes
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2021-03-19 13:04:45 -04:00 |
canvas_group.h
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Use real_t in non-physics 2D nodes
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2021-03-19 13:04:45 -04:00 |
canvas_modulate.cpp
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
canvas_modulate.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
collision_object_2d.cpp
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Prevent setting too big or too small Collision Mask and Layer
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2021-04-30 17:19:04 +02:00 |
collision_object_2d.h
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Move collision layer and mask into CollisionObject.
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2021-04-20 10:38:42 +01:00 |
collision_polygon_2d.cpp
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
collision_polygon_2d.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
collision_shape_2d.cpp
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
collision_shape_2d.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
cpu_particles_2d.cpp
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Core: Drop custom copymem /zeromem defines
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2021-04-27 16:26:27 +02:00 |
cpu_particles_2d.h
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Increase the default 2D gravity to 980.0
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2021-05-05 22:49:06 -04:00 |
gpu_particles_2d.cpp
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Fixes missng 2D engine bits
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2021-05-11 11:21:36 -03:00 |
gpu_particles_2d.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
joints_2d.cpp
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
joints_2d.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
light_2d.cpp
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
light_2d.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
light_occluder_2d.cpp
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
light_occluder_2d.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
line_2d.cpp
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Line2D::set_point_position Fail if passed index is out of bounds
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2021-02-21 13:50:11 +01:00 |
line_2d.h
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Initialize class variables with default values in scene/ [1/2]
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2021-02-07 22:29:31 +01:00 |
line_builder.cpp
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Fixes small typos and grammar correction
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2021-03-12 19:05:16 +05:30 |
line_builder.h
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Initialize class variables with default values in scene/ [1/2]
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2021-02-07 22:29:31 +01:00 |
mesh_instance_2d.cpp
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Removed _change_notify
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2021-02-10 19:31:24 -03:00 |
mesh_instance_2d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
multimesh_instance_2d.cpp
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Removed _change_notify
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2021-02-10 19:31:24 -03:00 |
multimesh_instance_2d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
navigation_agent_2d.cpp
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Merge pull request #47960 from smix8/issue_47334_navagent2d_target_reached
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2021-04-27 13:34:48 +02:00 |
navigation_agent_2d.h
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put distance check to target into function
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2021-04-27 11:22:37 +02:00 |
navigation_obstacle_2d.cpp
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
navigation_obstacle_2d.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
navigation_region_2d.cpp
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
navigation_region_2d.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
node_2d.cpp
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Use real_t in non-physics 2D nodes
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2021-03-19 13:04:45 -04:00 |
node_2d.h
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Use real_t in non-physics 2D nodes
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2021-03-19 13:04:45 -04:00 |
parallax_background.cpp
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Use real_t in non-physics 2D nodes
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2021-03-19 13:04:45 -04:00 |
parallax_background.h
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Use real_t in non-physics 2D nodes
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2021-03-19 13:04:45 -04:00 |
parallax_layer.cpp
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
parallax_layer.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
path_2d.cpp
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
path_2d.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
physics_body_2d.cpp
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Unexpose _direct_state_changed in PhysicsBody
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2021-04-22 23:20:58 -05:00 |
physics_body_2d.h
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Move collision layer and mask into CollisionObject.
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2021-04-20 10:38:42 +01:00 |
polygon_2d.cpp
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Fixes missng 2D engine bits
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2021-05-11 11:21:36 -03:00 |
polygon_2d.h
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Fixes missng 2D engine bits
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2021-05-11 11:21:36 -03:00 |
position_2d.cpp
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Use real_t in non-physics 2D nodes
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2021-03-19 13:04:45 -04:00 |
position_2d.h
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Use real_t in non-physics 2D nodes
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2021-03-19 13:04:45 -04:00 |
ray_cast_2d.cpp
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Prevent setting too big or too small Collision Mask and Layer
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2021-04-30 17:19:04 +02:00 |
ray_cast_2d.h
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Highlight collision, correct the size and make the arrow a bit less thick for low-res game
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2021-03-05 00:32:49 +01:00 |
remote_transform_2d.cpp
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
remote_transform_2d.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
skeleton_2d.cpp
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
skeleton_2d.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
sprite_2d.cpp
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Rename Sprite.region_enabled getter and setter to match properties
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2021-03-14 17:31:49 +00:00 |
sprite_2d.h
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Merge pull request #45571 from aaronfranke/node2d-real_t
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2021-03-23 00:10:53 +01:00 |
tile_map.cpp
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Update TileMap to use Vector2i instead of two ints
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2021-05-07 16:20:02 -04:00 |
tile_map.h
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Update TileMap to use Vector2i instead of two ints
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2021-05-07 16:20:02 -04:00 |
touch_screen_button.cpp
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Fix crashes in *_input functions
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2021-04-05 08:52:21 +02:00 |
touch_screen_button.h
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Initialize class variables with default values in scene/ [1/2]
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2021-02-07 22:29:31 +01:00 |
visibility_notifier_2d.cpp
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
visibility_notifier_2d.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
y_sort.cpp
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Initialize class variables with default values in scene/ [1/2]
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2021-02-07 22:29:31 +01:00 |
y_sort.h
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Initialize class variables with default values in scene/ [1/2]
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2021-02-07 22:29:31 +01:00 |